This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Runes: DARK HARVEST + INSP.
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Chilling Smite
Flash
Items
Ability Order
Z-Drive Resonance (PASSIVE)
Ekko Passive Ability
Threats & Synergies
Evelynn
One of the biggest threats against you, beats you whole game, really hard matchup to win.. if you're vs her just dont fight her, be prepared and dont get charmed by her W... i recommend dodging this matchup, since you have really low % to win this..
Yuumi
Yuumi is the best synergy champion. Hers W passive gives you an extra adaptive AP, which can reach huge amount. This bonus AP benefit can really help you one-shotting enemies.
Yuumi
Yuumi is the best synergy champion. Hers W passive gives you an extra adaptive AP, which can reach huge amount. This bonus AP benefit can really help you one-shotting enemies.
Champion Build Guide
Ekko, the Boy Who Shattered Time Aprodigy from the rough streets of Zaun, Ekko manipulates time to twist any situation to his advantage. Using his own invention, the Z-Drive, he explores the branching possibilities of reality to craft the perfect moment. |
Why Ekko jungle? Ekko jungle has some fun and great specialities, which makes him really fun to play. He's incredibly strong in jungle and can destroy everyone. His abilities are making him shine in all kind of fights. Combined with Dark Harvest or Electrocute makes him even more powerful in the jungle and in whole game.
|
+ massive ap damage in late game + oneshots squishies + great synergy with cc champions + long stun, which can secure a kill + fun to play + can carry game if played well |
- squishy - can be taken down when rooted/stunned - not too good in early game - can't do much if behind/losing - falls off vs tanks - can take a long time to master |
|
|
|
|
|
|
|
|
|
✦ Cosmic Insight This rune can also be used. If you want to play it, it's viable for sure. Additional cd is always great, especially for Ekko, who always needs cooldown reduction. Many players are using this rune, high elo players as well. So in my opinion, it's on you, what you'll choose. |
✦ Absolute Focus Absolute Focus is just a rune which increases yours damage when above 70% HP. It provides a small amount of damage, which can be useful. I don't really play sorcery tree, but if you wan't extra damage, it's great for sure. Scales more in late game than early. |
✦ Perfect Timing This rune is not really the rune you'll go for. It's reaaaally situational, and you only could take it only, when enemy team is full ad, or you will have champions against you like Fizz, Zed and more. But in jungle this isn't really the case, because you don't meet these types of enemies on jungle lane. |
Water Walking | ★ Ekko synergies with Waterwalking a lot, since there are mostly fights around crab and it's nice to have an extra adaptive force for that, helps you win the fight. Also later in the game, it's nice to have a bit more ap, helps you also a lot when fighting around baron or drake. |
Triumph | ★ Ekko can take Triumph, but I really don't use it. Triumph is triumph, im sure everyone knows what's it doing. Compared to inspiration tree it's bad for ekko, but this is the best rune (or Presence of Mind) to take if you want to take Legend: Tenacity. |
Legend: Tenacity | ★ Ekko can use Legend: Tenacity when the enemy team has a lot of CC. It's great vs champions like Elise, Morgana, Leona and more. Helps you reduce the CC, and can help you a bit when fighting champions like Elise. Take Triumph or Presence of Mind with this rune. |
Stalker's Blade - Runic Echoes This item is the main (jungle) item for ekko. It gives you a lot of ap, bit of mana and 10% cd. The passive on this item is same like Luden's Tempest. The ap it gives is a lot, and the passive helps you killing enemies, monsters and if you hit a large monster, it restores 25% mana (around 100 damage per proc, splits up to 2 near enemies - each for 50 damage). You can also now smite enemy champions, dealing true damage and stealing their 20% ms. |
Lich Bane Lich Bane is most of the times your third item, but not always. Lich Bane has some juicy stats, but the best on it is the passive, which scales with your Phase Dive. |
Sorcerer's Shoes > MAGIC PENETRATION You will almost always take these, since it gives a really good amount of magic penetration, and helps you a lot killing enemies, especially tanks. 99% times your go to. Mercury's Treads > TENACITY, MR Many times, in the enemy team there are lot of AP champions, and champions with lot of cc (leona, elise, morgana, etc.) If you are having a tough time with them, grab these boots instead of Sorcerer's Shoes for the tenacity and magic resist. Ninja Tabi > ARMOR, VS HARD AD Take these when the enemy team is full ad, or has 2-3 adcs/champions like jax, for example draven adc, twitch jg, or vayne top. |
Rabadon's Deathcap Strongest AP item in the game, gives you enourmous amount of AP. |
Zhonya's Hourglass Build this vs full ad team/or you think you need the active, only AP armor item in the game. |
Banshee's Veil Nice to have vs lot of AP in enemy team, shield is also good to have. |
Mejai's Soulstealer I wouldn't take this item unless you're 100% sure you're going to get a lot of kills. Otherwisely it's really pointless. It is very powerfull item when you have max stacks indeed. |
Void Staff Void Staff is really good, due to its high MP, for a lower price. Build vs tanks for 100%. |
BLUE SIDE: RED -> KRUGS (smite) -> RAPTORS -> WOLVES/BLUE -> GROMP/GANK TOP/MID -> SCUTTLE |
RED SIDE: BLUE -> GROMP (smite) -> WOLVES -> RED + RAPTORS -> KRUGS/GANK TOP/MID -> SCUTTLE |
You always want to get krugs and raptors, since you clear them really fast and they give best gold and xp amount. I wrote there ''RED + RAPTORS'', because you can do and you should do them both at once, since with Hunter's Talisman, you will be full hp if you keep pulling and damaging raptors. Focus on red while still throwing Q on raptors. |
Amumu is a potential threat. You should beat him in early, but beware of his strong ganks. It's kind of a even matchup, don't let him catch you, if he goes into you, it most of the time means, that another enemy is coming. In mid-late game, he's starting to affect the game by his strong ultimate. You can't press your ult when rooted in his ult, so if he catches you in CC you're mostly dead. |
Elise has a really strong 1v1. Her early game is strong, don't fight her unless you're sure you can beat her. Keep in mind she can use her Rappel over the wall. If fighting her, try to kill her spiderlings with your Q. Try to not get her fed, she will destroy your adc and all squishies in your team if so. Her all-in combo deals a ton of damage, so as I mentioned, fight her only if you're sure you can kill her. Do not chase her if you're low. Take precision as secondary tree for lower CC from her E ( Legend: Tenacity reduces CC). |
Evelynn is pain. She counters you quite a bit, so be careful. Don't let her charm you, she deals enourmous damage if she can all-in and can kill you even before you can use your ultimate. If you're unsure you can play this matchup, ban her or dodge. She can carry the whole game (and mostly it happens), so... BAN/DODGE |
Oracle Lens. Do this every game. Ask your top/bot to ward your other camp.
