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Recommended Items
Runes: high cdr mid-late
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Heal
Items
Threats & Synergies
Akali
She has too much mobility, take care
Nami
After the e buff, her buff goes on varus q , making him a God of the laning phase
Nami
After the e buff, her buff goes on varus q , making him a God of the laning phase
Champion Build Guide
Varus Made by Daylin Quinones
âš¡How do I pick items?- Learn how to pick items!
âš¡Laning phase tricks- How do I play my lane?
âš¡After Laning phase...- And now?
âš¡Tips&Tricks- The best You can get from a guide!
âš¡Thanks for reading!-Farewells
âš¡How do I pick items?- Learn how to pick items!
âš¡Laning phase tricks- How do I play my lane?
âš¡After Laning phase...- And now?
âš¡Tips&Tricks- The best You can get from a guide!
âš¡Thanks for reading!-Farewells
Hello! My name is Enea (Eneino01 in-game) and I'm a 18 years old main ADC that reached Master on EUW this season! This is my second guide featuring something newand at the same time pretty insane! Before starting, I would like to talk a bit of myself as a player.I started playing on season 4 with the one and the only Jinx since I was silver and she's still my main. Now, after a long time, I decided to start streaming on Twitch and now I'm writing some guides for new players. As I'm not a big streamer every help is appreciated. If this guide and all the other guides are going well, I'm going to make more guides of all the other ADC'S... Thanks for the patience and now let's start with the guide!
Doran's Blade
Doran's Blade is the most common start because of his lifesteal and Attack Damage potential that helps to deal damage to the enemy and push at the same time. You should Always take Doran's Blade if You manage to attack the minions or when you have an aggressive lane where you can dominate.
Doran's Shield
Doran's Shield is used when you're against lanes where you're getting attacked many times without being able to attack minions. You should pick the shield against Champions like Morgana and Caitlyn to help you survive the laning phase.But remember! If you take Doran's shield you're losing damage against enemies but not against minions, so think about it twice when you take it!
Edge of Night
Youmuu's Ghostblade
Sanguine Blade
Duskblade
Guardian Angel
Lord Dominik's Regards
Mortal Reminder
As you may know, there are 3 type of wave management:
Freezing
This is the most important wave management that an ADC has to learn because it can be used as a defensive OR poking scenario. In order to do that, we just have to last hit the minions till the last second so that the wave "freezes" on the same comfortable place where you can easily farm and scale.To explain to you better, I'll use riftkit so that You can see a game-like situation. Defensive Freeze is used when you're against a poke lane and you don't want to get harrassed too hard. If the enemy wave has 3 minions than yours, you can stall the lane by freezing the Whole game under your tower, but You shouldn't Always do that because otherwise you're leaving every objective (dragon) to the enemy. You should also do that when you have an high scaling champion or a bully champion(I'll explain later why) and You don't want to risk at all as Varus because You have no movement.
Fast Push
Fast push is used when you need to reset your wave so that you can start doing something else instead of farming, something like a drake. In order to do that we have to push as fast as possible (starting by the meele minions) so that we can help our jungler to secure the objective as fast as possible. If you're not able to push the lane, take in consideration to abort the call as your jungler may face your botlane and the enemy jungler while You're farming safely. That may happen because of the lack of vision that we're going to have if we're doing something like a defensive freeze or a defensive axis that I'll explain later.
Slow Push
This is an advanced concept, usually used by the toplaners on mid-game when they know that a fight for an objective is near.In order to do a Slow push we just have to kill the 3 caster minions of a normal wave so that yours will slowly push towards the enemy tower.By doing that, we're forcing the enemy toplaner to clear his wave first(unless he wants to lose a huge amount of gold) before doing anything else. As an adc, You won't use this too much but it's good to know how it works. Note: The power of the minions is given by the average level of the players! That means that if You and your team are behind in levels this push won't work effectivly!
