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Anivia Build Guide by Delta Scorpion

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League of Legends Build Guide Author Delta Scorpion

Eternal Winter

Delta Scorpion Last updated on November 17, 2015
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Ability Sequence

1
4
15
17
18
Ability Key Q
8
10
12
13
14
Ability Key W
2
3
5
7
9
Ability Key E
6
11
16
Ability Key R


Threats to Anivia with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Karthus Karthus is quite weak early game as long as you dodge his Lay Wastes (Try very hard not to get hit as a single target from Lay Waste). His low mobility means that the Flash Frost -> Frostbite combo should be easy to pull off. If he goes all in on you, counter it by stunning him inside your Glacial Storm and Frostbites. If he is winning the fight, wall him away from you, otherwise wall him inside your Glacial Storm. Be careful of turning into Eggnivia as his Lay Waste double damage is very easy to hit.
1
Kayle Kayle is a fairly easy match-up as she walks in a straight line to get to you. If she sends her Reckoning at you and starts to attack you with Righteous Fury, just send a Flash Frost straight ahead and follow up with a Frostbite before walking away. Post 6 if she is silly enough to try to go all in on you, stun her with Flash Frost inside your Glacial Storm and go to work on her. Glacial Storm will reduce her Attack Speed by a bit reducing the damage you will receive.

A Guide by Delta Scorpion
Graphics by Emikadon


Table of Contents
  1. Introduction
  2. Pros/Cons
  3. Masteries
  4. Runes
  5. Summoner Spells
  6. Skills
  7. Skill Sequence
  8. Items
  9. Crystallize
  10. Match-Ups
  11. Rewards
  12. Credits
  13. Change Log

About the Author


  • Name : Beau
  • Age : 21
  • IGN : Beaunivia
  • Server : Oceania
  • Rank : Diamond IV
  • Season Started : Season 1
  • Role : Mid Lane
  • Champion : Anivia

The Guide


  • This will be updated during the 5.22 patch
  • What items to buy and when to buy them
  • What runes to take in certain match-ups
  • Tips on how to use Crystallize
  • The reasons behind my masteries
  • The best summoner spells to take
  • When you should level up your skills
  • A general grasp on how to play in the mid lane
  • The specifics on how to play Anivia
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Anivia, The Cryophoenix


Pros


+ Waveclear

+ Objective Control

+ Post 6 Farming

+ Burst Damage

+ Sustained Damage

+ Utility

+ Crowd Conrtol

+ Scales Amazing Into Late Game



Cons


- Mobilty

- Pre 6 Farming

- Roaming

- Blue Buff Reliant

- Squishy Without Passive

- Difficult Spells





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Offense


Sorcery for 5% Cooldown Reduction

Expose Weakness gives extra damage while Glacial Storm procs

Mental Force for some scaling Ability Power

Spell Weaving will increase damage output mainly during laning phase

Arcane Mastery is a small flat boost to Ability Power

Executioner grants a nice boost of 5% extra damage when enemies are below 50% health

Blade Weaving will increase damage much like Spell Weaving

Archmage is an amazing late game mastery boosting Ability Power by 5%

Devastating Strikes to boost Armour Penetration and Magic Penetration by 6%

Havoc for a flat 3% boost in damage output




Utility



Phasewalker Not really needed, just a filler

Meditation gives some flat Mana Regeneration

Summoner's Insight helps win early fights due to having Ignite or Flash back earlier

Strength of Spirit will provide a small boost in Health Regeneration

Runic Affinity having blue buff for 20% longer is amazing
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The AP Assassins


These assassins love to 100-0 their target by dealing a lot of magic damage. The job of these runes is to make sure you will have health left over no matter what stage the game is at, laning phase to teamfights.





The AD Brutes


These brutes want to change the meta to be AD Mid, the job of these runes is to put them back in their top lane or unviability where they belong!





The Normals


This rune page is the normal rune page I would suggest you run during normal games or versing a laner who doesn't present much killing presence.



greater mark of hybrid penetration
greater mark of armor penetration

Why greater mark of hybrid penetration?

