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Choose Champion Build:
-
Rammus MID
-
Rammus JG
-
Rammus Support
Recommended Items
Spells:
Barrier
Flash
Items
Ability Order
Spiked Shell (PASSIVE)
Rammus Passive Ability
About the Rammus God
( http://championmasterylookup.derpthemeus.com/champion/?champion=33 )
Here's four fun guides for those of you who are interested in using Rammus in Season 7. I've created this guide for Rammus JG/MID/&SUPPORT OR Top. I've been testing out these builds for around 2 years now.
I already know what most of you are thinking, wait WHAT Rammus Mid or Support????? Well YEEE my answer is YES, Why the hell not, I can easily shred AD's late game and I have GREAT sustain due to increased armor and magic resist from Defensive Ball Curl(W), although I prefer Jg Mid and support cuz top is boring lol.
Anyways I've been maining Rammus since I started playing league LATE season 5 and I achieved level 7 within a few days.
ENJOY
Lets get into some pros and cons to Rammus
Pros:
-Defensive Ball Curl(W)Proc-ts Thunder-Lords!!!
-Scales well into late game
-Great Roaming potential (similar to Aurelion Sol, Cassiopeia, etc if in the mid lane)
-Can easily get back to lane due to Powerball(Q)(similar to Bard, Blitz, etc if support)
-Ult,Tremors(R), deals damage to structures(ex: turrets, inhibitors, nexus)
-Can shred important targets in team fights with Defensive Ball Curl(W)& Puncturing Taunt(E)
-Defensive Ball Curl(W) increases BOTH Armor AND Magic-RESIST!
-Very good against A LOT of team comps such as ADCs, Assassins, AD TANKS even AP auto-attack reliant champs(Teemo, Kayle, Lulu, Corki, Shaco, Twisted Fate etc)
Cons:
-Vulnerable in early game
-VERY slow early JG clear speed
-Easy-ish to gank early, not many escape tools apart from Powerball(Q) which is slow at start.
-High CD on Powerball(Q)at lower ranks.
-Courage of the Colossus got NERFEDDDDD
Pros:
-Defensive Ball Curl(W)Proc-ts Thunder-Lords!!!
-Scales well into late game
-Great Roaming potential (similar to Aurelion Sol, Cassiopeia, etc if in the mid lane)
-Can easily get back to lane due to Powerball(Q)(similar to Bard, Blitz, etc if support)
-Ult,Tremors(R), deals damage to structures(ex: turrets, inhibitors, nexus)
-Can shred important targets in team fights with Defensive Ball Curl(W)& Puncturing Taunt(E)
-Defensive Ball Curl(W) increases BOTH Armor AND Magic-RESIST!
-Very good against A LOT of team comps such as ADCs, Assassins, AD TANKS even AP auto-attack reliant champs(Teemo, Kayle, Lulu, Corki, Shaco, Twisted Fate etc)
Cons:
-Vulnerable in early game
-VERY slow early JG clear speed
-Easy-ish to gank early, not many escape tools apart from Powerball(Q) which is slow at start.
-High CD on Powerball(Q)at lower ranks.
-Courage of the Colossus got NERFEDDDDD
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