IceCreamy's IceCold Item (yes I know, ****py item name, but I can't think up of a good one >_<)
Glacial Shroud +
Phage + 800 gold
+ 20 AD
+ 350 HP
+ 50 Armor
+ 450 Mana
Unique Passive: 15 % CDR.
Unique Passive: Your basic attacks have a 30% chance to slow your target's Movement Speed by 35% for 3 seconds.
Unique passive: Reduces the attack speed of nearby enemies by 10 %.
Come come offtanks :D
EDIT:
IceCreamy's Needlessly Large Lamp
Mana Manipulator +
Needlessly Large Rod + 500 gold
60 AP
Unique Aura: Nearby allies gain 8 mana per 5 seconds.
Unique Aura: Nearby allies gain 30 AP.
I would totally buy this on a lot of AP champs.
IceCreamy's Infinite Deathcap
Infinity Edge +
Rabadon's Deathcap + 500 gold
+ 85 AD
+ 150 AP
+ 30 % Crit Chance
Unique Passive: Increases ability power by 20 % (does not stack with
Rabadon's Deathcap).
Unique Passive: Increases attack damage by 20 %.
Unique Passive: Increases Crit Strike Damage by 40 % (does not stack with
Infinity Edge).
OP for hybrid champs xD


+ 20 AD
+ 350 HP
+ 50 Armor
+ 450 Mana
Unique Passive: 15 % CDR.
Unique Passive: Your basic attacks have a 30% chance to slow your target's Movement Speed by 35% for 3 seconds.
Unique passive: Reduces the attack speed of nearby enemies by 10 %.
Come come offtanks :D
EDIT:
IceCreamy's Needlessly Large Lamp


60 AP
Unique Aura: Nearby allies gain 8 mana per 5 seconds.
Unique Aura: Nearby allies gain 30 AP.
I would totally buy this on a lot of AP champs.
IceCreamy's Infinite Deathcap


+ 85 AD
+ 150 AP
+ 30 % Crit Chance
Unique Passive: Increases ability power by 20 % (does not stack with

Unique Passive: Increases attack damage by 20 %.
Unique Passive: Increases Crit Strike Damage by 40 % (does not stack with

OP for hybrid champs xD
DuffTime wrote:
ok ok plz carry me omg
i was only waiting for you to ask
Temzilla wrote:
Too hot to be icecream.
Luther3000 wrote:
He looks like a hair gel advert on legs
Toshabi wrote:
Icecreamy, with hair as slick and smooth as the ocean waves of Cocobana
TheJohn wrote:
John's Flag


Yeah, a bloody green hand holding a flag.
70 AS
30 armor
30 AD
UNIQUE Aura: Gives nearby allied Champions 35% Lifesteal, 35% Attack Speed, and 50 health regen per 5 seconds. Reduces the Armor and MR of nearby enemy champions by 45. On hit, deals Magic Damage equal to 10% of the target's maximum Health. 1200 range.
UNIQUE Active: Raise the morale of nearby aliies, giving them 50% AS and MovSpeed, while enemies lose the same amount of AS and MovSpeed.
OP item, nerf hard.
Another idea:
Set of the ruler (my ingame name is HELLruler)