By taking greater mark of hybrid penetration you will lose 2.34 magic penetration compared to Greater Mark of Magic Penetration or 3.42 armour penetration compared to greater mark of armor penetration.
Lets compare amour penetrations against a level 1 and 18 Nidalee with 15 and 74 armour respectively;
Marks
greater mark of hybrid penetration
greater mark of armor penetration
Greater Mark of Magic Penetration
Penetration
8.1
11.52
0
Level 1 Auto Attacks
48
49
45
Level 18 Auto Attacks
64
65
61
Lets compare magic penetrations against a Nidalee with a base 30 magic resist. Lets use Frostbite as our damage checker.
Marks
greater mark of hybrid penetration
greater mark of armor penetration
Greater Mark of Magic Penetration
Penetration
5.49
0
7.83
Level 1 Frostbite
44
42
45
Level 5 Frostbite
141
135
143
Note : Frostbite will deal double damage with the chill debuff
It's a matter of opinion depending on what marks you want to run, however I will usually take greater mark of hybrid penetration for a bit more early game harass and farming while essentially losing no damage late game with my strong spells.
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Best Summoner Spells




Flash makes up a small bit for Anivia's very low mobility. This will help you escape death multiple times and also give you a few kills. Really too important to not have.


Ignite is an amazing summoner spell to add a little more damage early game to secure a kill or to inflict grievous wounds onto the unkillable Dr. Mundo.


Heal is just so strong in this patch. I will usually use this spell over Ignite if I'm versing a LeBlanc or an Akali and focus on farming and playing super passive.



Viable Summoner Spells


Exhaust can be amazing when versing a Zed to decrease his damage output by 50%.
Teleport can be a very handy summoner spell to have. Stop split pushers like Tryndamere with your amazing waveclear. Get back to lane after being bursted by a LeBlanc. Turn a 2v2 bot lane into a 3v2 with a nice ward teleport.
Barrier needs some loving after the HUGE Heal buff, however Barrier can still be nice to stop a huge burst from Veigar. Also helps counter the Executioner mastery.
Cleanse is a very underrated summoner spell however against a hard Crowd Control lane or team composition, it can be quite useful.



Unviable Summoner Spells


CLARITY


GHOST


REVIVE


SMITE


CLAIRVOYANCE



Just please don't pick these spells, they aren't that useful compared to the other ones.
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Rebirth


Laning Phase

  • Die under tower or near your jungler for protection
  • Use your egg to bait counter ganks
  • The egg will grant negative resistances during the early game

Teamfights

  • Be ready to spam Glacial Storm and Frostbite for when you revive
  • If the enemy team is focusing the egg your team should be able to collapse


Flash Frost


Laning Phase

  • Flash Frost uses a lot of mana, so make sure you hit them
  • The best time to use Flash Frost is when the enemy goes to last hit a minion
  • You can reactivate this ability to make it explode earlier

Teamfights

  • Save Flash Frost for a high priority target or multiple targets
  • Reactivate this ability after it has passed the enemy for additional damage


Crystallize


Laning Phase

  • I prefer not to level this until mid game
  • This wall starts off quite small in low levels

Teamfights

  • There will be a whole section on this


Frostbite


Laning Phase

  • This is Anivia's largest single target burst spell
  • Follow up with Frostbite after hitting them with the stun or slow from Flash Frost
  • Use Frostbite to last hit cannon minions as they are worth a lot of gold

Teamfights



Glacial Storm


Laning Phase

Teamfights

  • Use Glacial Storm to waveclear minions so your towers don't get pushed
  • In a teamfight, try to place a well put Glacial Storm and keep it active during the whole teamfight
  • Glacial Storm is great for zoning, waveclear and objective control.
  • Don't forget about the 20% attack speed slow
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Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

->->->

This is my general leveling up sequence for Anivia's abilities.

