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Anivia Build Guide by FrostbiteMW

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[9.15] Free Elo as Anivia Mid! (HIGH DIA EUW)

By FrostbiteMW | Updated on August 13, 2019
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Array ( [champion_id] => 25 [display_name] => 45% CDR Anivia! [skin_id] => 1065 [summoner_spell_builds] => Array ( [0] => Array ( [display_name] => [summoner_spell_ids] => Array ( [0] => 14 [1] => 11 ) [description] => [display_order] => 1 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 14 [client_id] => 4 [display_name] => Flash [url] => flash [description] => Teleports your champion toward your cursor's location. [icon] => Spell_SummonerFlash.png [level] => 8 [cooldown] => 300 [range] => 425 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 36 [last_comment_ts] => 2018-09-12 12:27:03 ) [1] => Array ( [summoner_spell_id] => 11 [client_id] => 14 [display_name] => Ignite [url] => ignite [description] => Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds and applying Grievous Wounds to them for the duration (Grievous Wounds reduces all healing received and regeneration rates by 40%). [icon] => Spell_SummonerIgnite.png [level] => 10 [cooldown] => 180 [range] => 600 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 13 [last_comment_ts] => 2016-07-12 02:55:20 ) ) ) ) [item_builds] => Array ( [0] => Array ( [display_name] => Starting Items [item_ids] => Array ( [0] => 25 [1] => 27 [2] => 27 ) [description] => [display_order] => 1 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 25 [display_name] => Doran's Ring [url] => dorans-ring [client_id] => 1056 [icon] => /content/item/312e302e302e37302d31303536.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 0 [available_in] => Classic [tier] => Basic [description] => +120 Health +5 Mana Regen per 5 sec +10 Ability Power [recipe_cost] => 400 [total_cost] => 400 [sell_value] => 160 [category] => Health,Ability Power,Mana Regen,Laning [health] => 60 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 15 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => +5 mana regen per 5 seconds UNIQUE Passive: +5 on-hit damage vs minions [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 6 [last_comment_ts] => 2019-01-23 06:21:30 ) [1] => Array ( [item_id] => 27 [display_name] => Health Potion [url] => health-potion [client_id] => 2003 [icon] => /content/item/312e302e302e37302d32303033.gif [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 1 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Consumable [description] => Click to Consume: Restores 200 Health over 20 seconds. [recipe_cost] => 50 [total_cost] => 50 [sell_value] => 20 [category] => Health Regen,Consumables [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => Restores 150 Health over 15 seconds. Limited to 5 at one time. Limited to one type of Healing Potion. [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 11 [last_comment_ts] => 2019-03-27 16:55:40 ) [2] => Array ( [item_id] => 27 [display_name] => Health Potion [url] => health-potion [client_id] => 2003 [icon] => /content/item/312e302e302e37302d32303033.gif [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 1 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Consumable [description] => Click to Consume: Restores 200 Health over 20 seconds. [recipe_cost] => 50 [total_cost] => 50 [sell_value] => 20 [category] => Health Regen,Consumables [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => Restores 150 Health over 15 seconds. Limited to 5 at one time. Limited to one type of Healing Potion. [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 11 [last_comment_ts] => 2019-03-27 16:55:40 ) ) ) [1] => Array ( [display_name] => Must have at first back! [item_ids] => Array ( [0] => 58 ) [description] => [display_order] => 2 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 58 [display_name] => Tear of the Goddess [url] => tear-of-the-goddess [client_id] => 3070 [icon] => /content/item/312e302e302e37302d33303730.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +350 Mana +5 Mana Regen per 5 sec UNIQUE Passive: Each time your Champion uses an Ability their Maximum Mana will increase by 4 Mana, up to a maximum of twice in a six second period; bonuses cap at +600 Mana. [recipe_cost] => 375 [total_cost] => 850 [sell_value] => 595 [category] => Mana,Mana Regen [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 250 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 4 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Mana Charge: Grants a charge every 4 seconds, up to 3 charges. Each spell cast or mana expenditure consumes a charge and grants +4 mana, up to a maximum of 750 mana. UNIQUE Passive: Awe: Refunds 10% of Mana spent. [i]Limited to 1 Awe item.[/i] [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 8 [last_comment_ts] => 2013-11-17 14:07:40 ) ) ) [2] => Array ( [display_name] => Major First Buy [item_ids] => Array ( [0] => 40 [1] => 44 ) [description] => [display_order] => 3 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 40 [display_name] => Sorcerer's Shoes [url] => sorcerers-shoes [client_id] => 3020 [icon] => /content/item/312e302e302e37302d33303230.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +20 Magic Penetration UNIQUE Passive: Enhanced Movement 2 [recipe_cost] => 800 [total_cost] => 1100 [sell_value] => 770 [category] => Movement,Boots [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 18 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 2 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Enhanced Movement: +45 Movement Speed. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 7 [last_comment_ts] => 2013-04-10 16:57:44 ) [1] => Array ( [item_id] => 44 [display_name] => Rod of Ages [url] => rod-of-ages [client_id] => 3027 [icon] => /content/item/312e302e302e37302d33303237.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => +380 Health +425 Mana +50 Ability Power Passive: Your Champion gains 18 Health, 20 Mana, and 2 Ability Power every 1 min. Bonuses cap at +270 Health, +300 Mana, and +30 Ability Power. [recipe_cost] => 650 [total_cost] => 2600 [sell_value] => 1750 [category] => Health,Ability Power,Mana [health] => 300 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 300 [mana_regeneration] => 0 [ability_power] => 60 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => Your Champion gains 20 Health, 10 Mana, and 4 Ability Power every 1 min. Bonuses cap at +200 Health, +100 Mana and +40 Ability Power. (Not included in stats) [unique_passive] => Eternity: Your champion gains 15% of damage taken from champions as Mana and spending Mana restores 20% of the cost as Health, up to 25 per spell cast (toggle spells heal for up to 25 per second). [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 7 [last_comment_ts] => 2018-02-16 12:00:22 ) ) ) [3] => Array ( [display_name] => Next Purchase [item_ids] => Array ( [0] => 163 [1] => 114 ) [description] => [display_order] => 4 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 163 [display_name] => Seraph's Embrace [url] => seraphs-embrace [client_id] => 3040 [icon] => [is_consumable] => 0 [is_summoners_rift] => 0 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Mythical [description] => [recipe_cost] => 0 [total_cost] => 3200 [sell_value] => 2240 [category] => Ability Power,Cooldown Reduction,Mana,Mana Regen [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 1400 [mana_regeneration] => 0 [ability_power] => 50 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Haste: 10% cooldown reduction UNIQUE Passive: Awe: Gain Ability Power equal to 3% of your maximum Mana. Refunds 25% of Mana spent. [consume] => [active] => [unique_active] => Mana Shield: Drains 15% of your current Mana to shield yourself for an equal amount + 150 for 2 seconds. 120 second cooldown. [i]Seraph's Embrace is obtained by gaining full Mana Charge on Archangel's Staff (750 bonus Mana). Limited to 1 Awe item.[/i] [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 23 [last_comment_ts] => 2018-06-26 01:14:39 ) [1] => Array ( [item_id] => 114 [display_name] => Zhonya's Hourglass [url] => zhonyas-hourglass [client_id] => 3157 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => [recipe_cost] => 300 [total_cost] => 2900 [sell_value] => 2030 [category] => Armor,Ability Power,Cooldown Reduction [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 45 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 75 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => [unique_active] => Places your champion into Stasis for 2.5 seconds, rendering your champion invulnerable and untargetable but unable to take any actions. 120 second cooldown. [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 24 [last_comment_ts] => 2019-07-11 20:37:10 ) ) ) [4] => Array ( [display_name] => Full Build [item_ids] => Array ( [0] => 40 [1] => 44 [2] => 163 [3] => 114 [4] => 156 [5] => 98 ) [description] => [display_order] => 5 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 40 [display_name] => Sorcerer's Shoes [url] => sorcerers-shoes [client_id] => 3020 [icon] => /content/item/312e302e302e37302d33303230.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +20 Magic Penetration UNIQUE Passive: Enhanced Movement 2 [recipe_cost] => 800 [total_cost] => 1100 [sell_value] => 770 [category] => Movement,Boots [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 18 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 2 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Enhanced Movement: +45 Movement Speed. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 7 [last_comment_ts] => 2013-04-10 16:57:44 ) [1] => Array ( [item_id] => 44 [display_name] => Rod of Ages [url] => rod-of-ages [client_id] => 3027 [icon] => /content/item/312e302e302e37302d33303237.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => +380 Health +425 Mana +50 Ability Power Passive: Your Champion gains 18 Health, 20 Mana, and 2 Ability Power every 1 min. Bonuses cap at +270 Health, +300 Mana, and +30 Ability Power. [recipe_cost] => 650 [total_cost] => 2600 [sell_value] => 1750 [category] => Health,Ability Power,Mana [health] => 300 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 300 [mana_regeneration] => 0 [ability_power] => 60 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => Your Champion gains 20 Health, 10 Mana, and 4 Ability Power every 1 min. Bonuses cap at +200 Health, +100 Mana and +40 Ability Power. (Not included in stats) [unique_passive] => Eternity: Your champion gains 15% of damage taken from champions as Mana and spending Mana restores 20% of the cost as Health, up to 25 per spell cast (toggle spells heal for up to 25 per second). [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 7 [last_comment_ts] => 2018-02-16 12:00:22 ) [2] => Array ( [item_id] => 163 [display_name] => Seraph's Embrace [url] => seraphs-embrace [client_id] => 3040 [icon] => [is_consumable] => 0 [is_summoners_rift] => 0 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Mythical [description] => [recipe_cost] => 0 [total_cost] => 3200 [sell_value] => 2240 [category] => Ability Power,Cooldown Reduction,Mana,Mana Regen [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 1400 [mana_regeneration] => 0 [ability_power] => 50 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Haste: 10% cooldown reduction UNIQUE Passive: Awe: Gain Ability Power equal to 3% of your maximum Mana. Refunds 25% of Mana spent. [consume] => [active] => [unique_active] => Mana Shield: Drains 15% of your current Mana to shield yourself for an equal amount + 150 for 2 seconds. 120 second cooldown. [i]Seraph's Embrace is obtained by gaining full Mana Charge on Archangel's Staff (750 bonus Mana). Limited to 1 Awe item.[/i] [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 23 [last_comment_ts] => 2018-06-26 01:14:39 ) [3] => Array ( [item_id] => 114 [display_name] => Zhonya's Hourglass [url] => zhonyas-hourglass [client_id] => 3157 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => [recipe_cost] => 300 [total_cost] => 2900 [sell_value] => 2030 [category] => Armor,Ability Power,Cooldown Reduction [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 45 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 75 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => [unique_active] => Places your champion into Stasis for 2.5 seconds, rendering your champion invulnerable and untargetable but unable to take any actions. 120 second cooldown. [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 24 [last_comment_ts] => 2019-07-11 20:37:10 ) [4] => Array ( [item_id] => 156 [display_name] => Morellonomicon [url] => morellonomicon [client_id] => 3165 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 550 [total_cost] => 3000 [sell_value] => 2100 [category] => Health,Ability Power [health] => 300 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 70 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Touch of Death: +15 magic penetration UNIQUE Passive: Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 6 [last_comment_ts] => 2013-10-02 06:38:54 ) [5] => Array ( [item_id] => 98 [display_name] => Void Staff [url] => void-staff [client_id] => 3135 [icon] => /content/item/312e302e302e37302d33313335.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +50 Ability Power +250 Mana UNIQUE Passive: Spells penetrate 40% of the defender's magic resist. [recipe_cost] => 1365 [total_cost] => 2650 [sell_value] => 1855 [category] => Ability Power [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 70 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Magic damage ignores 40% of the target's Magic Resistance (applies before Magic Penetration). [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 11 [last_comment_ts] => 2013-04-02 11:40:20 ) ) ) [5] => Array ( [display_name] => Situational Items [item_ids] => Array ( [0] => 115 [1] => 153 [2] => 65 [3] => 102 ) [description] => [display_order] => 6 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 115 [display_name] => Rabadon's Deathcap [url] => rabadons-deathcap [client_id] => 3089 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => [recipe_cost] => 1100 [total_cost] => 3600 [sell_value] => 2520 [category] => Ability Power [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 120 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Increases Ability Power by 40%. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 20 [last_comment_ts] => 2018-03-06 08:25:15 ) [1] => Array ( [item_id] => 153 [display_name] => Liandry's Torment [url] => liandrys-torment [client_id] => 3151 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 750 [total_cost] => 3100 [sell_value] => 2170 [category] => Health,Ability Power [health] => 300 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 75 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Madness: Damaging champions increases the damage you deal by 2% per second until exiting combat (up to 10%). UNIQUE Passive: Torment: Dealing spell damage burns enemies for 1.5% of their maximum health per second. Lasts for 3 seconds. If their movement is impaired, they take 2.5% of their maximum health per second instead. 100 max damage per second vs monsters. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 32 [last_comment_ts] => 2019-02-09 19:06:51 ) [2] => Array ( [item_id] => 65 [display_name] => Warmog's Armor [url] => warmogs-armor [client_id] => 3083 [icon] => /content/item/312e302e302e37302d33303833.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 0 [available_in] => Classic [tier] => Legendary [description] => +770 Health +30 Health Regen per 5 sec Passive: Permanently gain 3.6 Health and .5 Health Regen per 5 sec per minion kill. Champion kills grant 36 Health and 5 Health Regen per 5 sec. Bonuses cap at +450 Health, and +62.5 Health Regen per 5. [recipe_cost] => 400 [total_cost] => 2850 [sell_value] => 1995 [category] => Health,Health Regen,Cooldown Reduction [health] => 800 [health_regeneration] => 200 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Warmog's Heart: Restores 5% of maximum Health per second if damage hasn't been taken within 6 seconds. Minion damage puts Warmog's Heart on a 3 second cooldown. You only have Warmog's Heart if you have at least 3000 maximum Health. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 27 [last_comment_ts] => 2016-02-24 00:39:48 ) [3] => Array ( [item_id] => 102 [display_name] => Randuin's Omen [url] => randuins-omen [client_id] => 3143 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => [recipe_cost] => 900 [total_cost] => 2900 [sell_value] => 2030 [category] => Health,Armor [health] => 400 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 70 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => Reduces the damage you take from critical strikes by 20%. [unique_passive] => Cold Steel: If you are hit by a basic attack, you slow the attacker's Attack Speed by 15% for 1 second. [consume] => [active] => [unique_active] => Slows the Movement Speed of nearby enemy units by 55% for 2 seconds (500 range). 60 second cooldown. [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 14 [last_comment_ts] => 2014-03-01 07:54:48 ) ) ) ) [ability_builds] => Array ( [0] => Array ( [display_name] => [ability_ranks] => Array ( [0] => 1 [1] => 3 [2] => 3 [3] => 2 [4] => 3 [5] => 4 [6] => 3 [7] => 1 [8] => 3 [9] => 1 [10] => 4 [11] => 1 [12] => 1 [13] => 2 [14] => 2 [15] => 4 [16] => 2 [17] => 2 ) [description] => [display_order] => 1 ) ) [reforged_rune_builds] => Array ( [0] => Array ( [display_name] => [primary_path_reforged_rune_id] => 65 [primary_reforged_rune_ids] => Array ( [0] => 14 [1] => 55 [2] => 53 [3] => 58 ) [secondary_path_reforged_rune_id] => 63 [secondary_reforged_rune_ids] => Array ( [0] => 35 [1] => 37 ) [shards] => Array ( [0] => Array ( [type] => diamond [url] => /images/shards/diamond.png [text] => 9 Adaptive (5.4 AD or 9 AP) [id] => 1 ) [1] => Array ( [type] => diamond [url] => /images/shards/diamond.png [text] => 9 Adaptive (5.4 AD or 9 AP) [id] => 1 ) [2] => Array ( [type] => heart [url] => /images/shards/heart.png [text] => 15-90 HP (lvls 1-18) [id] => 6 ) ) [description] => [display_order] => 1 [primary_path_reforged_rune] => Array ( [reforged_rune_id] => 65 [display_name] => Inspiration [url] => inspiration [description] => Creative tools and rule bending. [short_description] => Creative tools and rule bending. [client_id] => 8300 [path] => Inspiration [slot] => Path [display_order] => 0 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [primary_reforged_runes] => Array ( [0] => Array ( [reforged_rune_id] => 14 [display_name] => Unsealed Spellbook [url] => unsealed-spellbook [description] => While out of combat, you can swap one of your equipped summoner spells to a new, single-use summoner spell. After using the single-use summoner spell, your original summoner spell will swap back in. Your first swap becomes available at the 6 minute mark, with an initial 240 second cooldown. Each unique summoner spell selected reduces the swap cooldown by 20 seconds, down to a minimum of 120 second cooldown. You must swap to 3 different summoner spells before returning to one you've already used. Selecting a summoner spell puts it on a 2 second cooldown. Using a selected summoner spell puts the summoner spell on the same slot on a 10 second cooldown. Cooldown: 240 seconds [short_description] => While out of combat, you can swap one of your equipped summoner spells to a new, single-use summoner spell. After using the single-use summoner spell, your original summoner spell will swap back in. [client_id] => 8360 [path] => Inspiration [slot] => Keystone [display_order] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [reforged_rune_id] => 55 [display_name] => Magical Footwear [url] => magical-footwear [description] => You get free Slightly Magical Boots at 12 minutes, but you cannot buy boots before then. For each takedown you acquire the boots 45 seconds sooner. Slightly Magical Boots give you an additional +10 Movement Speed. [i]This rune has no effect on [[Cassiopeia]].[/i] [short_description] => You get free boots at 12 minutes but you cannot buy boots before then. Each takedown you get makes your boots come 45 seconds sooner. [client_id] => 8304 [path] => Inspiration [slot] => Greater Rune [display_order] => 5 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [2] => Array ( [reforged_rune_id] => 53 [display_name] => Biscuit Delivery [url] => biscuit-delivery [description] => Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min. Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50. [i]Manaless:[/i] Champions without mana restore 12% missing health instead. [short_description] => Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana. [client_id] => 8345 [path] => Inspiration [slot] => Secondary Rune [display_order] => 9 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [3] => Array ( [reforged_rune_id] => 58 [display_name] => Cosmic Insight [url] => cosmic-insight [description] => +5% CDR. +5% Max CDR. +5% Summoner Spell CDR. +5% Item CDR. [short_description] => +5% CDR. +5% Max CDR. +5% Summoner Spell CDR. +5% Item CDR. [client_id] => 8347 [path] => Inspiration [slot] => Tertiary Rune [display_order] => 10 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) [secondary_path_reforged_rune] => Array ( [reforged_rune_id] => 63 [display_name] => Sorcery [url] => sorcery [description] => Empowered abilities and resource manipulation. [short_description] => Empowered abilities and resource manipulation. [client_id] => 8200 [path] => Sorcery [slot] => Path [display_order] => 0 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [secondary_reforged_runes] => Array ( [0] => Array ( [reforged_rune_id] => 35 [display_name] => Manaflow Band [url] => manaflow-band [description] => Hitting enemy champions with a spell grants 25 maximum mana, up to 250 mana. Cooldown: 15 seconds Upon earning 250 mana, Manaflow Band restores 1% of your missing mana every 5 seconds. [short_description] => Hitting enemy champions with a spell grants 25 maximum mana, up to 250 mana. Upon earning 250 mana, Manaflow Band restores 1% of your missing mana every 5 seconds. [client_id] => 8226 [path] => Sorcery [slot] => Greater Rune [display_order] => 5 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [reforged_rune_id] => 37 [display_name] => Transcendence [url] => transcendence [description] => Gain 10% cooldown reduction at level 10. Each percent of CDR exceeding the CDR limit is converted to an adaptive bonus of 1.2 Attack Damage or 2 Ability Power. [short_description] => Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD (Adaptive). [client_id] => 8210 [path] => Sorcery [slot] => Secondary Rune [display_order] => 7 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) ) ) [threats] => Array ( [0] => Array ( [champion_id] => 84 [rank] => 2 [description] => [display_order] => 1 [champion] => Array ( [champion_id] => 84 [display_name] => Xerath [url_str] => xerath [title] => The Magus Ascendant [key] => [description] => Powerful beyond reckoning, the ascended being known as Xerath was once a mortal of flesh and blood. He is now something vastly different - a being of writhing arcane energy. Having emerged from millennia-spanning imprisonment, he is now ready to unleash his power upon Runeterra, and utterly destroy any who oppose him. [spotlight_embed_url] => http://www.youtube.com/watch?v=2v5MmuMJ2qU [role] => Mage [defense_rating] => 3 [magic_rating] => 10 [attack_rating] => 1 [difficulty_rating] => 8 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 514 [health_increase] => 0 [mana] => 367 [mana_increase] => 0 [movement_speed] => 340 [armor] => 21.9 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 54.7 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.4 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 525 [attack_speed] => 0.63 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.776 [health_18] => 1874 [mana_18] => 1115 [movement_speed_18] => 340 [armor_18] => 81.4 [magic_resistance_18] => 38.5 [attack_damage_18] => 105.7 [critical_strike_18] => 0 [health_regeneration_18] => 14.8 [mana_regeneration_18] => 19.6 [attack_range_18] => 525 [tip_playing_as] => * It's easier to land Arcanopulse on an enemy when they're moving toward or away from you, rather than side to side. * Eye of Destruction will make landing Arcanopulse easier as the target will be slowed. * If you stun an enemy with Shocking Orb, follow up with a guaranteed center hit on Eye of Destruction. [tip_playing_against] => * Xerath's range can be intimidating, but most champions who close distance with him can trade favorably. * Xerath takes a long time to engage Rite of the Arcane. Watch for his spellcast animation and start dodging. * Banshee's Veil will make it much harder for Xerath to land Shocking Orb on you. [client_id] => 101 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 4173752 [comments] => 0 [comment_count] => 4 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 532 [community_tier_list_score] => 0.490602 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2019-08-16 14:13:19 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 516 [create_ts] => 2011-10-05 00:00:00 ) ) [1] => Array ( [champion_id] => 63 [rank] => 1 [description] => [display_order] => 2 [champion] => Array ( [champion_id] => 63 [display_name] => LeBlanc [url_str] => leblanc [title] => The Deceiver [key] => LeBlanc [description] => Every city has its dark side, even one whose reputation is already of a questionable hue. Noxus - though its name is already invoked with a mixture of reverence and revulsion - is no exception to this simple truth. Deep within the winding dungeons that honeycomb the earth beneath its dark, meandering streets lies the real underbelly of this sprawling metropolis, a haven for all manner of malevolence. Amongst the cults, covens, and secret societies that call this labyrinth their home, LeBlanc, the Deceiver, presides over the Black Rose, a remnant from a lost, yet similarly unscrupulous time in Noxian history. Ruthless and seemingly ageless, LeBlanc and her ilk were a mainstay in Noxian political affairs during the era before the militarization of the Noxian government. In those days, this guild of powerful magicians met in secret to further their hidden agenda, and to hone a craft more subtle than that preferred by those currently in power. While their exact motives have always remained mysterious, it was widely believed that the Black Rose was the true power behind the throne while the aristocracy still reigned in Noxus. When raw martial prowess became the ultimate determination of whose will held sway in the Empire, the Black Rose seemed to vanish overnight. Many believed that perhaps their time had simply passed, and that its members had put aside their quests for social and political dominance. When LeBlanc reemerged at the gates of the Institute of War, however, it became clear that these masters of shadow and flame had simply been biding their time, waiting for a new global authority to emerge: the League of Legends. "The world is very different for those who cannot see beyond what is placed before their very eyes." -LeBlanc, the Deceiver [spotlight_embed_url] => http://www.youtube.com/watch?v=we5LawDUcCM [role] => Assassin [defense_rating] => 4 [magic_rating] => 10 [attack_rating] => 1 [difficulty_rating] => 9 [damage_rating] => 3 [mobility_rating] => 3 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 516 [health_increase] => 0 [mana] => 334 [mana_increase] => 0 [movement_speed] => 340 [armor] => 21.9 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 54.9 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7.4 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 525 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.774 [health_18] => 1876 [mana_18] => 1184 [movement_speed_18] => 340 [armor_18] => 81.4 [magic_resistance_18] => 38.5 [attack_damage_18] => 114.4 [critical_strike_18] => 0 [health_regeneration_18] => 16.75 [mana_regeneration_18] => 19.6 [attack_range_18] => 525 [tip_playing_as] => * The damage of a mimicked ability is based off the rank of the basic ability. It is important to consider the utility of the spell versus its damage output. * Using Distortion can help your positioning to land Ethereal Chains. * You can chain Sigil of Silence and Ethereal Chains to prevent characters with blink from escaping for up to 4 seconds. [tip_playing_against] => * Stunning or silencing LeBlanc will prevent her from activating the return part of her Distortion. * Stay behind minions to make Ethereal Chains difficult to land and force her to use Distortion in a suboptimal manner. [client_id] => 7 [riot_points] => 790 [influence_points] => 3150 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 1 [views] => 0 [view_count] => 4950953 [comments] => 0 [comment_count] => 14 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 620 [community_tier_list_score] => 0.428387 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 2011-03-21 06:31:50 [last_comment_ts] => 2012-07-25 02:08:01 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 227 [create_ts] => 2010-11-02 00:00:00 ) ) [2] => Array ( [champion_id] => 117 [rank] => 1 [description] => [display_order] => 3 [champion] => Array ( [champion_id] => 117 [display_name] => Yasuo [url_str] => yasuo [title] => the Unforgiven [key] => [description] => Yasuo is a man of resolve, an agile swordsman who wields the wind itself to cut down his foes. This once-proud warrior has been disgraced by a false accusation and forced into a desperate fight for survival. With the world turned against him, he will do everything in his power to bring the guilty to justice and restore his honor. Formerly a brilliant pupil at a renowned Ionian sword school, Yasuo was the only student in a generation to master the legendary wind technique. Many believed he was destined to become a great hero. However, his fate was changed forever when Noxus invaded. Yasuo was charged with guarding an Ionian Elder, but, foolishly believing his blade alone could make the difference, he left his post to join the fray. By the time he returned, the Elder had been slain. Disgraced, Yasuo willingly turned himself in, prepared to pay for his failure with his life. He was shocked, however, to find himself accused not just of dereliction, but of the murder itself. Though confused and racked with guilt, he knew the assassin would go unpunished if he did not act. Yasuo raised his sword against the school and fought his way free, knowing his treason would turn all of Ionia against him. Left truly alone for the first time in his life, he set out to find the Elder's real killer. Yasuo spent the next several years wandering the land, seeking any clue that might lead him to the murderer. All the while, he was relentlessly hunted by his former allies, continually forced to fight or die. His mission drove him ever forward, until he was tracked down by the one foe he dreaded most – his own brother, Yone. Bound by a common code of honor, the two warriors bowed and drew their swords. Silently they circled one another under the moonlight. When they finally charged forward, Yone was no match for Yasuo; with a single flash of steel he cut his brother down. Yasuo dropped his weapon and rushed to Yone's side. Overcome with emotion, he demanded to know how his own kin could think him guilty. Yone spoke: “The Elder was killed by a wind technique. Who else could it be?” Understanding swept over Yasuo as he suddenly realized why he had been accused. He professed his innocence once more and begged his brother's forgiveness. Tears streamed down Yasuo's face as his brother passed in his arms. Yasuo buried Yone under the rising sun, but could take no time to mourn. Others would be after him before long. His brother's revelation had given Yasuo newfound purpose; he now had the clue that would lead to the true killer. Swearing an oath, he gathered his belongings and, with one last look at Yone's grave, set out with the wind at his back. [spotlight_embed_url] => https://www.youtube.com/watch?v=fkM20LgOdKQ [role] => Fighter [defense_rating] => 4 [magic_rating] => 4 [attack_rating] => 8 [difficulty_rating] => 10 [damage_rating] => 3 [mobility_rating] => 3 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 2 [health] => 518 [health_increase] => 0 [mana] => 0 [mana_increase] => 0 [movement_speed] => 345 [armor] => 24.7 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 55.4 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 6.5 [health_regeneration_increase] => 0 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 175 [attack_speed] => 0.67 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.955 [health_18] => 1912 [mana_18] => 0 [movement_speed_18] => 345 [armor_18] => 82.5 [magic_resistance_18] => 38.5 [attack_damage_18] => 109.8 [critical_strike_18] => 0 [health_regeneration_18] => 21.8 [mana_regeneration_18] => 0 [attack_range_18] => 175 [tip_playing_as] => * Dash through a minion to have Sweeping Blade available to chase your opponent should they flee; Dash directly to your opponent to preserve a minion as your escape route. * At level 18, Yasuo's Steel Tempest reaches its Attack Speed cap with 55% Attack Speed from items. * Last Breath can be cast on any target that is knocked Airborne, even by one of your allies. [tip_playing_against] => * Steel Tempest is very narrow. Dodge laterally if possible. * When Yasuo lands two Steel Tempests in a row, his next will fire a tornado. Watch and listen for the associated sound to prepare to dodge. * Yasuo is at his weakest just after he has launched a whirlwind. Engage at that point. * Yasuo's shield from Resolve lasts only 2 seconds. Dealing damage to him will trigger it. Wait it out, then engage. [client_id] => 157 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 7358072 [comments] => 0 [comment_count] => 3 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 725 [community_tier_list_score] => 0.435034 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2018-02-15 10:45:44 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 608 [create_ts] => 2013-12-13 00:00:00 ) ) [3] => Array ( [champion_id] => 27 [rank] => 1 [description] => [display_order] => 4 [champion] => Array ( [champion_id] => 27 [display_name] => Kassadin [url_str] => kassadin [title] => The Void Walker [key] => Voidwalker [description] => There is a place between dimensions and between worlds. To some it is known as the Outside, to others it is the Unknown. To most, however, it is called the Void. Despite its name, the Void is not an empty place, but rather the home of unspeakable things, horrors not meant for minds of men. Though such knowledge is lost in modern times, there are those who have unwittingly discovered what lies beyond, and they have been unable to turn away. Kassadin is such a creature. He was once a man forced to look upon the face of the Void and forever changed by what he saw. Once a seeker of forbidden knowledge, he discovered that what he sought was something else entirely. He is one of the few that has found his way to forgotten Icathia and lived to tell the tale, following the scant breadcrumbs hidden in ancient texts. Within a decaying cyclopean city, Kassadin found secrets of the kind that he will never share - secrets that made him quake with fear at the visions of things to come that were thrust upon him. The power of the place threatened to consume him forever, but Kassadin took the only route available to him in order to survive - he let the Void inside him. Miraculously, he was able to overcome the alien urges that went with it, and he emerged as something more than human. Though a part of him died that day, he knows that he must protect Valoran from the things scratching at the door, waiting to get in and visit their torments upon the world. They are only one step away... something to which the appearance of the abomination known as Cho'Gath attests. If you look upon the Void, you can't put it behind you. If you look upon Kassadin, he is probably already there. [spotlight_embed_url] => [role] => Assassin [defense_rating] => 5 [magic_rating] => 8 [attack_rating] => 3 [difficulty_rating] => 8 [damage_rating] => 3 [mobility_rating] => 3 [cc_rating] => 1 [toughness_rating] => 2 [utility_rating] => 1 [health] => 564 [health_increase] => 78 [mana] => 398 [mana_increase] => 45 [movement_speed] => 340 [armor] => 23.4 [armor_increase] => 3.2 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 58.9 [attack_damage_increase] => 3.9 [critical_strike] => 2.05 [critical_strike_increase] => 0.45 [health_regeneration] => 7.8 [health_regeneration_increase] => 0.1 [mana_regeneration] => 6 [mana_regeneration_increase] => 0.08 [attack_range] => 150 [attack_speed] => 0.638 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.039 [health_18] => 1890 [mana_18] => 1537 [movement_speed_18] => 340 [armor_18] => 77.8 [magic_resistance_18] => 38.5 [attack_damage_18] => 125.2 [critical_strike_18] => 0 [health_regeneration_18] => 16.3 [mana_regeneration_18] => 19.6 [attack_range_18] => 150 [tip_playing_as] => *Kassadin has multiple item paths, he can go caster via mana and ability power, dps'er with attack speed, and anti caster w/cooldown reduction and Magic Resist. *Kassadin's ultimate has many uses and is on a shorter cooldown than most, use it often. [tip_playing_against] => *it is important ot harass Kassadin in order to make him hesitate about using Riftwalk. [client_id] => 38 [riot_points] => 790 [influence_points] => 3150 [icon] => /content/champion/312e302e302e37302d3338.