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Aphelios Build Guide by MooncakePhel

ADC [12.4 ] Mooncanke Guide (Wip) [Mid/Bot]

ADC [12.4 ] Mooncanke Guide (Wip) [Mid/Bot]

Updated on February 20, 2022
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League of Legends Build Guide Author MooncakePhel Build Guide By MooncakePhel 5,436 Views 0 Comments
5,436 Views 0 Comments League of Legends Build Guide Author MooncakePhel Aphelios Build Guide By MooncakePhel Updated on February 20, 2022
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Runes: Standard(everything can be replaced by Pta.. etc..)

1 2 3 4
Precision
Lethal Tempo
Overheal
Legend: Bloodline
Coup de Grace

Sorcery
Nimbus Cloak
Gathering Storm
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

1 2 3 4
Defensive/mid
LoL Summoner Spell: Barrier

Barrier

LoL Summoner Spell: Flash

Flash

Ability Order Normal

1 2
Passive
Calibrum
Severum
Gravitum
Infernum
Crescendum

Attack Damage

Attack Speed

Lethality

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

[12.4 ] Mooncanke Guide (Wip) [Mid/Bot]

By MooncakePhel
Basic Explanation
So you want to learn Aphelios?
Great!
He might be overhelmed at first, but as soon as you understand some baisc stuff you will have lots of fun!
Abilities
So on the picture above we see the hub of aphelios. As you can see he has his passive
Weapons of the Faithful the Q (name depends on weapon), the W Phase (i will call it switch ) and our ultimate.
Aphelios will have 2 weapons all the time in his hands, you can switch between those by using w. Each basic atack will use an amo of the weapon -> at 0 the weapon will be empty and you will recieve the next weapon in your main hand. So now the tricky thing to understand about this is that the q will change depending on what weapon(s) you carry in what hand. The weapons are
Calibrum -> Longer range (cait range)
Severum -> Lifesteal -> Overheals (gives you small shield)
Gravitum -> Slow
Infernum -> Aoe and 110% dmg
Cresendrum-> Fast aa if melee, more dmg depending on q etc.

If a weapons amo runs out it will be set the to end of the queqe. So if you loose Calibrum you will recieve it if the others weapons amo runed also out.

So now the Q´s (without depper going in)
Calibrum (Moonshot) -> Will shoot an long range projectile, marking the enemy, you will be able to consume the mark and shoot the enemy with ur off-hand weapon (using its passive) + extra dmg
Severum (Onslaught) -> Depending on Atack speed you will atack an amount of times with Severum and ur off-hand weapon in short time , while that you get movement speed
Gravitum(Binding Eclipse) -> If enemy hit by an atack of Gravitum you will be able to root them
Infernum(Duskwave) -> Shoots infront of you once, every enemy hit will recieve dmg and also be shot by your off hand weapon, no matter if they´re out of range(only if you hit first instance or didn´t died)
Cresendrum(Sentry)-> WIll set an turret to the ground, that turret will atack enemys using ur off-hand weapon So these aren´t as simple but still understandable.

Ultimates :
Calibrum -> Will applie an mark at every enemy hit, and deals bonus Physical dmg if u consume it
Severum -> Restores Hp if atleast 1 enemy is hit
Gravitum -> Slows all enemys that are hit -> slow is increased to 99% + root will be longer (1,35 sec)
Infernum -> If hit an enemy it will splash in a 400 unit circle instead of a cone, dealing「 90% of that damage. 」Enemy champions will take damage from overlapping areas.
Cresendrum-> You will (if atleast 1 enemy hit) recieve 5 chakram stacks to a total of 6. (they will turn back from the enemy meaning you wont be able to instantly use them!!)
In Depth Weapon/ability explinations
So this chapter will be a bit confusing and long but i will explain every interactions/reactions i know.
Calibrum -> So lets start with the marks. If you consume a mark on an enemy/minion/.. all other marks will also be consumed dealing extra dmg to the target. (mostly not much in early) What is the use of this? If you use your calibrum Ultimate and hit multiple targets the extra dmg can be essential. You an also go for combos like Severum/ Infernum with calibrum and apply so multiple stacks with the q´s of these weapon so you can deal extra dmg to the target.

Severum -> Severumbasic atacks will go threw baum e/ Yasuo windwall and Samira w since its a non-projektile atack just like Senna aa´s. Be careful here with the q, since only Severum atacks will go threw those walls. Severum q will also apply a calibrum mark on enemys hit with it, only every second atack with the q since the q works like : main hand weapon atack ; off hand weapon atack... Mark consum also counts as non-projektile. If you want an big heal use infernum q with severum as off hand to multiple targets (minions waves are the best or raptors) for an big heal.

Gravitum -> If im honest, there no deep things to say about this, but one thing is important! Use Gravitum q After and enemy flashed or dashed so u can follow up. What acutally takes skill with this weapon is that you flash at the enemy holding ur gravitum as off-hand then use the w-animation-cancel (will explain this later) to suprise them with an root with gravitum. This is also my least fav. weapon.

Infernum -> Since the basic atacks will deal aoe dmg behind the target hit, you can use this to poke or also kill low healthed targets. Use the weapon if the enemys are clumed, jungle positions are the best for this!

Cresendrum-> So this weapon is the hardest to understand, basicly if you q with any weapon (exept Gravitum you can be able to recieve (i will call them chakrams) chakrams. Those stacks will deal extra dmg per basic atack. Cresendrum works like an bumerang, if you use it you have to wait till it comes back meaning you cant basic atack till ur atack came back to you. This also means if your near enemys you will atack faster(also if you crit it flies faster back) Careful, chakrams (stacks) can be deleted by windwalls/braum e. Placing an turret will also heal you if you have severum as off-hand weapon. If you place an turret with calibrum as off-hand will make that each atack the turret does will mark the enemy -> making u able to consume that mark. Good for teamfights to stay in longe range or killing enemys sometimes in seconds.
You will be able to recieve starks this way (with cresendrumas off-hand) :
calibrum q/mark will give an stack for each mark consumed on one target

Severum q each aa from cresendrum while the q is active will give u a stack (around 3 in early) used to be the best now is good but not that great.

Infernum q each enemy hit will give you one stack (good for huge waves)

By simply ulting with cresendum

Cresendrum q with Infernum as off-hand will give you a stack each time u consume the mark.

There some more things that i will explain at the combo part.
Combos
So Aphelios has "different types" of combos, some will use 2 weapons and some 3-4 weapons.
Why is it even important to learn about combos?
Well, depending on what team combo they have and in which situation you´re in, you want to prepare and use different combos.
So lets start first with some easy combos.
oSeverum q with Calibrum as offhand, then switch weapons (W) consume the mark and use Calibrum q and consume the mark again. This combo is an pretty easy to use combo, realy good with Pta. Switchting the weapons before consuming the mark will make that you atack with severum what will go threw windshields etc. and heal you a little.

oSame combo as over this one but slightly harder, use it while u have to amo left with Severum them you´ll get Gravitum switch to Calibrum consume the mark switch back toGravitum and q switch back and use Calibrum q. This can give kills since its long ranged and can suprise enemys.
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League of Legends Build Guide Author MooncakePhel
MooncakePhel Aphelios Guide
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[12.4 ] Mooncanke Guide (Wip) [Mid/Bot]

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