Pre 6 I usually won't put any levels in Crystallize because I'll want more damage output from Flash Frost and Frostbite.
Maxing Frostbite will mean your single target burst damage will be extremely high, which is the best for the laning phase as you can poke out your enemy with the chill -> Frostbite combo.
When we start maxing Crystallize we'll have a huge wall that we can use in a variety of ways. Click here for the different walls
Two early levels into Flash Frost will increase the base damage by 60 which will really help push your enemy out of lane after landing a nice Flash Frost-> Frostbite combo. Later on your Flash Frost will be an excellent tool in waveclear, penta stuns and damage output. If you have this as your level 1 spell, it is an excellent invade tool as it is a ranged stun that deals 120 base damage.
Glacial Storm is Anivia's spell of waveclear, zoning and controlling a fight. A well places Glacial Storm can zone out their AP carry and AD carry while your team destroys 3 of their team.
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Starting Items



The Doran's Ring and Health Potion start is usually the safest and the best due to the Health, Mana Regen and Ability Power from the Doran's Ring, however, if I'm in a lane where there is small kill potential I'll start with a double Faerie Charm and a Stealth Ward for early vision and fast tracking for my Chalice of Harmony.




Sustain Items



catalyst the protector
Anivia suffers from a lot of mana problems throughout the whole game. I would recommend to get 2 of these items; In my personal opinion, I will usually stick with Chalice of Harmony and catalyst the protector unless I am versing an AD Heavy team which then I would get Tear of the Goddess and catalyst the protector



Boots and Enchantments




Boots are very important to Anivia due to her low movement speed. You should pick up Boots of Speed fairly early in the game, but what boots would you get next?
  • Sorcerer's Shoes will increase damage output and improve movement speed. I will usually always buy these unless...
  • Mercury's Treads are extremely useful when going against a heavy crowd control team or if your laner has a lot of crowd control/high burst magic damage like LeBlanc
But now what should you enchant your boots with?
  • Enchantment: Alacrity will further improve Anivia's normal movement speed, I will usually buy this enchantment
  • Enchantment: Homeguard is still an amazing enchantment, however after the nerf I will only buy this if we're losing and need the hyper movement speed while turtling in base




Late Game Items


Will provide a HUGE ability power spike with the flat and % increase.

Gives Anivia a lot of ability power and armour and an amazing passive which can save you from a Death Mark or Chum the Waters.

Improves the sustained damage by Anivia, a good buy against high hp teams like Dr. Mundo.

If you can't kill that pesky Malphite or Amumu due to their high magic resistance, you should definitely buy this item. >100 magic resist this item will become essential.

I buy this item when I'm versing AD Heavy teams. As I won't have the Cooldown Reduction from Athene's Unholy Grail this item will give me 20% along with armour and mana.

Guess how many lives I will have with Rebirth up? 3! along with the armour and magic resist bonuses, this item is a handy pick up.

Frostbite has a small range, so the passive from Abyssal Scepter will be active. It also gives nice magic resist and ability power.

An amazing game changing passive and a lot of magic resistance. That pesky LeBlanc won't get off her full combo on you anymore.


Item Damage Comparison



Using a level 5 Frostbite as the damage output
The Items
Rabadon's Deathcap
Void Staff
Sorcerer's Shoes
Liandry's Torment
30 MR
195
176
152
174
70 MR
149
144
113
129
110 MR
120
122
90
103
150 MR
101
106
74
85
190 MR
87
94
64
73

By looking at these damage comparisons we can see that Void Staff will outdamage a Rabadon's Deathcap by 110 Magic Resist stage. This is why generally you should always buy a Void Staff mid-late game for the amazing damage benefit. A Void Staff is also a lot cheaper then a Rabadon's Deathcap. The price of Sorcerer's Shoes is so cheap for the damage increase it gives. I hope this section has helped give you more of an insight on penetration and ability power.
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In this section I will go over the different types of walls you can pull off!

#1 The Stall Wall


Used to Defend the Outer Turrets and Inner Turrets.
The Stall Wall is a wall which prevents the enemy team from Sieging.

By examining the picture, the light blue line represents Crystallize and the darker blue circle represents Glacial Storm. By having the Crystallize wall up at that point, means the enemy champions or minions cannot go through that way and have to go through Anivia's Glacial Storm to get to tower, which is represented by the dark red circle.
You want to throw a Frostbite at the cannon minion as it worth a lot of gold.
Best time to use this wall is if you have a really hard split pusher like Udyr or Tryndamere and you want to prevent the enemy team from sieging a 4v5 under tower.