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 21024 [view_count] => 5008586 [comments] => 4 [comment_count] => 18 [votes] => 12 [vote_count] => 22 [community_tier_list_vote_count] => 566 [community_tier_list_score] => 0.448057 [community_tier_list_rank] => 2 [score] => 20 [lastpost_ts] => 2011-02-27 00:29:28 [last_comment_ts] => 2019-08-12 17:00:31 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 0 [create_ts] => 2009-08-07 00:00:00 ) ) [4] => Array ( [champion_id] => 89 [rank] => 1 [description] => [display_order] => 5 [champion] => Array ( [champion_id] => 89 [display_name] => Ahri [url_str] => ahri [title] => The Nine-Tailed Fox [key] => [description] => Unlike other foxes that roamed the woods of southern Ionia, Ahri had always felt a strange connection to the magical world around her; a connection that was somehow incomplete. Deep inside, she felt the skin she had been born into was an ill fit for her and dreamed of one day becoming human. Her goal seemed forever out of reach, until she happened upon the wake of a human battle. It was a grisly scene, the land obscured by the forms of wounded and dying soldiers. She felt drawn to one: a robed man encircled by a waning field of magic whose life was quickly slipping away. She approached him and something deep inside of her triggered, reaching out to the man in a way she couldn't understand. His life essence poured into her, carried on invisible strands of magic. The sensation was intoxicating and overwhelming. As her reverie faded, she was delighted to discover that she had changed. Her sleek white fur had receded and her body was long and lithe, the shape of the humans who lay scattered about her. However, though she appeared human, she knew that in truth the transformation was incomplete. A cunning creature, she adapted herself to the customs of human society and used her profound gift of beauty to attract unsuspecting men. She could consume their life essences when they were under the spell of her seductive charms. Feeding on their desires brought her closer to her dream, but as she took more lives, a strange sense of regret began to well within her. She had reservations about actions which never troubled her as a fox. She realized that she could not overcome the pangs of her evolving morality. In search of a solution, Ahri found the Institute of War, home of the most gifted mages on Runeterra. They offered her a chance to attain her humanity without further harm through service in the League of Legends. [spotlight_embed_url] => http://www.youtube.com/watch?feature=player_embedded&v=hlalkAUkwqE [role] => Mage [defense_rating] => 4 [magic_rating] => 8 [attack_rating] => 3 [difficulty_rating] => 5 [damage_rating] => 3 [mobility_rating] => 3 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 514 [health_increase] => 0 [mana] => 334 [mana_increase] => 0 [movement_speed] => 330 [armor] => 20.9 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 53 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 6.5 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.668 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.895 [health_18] => 1874 [mana_18] => 1184 [movement_speed_18] => 330 [armor_18] => 80.4 [magic_resistance_18] => 38.5 [attack_damage_18] => 104 [critical_strike_18] => 0 [health_regeneration_18] => 16.7 [mana_regeneration_18] => 19.6 [attack_range_18] => 550 [tip_playing_as] => Use Charm to set up your combos, it will make landing Orb of Deception and Fox-Fire dramatically easier. Initiate team fights using Charm, and chase down stragglers with Spirit Rush. Spirit Rush enables Ahri's abilities, it opens up paths for Charm, helps double hitting with Orb of Deception, and closes to make use of Fox-Fire. [tip_playing_against] => Ahri's suvivability is dramatically reduced when her Ultimate, Spirit Rush, is down. Stay behind minions to make Charm difficult to land, this will reduce Ahri's damage potential significantly. [client_id] => 103 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 6585474 [comments] => 0 [comment_count] => 37 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 810 [community_tier_list_score] => 0.394074 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2017-09-09 15:03:50 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 684 [create_ts] => 2011-12-14 00:00:00 ) ) [5] => Array ( [champion_id] => 130 [rank] => 2 [description] => [display_order] => 6 [champion] => Array ( [champion_id] => 130 [display_name] => Aurelion Sol [url_str] => aurelion-sol [title] => The Star Forger [key] => [description] => Aurelion Sol once graced the vast emptiness of the cosmos with celestial wonders of his own devising. Now, he is forced to wield his awesome power at the behest of a space-faring empire that tricked him into servitude. Desiring a return to his star-forging ways, Aurelion Sol will drag the very stars from the sky, if he must, in order to regain his freedom. [spotlight_embed_url] => https://www.youtube.com/watch?v=HM520graePQ [role] => Mage [defense_rating] => 3 [magic_rating] => 8 [attack_rating] => 2 [difficulty_rating] => 7 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 550 [health_increase] => 0 [mana] => 350 [mana_increase] => 0 [movement_speed] => 325 [armor] => 19 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 57 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 6.5 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.77 [health_18] => 1910 [mana_18] => 1200 [movement_speed_18] => 325 [armor_18] => 80.2 [magic_resistance_18] => 38.5 [attack_damage_18] => 111.4 [critical_strike_18] => 0 [health_regeneration_18] => 16.7 [mana_regeneration_18] => 19.6 [attack_range_18] => 550 [tip_playing_as] => * You can use Comet of Legend's flight to grow Starsurge to massive proportions. * Save Voice of Light to use as a defense against melee opponents if you need to - otherwise, use its slow to start a fight at long range. * Comet of Legend allows you to move quickly around the map; use it to put pressure on other lanes. [tip_playing_against] => * Try to get inside his orbit, since his stars can't hurt you up close. * His stars disappear while stunned or silenced, giving you an easy opportunity to fight him. * He gains speed while chasing in a straight line, but taking damage makes him lose that momentum. * His Starsurge ability can grow to cover a huge area - don't stay in the same place too long! [client_id] => 136 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 1909395 [comments] => 0 [comment_count] => 2 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 591 [community_tier_list_score] => 0.56176 [community_tier_list_rank] => 3 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2019-08-16 14:08:20 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 0 [create_ts] => 2016-03-24 00:00:00 ) ) [6] => Array ( [champion_id] => 1 [rank] => 4 [description] => [display_order] => 7 [champion] => Array ( [champion_id] => 1 [display_name] => Annie [url_str] => annie [title] => The Dark Child [key] => Annie [description] => In the time shortly before the League, there were those within the sinister city-state of Noxus who did not agree with the evils perpetrated by the Noxian High Command. The High Command had just put down a coup attempt from the self-proclaimed Crown Prince Raschallion, and a crack down on any form of dissent against the new government was underway. These political and social outcasts, known as the Gray Order, sought to leave their neighbors in peace as they pursued dark arcane knowledge. The leaders of this outcast society were a married couple: Gregori Hastur, the Gray Warlock, and his wife Amoline, the Shadow Witch. Together they led an exodus of magicians and other intelligentsia from Noxus, resettling their followers beyond the Great Barrier to the northern reaches of the unforgiving Voodoo Lands. Though survival was a challenge at times, the Gray Order's colony managed to thrive in a land where so many others would have failed. Years after the exodus, Gregori and Amoline had a child: [[Annie]]. Early on, Annie's parents knew there was something special about their daughter. At the age of two, Annie miraculously ensorcelled a shadow bear - a ferocious denizen of the petrified forests outside the colony - turning it into her pet. To this day she keeps her bear ''Tibbers'' by her side, often keeping him spellbound as a stuffed doll to be carried like a child's toy. The combination of Annie's lineage and the dark magic of her birthplace have given this little girl tremendous arcane power. It is this same girl who now finds herself as one of the most sought-after champions within the League of Legends - even by the city-state that would have exiled her parents had they not fled beforehand. "[i]Annie may be one of the most powerful champions ever to have fought in a Field of Justice. I shudder to think of her capabilities when she becomes an adult.[/i]" [space][space][space]- High Councilor Kiersta Mandrake [spotlight_embed_url] => [role] => Mage [defense_rating] => 3 [magic_rating] => 10 [attack_rating] => 2 [difficulty_rating] => 6 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 2 [health] => 512 [health_increase] => 76 [mana] => 334 [mana_increase] => 50 [movement_speed] => 335 [armor] => 19.2 [armor_increase] => 4 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 50.4 [attack_damage_increase] => 2.625 [critical_strike] => 2 [critical_strike_increase] => 0.25 [health_regeneration] => 5.4 [health_regeneration_increase] => 0.11 [mana_regeneration] => 6 [mana_regeneration_increase] => 0.08 [attack_range] => 625 [attack_speed] => 0.579 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.713 [health_18] => 1804 [mana_18] => 1184 [movement_speed_18] => 335 [armor_18] => 87.2 [magic_resistance_18] => 38.5 [attack_damage_18] => 95 [critical_strike_18] => 0 [health_regeneration_18] => 14.8 [mana_regeneration_18] => 19.6 [attack_range_18] => 625 [tip_playing_as] => [tip_playing_against] => [client_id] => 1 [riot_points] => 260 [influence_points] => 450 [icon] => /content/champion/312e302e302e37302d31.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 24119 [view_count] => 7417046 [comments] => 3 [comment_count] => 17 [votes] => 11 [vote_count] => 20 [community_tier_list_vote_count] => 599 [community_tier_list_score] => 0.473122 [community_tier_list_rank] => 2 [score] => 18 [lastpost_ts] => 2011-04-07 15:24:04 [last_comment_ts] => 2017-03-03 23:27:44 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 37 [create_ts] => 2009-02-21 00:00:00 ) ) [7] => Array ( [champion_id] => 125 [rank] => 3 [description] => [display_order] => 8 [champion] => Array ( [champion_id] => 125 [display_name] => Ekko [url_str] => ekko [title] => The Boy Who Shattered Time [key] => [description] => A prodigy from the rough streets of Zaun, Ekko manipulates time to spin any situation to his advantage. Using his own invention, the Zero-Drive, he explores the branching possibilities of reality. As well as experimenting with multi-dimensional probability, Ekko spends his days running wild with the other lost children of Zaun. Though he revels in this freedom, when there's a threat to his friends, he'll endure anything to defend them. To the unknowing observer, Ekko accomplishes the impossible with ease, time and time again. [spotlight_embed_url] => https://www.youtube.com/watch?v=cpq3liaA1U4 [role] => Assassin [defense_rating] => 3 [magic_rating] => 7 [attack_rating] => 5 [difficulty_rating] => 8 [damage_rating] => 3 [mobility_rating] => 3 [cc_rating] => 2 [toughness_rating] => 2 [utility_rating] => 1 [health] => 580 [health_increase] => 0 [mana] => 280 [mana_increase] => 0 [movement_speed] => 340 [armor] => 27 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 58 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 9 [health_regeneration_increase] => 0 [mana_regeneration] => 7 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.976 [health_18] => 1940 [mana_18] => 1130 [movement_speed_18] => 340 [armor_18] => 78 [magic_resistance_18] => 53.4 [attack_damage_18] => 109 [critical_strike_18] => 0 [health_regeneration_18] => 24.3 [mana_regeneration_18] => 21 [attack_range_18] => 125 [tip_playing_as] => * Chronobreak is a potent escape tool, but it can also be quite powerful when used offensively. Don't underestimate its damage potential. * If you can proc Z-Drive Resonance on an enemy champion, it's worth taking risks to do so. The bonus movement speed makes it easy to escape. * Phase Dive's dash is a great tool for setting up Ekko's other abilities. Use it to get double hits with Timewinder or get into position to detonate Parallel Convergence. [tip_playing_against] => * Ekko is significantly weaker when his ultimate is down. Watch for the trail he leaves behind to determine if Chronobreak is available. * Ekko's stun zone takes 3 seconds to arm. Watch for the image he creates on cast and try to guess where the zone was placed. * The second hit of Timewinder does more damage than the first; try to avoid it. [client_id] => 245 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 7727851 [comments] => 0 [comment_count] => 0 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 602 [community_tier_list_score] => 0.438206 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 0000-00-00 00:00:00 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 834 [create_ts] => 2015-05-28 00:00:00 ) ) [8] => Array ( [champion_id] => 21 [rank] => 4 [description] => [display_order] => 9 [champion] => Array ( [champion_id] => 21 [display_name] => Karthus [url_str] => karthus [title] => The Deathsinger [key] => Lich [description] => Karthus is a harbinger of oblivion, zealously devoted to the beauty and clarity of death. Even in his youth, he was utterly obsessed with mortality, growing ever more relentless in the pursuit of his dark desires. Yearning to be one with death itself, Karthus journeyed to the Shadow Isles and willingly offered himself to undeath. Karthus transformed into the Deathsinger, a dread lich existing solely to deliver the blessed gift of annihilation. [spotlight_embed_url] => https://www.youtube.com/watch?v=zSKw3m7JGvg [role] => Mage [defense_rating] => 2 [magic_rating] => 10 [attack_rating] => 2 [difficulty_rating] => 7 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 1 [toughness_rating] => 1 [utility_rating] => 2 [health] => 516 [health_increase] => 75 [mana] => 373 [mana_increase] => 61 [movement_speed] => 335 [armor] => 20.9 [armor_increase] => 3.5 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 45.7 [attack_damage_increase] => 3.25 [critical_strike] => 1.75 [critical_strike_increase] => 0.25 [health_regeneration] => 6.4 [health_regeneration_increase] => 0.11 [mana_regeneration] => 6 [mana_regeneration_increase] => 0.08 [attack_range] => 450 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.849 [health_18] => 1791 [mana_18] => 1410 [movement_speed_18] => 335 [armor_18] => 80.4 [magic_resistance_18] => 38.5 [attack_damage_18] => 100.9 [critical_strike_18] => 0 [health_regeneration_18] => 15.8 [mana_regeneration_18] => 19.6 [attack_range_18] => 450 [tip_playing_as] => *Ask your allies to help point out when you should use Requiem to get kills in different lanes. *Lay Waste is very strong at farming minions and harassing enemy champions. [tip_playing_against] => *Karthus can cast spells for a short duration after his is killed. Move away from his corpse to be safe. *Make sure you always have enough health to survive Requiem, even if you have to go back to the base more frequently to heal. [client_id] => 30 [riot_points] => 790 [influence_points] => 3150 [icon] => /content/champion/312e302e302e37302d3330.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 17991 [view_count] => 3304217 [comments] => 3 [comment_count] => 9 [votes] => 15 [vote_count] => 15 [community_tier_list_vote_count] => 550 [community_tier_list_score] => 0.553091 [community_tier_list_rank] => 3 [score] => 11 [lastpost_ts] => 2011-03-19 07:47:03 [last_comment_ts] => 2019-08-16 14:56:30 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 0 [create_ts] => 2009-06-12 00:00:00 ) ) [9] => Array ( [champion_id] => 87 [rank] => 1 [description] => [display_order] => 10 [champion] => Array ( [champion_id] => 87 [display_name] => Fizz [url_str] => fizz [title] => The Tidal Trickster [key] => [description] => Centuries ago, an ancient water-dwelling race built a hidden city beneath a mountain in the sea. Though these creatures had their enemies, the city was an impenetrable fortress, and, in the safety it provided, they grew complacent. Fizz, however, harbored a curious spirit that could not be satisfied living so cushioned a life. Unable to resist the allure of danger, Fizz had a habit of sneaking out of the city to look for trouble. In his many adventures he grew to be a powerful fighter with a keen resourcefulness that let him skirt danger with clever ease. One day, Fizz returned to find the city abandoned: his people had vanished, leaving Fizz without a clue to explain their disappearance. With nothing left in the city to keep him, Fizz salvaged an enchanted trident from the ruins and set out alone. For years, Fizz wandered the ocean, using the skills he'd learned during his adventures as a young boy to survive. Finally, Fizz discovered the port of Bilgewater. He was fascinated with the existence of life above the water and could not resist exploring the island. In his endless curiosity, Fizz inadverently meddled in the affairs of the humans who lived there and his presence did not go unnoticed. His mischief angered many residents who eventually sought to capture or kill him. Fizz found himself cornered, and he prepared to return to the sea despite the fondness he'd come to hold for Bilgewater. As he stood at the docks, a massive dragon-shark attacked the port. Fizz defeated the beast, using his resourcefulness and knowledge of the creatures' weaknesses to his advantage. Having earned the gratitude and respect of the humans, Fizz decided to stay in Bilgewater. He joined the League of Legends to further serve his new home. ''Fizz makes even the saltiest sailors of Bilgewater look like drunken landlubbers in a fight. Good thing he's on our side.'' -- Miss Fortune, the Bounty Hunter. [spotlight_embed_url] => http://www.youtube.com/watch?v=ATbmKP9RoXI [role] => Assassin [defense_rating] => 4 [magic_rating] => 7 [attack_rating] => 6 [difficulty_rating] => 6 [damage_rating] => 3 [mobility_rating] => 3 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 559 [health_increase] => 0 [mana] => 317 [mana_increase] => 0 [movement_speed] => 335 [armor] => 22.4 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 58 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 8.2 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 175 [attack_speed] => 0.658 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.005 [health_18] => 2021 [mana_18] => 946 [movement_speed_18] => 335 [armor_18] => 80.2 [magic_resistance_18] => 53.4 [attack_damage_18] => 109 [critical_strike_18] => 0 [health_regeneration_18] => 20.1 [mana_regeneration_18] => 19.6 [attack_range_18] => 175 [tip_playing_as] => * Since Fizz can move through units, find opportunities in lane to walk through minions and apply your 'Seastone Trident' ability - the damage will rapidly add up as the opponent's Health drops. * Fizz's ultimate ability, 'Chum the Waters', can be aimed at an enemy or towards the area where you think they'll be going. * Fizz's spells scale off Ability Power - consider getting items like Rod of Ages or Rylai's Crystal Scepter against teams that have high burst threat - and items like Rabadon's Deathcap if you think you can survive without the Health. [tip_playing_against] => *Fizz becomes extremely deadly when your Health reaches critical levels - each of Fizz's autoattacks apply a damage over time effect that rapidly grows in damage as your Health becomes lower - stay healthy when fighting Fizz, if possible. *Fizz is best in extended skirmishes - don't chase Fizz if you can help it! [client_id] => 105 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 6849752 [comments] => 0 [comment_count] => 8 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 734 [community_tier_list_score] => 0.404632 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2014-07-03 02:49:08 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 119 [create_ts] => 2011-11-15 00:00:00 ) ) [10] => Array ( [champion_id] => 5 [rank] => 4 [description] => [display_order] => 11 [champion] => Array ( [champion_id] => 5 [display_name] => Ryze [url_str] => ryze [title] => The Rogue Mage [key] => Ryze [description] => There are many on Runeterra who are attracted to the study of magic or, in recent times, the emerging field of techmaturgy. For most, pursuit of such knowledge is formalized in a college or university. The halls of traditional study were never for Ryze, however, who felt a more raw and primal connection to the magic of Runeterra than those who tried to teach him. He struck out on his own as a young man to discover what already called to him. Ryze traveled the world, seeking the wisdom of powerful hermits, witches, and shamans - anyone who had something to share beyond what was taught in the city-states of Valoran. When he had learned all he could from these fonts of wisdom, Ryze turned to seek the lost, forgotten, and forbidden knowledge in the world, delving into mystical worlds where others feared to tread. Ryze's tireless searching for magical knowledge led him to an ancient form of spellcraft known as thorn magic. This art required Ryze to tattoo spells on his body, permanently infusing his being with vast arcane power and finally fulfilling his need to bond with the mystical energies of Runeterra. His travels also led him to uncover the giant indestructible scroll he now carries on his back - the purpose of the inscribed spell remains a secret only Ryze knows. He claims it is an abomination - something that he must safeguard from the world. This has piqued the curiosity of many, though no one is sure how to separate the scroll from Ryze, or if it is possible to overcome the rogue mage to do so. Since then, Ryze has joined the League of Legends to study the magical creatures and powerful will-workers that fight there, in order to complete his exploration of mystical Runeterra. "Ryze is no longer just a mage - he has become a creature of magic itself." - High Councilor Heywan Relivash [spotlight_embed_url] => [role] => Mage [defense_rating] => 2 [magic_rating] => 10 [attack_rating] => 2 [difficulty_rating] => 7 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 2 [health] => 571 [health_increase] => 86 [mana] => 300 [mana_increase] => 55 [movement_speed] => 340 [armor] => 21.6 [armor_increase] => 3.7 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 55 [attack_damage_increase] => 3 [critical_strike] => 1.75 [critical_strike_increase] => 0.25 [health_regeneration] => 8 [health_regeneration_increase] => 0.11 [mana_regeneration] => 8 [mana_regeneration_increase] => 0.08 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.849 [health_18] => 2237 [mana_18] => 1150 [movement_speed_18] => 340 [armor_18] => 72.6 [magic_resistance_18] => 38.5 [attack_damage_18] => 106 [critical_strike_18] => 0 [health_regeneration_18] => 21.6 [mana_regeneration_18] => 21.6 [attack_range_18] => 550 [tip_playing_as] => * Ryze can use himself as a conduit for his Spell Flux ability if there are no additional enemies to bounce the spell off of. * Using Ryze's ultimate to farm creeps can lead to a large gold advantage. [tip_playing_against] => * Be cautious about engaging Ryze alone with less than full Health. * Cleanse and Banshee's Veil are especially effective defenses against Ryze. * Ryze can lock down one player with Rune Prison. Attacking with friends is the most effective approach, but remember to avoid Spell Flux bouncing between you and your allies. [client_id] => 13 [riot_points] => 260 [influence_points] => 450 [icon] => /content/champion/312e302e302e37302d3133.