+130 armor
+850 health
+80 health regeneration
+50 mana regeneration
+50 attack damage
+35% critical strike chance
+80 ability power
UNIQUE Passive: 65% CDR
UNIQUE Passive: 20% chance on being hit by an auto attack to slow the attacker's movement and attack speed by 65% for 5 seconds
UNIQUE Passive: +40 armor penetration
UNIQUE Active:
- Slows movement speed and attack speed of surrounding units by 70% for 2 seconds
- Gain +100% attack speed and +50% movement speed for 4 seconds
- Nearby champions gain 50% movement speed for 3 seconds
- Deals magic damage to nearby enemy champions equal to 40% of their current health with a minimum of 450 damage. 1200 range
- Attacking enemies or being hit increases the duration of buffs for 0.5 seconds to a maximum of 10 seconds. 1 minute cooldown
I think I'm playing HoN too much and bringing OP ideas.
Jonh's so awesome, that even 40% CDR ain't enough for him! 65% is way better! ( I don't want to see Kogmaw with the Jonh's flag >.>)
+rep me and you'll get good karma, wich means you won't be reincarnated into a rock! Isn't that awesome?
JEFFY40HANDS wrote:
But yes this idea has been discussed more than Pam Anderson's tits in a plastic surgeons office.
The Grandmaster's Legacy
builds from:
Fiendish Codex +
Hextech Revolver +
Giant's Belt + 945g (4500g total)
+80 Ability Power
+10 Mana Regeneration
+500 Health
UNIQUE PASSIVE: +20% Spell Vamp, +15% Cooldown Reduction.
UNIQUE ACTIVE: Resets all cooldowns of an enemy champion's abilities as if they have just been used. This effect has an 120 second cooldown.
builds from:



+80 Ability Power
+10 Mana Regeneration
+500 Health
UNIQUE PASSIVE: +20% Spell Vamp, +15% Cooldown Reduction.
UNIQUE ACTIVE: Resets all cooldowns of an enemy champion's abilities as if they have just been used. This effect has an 120 second cooldown.

Rozsudek's Judgement
B. F. Sword +
Needlessly Large Rod + 750 gold
50 Attack Damage
100 Ability Power
UNIQUE Passive: Gain an additional 5 Physical Damage and 20 Ability Power for each Champion Kill and 2 Physical Damage and 10 Ability Power for each Champion Assist. Maximum 50 Physical Damage and 200 Ability Power.
UNIQUE Active: Deals [Bonus Item AD + Bonus Item AP] true damage to target enemy champion. Bonus Attack Damage and Ability Power is lost until the Cooldown of this item is refreshed. 120s Cooldown.


50 Attack Damage
100 Ability Power
UNIQUE Passive: Gain an additional 5 Physical Damage and 20 Ability Power for each Champion Kill and 2 Physical Damage and 10 Ability Power for each Champion Assist. Maximum 50 Physical Damage and 200 Ability Power.
UNIQUE Active: Deals [Bonus Item AD + Bonus Item AP] true damage to target enemy champion. Bonus Attack Damage and Ability Power is lost until the Cooldown of this item is refreshed. 120s Cooldown.

I don't even
The Silent symphony
Mana Manipulator + Philosopher's stone
UNIQUE passive : Gives nearby allies an additional 15 mana regen and 18 health regen.
UNIQUE active : Nearby enemies are damaged for 150 damage, and are silenced for 1 second.
Since I play a lot of solo tops and supports, this item seems like it would be perfect for both. It's great for sustaining, and also the active is a great lifesaver - And also a good counter to
Katarina,
Malzahar,
Fiddlesticks,
Warwick etc.

UNIQUE passive : Gives nearby allies an additional 15 mana regen and 18 health regen.
UNIQUE active : Nearby enemies are damaged for 150 damage, and are silenced for 1 second.
Since I play a lot of solo tops and supports, this item seems like it would be perfect for both. It's great for sustaining, and also the active is a great lifesaver - And also a good counter to




Grimm Fate
Executioner's Calling +
Bilgewater Cutlass + 425 gold (or just 3.5k gold)
45 Attack damage
20% Critical Chance
25% Life Steal
Unique Passive: On hit cause 10 damage per second for 8 seconds
Unique Active: Deals 225 Magic damage lowers targets movement speed and healing by 50% 60 second Cool Down.


45 Attack damage
20% Critical Chance
25% Life Steal
Unique Passive: On hit cause 10 damage per second for 8 seconds
Unique Active: Deals 225 Magic damage lowers targets movement speed and healing by 50% 60 second Cool Down.

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But I doubt Jhoi's is the ONLY item. Then again it's not an agressive item, it's a support item mostly....Kinda hard to make a support oriented item IMBA IMO.