#2 The Siege Wall


Used to Siege all Turrets and Catch out enemy Champions.
This Siege Wall is used to safely Poke enemy Towers and to Catch out Champions without Escapes.

This picture shows that the tower is now the enemy's outter turret. Anivia's Crystallize has caught Kayle on the wrong side of the wall. Kayle will now have a couple of choices; Fight, Flash or Run through Glacial Storm. In a Siege situation, throw a couple of auto attacks onto the enemy turret as the enemy champions will not be able to do much to stop you unless they have long gap closers, long poke or long waveclear.
I love using this wall to catch someone off guard and turn a 5v5 into a 4v5.
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Summary Index


Easy Match-ups

Brand
Heimerdinger
Kayle
Lux
Morgana
Ryze
Veigar


Fiddlesticks
Karthus
Kha'Zix
Mordekaiser
Riven
Twisted Fate
Ziggs
Skill Match-ups

Ahri
Annie
Katarina
Malzahar
Orianna
Xerath
.


Akali
Cassiopeia
Lulu
Nidalee
Syndra
Yasuo
.
Hard Match-ups

Diana
Kassadin
Talon
.
.
.
.


Fizz
Leblanc
Zed
.
.
.
.



Easy Match-ups


These are match-ups that are in your favor, however still be careful of a good player.



4 / 10

Brand


Versing Brand is fairly easy. As long as you can dodge his Sear from stunning you, you'll be fine. Hitting your Flash Frost has never been easier with his low mobility.




3 / 10

Fiddlesticks


Don't Flash Frost until he uses Drain so you can easily stun him and Frostbite him. Use Crystallize to look in bushes and over walls to make sure he's not going to crowstrom onto you. His Dark Wind can stop your Glacial Storm so be careful of that in teamfights.




2 / 10

Heimerdinger


Focus on getting as many last hits as you can pre 6. With Glacial Storm you can kill his turrets in a few ticks while still clearing a whole minion wave. If Heimerdinger does not have any turrets up, he has trouble farming, so make sure his turrets are dead, and he'll be easy as pie late game.




3 / 10

Karthus


Karthus will be focusing on getting farmed ready for his ultimate late game. Frostbite-> Glacial Storm-> Flash Frost-> Frostbite should be able to kill him every time.




2 / 10

Kayle


Anivia is an amazing counter to the strong pick of Kayle. If Kayle tries to charge you with Righteous Fury simply throw down Glacial Storm and Flash Frost her in the ultimate. Chuck a Frostbite here and there, and it'll be an easy win.




4 / 10

Kha'Zix


The recent nerfs have hurt Kha'Zix, when he goes to last hit minions, throw a Flash Frost on his face followed by a Frostbite. Post 6 save your Flash Frost for when he jumps on you, so harrass him with Frostbite-> Glacial Storm




3 / 10

Lux


Lux is fairly easy to beat, just make sure to dodge her Light Binding. Lux will most likely stop moving when she starts casting her spells, so capitalize on that by stunning her with Flash Frost in your Glacial Storm. Don't get baited with her Prismatic Barrier as it acts as two shields.




2 / 10

Mordekaiser


Poke him with your Frostbite-> Glacial Storm combo as much as possible and when he's low enough go all in with Frostbite-> Glacial Storm-> Flash Frost. Recommended to take Ignite in this match-up.




3 / 10

Morgana


Not the hardest match-up for Anivia, just don't get baited by her Black Shield negating the frost effect that Glacial Storm and Flash Frost proc. If hit by a Dark Binding make sure to Crystallize her away from you so her full Soul Shackles won't stun.




4 / 10

Riven


If Riven decided to try to go on you, just throw a Flash Frost-> Frostbite at her and walk away. Farm safely with Anivia's long range and poke her down with Frostbite-> Glacial Storm. Use Crystallize after she has used Valor.