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 28259 [view_count] => 7423499 [comments] => 3 [comment_count] => 14 [votes] => 7 [vote_count] => 12 [community_tier_list_vote_count] => 598 [community_tier_list_score] => 0.601003 [community_tier_list_rank] => 3 [score] => 8 [lastpost_ts] => 2011-01-25 19:07:56 [last_comment_ts] => 2017-07-21 12:33:08 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 367 [create_ts] => 2009-02-21 00:00:00 ) ) [11] => Array ( [champion_id] => 33 [rank] => 4 [description] => [display_order] => 12 [champion] => Array ( [champion_id] => 33 [display_name] => Veigar [url_str] => veigar [title] => The Tiny Master of Evil [key] => Permission [description] => To most, thoughts of yordles do not conjure images to be feared. The easygoing half-pint race, though fierce, is often regarded with some degree of joviality. Their high-pitched voices and naturally cute forms inspire something of a protective instinct in the larger races, or at least bring to mind images of children playing at being adults. every now and again, however, a yordles turns so bad that, even at its small stature, it strikes terror into the hearts of others. Veigar is such a twisted yordle. As a master of the magical black arts, as well as a corruptor of cosmic energy, he is one of the most powerful sorcerers on Valoran. As a child, Veigar was a normal yordle with one small exception - he had a deep curiosity for the world beyond Bandle City. The young yordle spent much of his time studying the rest of Valoran, and he jumped at the chance to join a business that traded with other major city-states. Unfortunately for both him and the world, a deal with Noxian trader turned into shady business and went bad; Veigar and his companions were subsequently set up to take the fall. Arrested by the authorities, he was imprisoned within the walls of Noxus for years. Such isolation is very dangerous for yordles - undoubtedly why his cruel jailers did such a thing - and Veigar was slowly driven mad. He eventually escaped, having become a twisted version of his former self. Instead of returning to his people and Bandle City, he sought tutelage from dark wizards across the land. With his demented will focused on one task, he quickly became a dangerous and powerful wizard in his own right. Now he seeks to end all conflict on Valoran by bringing all of the city-states to their knees, regardless of their affiliation. The League of Legends is the perfect tool to help him meet his ends - for now. Who says evil needs to come in a fearsome-looking package? [spotlight_embed_url] => [role] => Mage [defense_rating] => 2 [magic_rating] => 10 [attack_rating] => 2 [difficulty_rating] => 7 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 1 [health] => 493 [health_increase] => 82 [mana] => 392 [mana_increase] => 55 [movement_speed] => 340 [armor] => 22.6 [armor_increase] => 3.5 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 50.7 [attack_damage_increase] => 2.625 [critical_strike] => 2.2 [critical_strike_increase] => 0.25 [health_regeneration] => 6.5 [health_regeneration_increase] => 0.11 [mana_regeneration] => 6 [mana_regeneration_increase] => 0.08 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.863 [health_18] => 1887 [mana_18] => 1276 [movement_speed_18] => 340 [armor_18] => 86.3 [magic_resistance_18] => 38.5 [attack_damage_18] => 95.3 [critical_strike_18] => 0 [health_regeneration_18] => 16.7 [mana_regeneration_18] => 19.6 [attack_range_18] => 550 [tip_playing_as] => * Use Event Horizon to increase your changes of landing Dark Matter. * Veigar is extremely mana-hungry early. Try buying Mana Regen items to increase the effectiveness of your passive and allow you to cast more Baleful Strikes. * Veigar is very fragile. It is valuable to select at least one summoner spell that can be used defensively. [tip_playing_against] => * Dark Matter deals very high damage, but it can be avoided. Pay attention to the sound and visual indicator to be aware of when and where the spell will land. * Event Horizon only stuns units on the edge. If you're inside the spell, you can still move and attack. * Veigar's ultimate deals damage based on your AP as well as his own. [client_id] => 45 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d3435.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 1 [views] => 20975 [view_count] => 5176487 [comments] => 3 [comment_count] => 6 [votes] => 11 [vote_count] => 20 [community_tier_list_vote_count] => 616 [community_tier_list_score] => 0.447727 [community_tier_list_rank] => 2 [score] => 16 [lastpost_ts] => 2011-01-22 15:05:14 [last_comment_ts] => 2018-08-24 14:37:29 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 919 [create_ts] => 2009-07-24 00:00:00 ) ) [12] => Array ( [champion_id] => 61 [rank] => 4 [description] => [display_order] => 13 [champion] => Array ( [champion_id] => 61 [display_name] => Swain [url_str] => swain [title] => The Noxian Grand General [key] => [description] => Swain is the Grand General of Noxus, visionary ruler of an expansionist nation that reveres only strength. Though he was cast down and crippled in the Ionian wars, he seized control of the empire with ruthless determination. Now, Swain commands his warhosts from the front lines, marching against a coming darkness that only he can see. In a swirl of sacrifice and secrets, the greatest secret of all is that the true enemy lies within. "If you haven't yet lost the ability to ask, you may not yet ask for relief." - Swain [spotlight_embed_url] => https://www.youtube.com/watch?v=Utt-sd2FJNY [role] => Mage [defense_rating] => 6 [magic_rating] => 9 [attack_rating] => 2 [difficulty_rating] => 8 [damage_rating] => 2 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 2 [utility_rating] => 1 [health] => 525 [health_increase] => 0 [mana] => 468 [mana_increase] => 0 [movement_speed] => 335 [armor] => 22.7 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 58 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7 [health_regeneration_increase] => 0 [mana_regeneration] => 8 [mana_regeneration_increase] => 0 [attack_range] => 525 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.849 [health_18] => 1970 [mana_18] => 953 [movement_speed_18] => 335 [armor_18] => 90.7 [magic_resistance_18] => 38.5 [attack_damage_18] => 103.9 [critical_strike_18] => 0 [health_regeneration_18] => 18.1 [mana_regeneration_18] => 21.6 [attack_range_18] => 525 [tip_playing_as] => [tip_playing_against] => [client_id] => 50 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 2842109 [comments] => 0 [comment_count] => 11 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 561 [community_tier_list_score] => 0.479857 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 2010-10-06 06:38:41 [last_comment_ts] => 2018-02-15 10:46:49 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 417 [create_ts] => 2018-02-07 00:00:00 ) ) [13] => Array ( [champion_id] => 77 [rank] => 4 [description] => [display_order] => 14 [champion] => Array ( [champion_id] => 77 [display_name] => Orianna [url_str] => orianna [title] => The Lady of Clockwork [key] => [description] => There once was a Piltovian man named Corin Reveck who had a daughter named Orianna, whom he loved more than anything else in the world. Though Orianna had incredible talent for dancing, she was deeply fascinated by the champions of the League of Legends. This fascination compelled her to begin training to become such a champion. It is unfortunate that her sheltered, wide-eyed naivete led her to take unnecessary and dangerous chances which ultimately led to her tragic demise. Orianna's death shattered Corin, driving him into deep depression and an obsession with techmaturgy. He could not stand the void his daughter's death left in his life, so he decided to build a replacement - one that would complete Orianna's dream of joining the League. What was created is the clockwork killing machine that Corin named after his daughter. Knowing that she was destined to be a champion and seeing the way the times were changing, he created The Ball as her pet and protector. This nearly symbiotic creation uses a different type of techmaturgy, relying more heavily on electricity than clockwork. Orianna and The Ball now fight as Champions in the League of Legends, using her sometimes misguided morality as a compass. She tries in earnest to fit in with those around her. However, no matter how hard she tries, Orianna can never be human and there is always something unnerving and alien about her. Though she attempts social interaction with other champions in the League of Legends, there are few who can get past her exotic nature. To many, it's as if there's nothing inside, that Orianna is just a soulless clockwork shell - a dangerous and deadly one at that. However, all along she remains the perfect daughter in her father's eyes. ''Dance with me, my pet. Dance with me into oblivion.'' [spotlight_embed_url] => http://www.youtube.com/watch?v=EUpTRoSQEX4 [role] => Mage [defense_rating] => 3 [magic_rating] => 9 [attack_rating] => 4 [difficulty_rating] => 7 [damage_rating] => 2 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 2 [health] => 518 [health_increase] => 0 [mana] => 334 [mana_increase] => 0 [movement_speed] => 325 [armor] => 17 [armor_increase] => 0 [magic_resistance] => 26 [magic_resistance_increase] => 0 [attack_damage] => 40.4 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 6.9 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 525 [attack_speed] => 0.658 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.05 [health_18] => 1861 [mana_18] => 1184 [movement_speed_18] => 325 [armor_18] => 68 [magic_resistance_18] => 34.5 [attack_damage_18] => 84.6 [critical_strike_18] => 0 [health_regeneration_18] => 16.2 [mana_regeneration_18] => 19.6 [attack_range_18] => 525 [tip_playing_as] => [tip_playing_against] => [client_id] => 61 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 4309530 [comments] => 0 [comment_count] => 15 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 830 [community_tier_list_score] => 0.392289 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2018-02-10 17:04:02 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 903 [create_ts] => 2011-06-01 00:00:00 ) ) [14] => Array ( [champion_id] => 140 [rank] => 3 [description] => [display_order] => 15 [champion] => Array ( [champion_id] => 140 [display_name] => Zoe [url_str] => zoe [title] => The Aspect of Twilight [key] => [description] => Don't be fooled by her childish appearance—Zoe is an ancient being, a cosmic messenger of Targon. When the Aspect of Twilight appears, she warps reality. Despite all this power, she often shirks her duties in favor of blowing bubbles and playing tricks on unsuspecting mortals. One can never be sure of what she’s really aiming for... other than her own amusement. [spotlight_embed_url] => [role] => Mage [defense_rating] => 7 [magic_rating] => 8 [attack_rating] => 1 [difficulty_rating] => 5 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 0 [health_increase] => 0 [mana] => 0 [mana_increase] => 0 [movement_speed] => 0 [armor] => 0 [armor_increase] => 0 [magic_resistance] => 0 [magic_resistance_increase] => 0 [attack_damage] => 0 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 0 [health_regeneration_increase] => 0 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 0 [attack_speed] => 0 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0 [health_18] => 0 [mana_18] => 0 [movement_speed_18] => 0 [armor_18] => 0 [magic_resistance_18] => 0 [attack_damage_18] => 0 [critical_strike_18] => 0 [health_regeneration_18] => 0 [mana_regeneration_18] => 0 [attack_range_18] => 0 [tip_playing_as] => [tip_playing_against] => [client_id] => 142 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 0 [comments] => 0 [comment_count] => 0 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 637 [community_tier_list_score] => 0.397488 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 0000-00-00 00:00:00 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 952 [create_ts] => 2017-11-21 00:00:00 ) ) [15] => Array ( [champion_id] => 40 [rank] => 4 [description] => [display_order] => 16 [champion] => Array ( [champion_id] => 40 [display_name] => Heimerdinger [url_str] => heimerdinger [title] => The Revered Inventor [key] => Heimerdinger [description] => It is unusual to see yordles outside of Bandle City, but the lure of science was something Heimerdinger could not resist. By the time he'd completed his third doctorate, he had already become the greatest of all yordle scientists and there was little his home could still offer him. The great academies of Piltover far to the north called to him, daring him to make his mark in the City of Progress. Knowing he would never thrive away from his own kind, Heimerdinger gathered like-minded yordles to join him in his quest, thus forming the backbone of the now famous Yordle Academy of Science & Progress. Since then, he has become one of the most respected minds of the modern age and his academy is one of the leading institutions in all of Valoran. Heimerdinger has pioneered many new scientific achievements, delving deeper and deeper into the field of techmaturgy, including the development of the now ubiquitous star-rods that light many of the streets of the city-states. However, there is something strange about the Revered Inventor. In his quest to expand knowledge, he underwent an experiment of his own design to allow him to use a greater portion of his brain simultaneously. It most certainly worked, but at an unusual cost - Heimerdinger's brain increased in size. His head changed along with it and now the great scientist looks like a yordle with a giant brain-shaped head. Heimerdinger has turned his attentions to the current state of war on Valoran, however, and works to rectify what he considers is an unacceptable situation. Heimerdinger believes that science is the key to saving the world. Much more, he has rolled up his sleeves and is out to prove this as a member of the League of Legends - most definitely as the League's smartest champion! Science is on the march. Look out! [spotlight_embed_url] => http://www.youtube.com/watch?v=PY2q3aA1NYo [role] => Mage [defense_rating] => 6 [magic_rating] => 8 [attack_rating] => 2 [difficulty_rating] => 8 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 2 [health] => 476 [health_increase] => 75 [mana] => 307 [mana_increase] => 65 [movement_speed] => 340 [armor] => 19 [armor_increase] => 3 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 55.5 [attack_damage_increase] => 3 [critical_strike] => 1.5 [critical_strike_increase] => 0.25 [health_regeneration] => 7 [health_regeneration_increase] => 0.11 [mana_regeneration] => 6 [mana_regeneration_increase] => 0.09 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.754 [health_18] => 1751 [mana_18] => 987 [movement_speed_18] => 340 [armor_18] => 70 [magic_resistance_18] => 38.5 [attack_damage_18] => 101.4 [critical_strike_18] => 0 [health_regeneration_18] => 16.35 [mana_regeneration_18] => 19.6 [attack_range_18] => 550 [tip_playing_as] => *Turret placement can be a deciding factor in a battle. Against most enemies placing clusters of turrets is the best method, but if they have a lot of area of effect abilities your turrets can be destroyed quickly. *Placing turrets in brush can lead to a surprise attack in your favor. [tip_playing_against] => *Work with the players in your lane to bring down Heimerdinger's turrets as soon as he bring them up. They become more effective if they are allowed to cluster. [client_id] => 74 [riot_points] => 790 [influence_points] => 3150 [icon] => /content/champion/312e302e302e37302d3734.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 27360 [view_count] => 3997318 [comments] => 0 [comment_count] => 10 [votes] => 17 [vote_count] => 25 [community_tier_list_vote_count] => 578 [community_tier_list_score] => 0.53737 [community_tier_list_rank] => 3 [score] => 13 [lastpost_ts] => 2011-04-10 13:43:13 [last_comment_ts] => 2018-02-18 23:29:52 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 0 [create_ts] => 2009-10-10 00:00:00 ) ) [16] => Array ( [champion_id] => 82 [rank] => 2 [description] => [display_order] => 17 [champion] => Array ( [champion_id] => 82 [display_name] => Talon [url_str] => talon [title] => The Blade's Shadow [key] => [description] => Talon's earliest memories are the darkness of Noxus' underground passages and the reassuring steel of a blade. He remembers no family, warmth, or kindness. Instead, the clink of stolen gold and the security of a wall at his back are all the kinship he has ever craved. Kept alive only by his quick wits and deft thievery, Talon scraped out a living in the seedy underbelly of Noxus. His mastery of the blade quickly marked him as a threat, and Noxian guilds sent assassins to him with a demand: join their ranks or be killed. He left the bodies of his pursuers dumped in Noxus' moat as his response. The assassination attempts grew increasingly dangerous until one assailant met Talon blade-for-blade in a match of strength. To his surprise, Talon was disarmed and facing down his executioner's sword when the assassin revealed himself to be General Du Couteau. The General offered Talon the choice between death at his hand, or life as an agent of the Noxian High Command. Talon chose life, on the condition that his service was to Du Couteau alone, for the only type of orders he could respect were from one he could not defeat. Talon remained in the shadows, carrying out secret missions on Du Couteau's orders that took him from the frigid lands of Freljord to the inner sanctums of Bandle City. When the general vanished, Talon considered reclaiming his freedom, but he had gained immense respect for Du Couteau after years in his service. He became obsessed with tracking down the general's whereabouts. Talon's suspicions led him to the doors of the Institute of War, where he joined the League of Legends in order to find those responsible for Du Couteau's disappearance. ''The three deadliest blademasters in all of Valoran are bound to the house of Du Couteau: my father, myself, and Talon. Challenge us, if you dare.'' - Katarina Du Couteau [spotlight_embed_url] => http://www.youtube.com/watch?v=eKdX7aB3TRk [role] => Assassin [defense_rating] => 3 [magic_rating] => 1 [attack_rating] => 9 [difficulty_rating] => 7 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 1 [toughness_rating] => 1 [utility_rating] => 1 [health] => 583 [health_increase] => 0 [mana] => 377 [mana_increase] => 0 [movement_speed] => 335 [armor] => 26.9 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 60 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 8.5 [health_regeneration_increase] => 0 [mana_regeneration] => 7.6 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.933 [health_18] => 2113 [mana_18] => 1006 [movement_speed_18] => 335 [armor_18] => 86.4 [magic_resistance_18] => 53.4 [attack_damage_18] => 113 [critical_strike_18] => 0 [health_regeneration_18] => 21.3 [mana_regeneration_18] => 20.35 [attack_range_18] => 125 [tip_playing_as] => * Noxian Diplomacy naturally works well with Cutthroat. Try activating Noxian Diplomacy before leaping on your opponent with Cutthroat. * Shadow Assault is a powerful escape tool, but can also be offensively used to assault a group. * Remember to pick your target before the fight. Focusing all of Talon's abilities on one target can be very rewarding, but splitting them up between many may leave you helpless. [tip_playing_against] => * Talon's attacks are all physical damage. Build armor early to counter his burst damage. * Talon is heavily reliant on Shadow Assault to escape a fight. When