At 1:27 or 1:28, press Parallel Convergence at the camp. BLUE/RED will spawn just in time for you to stun it. Stack passive, don't stay nonstop at it, do AA, then stepback, AA, stepback and so on. Level up Timewinder second and go for gromp( Smite)/ wolves (if starting blue). After gromp/ wolves, head for wolves/RED. Remember to pull raptors with Q, so you get the heals. After RED (and raptors), head for krugs, or a gank. After krugs/gank, secure the scuttle. Press Oracle Lens around the river bushes, keep it on cd if you can, so you get the maximum from it. Try to get some kills at this point, then go for a recall. Buy what you are able to, more info is up at build section.
As I said once, when you have these items, you wanna go for the full jungle item ( Stalker's Blade - Runic Echoes) and buy it as soon as possible, since it's only 600 gold to finish the item and the full item will give you a lot. As you finish Stalker's Blade - Runic Echoes you will be strong enough to fight almost anyone for sure. When the game goes as it should, you can finish Stalker's Blade - Runic Echoes at 8-11 min, if you're behind, then around 10-14. Don't forget about drake, make sure you have vision everywhere.
Also, in low elo, players think they are so smart and will ping you to go for the drake. Firstly, think about enemies, where are they, if they can steal it, only when you are sure you will get it, go for it.
You should be buying Hextech Rocketbelt around this time (12-20 min, depends if you're losing or if you're ahead.)
You will probably fight the enemy team for a second dragon. As an assassin, you want to focus adcs, squishies and non-tanks. Don't go in alone, I also don't recommend chasing to enemy jungle, because most of the time low elo players do that and they're just going to get theirselves killed. Wait for your team, when you're all there and you're waiting on who will start the fight, try to engage with your Parallel Convergence, but don't be too greedy, or you're gonna be instakilled. Just stun some enemy, try to finish him and if you feel you can kill the enemy team, go in. When you finish with enemies, go for the dragon and try to push midlane. You should take the first tower (on mid) if not down and if you're lucky you're gonna get the second one. It's great to have a split-pusher on your team, such as Fiora, Yorick or Jax.
Start buying items for Lich Bane, but if you need Zhonya's Hourglass or Banshee's Veil, you can instead of Lich Bane buy these, if you need one of them.
Buy Rabadon's Deathcap as next item of course.
Best way to win is to kill all enemies or split-push, so if you have a split-push champion on your team, make sure he's split-pushing (but if you're going to fight, it's not good to split-push, since you would be 4v5).
Losing a teamfight in this phase of game will probably lose your whole game. If you're alive, go to base as fast as possible and try to harass enemies so they back off.
Winning a teamfight in this phase of game can win you the game. If you killed the whole enemy team, you should decide what to do first. Take objectives or kill baron/elder? Use your brain, don't follow other's people pings. If you are able to push all the way to nexus, do it. If you don't think so, better go for a baron or a elder.
Last item is up to you, if you need magic pen., take Morellonomicon or Void Staff. Same if you just want bigger damage. Morellonomicon vs champions which have incredible life steal (adcs and some champions), such as Fiora, Riven, Vayne, Draven and more. Look at their build, if they have Death's Dance or Bloodthirster, Morellonomicon is the item to go for. Check item section for more.
This is your basic trading/early game combo, applying your passive. Deals decent damage and can secure an early kill. Press first E and then immediately Q, it will get you some time and your Q will land when you dash on him. You can press Q after the dash, if you think you can't hit Q. Or first press Q, then dash on him with E. Do what you think is the best to do in the current situation.
Use this when enemy is really low hp and you want to kill him. You can also add Hextech Rocketbelt for finishing him off/small dash.
Adding protobelt to the first combo can be really worth it. It deals a bit of a damage and provides a small dash, which helps you get closer to the enemy. If the enemy is squishy he should die on this combo. Add Flash if the enemy flashes or is too far.
|
Ekko is a strong assassin who deletes squishes from existence. Ekko is unique with his abilities, his damage, his everything. He excels in mid-late game. Ekko scales well with champions with CC abilities, such as Ahri, Leona, Morgana and many more. Thanks to their CC, Ekko can gank them, stun them also with his W and get an easy kill. Thank you for stopping by here, I hope my guide helped you out at least a bit and will improve your Ekko jungle gameplay! Vote or a comment would be amazing, if you disagree with something or you have any questions on the guide, feel free to write it down in the comment section. Wish you all the best in league carrier! |
You must be logged in to comment. Please login or register.