3 / 10

Ryze


Ryze has really short range with his spells and auto attacks. He also has no real gap closers so a good Flash Frost stun in a Glacial Storm should hurt him A LOT!




2 / 10

Twisted Fate


Make sure to call MIA during a Destiny and you're all good. Note that Crystallize on Twisted Fate's face will stop him from teleporting. Just farm with Glacial Storm and hit him whenever you can.




2 / 10

Veigar


Veigar wants to Baleful Strike all the minions! Stop that by using a Frostbite-> Glacial Storm combo. Try not to build too much Ability Power without much Magic Resist. An Abyssal Scepter is a good buy along with Mercury's Treads.




4 / 10

Ziggs


This is a serious farm festival! Be careful of Satchel Charge as it will stop Glacial Storm's channel. Ziggs isn't the most mobile champions, so a good all in combo can work really well. Make sure Rebirth is up before going all in however.






Skill Match-ups


Skill match-ups are fairly even and usually the better player should win. Careful of letting your lane snowball.



6 / 10

Ahri


Ahri's Charm doesn't stop the Glacial Storm channel, so make sure you have Glacial Storm down before getting charmed. Try not to throw out a Flash Frost while she is using Spirit Rush as she'll just dodge it.





5 / 10

Akali


This girl is very easy to handle early game, however post 6 she becomes quite a bit harder to deal with. Akali has no abilities to stop Glacial Storm's channel so when she jumps on you, you should ult at your feet and hit a point blank Flash Frost followed by a Frostbite. Use Crystallize so she cant escape your Glacial Storm




7 / 10

Annie


Annie has terrible ranged waveclear, so you'd want to try to group and seige towers. There is not much you can do if you get Summon: Tibbers. Make sure you watch her Pyromania stacks, and when she has none, that would be your best time to go in for a kill.




6 / 10

Cassiopeia


You might have a bit of trouble against a pre 6 Cassiopeia due to her waveclear and damage output. post 6 try not to auto attack her very much as that's when she will use Petrifying Gaze on you. Crystallize can be used very well to cut her off when she tried to escape.




5 / 10

Katarina


Prepare to eat Bouncing Bladess all through laning phase. Post 6 save your Flash Frost for when Katarina starts using Death Lotus. Her Voracity won't activate when you go into egg form, so use that to bait her in teamfights.

Sinister Steel


5 / 10

Lulu


Glitterlance is an amazing waveclear and poke tool that Lulu has. If you can dodge most of her spells you will be fine in lane. Don't try to go all in on her post 6 due to her ultimate Wild Growth. Frostbite-> Glacial Storm will provide a lot of poke post 6. You will outscale Lulu in damage by about mid game.




5 / 10

Malzahar


Malzahar is definitely under played at the moment, however he could quite possibly have the easiest minion wave clear ability with Malefic Visions. He has really low mobility so a good Flash Frost stun within Glacial Storm will hurt him quite a bit, but be ready to lose a lot of health from Nether Grasp. Post 6 your farming should be on par with his.




6 / 10

Nidalee


Probably my most hated champion in League of Legends. Post 6 when she goes into cougar form to waveclear, try and stun her in your Glacial Storm and Frostbite her. Use Crystallize after she has used Pounce. In teamfights, if you can catch her out, make sure to burst her hard due to her heals.




6 / 10

Orianna


Orianna is quite a tough match-up for Anivia however post 6 we can just farm minions then go farm jungle camps. Be careful when you go all in on her as her Command: Shockwave will stop the Glacial Storm channel. Late game, she has no mobility so a good Crystallize blocking her from getting through will either mean she'll die or use Flash.




7 / 10

Syndra


First off, you'll want some Magic Resist for this match-up as she will want to be targeting either you or the Marksman on your team. In team fights you can bait her to use Unleashed Power if you have Rebirth up to reduce her damage output by a lot. While laning verse her, try to dodge as many Dark Spheres as you can and try to focus on farming.




6 / 10

Xerath


Xerath is actually quite strong against Anivia due to her low mobility and focus on long range. It is quite hard to hit Flash Frost on him because he'll be quite far away so best way is to farm until you get a gank which then use Crystallize to block him from running. In team fights, a good Crystallize blocking him from kiting can be very beneficial.