it is down he's significantly more vulnerable. * Talon has no healing or sustain abilities. Weakening him in lane could force him to return to base. [client_id] => 91 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 4724893 [comments] => 0 [comment_count] => 19 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 663 [community_tier_list_score] => 0.420211 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2017-11-08 15:36:07 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 424 [create_ts] => 2011-08-24 00:00:00 ) ) [17] => Array ( [champion_id] => 107 [rank] => 2 [description] => [display_order] => 18 [champion] => Array ( [champion_id] => 107 [display_name] => Zed [url_str] => zed [title] => the Master of Shadows [key] => [description] => Zed is the first ninja in 200 years to unlock the ancient, forbidden ways. He defied his clan and master, casting off the balance and discipline that had shackled him all his life. Zed now offers power to those who embrace knowledge of the shadows, and slays those who cling to ignorance. An orphan, Zed was taken in and trained by a great ninja master. Only one other student appeared to be Zed's equal - the master's son, Shen. It seemed Zed could never win the favor of the master, as every match between the rivals ended in a draw. Frustrated and jealous, he sought an advantage. The young ninja ventured into a sealed part of the clan's temple, where he found an ornate, foreboding box. Sensing the dark knowledge within, Zed knew he should not open it, but he peered inside nonetheless. In an instant, shadows touched his mind, revealing techniques that had long been hidden. Now armed with a secret edge, he challenged Shen, and this time he defeated the master's son. He expected praise and recognition in his moment of victory, but somehow the master knew Zed had used forbidden ways, and banished him. Humiliated, the young ninja wandered for years. His bitterness turned to ambition, and he began to train others in the style of the shadows. As his power grew, so did his circle of followers, but he knew that without the box, his technique would never be perfect. One day, Zed looked at his followers and saw that his students were now an army. He led them back to the temple to claim his prize. At the gates, he was surprised to find the old master waiting, receiving Zed and his disciples as if they were welcome guests. The old man laid his sword at Zed's feet, declaring that he had failed Zed as his master. By banishing his former student, the master had doomed Zed to the shadows, instead of leading him to the balanced path. The old man implored Zed to enter the temple, destroy the box, and lead his followers to balance. The dark ninja followed the master inside. Moments later, the assembled ninjas heard Zed cry out in pain. Mysteriously, he emerged unscathed, and threw the severed head of the master at Shen's feet. Screaming in rage, Zed commanded his followers to slaughter the master's students and seize the box. That day, the old ninja order fell. Though many students died, some escaped thanks to Shen's heroic efforts. Now the temple is a dark training ground for the Order of the Shadow. Zed rules as the Order's master, and his edict is simple: perfect one's technique, and kill all ninjas who refuse to embrace the shadows. "Balance is a lie - we are the true ninjas." ―Zed [spotlight_embed_url] => http://www.youtube.com/watch?v=2DFtlNGzMIA [role] => Assassin [defense_rating] => 2 [magic_rating] => 1 [attack_rating] => 9 [difficulty_rating] => 7 [damage_rating] => 3 [mobility_rating] => 3 [cc_rating] => 1 [toughness_rating] => 1 [utility_rating] => 1 [health] => 579 [health_increase] => 0 [mana] => 0 [mana_increase] => 0 [movement_speed] => 345 [armor] => 26.9 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 54.7 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7.1 [health_regeneration_increase] => 0 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.651 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.883 [health_18] => 1939 [mana_18] => 0 [movement_speed_18] => 345 [armor_18] => 86.4 [magic_resistance_18] => 53.4 [attack_damage_18] => 112.5 [critical_strike_18] => 0 [health_regeneration_18] => 18.1 [mana_regeneration_18] => 0 [attack_range_18] => 125 [tip_playing_as] => * Saving energy and spell cooldowns until you use your ultimate will maximize Death Mark's damage. * Quickly double tapping Living Shadow will teleport Zed to his shadow immediately for rapid escapes. * Placing a Living Shadow before using Death Mark will give Zed a safe escape from combat. [tip_playing_against] => * Zed receives bonus effect from Attack Damage items he purchases, so Armor is super effective against him. * After Zed using his Living Shadow, he is at his most vulnerable as his damage, slow, and mobility are both dependent on it. * Zed's Shadow Slash can only slow you if his shadow hits you with it. [client_id] => 238 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 16026049 [comments] => 0 [comment_count] => 11 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 743 [community_tier_list_score] => 0.395693 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2018-02-13 11:37:05 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 848 [create_ts] => 2012-11-13 00:00:00 ) ) [18] => Array ( [champion_id] => 36 [rank] => 3 [description] => [display_order] => 19 [champion] => Array ( [champion_id] => 36 [display_name] => Katarina [url_str] => katarina [title] => The Sinister Blade [key] => Katarina [description] => As a militaristic state, it would perhaps come as no surprise that the primary responsibilities of Noxian women are raising strong children and providing succor for husbands who walk the path of soldiery. There are some, however, for whom nurture is not nature, and Katarina is just such a creature. Born the daughter of the feared Noxian General Du Couteau, the girl was always more interested in her father's knives than in the dresses, jewelry, and other trifles that her sisters spent so much time fussing over. A childhood dispute soon unveiled her uncanny knack for bloodshed, and her father, ever the opportunist, happily fostered her killer instincts. After training under the tutelage of the finest assassins the mighty city-state had to offer, Katarina first cut her teeth performing assassinations in the Ionian War. There, her ruthless mastery of the knife and dagger combined with her sadistic temperament to earn her the title Sinister Blade, a moniker that would follow her for the remainder of her career. She is most famous, however, for her exploits in the campaigns against Demacia, especially those surrounding her engagements with the nation's champion, Garen; a rivalry that began when she recovered the remains of Sion from a vanguard under his protection. With the demand for warfare somewhat arrested by the tenuous peace settling over Valoran, Katarina sought the allure of violence in its last remaining haven: The League of Legends. Some might say it was an inevitability that Katarina's chosen path would draw her to become a champion of the League, continuing to enforce the will of Noxus and bring prestige of war to her noble family. There, she continues to perform her bloody work - esteemed and reviled, feared and adored. "The Sinister Blade of Noxus is like a black widow - beautiful, but deadly." - Garen, the Might of Demacia, following a skirmish in the field [spotlight_embed_url] => https://www.youtube.com/watch?v=soCg5RbgYIA [role] => Assassin [defense_rating] => 3 [magic_rating] => 9 [attack_rating] => 4 [difficulty_rating] => 8 [damage_rating] => 3 [mobility_rating] => 3 [cc_rating] => 1 [toughness_rating] => 1 [utility_rating] => 1 [health] => 590 [health_increase] => 75 [mana] => 0 [mana_increase] => 0 [movement_speed] => 340 [armor] => 28 [armor_increase] => 4 [magic_resistance] => 32 [magic_resistance_increase] => 1.25 [attack_damage] => 58.4 [attack_damage_increase] => 2 [critical_strike] => 3.45 [critical_strike_increase] => 0.55 [health_regeneration] => 7.5 [health_regeneration_increase] => 0.11 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.658 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.965 [health_18] => 1984 [mana_18] => 0 [movement_speed_18] => 340 [armor_18] => 87.5 [magic_resistance_18] => 53.3 [attack_damage_18] => 112.8 [critical_strike_18] => 0 [health_regeneration_18] => 16.4 [mana_regeneration_18] => 0 [attack_range_18] => 125 [tip_playing_as] => *Try waiting until the other team is distracted with fighting your team, and use Shunpo to teleport into the fray and unleash a devastating Death Lotus. *Using Shunpo on an allied Champion, minion or ward can be a great escape tactic. [tip_playing_against] => *Katarina's abilities deal magic damage, so even if she's building Attack Damage items, get magic resistance to counter her. *Try to save a disable for when Katarina uses her Death Lotus. [client_id] => 55 [riot_points] => 790 [influence_points] => 3150 [icon] => /content/champion/312e302e302e37302d3535.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 33154 [view_count] => 8613413 [comments] => 5 [comment_count] => 16 [votes] => 14 [vote_count] => 19 [community_tier_list_vote_count] => 673 [community_tier_list_score] => 0.435661 [community_tier_list_rank] => 2 [score] => 11 [lastpost_ts] => 2011-03-03 14:16:48 [last_comment_ts] => 2018-02-13 11:21:41 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 689 [create_ts] => 2009-09-19 00:00:00 ) ) [19] => Array ( [champion_id] => 74 [rank] => 4 [description] => [display_order] => 20 [champion] => Array ( [champion_id] => 74 [display_name] => Brand [url_str] => brand [title] => The Burning Vengeance [key] => [description] => In a faraway place known as Lokfar there was a seafaring marauder called Kegan Rodhe. As was his people's way, Kegan sailed far and wide with his fellows, stealing treasures from those unlucky enough to catch their attention. To some, he was a monster; to others, just a man. One night, as they sailed through the arctic waters, strange lights danced over the frozen wastes. There was something hypnotic about them; it was something that drew them to it like moths to a flame. Trekking across the frozen waste, they came to a cave covered in ancient runes. The meaning of the runes long lost to them, Kegan led the way inside. There, inside a perfect cage of ice floated a dancing column of flame. There was no way such a thing should be burning, especially not in this place. However, its movement was as hypnotic as a siren's song, captivating and seductive. While the others stayed back, Kegan could not help but approach it while holding out his hand... That is the last thing Kegan Rodhe remembers, for now his body belongs to Brand. It is a creature of olden times, perhaps even a casualty of the Rune Wars. It is known in ancient texts as the Burning Vengeance. It is a creature of pure fiery hate that exists for no other reason than to lay waste the world of men and yordles. No one is quite sure how Brand found his way to Valoran, but he began his predations at once. Overcome by Demacian forces, he was given a choice: fight within the confines of the League or die. Naturally, he chose to use his destructive powers in the League, for now... "This place will burn, not by cinder flying or breath of wind, but by the vengeance of my hand." -Brand [spotlight_embed_url] => http://www.youtube.com/watch?v=vvuAw6KNn2E [role] => Mage [defense_rating] => 2 [magic_rating] => 9 [attack_rating] => 2 [difficulty_rating] => 4 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 508 [health_increase] => 0 [mana] => 376 [mana_increase] => 0 [movement_speed] => 340 [armor] => 21.9 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 57 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.4 [health_regeneration_increase] => 0 [mana_regeneration] => 8 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.77 [health_18] => 1800 [mana_18] => 1090 [movement_speed_18] => 340 [armor_18] => 81.4 [magic_resistance_18] => 38.5 [attack_damage_18] => 108 [critical_strike_18] => 0 [health_regeneration_18] => 14.8 [mana_regeneration_18] => 18.2 [attack_range_18] => 550 [tip_playing_as] => *You can deter enemies from standing near their minions by setting them ablaze, due to Conflagration. *You can use Brand's abilities in a variety of combinations to maximize his damage in different situations. *Pyroclasm bounces randomly between enemies, so try to cast it on a small group of enemies if you want to hit the same target multiple times. [tip_playing_against] => *Brand must land an ability before his combo is able to get started. Dodging his Sear or Pillar of Flame will disrupt his rhythm. *Try to move away from allies when you see Pyroclasm being cast. The initial missile speed is slow, which should give your team time to react. *Brand's passive allows him to excel in poking engagements. Be careful not to lose too much health before fighting. [client_id] => 63 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 1 [views] => 0 [view_count] => 4115695 [comments] => 0 [comment_count] => 16 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 618 [community_tier_list_score] => 0.428479 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 2011-04-17 14:19:59 [last_comment_ts] => 2014-04-30 17:39:15 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 56 [create_ts] => 2011-04-12 00:00:00 ) ) [20] => Array ( [champion_id] => 121 [rank] => 3 [description] => [display_order] => 21 [champion] => Array ( [champion_id] => 121 [display_name] => Azir [url_str] => azir [title] => The Emperor of the Sands [key] => [description] => An oft-repeated legend stirs in the desert of Shurima. The swirling sands carry rumors of the ancient emperor Azir, somehow returned. Once a mortal man blinded by his own hubris, Azir has recently returned as an Ascended being with unmatched dominion over the burning sands. He seeks to restore Shurima to its former glory, but some dispute his right to rule them. Azir's power, however, is undeniable. [spotlight_embed_url] => https://www.youtube.com/watch?v=zqH4AA-KEgQ [role] => Mage [defense_rating] => 3 [magic_rating] => 8 [attack_rating] => 6 [difficulty_rating] => 9 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 540 [health_increase] => 0 [mana] => 351 [mana_increase] => 0 [movement_speed] => 335 [armor] => 19 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 52 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 6.92 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 525 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.784 [health_18] => 1900 [mana_18] => 1065 [movement_speed_18] => 335 [armor_18] => 70 [magic_resistance_18] => 38.5 [attack_damage_18] => 99.6 [critical_strike_18] => 0 [health_regeneration_18] => 16.27 [mana_regeneration_18] => 19.6 [attack_range_18] => 525 [tip_playing_as] => * Be careful about putting down both of the soldiers stored by Arise! Unless you're going all-in, always have a soldier in your back pocket if you need to escape over a wall or if you misposition your other soldier and need damage now. * In the lane, try to position your soldiers between the enemy's minions and the enemy champion. This way you can use both to last hit and to project threat onto your lane opponent. * Think of Emperor's Divide as a defensive ability first and foremost. Use it when the enemy engages on you or your allies. Remember that your team can walk through the soldiers summoned by Emperor's Divide and use this to your advantage when enemy melee champions engage on you. * Be a bird! [tip_playing_against] => * Azir relies on his soldiers to deal damage and can only move them so often. Try to capitalize on windows of time when his soldiers are stationary. * Azir has immense damage over a prolonged amount of time but lacks the upfront burst of other mages. Try to burst him out before he can turn a confrontation around. * Try to think of Sand Soldiers as fire. Don't stand in the fire. [client_id] => 268 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 5483062 [comments] => 0 [comment_count] => 6 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 604 [community_tier_list_score] => 0.54702 [community_tier_list_rank] => 3 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2018-08-07 22:38:04 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 878 [create_ts] => 2014-09-16 00:00:00 ) ) [21] => Array ( [champion_id] => 66 [rank] => 3 [description] => [display_order] => 22 [champion] => Array ( [champion_id] => 66 [display_name] => Cassiopeia [url_str] => cassiopeia [title] => The Serpent's Embrace [key] => [description] => Cassiopeia is a terrifying creature - half woman, half snake - whose slightest glance brings death. The youngest daughter of one of Noxus' most influential families, she was once a beatiful and cunning temptress capable of manipulating the hardest heart. Transformed by the venom of an ancient Shuriman tomb guardian, she continues to serve Noxian interest as she always has, just in a more... visceral way. [spotlight_embed_url] => http://www.youtube.com/watch?v=neQNvEyuhPU [role] => Mage [defense_rating] => 3 [magic_rating] => 9 [attack_rating] => 2 [difficulty_rating] => 10 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 1 [health] => 575 [health_increase] => 0 [mana] => 350 [mana_increase] => 0 [movement_speed] => 328 [armor] => 20 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 53 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.5 [health_regeneration_increase] => 0 [mana_regeneration] => 8 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.647 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.832 [health_18] => 2105 [mana_18] => 1030 [movement_speed_18] => 400 [armor_18] => 79.5 [magic_resistance_18] => 38.5 [attack_damage_18] => 104 [critical_strike_18] => 0 [health_regeneration_18] => 14 [mana_regeneration_18] => 21.6 [attack_range_18] => 550 [tip_playing_as] => * Use Twin Fang on poisoned stationary targets like monsters and units stunned by her Petrifying Gaze for maximum damage. * Lead your enemy when targeting with Noxious Blast to ensure the hit. * Don't hesitate to rapidly cast your spells since Deadly Cadence makes each additional cast cheaper. [tip_playing_against] => * Be wary of Cassiopeia's damage potential with Twin Fang when she has you poisoned. * Turn away from Cassiopeia when she is casting Petrifying Gaze to get slowed instead of stunned. [client_id] => 69 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 3092138 [comments] => 0 [comment_count] => 16 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 574 [community_tier_list_score] => 0.44216 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 2011-03-23 15:45:38 [last_comment_ts] => 2015-01-01 15:45:55 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 556 [create_ts] => 2010-12-14 00:00:00 ) ) [22] => Array ( [champion_id] => 102 [rank] => 4 [description] => [display_order] => 23 [champion] => Array ( [champion_id] => 102 [display_name] => Diana [url_str] => diana [title] => The Scorn of the Moon [key] => [description] => An unyielding avatar of the moon's power, Diana wages a dark crusade against the sun-worshipping Solari. Though she once sought the acceptance of her people, years of futile struggle shaped her into a bitter, resentful warrior. She now presents her foes with a terrible ultimatum: revere the moon's light, or die by her crescent blade. Though she was born to the Solari, Diana's inquisitive nature set her apart from her brethren. She had always found solace and guidance in the night sky, and questioned the dominance of the sun in her society. The Solari elders responded to her challenges with only derision and punishment. Diana remained convinced, however, that if she could find evidence of the moon's power, the elders would listen to reason. For years, she studied Solari archives in solitude until she discovered an encoded message hidden in an old tome. This clue led her to a secluded valley on Mount Targon where she unearthed the hidden entrance to an ancient, sealed temple. Inside, among aging relics and faded murals, she found an ornate suit of armor and a beautiful crescent blade, both inscribed with sigils of the moon. Diana donned the armaments and returned to the Solari elders that night. She declared that the artifacts proved others had