Now that we know how to manage the waves let's get ahead to the axis that we can have in our games. Based on this axis, we have to play according to them to ward properly the map in every kind of situation.
Defensive Axis
When playing defensive, 2 wards are NEEDED to ensure that the enemy jungler won't invade our jungle while we're farming under tower. Pink should be placed either by the adc or the supp and the normal ward by the support only. With these 2 wards we have full control of enemy jungler movements in our jungle and we can also trap him as 3!
Medium Axis
On a stale bot lane,the four players are fighting in the center of the lane in order to get priority of the river. If we manage to get that priority we can detect the enemy jungler easily and maybe get an objective out of it while we're defending our jungle.If for any reason we lose priority, we go to the defensive axis that we explained earlier. The pink has to be placed by the adc and the normal wards by the support while he's roaming. The ward near the mid lane brush can also be placed by our midlaner so that we have less work to do.
Winning Axis
Once we get full control of the lane, we can go ahead and ward the enemy jungle so that we can spot him in any possible situation and get value out of it by pushing other lanes or invade him aswell. All the aggressive wards should be placed by the support because as an adc you have to stay as defensive as possible. The only ward the adc can place is the one near the tribush that may be useful for all-in junglers like Zac.
We go midlane if...
the enemy midlaner has no waveclear or he's playing an assasin like Qiyana or Akali.If you think about it,most of the midlaners have many ways to clear the waves ,that's why midlane tower is the hardest one to destroy in the game. If the enemy is not playing Champions with high clear, and he's also an assasin we can deny his roaming abilities so that he has to defend his tower against the two of us.Note : By doing that, we can also secure a dragon and not the herald only because we're on the center of the map.
We go toplane if...
the enemy toplaner is meele and can get bullied hard by us. Champions like Ornn and Garen will suffer so much poke! The main purpose of this swap is to take the top tower AND the Herald to destroy the midlane towerNote: Their midlaner can't clear an Herald! That's why we want to put it mid!!
Now let's get ahead and talk about Varus in this strategy. The best swap we can get for Varus is to go midlane and take as many gold and priority as possible. Because of his huge waveclear and damage with q we can keep pushing the midlane and help everyone around the map.If all went perfectly, after taking down midlane you should have ended at least 2 items and that's where you can start picking champions because of your item peak potential!After you did these steps you just have to follow your team as much as possible without getting caught while keeping your farm high and you'll pretty much win the game.
With this Varus build , we're always going midlane because of the huge priority this build can give in order to do every possible objective in the map. Also, this build is made to do picks, not to play a team fight, so be careful when you pick him with this intent.
THE SUMMONER SPELL PROBLEM
FLASH
When securing an objective like dragon or tower
orTo defend yourself from enemy attacks.
If you Flash to take a kill in the early stage of the game the enemy jungler may come to take your shutdown easily as you have no way to escape and lose your advantage that looked good in first place.THE JUNGLER PROBLEM
Solutions:
Use a defensive freeze if they're ganking you non-stop. You can also wait for your flash to be up so you have more chances to get out of the gank alive! The easier way is to lower the health of the enemy adc so that the gank will be equal to a normal 2vs2.THE TEAMFIGHT PROBLEM
Solution:
Sadly for You, there's not a solution if not to play a lot and learn how to position according to the enemy characters and so on. What i can suggest you is to use your R to get a champion pick before the fight starts, that's the strenght of this build.TRICKS TO PLAY BETTER
F2,F3,F4,F5
to see what your team is doing.Click your mouse more times rather than one time to do a single action.
Use space to highlight your champion on the camera ( you can spam it just to increase your APM that's a pretty good thing to do!)
Besides that you can also put on the Auto attack to be more precise at farming and attacking.
Auto attack has some downsides too.. it is :
Mechanically harder
Slower compared to a normal mouse click
I personally enjoy to play without it but in the end everyone has it's own playstyle that's why I reccomend you to give it a check because You may like it!
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