6 / 10

Yasuo


While laning vs Yasuo try to break his Way of the Wanderer shield by throwing a long range auto attack at him. If he tries to go all in on you, throw a Flash Frost at your feet and Frostbite him. Try and bait his Wind Wall with your auto attacks. Walk to the side to use Frostbite if he has his wall up. In team fights, Anivia can really stop Yasuo by stunning him after he has used his ultimate.






Hard Match-ups


This lane is a hard one, however it can still be easily won by skill, experience and precision.



8 / 10

Diana


A good Diana can be a scary match up post 6. Her Moonfall can stop Glacial Storms channel, and her immense sticking power is hard to deal with due to Anivia's low mobility. In team fights, try to Flash Frost stun her when she Lunar Rushes to an ally or yourself. Easy to Crystallize when she is running away.




9 / 10

Fizz


Fizz can dodge you Frostbite with Playful / Trickster. Post 6 if you get to close, he can Chum the Waters on you and burst you down so fast. If you're going to die in lane, try and use Rebirth under tower so he can't kill you. In team fights, a Zhonya's Hourglass is a good pick up to negate the damage from Fizz.




9 / 10

Kassadin


The new Kassadin hits like a truck and after fixing his Null Sphere to stop Glacial Storm he has become more a pain to deal with. A good idea would be to shut down early so he doesn't reach his power spike until much later in the game. Post 6 save your Flash Frost for after he uses Riftwalk. Save your Glacial Storm for after he Null Spheres you as well. Late game don't worry about chasing him as Anivia is almost useless at chasing a Kassadin.




10 / 10

Leblanc


LeBlanc is just so strong right now! She has so much single target crowd control so an early Mercury's Treads is a good buy. Lots of Magic Resist would be very good as well as her target is you. Last hit as many minions as you can Pre 6, as there isn't much else Anivia can do. Post 6, you can harrass her a bit with Frostbite-> Glacial Storm as she won't have much Magic Resist at all. Focus on out scaling her by team fights.
Mirror Image
Sigil of Silence


8 / 10

Talon


A good Talon is the scariest thing ever, good thing there isn't many good Talons. Don't use Flash Frost often in lane, because he will just cutthroat to you and nuke you. call MIA as Talon loves to roam and pick up kills. Throw auto attacks at him and poke him as much as you can as he is melee and has weak early game. Picking up an Oracle's Lens at level 9 can stop him going invisible from Shadow Assault.
Mercy

Cutthroat


9 / 10

Zed


Buy Zhonya's Hourglass in this match-up, it will stop his Death Mark from dealing any damage. If he has used Living Shadow to farm, that is your best chance to go in for a kill. Dodge his Razor Shuriken poke and you should stay at a decent high health. Zed falls off a bit in team fights however can still deal a huge amount of damage and run away, make sure you use Zhonya's Hourglass.






Just a way to spice up voting :) more votes, more bonus things I'll include in the guide. I would still appreciate lots of constructive criticism to make this guide better.

10 Votes
Will add a rewards system :D

15 Votes
Will expand the crystallize section with more types of walls

20 Votes
Will add a Synergy section to the guide

30 Votes
Will update the graphics on the crystallize section to have in game graphics instead of paint

50 Votes
Will add a Hall of Fame section to the guide

100 Votes
Will have Anivia 1v1's on Howling Abyss with people




A huge thank you to Emikadon for help with the graphics for my guide. Should check out her guides;



23/05/2014 First published, still in need of finishing Crystallize.

24/05/2014 Have added two parts to Crystallize.

28/05/2014 Have updated the whole guide visuals and some sections.

03/06/2014 Added Skill Sequence, Item Damage Comparison, Match-up Index and Rewards. Updated Starting Items.

13/07/2014 Added a 'back to top' button to all sections and match-ups on the cheat sheet. Sorry for being lazy recently, been extra busy!

19/02/2015 Back to working on my guide, completed a new Match-Ups and updated Introduction