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Shen Build

Creator: Jpikachu1999 April 16, 2012 1:51pm
Which build do you think is best?
Jpikachu1999
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I was wondering what would be the best build for Shen.

Build 1:

Mercury's Treads/ Ninja Tabi
Wit's End
Frozen Mallet
Randuin's Omen
Force of Nature
Warmog's Armor

I just felt like I had too much armor in that build though, so I couldn't fit an Atma's Impaler in there. I also felt like I didn't have enough damage.

Build 2

Mercury's Treads/ Ninja Tabi
Aegis of the Legion
Warmog's Armor
Randuin's Omen
Force of Nature
Rylai's Crystal Scepter/ Frozen Mallet (Stronger Shield + Slow on Vorpal Blade or slow on AA, since we don't build any AD here, it's a tough choice in my opinion)

That build is a traditional sort of tank build, but then you have no damage.

Build 3

Mercury's Treads/ Ninja Tabi
Wit's End
Frozen Mallet
Atma's Impaler
Maw of Malmortius/ Force of Nature
Warmog's Armor

This build is more AD based with a **** ton of health. I don't know how it would actually work in theory, as I've never tried it :3

Tell me what you guys think :D

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Lugignaf
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None of them.

Here's what I use, no particular order.
Mercury's Treads
Heart of Gold
Sunfire Cape
Atma's Impaler
Frozen Mallet
(game's probably over by this point)
Wit's End
Randuin's Omen/ Force of Nature


Thank you to jhoijhoi for the sig, and all the dividers in the guide.

Jpikachu1999
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Wouldn't you be extremely susceptible to mages with that build? Especially since you don't build MR till probably around the 40~ min mark? Actually, if you say in no particular order, why do you put some items after the game over point?

I also build Heart of Gold, but I don't always build it into RO. I was just listing the "final" build items.

Isn't the whole point of building a Wit's End is to get early AS and MR? I would think you would just build Force of Nature and Randuin's Omen for the end game. I also think an early Warden's Mail is sufficient armor for mid game, which allows you to build your Frozen Mallet + Wit's End earlier.

Finally, I have one last question. Why the Sunfire Cape? I would think Warden's Mail + Atma's Impaler covers you for armor, and that Warmog's Armor is superior for health. The passive seems pretty negligible.

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Sept
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i build him as full tank without any damage items or just get rylai's since his spells are ap scaled.
But in between all these builds i voted for 2.
tehAsian
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@OP

You really like Warmog's Armor, huh?

I'd go something like

Boots
HoG
Giants Belt

Then go into AP offtank with items like

Rylais, Abyssal, Lich Bane if fed, Randuins, and try to fit in a Wits.

Or I go offtank and go

Wits, Frozen Mallet, Atmas, Randuins, and Force of Nature/Banshee.
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Wouldn't you be extremely susceptible to mages with that build? Especially since you don't build MR till probably around the 40~ min mark? Actually, if you say in no particular order, why do you put some items after the game over point?

Whenever I'm playing him top lane, which is where he should be, there aren't that many mages sent top.
I only leave my lane with my ult. If I'm going mid with it, I usually taunt them and my mid lane bursts people down so magic resist isn't that big of an issue.

I'm not going to justify it, because I can't. I just know it works.

The "game should be over" is where I usually am when they surrender.
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@Sept

Makes sense, I used to play him like that always as well, but I saw him played as a bruiser a couple of times and was interested.

@tehAsian

These are all endgame items, no recipe items in here. Those 3 recipe items you listed are ones that I build. My current order with the builds is when I will "likely" finish that item.

Yes I do like Warmog's Armor, Shen is, at heart, a tank, so when you get high enough resistances, it makes sense to get a ton of health.

I've thought about AP off tank, and I think it's an interesting idea, especially since you get a lot stronger ult shield, self shield, sort of taunt, and Vorpal Blade. My problem with it, is that there are defensive AP items, but compared to defensive "AD based" (AS, AD that sort of thing) they usually aren't as useful. Also, your passive gives you more damage on auto attacks, and after your initial shield and self shield, you only really have enough energy for Shadow Dash + Maybe Feint, and you don't deal damage since you aren't casting Vorpal Blade.

AP would probably look like this (Again only final items, and not in really any particular order):

Mercury's Treads/ Ninja Tabi
Rylai's Crystal Scepter
Zhonya's Hourglass
Abyssal Mask
Lich Bane/ Force of Nature
Warmog's Armor/ Randuin's Omen/ Rabadon's Deathcap/Whatever else you want.

Also, Banshee's? I understand health and spell blocking shield, but, as the tank, you want those spells flying at you. If you don't have a Banshee's, it makes you look more like a good target, sort of the mentality of not running GA on tanks, you want to get focused.

@Lugi

True, I assume against Vladimir and Rumble or whoever AP you build differently. I play Shen with Teleport and maximum map presence with tele gank, ult ganks, etc. Plus, I don't know about you, but I like to be in every single teamfight, as Shen can really break the game during teamfights. Thus, I like to have some MR to survive that burst the mages can put on.

Not really a need to justify it, I was just curious since I pretty much never build it. I also rarely see anyone else ever build it, unless they have constant AoE magic damage skills, such as Amumu, Rammus (He likes Armor), occasional Dr. Mundo etc.

Fair enough, that's a good definition of "the game should be over" :P

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devilmonk123
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Well the Warmog's Armor isn't as good of an item as it sounds. Sure it gives a whole bunch of hp, but Frozen Mallet gives 200 less hp (not counting WA's passive) and gives a bonus 20 damage and a good passive for if someone is running away, or chasing your teammate.

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