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Runes: Fleet foot Jhin












+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+15-90 HP (lvls 1-18)
Spells:

Flash

Heal
Items
Ability Order
Threats & Synergies






Blitzcrank
If you get hooked as Jhin you are probably dead if you don't have flash up, try to either bait out the hook or stay behind minions











Nami
Nami is such a good support with Jhin since she gives you heals slows and AP damage on auto attacks






Champion Build Guide




+ High AD because of ![]() + Long range with ![]() ![]() + Unique kit + 4th shot deals damage based on how low the target is + built in crit with 4th shot + Best voice lines in the game + Good kiting mid to late game + Gets ![]() + Super high damage in late game + Screams FOUR + Super fun to play |
- Is immobile - Hard to comeback from a bad laning phase - Slow attack speed - Very easy to jump onto and kill - Has Skillshots - Takes a while to get used to the champions kit - His Critical strike's only deal 150% Bonus damage and most other champions deals 200% more damage - One of the weaker ADC's at the moment |

So why should you play


The feeling of playing



Top Jhin Guides

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