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Shaco Build Guide by CarryClown

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League of Legends Build Guide Author CarryClown

[7.14] ONESHOT SHACO IS BACK - Challenger Shaco Guide

CarryClown Last updated on July 15, 2017
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Hello everyone! My name is Carry Clown. I'm a Challenger Shaco main and I'm also a YouTuber who uploads montages, edited clips and gameplays. Feel free to visit my channel if you want:

I'm also sometimes streaming on Twitch, here is my link in case you are interested in educational Shaco streams:

But why do I like Shaco that much? It's pretty simple to explain: He's (in my opinion) the most fun champion to play in the game, he can do some great outplays, mind games and he is really hard to master. Only a true, dedicated Shaco player can truly play him perfect. I got around 1,900,000 mastery points on Shaco if I combine all my accounts. Alright, let's get started!

Note: This guide isn't completly done! I will for sure add more things like item customization, match-ups, videos, ganking routes and even more!

In general, Shaco is a sneaky jungler with a lot of counterjungling, ganking and solo-killing potential. But every champion has their strengths and weaknesses. He received a lot of nerfs recently, but got a pretty neat damage change in Patch 7.13 on his E (which makes Assassin Shaco even better).

Pros Cons
+ Strong ganks with Deceive, a passive slow of Two-Shiv Poison and a fear of Jack In The Box if done correctly. - Squishy if you play Assassin Shaco. If you don't feel comfortable while playing Assassin Shaco, I recommend you to play Bruiser Shaco.
+ Very fast full jungle clear without HP loss if done correctly (check the tab Jungle Clear for more information). - Easy to counter your Jack In The Box and Deceive with the free trinkets Sweeping Lens and Oracle Alteration.
+ Good Splitpusher with Hallucinate and Tiamat. - Countered by items like Zhonya's Hourglass or Guardian Angel.
+ Almost impossible to catch because of your Deceive, which allows you to blink away up to 400 units and your 4,5 seconds invisibility if fully maxed. - You will need a lot of practice to be decent with Shaco's Kit (good timing with Hallucinate to avoid enemy spells, controlling your clone, knowing your and the enemy's damage output, mind games and much more).
+ Pretty funny to play.
+ Can solo carry games. - Can solo lose games.

Shaco has a very tricky kit compared to other champions. You have many ways to escape, start a teamfight, getting picks and much more. But how do you make your abilities efficient?

With this passive, you basically get free damage when attacking an enemy from behind, which shouldn't be too hard with Deceive. You always have to make use of this powerful passive while jungling since it doubles your auto attack damage every 3 or less seconds. This passive is also affected by Infinity Edge. Please always make use of this passive. When counterjungling, when assassinating an enemy and when farming in the jungle!

This ability is pretty much your way to safety, setting up a gank, initiating a teamfight and much more. Be careful when using this ability in the early game, since this ability has a high cooldown and a very short invisibility time early.

Boxes are pretty important for Shaco, you can use them for a faster jungle clear, as wards, as an escape route or simply for ganking. They are way more useful than you probably think!

Two-Shiv Poison is a point-and-click ability which should mostly be used to finish low HP targets at the end of your combo. The active also slows the enemy, so you can keep up with someone, if they are trying to run away from you. Make sure to use the passive slow of this ability before using it on ganks. You should also wait a bit before using this in a fight, since it does more damage when your target's HP is lower.

Hallucinate is a very easy way to survive spells like Requiem of Karthus or Ace in the Hole of Caitlyn. You can use the clone to zone someone, 1v1'ing and scouting. Or simply just distract people and secure kills.

There are 2 ways to start the early game with Shaco. You can either go for a full clear, so you finish the entire jungle by 3:27 and you end up at the krugs with level 4, or you go for a cheesy invade after you did your blue buff.

The first way is really safe, but removes some of your early pressure. I made a video about that clear on how you can perfectly do it without losing HP and without getting a leash.

If you want to invade the enemy jungler, you should put 4 boxes at your blue buff. After that, you instantly do it and then you skill your Q at level 2, you jump to the enemy jungler's red and after doing that one, you jump over to his krugs. After that, you have successfully stolen 2 camps from the enemy jungler and you are level 3 with a double buff. After that, you can continue to farm in your own jungle, you can go for a gank or you try to trap the enemy jungler at his red.

Deceive (Q):

Spoiler: Click to view

Jack In The Box (W):

Spoiler: Click to view

Two-Shiv Poison (E):

Spoiler: Click to view

Hallucinate (R):

Spoiler: Click to view


Greater Seal of Scaling Health Regeneration

Greater Quintessence of Attack Speed

Greater Glyph of Cooldown Reduction

Greater Glyph of Ability Power

Greater Mark of Attack Damage

Greater Quintessence of Attack Damage

Greater Mark of Attack Damage - You will need a lot of raw AD in the early game for a healthy and fast jungle clear. It also helps you a bit with the passive and the E scaling.

Greater Seal of Scaling Health - I take this over the Greater Seal of Armor, since it scales way better into the late game and you won't lose HP in the early jungle clears if you do them correct.

Greater Glyph of Ability Power - Your W, your E and your R scales with ability power. The ability power helps you a lot in the early game jungle clears and in fight scenarios.

Greater Glyph of Cooldown Reduction - I'm not using 3 points of Intelligence in the masteries anymore, because I want to get the bonus lethality from the masteries. Instead, I just use the 3 open glyph slots for the cooldown reduction for the early clear.

Greater Quintessence of Attack Damage - As already described, it helps you to get faster through the jungle and in fighting scenarios.

Greater Quintessence of Attack Speed - Playing Shaco without much attack speed sucks. In fact, playing any jungle champion without attack speed sucks. It helps you to clear the jungle way faster obviously. But Shaco also profits a lot from attack speed, since he benefits a lot from attack speed, unlike other champions. But for this specific case, I like to go for attack speed boots.


Fury - Free attack speed!

Fresh Blood - Free damage!

Natural Talent - Free stats for late mid/late game. Two-Shiv Poison and Hallucinate both scale very good with AP, so 15 AP at level 18 is pretty nice. Not forgetting to mention that free 10 AD at level 18 helps you to burst squishies.
Double Edged Sword - Extra 3% damage.

Savagery - This is very important for the early game jungle clear. Always take this over Wanderer .

Runic Affinity - This is personal preference, I like the longer buff times. This also applies to the baron buff! You can take Assassin if you want even more damage, when you are alone, but this case is pretty rare to be honest.

Meditation - This is again personal preference, I like the mana sustain in the jungle, since I don't go for any mana items. You can take Merciless over this mastery of course, if you want.

Greenfather's Gift - I like the bonus damage you get when standing in a bush! It helps you a lot in the early game with the jungle clear.

Precision - Penetration for your spells and auto attacks! This is especailly good now with the lethality changes!

Thunderlord's Decree - This keystone is better for bursting targets. Shaco lacks some damage compared to pre-rework, so I think this is the best keystone for Shaco right now.

This is the end! Thank you all reading my guide, I hope you have learned something! You can add me on my challenger account on the Russian server (IGN: EUW SHACO IMPORT) if you have any questions left. You sadly can't add me on my EUW main, since my friend list is full for 2 seasons already.