once worshipped the moon as she did. Her discovery of evidence challenging Solari dominion shocked the elders. To Diana's horror, they pronounced her a heretic and condemned her to death. As the elders prepared her for execution, Diana's anger and sorrow overwhelmed her desire for acceptance. She lifted her gaze to the sky, calling upon the moon for strength. Lunar power surged within her and she shattered her bindings. Raising her relic blade, she turned and slaughtered the elders. With the temple in ruins behind her, Diana resolved to destroy all those who would deny the power of the moon. "The sun does not reveal truth. Its light only burns and blinds." - Diana [spotlight_embed_url] => http://www.youtube.com/watch?v=H7WSLWcACiw [role] => Fighter [defense_rating] => 6 [magic_rating] => 8 [attack_rating] => 7 [difficulty_rating] => 4 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 2 [utility_rating] => 1 [health] => 589 [health_increase] => 0 [mana] => 297 [mana_increase] => 0 [movement_speed] => 345 [armor] => 26 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 53 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7.4 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 150 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.864 [health_18] => 2119 [mana_18] => 977 [movement_speed_18] => 345 [armor_18] => 87.2 [magic_resistance_18] => 53.4 [attack_damage_18] => 104 [critical_strike_18] => 0 [health_regeneration_18] => 21.9 [mana_regeneration_18] => 19.6 [attack_range_18] => 150 [tip_playing_as] => * Landing Crescent Strike is critically important, but don't be afraid to miss. The cooldown is short and the mana cost is low. * Consider when to cast Lunar Rush without Moonlight and when to wait for another Crescent Strike. * Use Moonfall and Lunar Rush to stay on targets and activate Moonsilver Blade for extra damage. [tip_playing_against] => * Dodge Crescent Strike, or move to safety if you're affected by Moonlight. * Pale Cascade orbs only last a few seconds. Avoid Diana and engage her after the shield dissipates. * Diana can play very aggressively if she uses Lunar Rush without Moonlight, but you can punish her by slowing or stunning her when she has no way to get back in position. [client_id] => 131 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 8935697 [comments] => 0 [comment_count] => 11 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 547 [community_tier_list_score] => 0.501645 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2012-12-05 09:05:43 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 83 [create_ts] => 2012-08-08 00:00:00 ) ) [23] => Array ( [champion_id] => 113 [rank] => 4 [description] => [display_order] => 24 [champion] => Array ( [champion_id] => 113 [display_name] => Lissandra [url_str] => lissandra [title] => the Ice Witch [key] => [description] => Lissandra’s magic twists the pure power of ice into something dark and terrible. With the force of her black ice, she does more than freeze – she impales and crushes those who oppose her. To the terrified denizens of the north, she is known only as “The Ice Witch.” The truth is much more sinister: Lissandra is a corruptor of nature who plots to unleash an ice age on the world. Centuries ago, Lissandra betrayed her tribe to evil creatures, known as the Frozen Watchers, in return for power. That was the last day that warm blood ran through her veins. With her corrupted tribesmen and the strength of the Watchers, she swept across the land like a terrible blizzard. As her empire spread, the world grew colder and ice choked the land. When the Watchers were defeated by ancient heroes, Lissandra did not lose faith and swore to prepare the world for their return. Lissandra worked to purge all knowledge of the Watchers from the world. Using magic to take human form, she masqueraded as numerous seers and elders. Over the course of generations, she rewrote the stories of the Freljord, and so the history of its people changed. Today the fragmented retellings of the Watchers are seen as children’s tales. But this deception wasn’t enough – Lissandra also needed an army. She set her sights on the noble Frostguard tribe. Lissandra knew corrupting the Frostguard would take centuries, and so she launched her greatest deception. She murdered and stole the identity of the Frostguard leader. Then she slowly began to warp the tribe’s proud traditions. When her human form grew old, she faked her own death and then murdered her successor to steal her identity. With each generation, the Frostguard grew more insular, cruel and twisted. Today, the world still sees them as a noble and peaceful tribe that guards against evil creatures like the Ice Witch. In truth, they now serve the witch and long for the glorious return of the Watchers. Lissandra knows that on that day nations will fall and the world will be reborn in ice. “Close your eyes and let the cold take you.” - Lissandra [spotlight_embed_url] => http://www.youtube.com/watch?feature=player_embedded&v=xsCp5lBceTA [role] => Mage [defense_rating] => 5 [magic_rating] => 8 [attack_rating] => 2 [difficulty_rating] => 6 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 1 [health] => 550 [health_increase] => 0 [mana] => 475 [mana_increase] => 0 [movement_speed] => 325 [armor] => 20.2 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 53 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7 [health_regeneration_increase] => 0 [mana_regeneration] => 8 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.778 [health_18] => 2080 [mana_18] => 985 [movement_speed_18] => 325 [armor_18] => 83.1 [magic_resistance_18] => 38.5 [attack_damage_18] => 98.9 [critical_strike_18] => 0 [health_regeneration_18] => 16.4 [mana_regeneration_18] => 14.8 [attack_range_18] => 550 [tip_playing_as] => * You can instantly use your ultimate on yourself by pressing the self cast key and the ultimate key at once (alt+R by default). * Casting Glacial Path and then running in the opposite direction will leave your enemies uncertain which way you will actually go. * Lissandra's abilities are shorter range than those of many mages. As a result, buying items that offer both ability power and defense, like Zhonya's Hourglass and Abyssal Scepter, can be a great choice to help her both survive and deal damage. [tip_playing_against] => * The best way to stop Lissandra from moving using her Glacial Path is to immobilize her before she reactivates it. * Lissandra's Ring of Frost has a long cooldown at early ranks; engage her while it's on cooldown. * Lissandra's Ice Shard only slows the first unit it hits. Approach Lissandra from behind your team's minions to avoid being slowed. [client_id] => 127 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 2351320 [comments] => 0 [comment_count] => 13 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 517 [community_tier_list_score] => 0.555513 [community_tier_list_rank] => 3 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2018-04-12 08:14:14 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 573 [create_ts] => 2013-04-30 00:00:00 ) ) [24] => Array ( [champion_id] => 52 [rank] => 4 [description] => [display_order] => 25 [champion] => Array ( [champion_id] => 52 [display_name] => Malzahar [url_str] => malzahar [title] => The Prophet of the Void [key] => [description] => Many men have gone mad beneath the glare of the Shurima sun, but it was during the night's chilling embrace that Malzahar relinquished his sanity. Malhazar was born a seer, blessed with the gift of prophecy. His talent, though unrefined, promised to be one of Runeterra's greatest boons, but destiny plotted him another course; his sensitivity to the roiling tides of fate allowed other, unwelcome things to tug at his subconscious mind. In his dreams, where the veil of separation is thinnest, a sinister thing beckoned. For some time, Malzahar was able to resist its prodding solicitation, but with each passing night the voice grew louder, or perhaps deeper, until he could withstand the call no more. He ventured into the desert without supplies, drawn by the lure of a specious charm. His destination: a lost civilization to the east, known to ancient texts as Icathia. Few believed such a place ever existed, and those who did were certain that the sands had long since devoured whatever remained. When Malzahar's cracked feet finally failed him, he found himself kneeling at the base of a bizarre crumbling obelisk. Beyond it lay the alien geometry of a ruined city and the giant decaying idols of dark and horrific gods. His eyes, seeing what others cannot, and what none should, were filled with the essence of the Void. His once shifting visions of the future were replaced with the immutable promise of Valoran beset by creatures of the Void. Standing alone, but not alone, amidst the echoing dunes, he noticed the familiar voice escape his own lips in a parched rasp, bearing three words whose weight trembled his knees. League of Legends. Now infused with the power of the void itself, Malzahar set off to the north to seek his fate. "The land may melt, the sea may swell, the sky may fall... but They will come." - Malzahar [spotlight_embed_url] => http://www.youtube.com/watch?v=PC5ScnEH-Rc [role] => Mage [defense_rating] => 2 [magic_rating] => 9 [attack_rating] => 2 [difficulty_rating] => 6 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 2 [health] => 514 [health_increase] => 0 [mana] => 326 [mana_increase] => 0 [movement_speed] => 335 [armor] => 18 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 54.7 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.4 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 500 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.77 [health_18] => 1874 [mana_18] => 1091 [movement_speed_18] => 335 [armor_18] => 79.5 [magic_resistance_18] => 38.5 [attack_damage_18] => 105.7 [critical_strike_18] => 0 [health_regeneration_18] => 14.8 [mana_regeneration_18] => 19.6 [attack_range_18] => 500 [tip_playing_as] => * Don't be afraid of spamming skills to get your Voidlings into action. * Lay down a Null Zone before using Nether Grasp to maximize damage. [tip_playing_against] => * Voidlings can only survive on the battlefield for 21 seconds, make sure to use this information to your advantage. * Avoid minion waves which have been affected by Malefic Visions, you never know when they may die and pass the visions onto you. [client_id] => 90 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 21310 [view_count] => 4903737 [comments] => 1 [comment_count] => 12 [votes] => 8 [vote_count] => 8 [community_tier_list_vote_count] => 657 [community_tier_list_score] => 0.42344 [community_tier_list_rank] => 2 [score] => 8 [lastpost_ts] => 2011-02-04 10:50:00 [last_comment_ts] => 2015-03-12 06:30:16 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 255 [create_ts] => 2010-06-01 00:00:00 ) ) [25] => Array ( [champion_id] => 6 [rank] => 5 [description] => you can wall his ult [display_order] => 26 [champion] => Array ( [champion_id] => 6 [display_name] => Sion [url_str] => sion [title] => The Undead Juggernaut [key] => Sion [description] => "BLOOD. SMELL IT. WANT. ACHING. NEED! CLOSE NOW. THEY COME. NO CHAINS? FREE! KILL! IN REACH. YES! DIE! DIE! Gone. Too quick. No fight. More. I want... more. A voice? Unfamiliar. I see him. SwainSquare.png The Grand General. My general. He leads. I follow. Marching. To where? I should know. I can't remember. It all bleeds together. Does it matter? Noxus conquers. The rest? Trivial. So long... since I've tasted victory. The war wagon rocks. Rattles. A cramped cage. Pointless ceremony. The waiting. Maddening. Faster, dogs! There. Banners. Demacians and their walls. Cowards. Their gates will shatter. Thoughts of the massacre come easily. Who gave the order to halt? The underlings don't answer. No familiar faces. If I do not remember, neither will history. The cage is opened. Finally! No more waiting. WE CHARGE! Slings and arrows? The weapons of children! Their walls will not save them! I can taste their fear. They shrink at every blow as their barricades splinter. SOON! Noxian drums. Demacian screams. Glory isn't accolades; glory is hot blood on your hands! This is life! A thousand shattered corpses lie at my feet, and Demacian homes burn all around me. It's over too quickly! Just one more... The men stare. There's fear in their eyes. If they're afraid to look upon victory, I should pluck those craven eyes out. There is no fear in the Grand General's eyes, only approval. He is pleased with this conquest. Walking the field with the Grand General, surveying the carnage, I ache for another foe. He is hobbled, a leg wound from the battle? If it pains him, he does not show it. A true Noxian. I do not like BeatriceSquare.png his pet, though; it picks over the dead, having earned nothing. His war hounds were more fitting company. Demacia will be within our grasp soon. I can feel it. I am ready to march. The Grand General insists that I rest. How can I rest when my enemies still live? Why do we mill about? The waiting eats at me. I'm left to my own devices. The bird watches. It's unsettling. Were it anyone else's, I would crush it. Fatigue sets in. I've never felt so... tired. Boram? Is that you? What are you whispering? Where am I? Captured? Kenneled like some dog. How? There was... the battle, the razing of the fortress, the quiet of the aftermath. Were we ambushed? I can't remember. I was wounded. I can feel the ragged gash... but no pain. They thought me dead. Now, I am their prize. Fate is laughing. I will not be caged! They will regret sparing me. Demacian worms! They parrot kind words, but they are ruthless all the same. This place is a dank pit. They bring no food. There is no torture. They do not make a show of me. I am left to rot. I remember my finest hour. I held a king by his throat and felt the final beat of his heart through my tightening grasp. I don't remember letting go. Is this your vengeance, Jarvan? I hear the triumphal march. Boots on stone. Faint, through the dungeon walls. The cadence of Noxian drums. I shall be free. Demacian blood will run in the streets! No one came. I heard no struggle. No retreat. Did I imagine it? There is no aching in this stump. I barely noticed the iron boot. It's caked in rust. When did I lose my leg? I still smell the blood. Battle. It brings comfort. The hunger gnaws. I have not slept. Time crawls. So tired. How long? So dark. This pit. I remember. Grand General. His whispering. What was it? Not who I think. Fading. Mustn't forget. Message. Cut. Remember. SION – Beware ravens. FREE ME! BLOOD." [spotlight_embed_url] => https://www.youtube.com/watch?v=4mWWFC9SRfA [role] => Tank [defense_rating] => 9 [magic_rating] => 3 [attack_rating] => 5 [difficulty_rating] => 5 [damage_rating] => 2 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 3 [utility_rating] => 1 [health] => 545 [health_increase] => 104 [mana] => 330 [mana_increase] => 25 [movement_speed] => 345 [armor] => 32 [armor_increase] => 3.25 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 68 [attack_damage_increase] => 3.1875 [critical_strike] => 2.2 [critical_strike_increase] => 0.3 [health_regeneration] => 7.5 [health_regeneration_increase] => 0.2 [mana_regeneration] => 8 [mana_regeneration_increase] => 0.04 [attack_range] => 175 [attack_speed] => 0.679 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.829 [health_18] => 1786 [mana_18] => 1044 [movement_speed_18] => 345 [armor_18] => 83 [magic_resistance_18] => 53.4 [attack_damage_18] => 136 [critical_strike_18] => 0 [health_regeneration_18] => 21.1 [mana_regeneration_18] => 18.2 [attack_range_18] => 175 [tip_playing_as] => *You only have very slight turning ability during Unstoppable Onslaught, so make sure to use it in straight paths. *Roar of the Slayer is a great setup ability to land a very powerful Decimating Smash. *The Soul Furnace buff displays how much shield strength is remaining, use this information to time its explosion perfectly. [tip_playing_against] => *Even if Sion still hits a Decimating Smash, making him release the charge earlier reduces its impact. *Use the time after Sion has died to reposition and prepare for his return. [client_id] => 14 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d3134.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 29821 [view_count] => 5638722 [comments] => 2 [comment_count] => 15 [votes] => 14 [vote_count] => 19 [community_tier_list_vote_count] => 553 [community_tier_list_score] => 0.480289 [community_tier_list_rank] => 2 [score] => 15 [lastpost_ts] => 2011-02-22 11:12:01 [last_comment_ts] => 2019-08-16 14:21:29 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 397 [create_ts] => 2009-02-21 00:00:00 ) ) [26] => Array ( [champion_id] => [rank] => 5 [description] => you can wall his snowball [display_order] => 27 [champion] => ) ) [synergies] => Array ( [0] => Array ( [champion_id] => 43 [rank] => 1 [description] => She can stun people on your wall [display_order] => 1 [champion] => Array ( [champion_id] => 43 [display_name] => Poppy [url_str] => poppy [title] => Keeper of the Hammer [key] => Poppy [description] => "I'm no hero. Just a yordle with a hammer." Runeterra has no shortage of valiant champions, but few are as tenacious as Poppy. Bearing a hammer twice the length of her body, this determined yordle has spent untold years searching for the "Hero of Demacia", a fabled warrior said to be the rightful wielder of her weapon. [spotlight_embed_url] => https://www.youtube.com/watch?v=Oe-NJKTgz7c [role] => Tank [defense_rating] => 7 [magic_rating] => 2 [attack_rating] => 6 [difficulty_rating] => 6 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 3 [toughness_rating] => 3 [utility_rating] => 1 [health] => 540 [health_increase] => 81 [mana] => 280 [mana_increase] => 30 [movement_speed] => 345 [armor] => 29 [armor_increase] => 4 [magic_resistance] => 32 [magic_resistance_increase] => 0 [attack_damage] => 56 [attack_damage_increase] => 3.375 [critical_strike] => 2.05 [critical_strike_increase] => 0.35 [health_regeneration] => 8 [health_regeneration_increase] => 0.11 [mana_regeneration] => 7 [mana_regeneration_increase] => 0.05 [attack_range] => 125 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.891 [health_18] => 2070 [mana_18] => 960 [movement_speed_18] => 345 [armor_18] => 88.5 [magic_resistance_18] => 53.3 [attack_damage_18] => 124 [critical_strike_18] => 0 [health_regeneration_18] => 21.6 [mana_regeneration_18] => 18.9 [attack_range_18] => 125 [tip_playing_as] => * Iron Ambassador tends to land near walls, try to take advantage of this with Heroic Charge. * Keeper's Verdict can be released immediately to send the enemy straight up, take advantage of this in duels. [tip_playing_against] => * Poppy can stop nearby enemies from dashing with Steadfast Presence. * When Poppy starts to spin her hammer, she is charging Keeper's Verdict. * You can step on Poppy's shield to deny it from her. [client_id] => 78 [riot_points] => 260 [influence_points] => 450 [icon] => /content/champion/312e302e302e37302d3738.