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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Cursed Touch (PASSIVE)
Amumu Passive Ability
Threats & Synergies
Xin Zhao
there's no way to get away from Xin'Zao with just flash. If he's smart, he will save his E untill after you flash and you have nowhere else to go. Red buff jsut makes it worse, I normally go and lvl 1 invade theior red if I know where the Xin is because it takes away a lot of his power.
Introduction

+ 3 Aoe abilities
+ Game changing Ult
+ Pretty easy to play
+ High base damage
+ Amazing ganks post-6
+ Has % of health damage
+ Amazing wave clear
+ Has a Surprise Party Skin!! :D
Cons
- Reliant on landing Q
- Without ult = Useless
- Isn't the best peeler
- Weak early game
- Weak against mobile champions
- Can't duel early













Jungle Item




Essentials










Against AP










Against AD












Utility


















If You're Fed, and Consumables










Things To Do When You're Not Farming
+ Ward
+ Gank
+ Kill Scuttle Crab
+ Don't miss smite
+ Don't give blue to feeding mid
+ Take note of enemy summoner Cooldowns
+ Cover for lanes that have backed
+ Press tab often
Things NOT To Do When you're not farming
- Go back for no reason
- Gank when your low and die
- Solo dragon
- Go back when the enemy is setting up for Dragon
- Miss your

Some pointers
Pink Ward Placements:
- Try not to put your pink ward in the same places once they get destroyed
- Put them in bushes, unless it's at Baron or Dragon, or unless you are sure you can protect it
- Take notice that Pinks also give true sight, so they can see through things like





- Placing them at buffs ensures that enemies don't have vision of them and can't take it without you knowing. I like to place one at Blue if i'm playing a mana hungry champion.
Normal Starts:
- Try not to go back unless you have enough gold to buy your smite buff and a few Health Pots
- Do these starts when there is nothing else you could possibly do otherwise
- Take note that you aren't learning anything or becoming a better player by using these routes and it won't help you grow to be a better early game player
- Try not to finish



Invade Paths:
- Only invade when either; you know where the enemy jungler has started (He ganked top or bot early, or he was spotted by a ward), have a ward, you aren't low, and you have planned your escape if something were to happen.
- I don't recommend invading with any tank if you aren't sure where the enemy jungler is, as tanks generally have low damage, and you could easily lose the duel.
- Don't spend all of your time in the enemy jungle, I generally only take 2 camps and then leave
- Always kill all the monsters when killing the buffs, so you know the respawn time so you can invade again. Leaving monsters on the smaller camps are recommended though.
- If you invade and die, it's your fault, and you need to make it up with farm and successful ganks to get you back in the lead.
Gank Paths:
- I Always get

- Don't gank when your laner is low (unless you can solo the opponent, or you can peel him from your team mate so he can get free hits off of him)
- Press tab to see what kinds of items the person your ganking has, and compare to your laner and yourself.
- Ask yourself; "How will i get this kill?" and "How will I react if the opponent flashes?"
- Have the raptor buff to clean out possible wards placed, so your appearance isn't a total waste if they warded the brush
- Try to steer clear of top lane ganks if you think the opponent will go for dragon soon.
If you follow these pointers, they will help you become a better jungler over-all, with any champion.
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