jhoijhoi wrote:
@Bryun: Exactly what I wanted to say! Great job on summarising the differences between Ranked and Normal.
@Adonikam: It's nearly midnight naow. So... Is that goodnight, or good morning? Also, why you no ranked with me? D: Cya tomorrow/today ^^
No problem :)
And this may be off-topic but I commend you for the time you took writing that extremely detailed Ashe guide, I would have died if I wrote that much, and when I play Ashe I will definitely use your build :>
Yeah, thanks for the feedback on my Teemo guide btw Jhoijhoi. I will get around to looking at your guide soon especially since I'm also an Ashe player.
Bryun, I was definitely not trying to insult you or insinuate that you haven't played ranked or something. I was simply observing how your comments appeared to me. No big deal.
Bryun, I was definitely not trying to insult you or insinuate that you haven't played ranked or something. I was simply observing how your comments appeared to me. No big deal.
Clearing up one more distinction:
I wouldn't say that normal games are trash. It's easy to learn from normal games. 300 normal games will be a great background to get into ranked, and you need that to learn the fundamentals. While you can improve your playstyle by playing hundreds of normal games, you can learn much faster by doing tryhard ranked.
The fact of the matter is, people try in ranked games because something is at stake. In normals, they don't have that drive, that incentive, at least not at level 30, when they realize, "Oh, I'm not going to lose ELO for this, so I don't need to try as hard". In low-mid ELO ranked (1000-1700), people will fight tooth and nail to win the game.
What's ironic is that this completely reverses at 2000+ ELO. Solo queue becomes garbage because most of the people at that range are probably cemented there and are in that range where they're not as good as the top players but are much better than the sub 2k ELO players. At that range, premade 5s and scrimmages are where it's all about. Rather than continuing to explain, TheOddOne has instead posted an extremely good article on Solomid.
http://www.solomid.net/blog/2011/05/why-tsm-wonsolo-queue-is-still-useless/
I wouldn't say that normal games are trash. It's easy to learn from normal games. 300 normal games will be a great background to get into ranked, and you need that to learn the fundamentals. While you can improve your playstyle by playing hundreds of normal games, you can learn much faster by doing tryhard ranked.
The fact of the matter is, people try in ranked games because something is at stake. In normals, they don't have that drive, that incentive, at least not at level 30, when they realize, "Oh, I'm not going to lose ELO for this, so I don't need to try as hard". In low-mid ELO ranked (1000-1700), people will fight tooth and nail to win the game.
What's ironic is that this completely reverses at 2000+ ELO. Solo queue becomes garbage because most of the people at that range are probably cemented there and are in that range where they're not as good as the top players but are much better than the sub 2k ELO players. At that range, premade 5s and scrimmages are where it's all about. Rather than continuing to explain, TheOddOne has instead posted an extremely good article on Solomid.
http://www.solomid.net/blog/2011/05/why-tsm-wonsolo-queue-is-still-useless/





DocSmoothJew wrote:
Very well put Jebus.
By the way, how do you exactly check your win:loss ratio? I can only see wins in most places. Is there actually somewhere you can view wins and your losses? I just need it for normal queue by the way.
Do a match. Just finish and you can see your W/L/L numbers and figure out the ratio with maths.

Lugignaf wrote:
Do a match. Just finish and you can see your W/L/L numbers and figure out the ratio with maths.
It's shown on the top left corner image of the end results (number of wins/losses).
lolbase does that ratio calculation automatically tho (only for games that u've uploaded).
Heres looking forward to season 2 - then ELO might finally be worth something because EVERYONE will start with equal chances to get high :3
(crossing fingers for not meeting HSGG, Gmanbob, Chauster, Bigfatjiji etc. against me in my first matches of season 2) xD
(crossing fingers for not meeting HSGG, Gmanbob, Chauster, Bigfatjiji etc. against me in my first matches of season 2) xD

Saintvicious wrote:
If someone can't stay alive in lane for 6:30 seconds on their own then they got problems.
Slizer002 wrote:
Heres looking forward to season 2 - then ELO might finally be worth something because EVERYONE will start with equal chances to get high :3
(crossing fingers for not meeting HSGG, Gmanbob, Chauster, Bigfatjiji etc. against me in my first matches of season 2) xD
Not true. Same problems will happen. On first matches you will get teamed with low Elo players, some medium Elo guys and some high Elo. You can't forget that you may get teamed with guys who just got to level 30 and are trying out ranked cause it's different.
You'll still have to struggle hard and focus in order to get to high ground
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@Adonikam: It's nearly midnight naow. So... Is that goodnight, or good morning? Also, why you no ranked with me? D: Cya tomorrow/today ^^