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 22536 [view_count] => 5288342 [comments] => 1 [comment_count] => 11 [votes] => 7 [vote_count] => 7 [community_tier_list_vote_count] => 585 [community_tier_list_score] => 0.482735 [community_tier_list_rank] => 2 [score] => 7 [lastpost_ts] => 2011-01-20 18:56:44 [last_comment_ts] => 2016-07-02 16:18:37 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 334 [create_ts] => 2010-01-13 00:00:00 ) ) [1] => Array ( [champion_id] => 76 [rank] => 2 [description] => can condemn people in your wall [display_order] => 2 [champion] => Array ( [champion_id] => 76 [display_name] => Vayne [url_str] => vayne [title] => The Night Hunter [key] => [description] => The world is not always as civilized as people might think. There are still those who would follow the blackest paths of magic and become corrupted by the darker powers that flow through Runeterra. Shauna Vayne knows this fact well. As a young privileged girl in the heart of Demacia's elite, her father tried to convince her of the constabulary's ever-vigilant eye. Young and naive, she truly believed that her world was one of perfect safety, until one night, when a twisted witch took interest in her father. The malevolent woman overcame her father's conciliar guard, then tortured her family before murdering them. The young Shauna escaped only by hiding herself and then fleeing once the hag had departed, plagued by the screams of her loved ones as she ran. A burning hatred was born in her that day, one that could never be denied. Vayne was able to take care of herself using her father's money, and she began to train as soon as an instructor would have her as a student. By the time she was a fully grown woman, she had become a grim warrior. However, the fields of battle were not to be her home. Demacia needed a protector, one who hunted those lost to the darkness. Shauna used her family's contacts to become the first Night Hunter, and now her prowess is the stuff of legends. It is said that those who practice the black arts quake when they hear that the Night Hunter is on the prowl. Despite her crusade, Shauna has looked at the League of Legends in horror. There are champions who have clearly lost themselves to the blackest of magics, and who have been embraced within the League even though they should be put down for the safety of all. The time has come for the Night Hunter to execute her secret mission - to purge the League of Legends. Not all shadows are to be feared. At least, if Vayne has her way. [spotlight_embed_url] => http://www.youtube.com/watch?v=gZDJqpFspmg [role] => Marksman [defense_rating] => 1 [magic_rating] => 1 [attack_rating] => 10 [difficulty_rating] => 8 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 498 [health_increase] => 0 [mana] => 232 [mana_increase] => 0 [movement_speed] => 330 [armor] => 19 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 56.9 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.4 [health_regeneration_increase] => 0 [mana_regeneration] => 7 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.658 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.105 [health_18] => 1909 [mana_18] => 827 [movement_speed_18] => 330 [armor_18] => 76.8 [magic_resistance_18] => 38.5 [attack_damage_18] => 85.1 [critical_strike_18] => 0 [health_regeneration_18] => 14.8 [mana_regeneration_18] => 13.8 [attack_range_18] => 550 [tip_playing_as] => * Tumble has many uses, but it cannot pass over walls. * Condemn can be used to both pin targets to walls to ensure a kill, or to escape a pursuer. * Don't go in first to a large teamfight. Wait for your teammates to initiate. [tip_playing_against] => * Vayne is fragile - turn the pressure up on her and she will be forced to play cautiously. * Deny Vayne the opportunity to pin you against walls. [client_id] => 67 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 1 [views] => 0 [view_count] => 14891740 [comments] => 0 [comment_count] => 15 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 735 [community_tier_list_score] => 0.399456 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2018-02-13 11:55:26 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 479 [create_ts] => 2011-05-10 00:00:00 ) ) [2] => Array ( [champion_id] => 112 [rank] => 2 [description] => he can ult people into your ult [display_order] => 3 [champion] => Array ( [champion_id] => 112 [display_name] => Zac [url_str] => zac [title] => the Secret Weapon [key] => [description] => Zac is the product of a Zaun experiment to manufacture a hexchem-engineered supersoldier – the Zaun Amorphous Combatant. Combining brute strength with limitless flexibility, he is a versatile juggernaut: a creative fighter who bounces over obstacles and pounds his foes into submission. Though he was created inside a weapons laboratory, Zac was rescued and adopted by two loving parents who raised him to be a kind and friendly child. As the years passed, he grew up to be a fierce hero, sworn to protect the ordinary, everyday people of Zaun. Long ago, two Zaun scientists developed an organic substance that could withstand extreme conditions, spontaneously alter its biological structure, and generate tremendous amounts of kinetic force. As the scientists, husband and wife, watched the prototype grow from a spoon-sized droplet to a small blob, they noticed that their creation would respond to their presence. It sprung forward when they called and bounced when they sang. The couple began to see more than an experiment; they saw a small child, filled with affection and joy. After testing the prototype one evening, the scientists placed the blob back in its cage. It slouched and shuddered in the corner, inconsolably sad. At that moment, the couple realized that their beloved creation wished for a free life outside the lab. They were struck by their conscience and could not allow the prototype to be used as a weapon. The husband and wife fled with the young blob, replacing its weapon designation – Zaun Amorphous Combatant – with a proper name: Zac. In a quiet neighborhood far from the cities of Zaun, the scientists raised Zac as their own child. Zac was always different from the other children. None had his powers of strength and flexibility, so the couple taught him to tell right from wrong and to use his gifts responsibly. Thanks to the care and affection of his loving parents, Zac lived a peaceful, happy childhood. That childhood ended when the Zaun laboratory finally found Zac. Unable to replicate the formula used to create the amorphous prototype, the laboratory’s staff never stopped searching for the scientists and their experiment. When they tracked down the family, they threatened to tear it apart. The staff abducted Zac’s parents and demanded that the couple assist in his capture and return. Seized by the fear of losing his freedom and his parents, Zac unleashed every ounce of his raw energy and mass for the very first time. He subdued his parents’ captors, sent the laboratory’s workers fleeing, and brought his loved ones home. From then on, Zac vowed to defend all ordinary lives threatened by extraordinary treachery and wickedness. Originally built to destroy, he now protects the innocent and the helpless. “Even if you don’t have a spine, you still have to stand up for yourself.” -- Zac [spotlight_embed_url] => https://www.youtube.com/watch?v=lr8kHe4vqZQ [role] => Tank [defense_rating] => 7 [magic_rating] => 7 [attack_rating] => 3 [difficulty_rating] => 8 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 3 [toughness_rating] => 3 [utility_rating] => 1 [health] => 615 [health_increase] => 0 [mana] => 0 [mana_increase] => 0 [movement_speed] => 340 [armor] => 23.9 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 59.7 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7.9 [health_regeneration_increase] => 0 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 175 [attack_speed] => 0.638 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.812 [health_18] => 2230 [mana_18] => 0 [movement_speed_18] => 340 [armor_18] => 83.4 [magic_resistance_18] => 53.4 [attack_damage_18] => 117 [critical_strike_18] => 0 [health_regeneration_18] => 17.3 [mana_regeneration_18] => 0 [attack_range_18] => 175 [tip_playing_as] => * Picking up goo chunks is very important to stay alive. * When Cell Division is ready, try to die in a position that makes it difficult for the enemy team to kill your bloblets. * Charging Elastic Slingshot from the fog of war will give opponents less time to react. [tip_playing_against] => * Zac heals from the goo that separates from him. You can crush the goo pieces by stepping on them. * Kill all of Zac's bloblets when he splits apart to stop him from reforming, * Silences, stuns, roots and knockups will all interrupt Zac when he is charging Elastic Slingshot. [client_id] => 154 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 4170436 [comments] => 0 [comment_count] => 15 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 732 [community_tier_list_score] => 0.447541 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2019-08-16 14:50:07 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 738 [create_ts] => 2013-03-29 00:00:00 ) ) ) [champion] => Array ( [champion_id] => 25 [display_name] => Anivia [url_str] => anivia [title] => The Cryophoenix [key] => Cryophoenix [description] => In most lore, the phoenix is a creature of fire that rises from its own ashes. What few know, however, is that phoenixes are elemental beings, formed by the eternal essences of their native world. Anivia was conceived on a world such as this - a being of the coldest winter, a creature of pure elemental ice. On her world, Anivia was the protector of the frozen wastes and all those with the spirit to endure in such unforgiving places. She was consulted as a creature of great wisdom, one who could not die and who had seen the world renewed several times. Somehow, Anivia knew that the day would come when she would be plucked from her home and pulled across worlds, and when that day came, she received the call with grace. Seeing the imbalance and injustice on Runeterra, a world lacking elemental protectors, Anivia took her place at the League of Legends. Since her arrival, the Cryophoenix has chosen to live among the highest peaks of the Northern Ironspike Mountains, adjacent to the frozen wastes of Freljord. She has openly claimed this territory as her own protectorate. Surprisingly, Anivia has struck up a friendship with the yeti of this region - a friendship that grows deeper and deeper with each passing moon. She has formed a close bond with two League champions: Nunu (and Willump) and the nomad princess Ashe. In a move that caught the League by surprise, the Cryophoenix recently entreated the summoners of the Institute of War to research a means in bringing across others of her elemental fellows. As a champion, Anivia is revered with a sense of awe by most, but is not the most popular as most consider her unapproachable. Some say the world will end in fire, some in ice. Anivia awaits the inevitable latter. [spotlight_embed_url] => http://www.youtube.com/watch?v=8Syose1O568 [role] => Mage [defense_rating] => 4 [magic_rating] => 10 [attack_rating] => 1 [difficulty_rating] => 10 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 2 [health] => 468 [health_increase] => 65 [mana] => 396 [mana_increase] => 53 [movement_speed] => 325 [armor] => 21.2 [armor_increase] => 4 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 51.4 [attack_damage_increase] => 3.5 [critical_strike] => 2.5 [critical_strike_increase] => 0.4 [health_regeneration] => 5.6 [health_regeneration_increase] => 0.07 [mana_regeneration] => 6 [mana_regeneration_increase] => 0.12 [attack_range] => 600 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.804 [health_18] => 1658 [mana_18] => 1246 [movement_speed_18] => 325 [armor_18] => 89.2 [magic_resistance_18] => 38.5 [attack_damage_18] => 105.8 [critical_strike_18] => 0 [health_regeneration_18] => 14.9 [mana_regeneration_18] => 19.6 [attack_range_18] => 600 [tip_playing_as] => *Timing Flash Frost with Frostbite can lead to devastating combinations. *Anivia is extremely reliant on mana for Glacial Storm, try getting items with mana. *Early game her egg can be very difficult for enemy champions to kill, seize the advantage by playing aggressively. [tip_playing_against] => *Try to gannk Anivia when she's laning. With multiple people, it is easier to ensure the her egg dies. *If you're playing a ranged champion, stay far enough away from Anivia so you can dodge Flash Frost more easily. *Try to fight Anivia in the lanes. In the jungle she can block pathways with lower ranks of Crystallize. [client_id] => 34 [riot_points] => 790 [influence_points] => 3150 [icon] => /content/champion/312e302e302e37302d3334.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 20204 [view_count] => 3245316 [comments] => 5 [comment_count] => 13 [votes] => 13 [vote_count] => 24 [community_tier_list_vote_count] => 573 [community_tier_list_score] => 0.469459 [community_tier_list_rank] => 2 [score] => 22 [lastpost_ts] => 2011-04-12 02:32:48 [last_comment_ts] => 2012-06-15 08:22:07 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 0 [create_ts] => 2009-07-10 00:00:00 ) [skin] => Array ( [skin_id] => 1065 [display_name] => Papercraft Anivia [champion_id] => 25 [champion_name] => Anivia [url_str] => anivia-papercraft [client_id] => 34008 [type] => [price] => 1350 [chroma_count] => 8 [is_available] => 1 [is_deleted] => 0 [release_date] => 2019-02-21 00:00:00 [removal_date] => 0000-00-00 00:00:00 [score] => 4 [header_score] => 0 [vote_count] => 6 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [abilities] => Array ( [0] => Array ( [ability_id] => 122 [champion_id] => 25 [display_name] => Rebirth [unranked_description] => Upon dying, Anivia will revert into an egg. If the egg can survive for six seconds, she is gloriously reborn. [ranked_description] => Upon dying, Anivia will revert into an egg and will get an armor and magic resistance modifier of {-40/-25/-10/+5/+20}. These values change at levels 5, 8, 12 and 15. If the egg can survive for six seconds, she is reborn with the same percentage of health that her egg had left. This can only happen once every four minutes regardless of cooldown reduction. [description] => On dying, Cryophoenix will revert into an egg. If the egg can survive for six seconds, she is gloriously reborn. [icon] => /content/spell/312e302e302e37302d33342d3 [cooldown_rank_1] => 240 [cooldown_rank_2] => 240 [cooldown_rank_3] => 240 [cooldown_rank_4] => 240 [cooldown_rank_5] => 240 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Passive [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0034_01.mp4 [display_order] => 0 [range_type] => self [target_type] => passive [comment_count] => 3 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2014-12-03 11:49:47 ) [1] => Array ( [ability_id] => 123 [champion_id] => 25 [display_name] => Flash Frost [unranked_description] => Anivia brings her wings together and summons a sphere of ice that flies in a target direction, chilling and damaging anyone in its path. When the lance explodes it does moderate damage in a radius, stunning anyone in the area. [ranked_description] => Anivia brings her wings together and summons a sphere of ice that flies in a target direction. The shard will deal {60/85/110/135/160} {0.45} magic damage while slowing movement by {20/30/40}% (scales with rank of Glacial Storm) for 3 seconds to anyone in its path. The shard will detonate when reaching its max range or if the ability is activated again. When the shard explodes it will deal {60/85/110/135/160} {0.45} magic damage to all enemies nearby, stunning them for {1.1/1.2/1.3/1.4/1.5} seconds. The magic damage done by both the shard and the detonation is the same and both will apply the "chilled" debuff on enemies hit for 3 seconds. [description] => Anivia brings her wings together and summons a single piercing lance of ice that flies towards her opponents, chilling and damaging anyone in its path. When the lance explodes it does moderate damage in a radius, stunning anyone in the area. [icon] => /content/spell/312e302e302e37302d33342d3 [cooldown_rank_1] => 10 [cooldown_rank_2] => 9.5 [cooldown_rank_3] => 9 [cooldown_rank_4] => 8.5 [cooldown_rank_5] => 8 [cooldown] => 13 [cost_rank_1] => 80 [cost_rank_2] => 90 [cost_rank_3] => 100 [cost_rank_4] => 110 [cost_rank_5] => 120 [cost_type] => mana [attack_range] => 1100 [range_rank_1] => 1100 [range_rank_2] => 1100 [range_rank_3] => 1100 [range_rank_4] => 1100 [range_rank_5] => 1100 [keybind] => Q [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0034_02.mp4 [display_order] => 1 [range_type] => ranged [target_type] => location [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-10-28 00:44:51 ) [2] => Array ( [ability_id] => 124 [champion_id] => 25 [display_name] => Crystallize [unranked_description] => Anivia condenses the moisture in the air into an impenetrable wall of ice to block the movement of her enemies. The wall only lasts a short duration before it melts. [ranked_description] => Anivia summons an impenetrable wall of ice {400/500/600/700/800} units wide, blocking all movement. The wall lasts for 5 seconds before it melts. [description] => Cryophoenix condenses the moisture in the air into an impenetrable wall of ice to block the movement of her enemies. The wall only lasts a short duration before it melts. [icon] => /content/spell/312e302e302e37302d33342d3 [cooldown_rank_1] => 17 [cooldown_rank_2] => 17 [cooldown_rank_3] => 17 [cooldown_rank_4] => 17 [cooldown_rank_5] => 17 [cooldown] => 25 [cost_rank_1] => 70 [cost_rank_2] => 70 [cost_rank_3] => 70 [cost_rank_4] => 70 [cost_rank_5] => 70 [cost_type] => mana [attack_range] => 1000 [range_rank_1] => 1000 [range_rank_2] => 1000 [range_rank_3] => 1000 [range_rank_4] => 1000 [range_rank_5] => 1000 [keybind] => W [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0034_03.mp4 [display_order] => 2 [range_type] => ranged [target_type] => location [comment_count] => 4 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-04-23 21:52:05 ) [3] => Array ( [ability_id] => 125 [champion_id] => 25 [display_name] => Frostbite [unranked_description] => With a flap of her wings, Anivia blasts a freezing gust of wind at her target, dealing a low amount of damage. If the target was recently stunned by Flash Frost or damaged by a fully formed Glacial Storm, the damage they take is doubled. [ranked_description] => Anivia blasts her target with a freezing wind, dealing {50/75/100/125/150} {0.5} magic damage. Deals 200% damage to targets recently hit by Flash Frost or a fully formed Glacial Storm. [description] => With a flap of her wings, Cryophoenix blasts a freezing gust of wind at her target, dealing a medium amount of damage. If the target has been slowed by an ice effect, the damage they take is doubled. [icon] => /content/spell/312e302e302e37302d33342d3 [cooldown_rank_1] => 4 [cooldown_rank_2] => 4 [cooldown_rank_3] => 4 [cooldown_rank_4] => 4 [cooldown_rank_5] => 4 [cooldown] => 5 [cost_rank_1] => 50 [cost_rank_2] => 60 [cost_rank_3] => 70 [cost_rank_4] => 80 [cost_rank_5] => 90 [cost_type] => mana [attack_range] => 600 [range_rank_1] => 600 [range_rank_2] => 600 [range_rank_3] => 600 [range_rank_4] => 600 [range_rank_5] => 600 [keybind] => E [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0034_04.mp4 [display_order] => 3 [range_type] => ranged [target_type] => unit [comment_count] => 2 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2014-01-30 15:59:24 ) [4] => Array ( [ability_id] => 126 [champion_id] => 25 [display_name] => Glacial Storm [unranked_description] => Anivia calls forth a driving rain of ice and hail, dealing magic damage per second to all enemies within while slowing their movement speed for 1 second and chilling them. The size of the area increases over 3 seconds. At maximum size, enemies within the area take 50% bonus damage and are slowed by an additional 50%. [ranked_description] => Toggle: Anivia calls forth a driving rain of ice and hail, dealing {40/60/80} {0.125} magic damage per second to all enemies within while slowing their movement speed by {20/30/40}% for 1 second and chilling them. The size of the area increases over 1.5 seconds. At maximum size, the storm deals 300% damage and slows enemies by an additional 50%. Costs {40/50/60} mana per second while the storm is active. [description] => Cryophoenix summons a driving rain of ice and hail to damage her enemies and slow their advance. [icon] => /content/spell/312e302e302e37302d33342d3 [cooldown_rank_1] => 6 [cooldown_rank_2] => 6 [cooldown_rank_3] => 6 [cooldown_rank_4] => 6 [cooldown_rank_5] => 6 [cooldown] => 10 [cost_rank_1] => 75 [cost_rank_2] => 75 [cost_rank_3] => 75 [cost_rank_4] => 75 [cost_rank_5] => 75 [cost_type] => mana [attack_range] => 625 [range_rank_1] => 750 [range_rank_2] => 750 [range_rank_3] => 750 [range_rank_4] => 750 [range_rank_5] => 750 [keybind] => R [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0034_05.mp4 [display_order] => 4 [range_type] => ranged [target_type] => self [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-01-20 08:10:13 ) ) [threat_counts] => Array ( [0] => 0 [1] => 5 [2] => 4 [3] => 5 [4] => 11 [5] => 2 ) [synergy_counts] => Array ( [0] => 0 [1] => 1 [2] => 2 [3] => 0 [4] => 0 [5] => 0 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 34 [mobafire_id] => 25 [name] => Anivia [url] => anivia [free_to_play] => 0 ) [lane] => Middle [laneAlt] => Middle Lane [rank] => 19 [rankings] => 68 [rankingsCount] => 59 [winRate] => 51 ) ) ) 1

