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Spells:
Flash
Ignite
Items
Ability Order
Stone Skin (PASSIVE)
Wukong Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Darius
A very strong early game champion! Patience is key
Ideal
Strong
Ok
Low
None
Introduction
Passive :
Stone Skin
Increases Wukong's Armor and Magic Resist for each nearby enemy champ
Q :
Crushing Blow
Cost : 40 Mana
Range ; 650
Wukong's next attack deals additional physical damage, gains range, and reduces the enemy's Armor for a short duration.
Wukong's next attack gains 125 range, deals 30/60/90/120/150 (+10% Attack Damage) bonus physical damage and reduces the enemy's Armor by 10/15/20/25/30% for 3 seconds.
W :
Warrior Trickster
Cost :50/55/60/65/70 Mana
Range: 325
Wukong becomes invisible for a short duration, leaving behind a decoy that will deal Magic Damage to enemies near it when Wukong's stealth expires.
Wukong becomes invisible for 1.5 seconds, leaving behind a decoy that will deal 70/115/160/205/250 (+60% Ability Power) Magic Damage to enemies near it after 1.5 seconds.
E :
Nimbus Strike
Cost: 45/50/60/65/70 Mana
Range: 650
Wukong dashes to target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck.
Wukong dashes to target enemy and sends out images to attack up to 2 additional enemies nearby. Each enemy struck takes 60/105/150/195/240 (+80% bonus Attack Damage) physical damage. Wukong then gains 30/35/40/45/50% Attack Speed for 4 seconds.
R :
Cyclone
Cost: 100 Mana
Range: 315
Wukong's staff grows outward and he spins it around, dealing damage and knocking up enemies. Wukong gains Movement Speed over the duration of the spell.
Wukong's staff grows outward and he spins it around for 4 seconds, dealing 20/110/200 (+110% Attack Damage) physical damage per second to nearby enemies, knocking them up for 1 second the first time they get hit.At the start, Wukong gains 15% Movement Speed, and he gains an additional 10% per second over the duration.

Increases Wukong's Armor and Magic Resist for each nearby enemy champ
Q :

Cost : 40 Mana
Range ; 650
Wukong's next attack deals additional physical damage, gains range, and reduces the enemy's Armor for a short duration.
Wukong's next attack gains 125 range, deals 30/60/90/120/150 (+10% Attack Damage) bonus physical damage and reduces the enemy's Armor by 10/15/20/25/30% for 3 seconds.
W :

Cost :50/55/60/65/70 Mana
Range: 325
Wukong becomes invisible for a short duration, leaving behind a decoy that will deal Magic Damage to enemies near it when Wukong's stealth expires.
Wukong becomes invisible for 1.5 seconds, leaving behind a decoy that will deal 70/115/160/205/250 (+60% Ability Power) Magic Damage to enemies near it after 1.5 seconds.
E :

Cost: 45/50/60/65/70 Mana
Range: 650
Wukong dashes to target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck.
Wukong dashes to target enemy and sends out images to attack up to 2 additional enemies nearby. Each enemy struck takes 60/105/150/195/240 (+80% bonus Attack Damage) physical damage. Wukong then gains 30/35/40/45/50% Attack Speed for 4 seconds.
R :

Cost: 100 Mana
Range: 315
Wukong's staff grows outward and he spins it around, dealing damage and knocking up enemies. Wukong gains Movement Speed over the duration of the spell.
Wukong's staff grows outward and he spins it around for 4 seconds, dealing 20/110/200 (+110% Attack Damage) physical damage per second to nearby enemies, knocking them up for 1 second the first time they get hit.At the start, Wukong gains 15% Movement Speed, and he gains an additional 10% per second over the duration.



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