Runes:

Inspiration
Unsealed Spellbook
Magical Footwear
Biscuit Delivery
Cosmic Insight

Sorcery
Manaflow Band
Transcendence
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+15-90 HP (lvls 1-18)

Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

LeagueSpy Logo
Middle Lane
Ranked #19 in
Middle Lane
Win 51%
Get More Stats

Ability Order

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

Champion Build Guide

[9.15] Free Elo as Anivia Mid! (HIGH DIA EUW)

By FrostbiteMW
Introduction
Hey, I'm Frostbite and this guide is about my Anivia!
I've played thousands of games as Anivia and always perform well!
In this guide I'm gonna show you how to play her to climb easily in SoloQ!


These are my stats in Season 9 and past seasons (high dia soloq)











You can find me streaming at my TWITCH CHANNEL. Ask questions if you have any!
Pro and Con Back to Top
Pros:
+Good Waveclear
+Strong Pick Potential
+Alot of Damage in Teamfights
+Able to Peel Really Good
+Strong Mid/Late Game


Cons:
-Weak Earlygame
-Immobile
-Needs High Mana Pool
-Falls Easily Behind if Ganked
Keystone Rune Back to Top
Unsealed Spellbook isn't used often but has an insane amount of potential! You have early game pressure with Ignite. At minute 6 you can free Teleport back to lane or roam top/bot. You can also pick up Ghost to roam, Exhaust to have a better 1v1 or Smite to steal baron/drake.
It is my go to keystone but you can also use others


Arcane Comet is the most common keystone. You swap Ignite with Teleport if you take it. With Comet you have alot of free damage in lane thanks to it and Scorch. You dont have the variety of Unsealed Spellbook but its also fine.


Electrocute is the most aggresive choice. As summoners you also go for Ignite here. It's often used against immobile Enemys. Make sure to hit your Flash Frost and follow up with Frostbite and an Autoattack for a free Electrocute proc.


Phase Rush is viable in some matchups where u want to gap close and dodge skillshots alot. As summoners you also go for Ignite or Teleport here. It's often used against immobile long range Enemys like Xerath who also rely on skillshots. Make sure to hit your Flash Frost and follow up with Frostbite and an Autoattack for Phase Rush.
Combos Back to Top

Try to hit your Q when the Opponent goes for Last Hits. It's harder for him to dodge the Q when he is trying to farm. After that follow up with an empowered E. Add Autoattacks while the Opponent is stunned.



Place your R slightly behind the Opponent. When he tries to back out of it just W behind him so he stays in the R. When the ult is fully expanded E him for bonus damage. Autoattack inbetween.



Identical to the other Level 6 Combo. All you add is a Q. Once you W behind the Opponent he will walk into one direction. Try to place your Q in that direction so that he will be stunned. If done correctly you can E twice in the combo and your Opponent should be dead.
General Playstyle Back to Top
IN LANE

You will most likely fall behind early game. Try to save your mana early game and only go for simple Q > E trades when you can. Once you hit the 6 minute mark you can recall, swap your Summoner to Teleport thanks to Unsealed Spellbook, buy your Tear of the Goddess and Teleport back to lane.

Once you hit Level 6 you can clear waves easily with Glacial Storm

In Lane you can now play more aggresivly as you will win trades now. Try to push in your lane and roam Bot or Top. Unsealed Spellbook is really good here, you can pick up Ghost or Exhaust for easy Free Kills.



MID GAME

Once you start grouping and teamfighting it's your time to shine!
Try to Crystallize Enemys of by placing the Wall behind them. Maxing your Crystallize before maxing Flash Frost is esential here. Your Wall will be really big and once you land a good one your team can easily follow up on it and catch people!

In Teamfights try to place your Glacial Storm between the Opponents and you, so they have to enter it first to kill you. Try to stun as many people with Flash Frost or protect and peel your teammmates with those spells.



LATE GAME

Once you reach your late game it should be really hard to kill you. With 45% CDR you can now try to catch people with Crystallize every few seconds. You can change entire teamfights with good Walls. Also your Frostbite has now a really low Cooldown. In case anyone tries to jump on your backline you can place Glacial Storm on them and burst them with Frostbite into Flash Frost into another Frostbite.



IN GENERAL

Play safe early game!
Try to catch people with your Crystallize!
Abuse the power of Unsealed Spellbook!
Once you hit 45% CDR people dont expect your low cooldowns!
Be a backbone and major carry in teamfights!



Example Teamfight

Here's a good example on how to use youre Glacial Storm Crystallize and Flash Frost in a Teamfight. Even tho we lost the fight I was nearly able to 1v5 this teamfight.

Feel free to watch!
League of Legends Build Guide Author FrostbiteMW
FrostbiteMW Anivia Guide
Support
[9.15] Free Elo as Anivia Mid! (HIGH DIA EUW)