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Choose Champion Build:
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AP Kayle
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Crit Kayle
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Jungle Kayle
Recommended Items
Runes: Grasp (vs tanks & bruisers)
1
2
Resolve
Sorcery
+10% Attack Speed
+8 Magic Resist
+8 Magic Resist
Spells:
Flash
Teleport
Items
Ability Order
Divine Ascent (PASSIVE)
Kayle Passive Ability
Champion Build Guide
Introduction
Hi guys, welcome to my guide to 9.5 reworked
Kayle. Kayle early game is a melee poke champion, a bit like
Gangplank, so her runes are best built around that playstyle. At level 6 she gains waveclear, and at level 11 she becomes a hypercarry marksman, although her scaling is very unique compared to similar champions.
She can be built either full AP (her autoattacks have a total 40% AP scaling with her two passives), or full crit (her passives scale with AD and her fire waves can crit).
She is NOT an on-hit champion however, don't try to be Kog'maw. Her fire waves do not apply twice with
Guinsoo's Rageblade, and she needs large amounts of AD or AP which the item doesn't give, making rageblade an outdated item.
Kayle is IMO best played as a toplaner, her lack of early game impact is way too punishing for her to be a jungler or support, and while she is viable midlane, ranged poke is too punishing there. In the toplane, her kit is good for short trades and poke, and her disengage makes her pretty good at dealing with bruisers. She is also a natural split pusher, with her strong waveclear, high building damage, and split pushing is the fastest way to farm XP for a fast level 16.
Have a nice read!


She can be built either full AP (her autoattacks have a total 40% AP scaling with her two passives), or full crit (her passives scale with AD and her fire waves can crit).
She is NOT an on-hit champion however, don't try to be Kog'maw. Her fire waves do not apply twice with

Kayle is IMO best played as a toplaner, her lack of early game impact is way too punishing for her to be a jungler or support, and while she is viable midlane, ranged poke is too punishing there. In the toplane, her kit is good for short trades and poke, and her disengage makes her pretty good at dealing with bruisers. She is also a natural split pusher, with her strong waveclear, high building damage, and split pushing is the fastest way to farm XP for a fast level 16.
Have a nice read!
Pros/cons
Pros :
- Godlike late game DPS, one of the highest in the game
- Can be built both AP and AD, so fits any team comp
- True damage. Destroys tanks, impossible to itemize against
- Sustain in lane
- Fast farmer, can clear jungle camps early
- Great teamfight presence, with peel, utility and tons of AOE damage
- Great splitpusher, high AP + sttack speed melts towers
- Both hyper support and hyper carry
Cons :
- Very weak early game, basically useless in a gank or teamfight before level 11 (!!)
- Weak to poke matchups in lane
- Lacks a good escape, weak to ganks
- Ultimate disarms her (!!)
- Limited range and lack of mobility makes her very weak to CC
Runes
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Running
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Early plating gold.
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Defensive rune against champions who want to all-in you.
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Counters CC, which is one of Kayle's biggest problems.
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Kayle scales hard with both AP and AD so you want lots of it. She has lots of sustain so you will easily stay full HP for absolute focus.
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An alternative to grasp, which gives you more healing but doesn't deal damage. Fits a more passive sustain playstyle in lane, typically against ranged opponents.
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Works with your W, your keystone,
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Always take this over
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More DPS
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Take this in the crit build.
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More DPS, and perfect synergy with the execute from
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Summoner spells
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Duh.
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Skills & skill build
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Q is best used for poke and disengage/kiting, it's not the best chasing skill. It doesn't scale as well with levels as E but scales better than W.
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I put two points in
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Kayle has two on-hit effects : single target damage from her E and the fire waves from her passive. Both scale with your level in that skill. That's why you max
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Items
Kayle can be built either AP or AD. AP Kayle deals purely magic damage and turns into a tank-shredding build that deals heavy true damage at level 16. While AD Kayle can put out massive physical DPS against low armor enemies. The point is to adapt to your team's lineup, if you have lots of AD in your team play her AP and vice versa.
Stacking AP is a great build on Kayle because of her two passive on-hit effects which both have a 20% AP scaling. With
Nashor's Tooth that's a 55% AP scaling on each autoattack. Gunblade gives both AP and AD (she scales with both), tons of sustain, and a disable which Kayle lacks.
Rabadon's Deathcap and
Spellbinder just stack lots of AP.
Rylai's Crystal Scepter is an amazing item on Kayle, applies the slow in an AOE with her fire waves, allowing her to permaslow targets she's attacking.
Banshee's Veil against heavy AP teams to not get bursted down. Elixir for even more AP, increased with deathcap.
Kayle's fire waves can crit, and her on-hit effects have AD scaling, so full crit Kayle is a thing.
Phantom Dancer is a great item since it gives lots of chasing power as well as a shield.
Runaan's Hurricane sadly doesn't apply the fire waves but still applies the
Starfire Spellblade passive making it a solid pick.
Infinity Edge also increases the crit damage of fire waves.
Defensive AD items depending on game. Maw doesn't stack with
Phantom Dancer so if needed you can go
Statikk Shiv instead.
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Guinsoo's Rageblade : Outdated item.
Starfire Spellblade passive does proc twice with it but fire waves don't, so very underwhelming.
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Wit's End : You don't need MR reduction since half your damage is true damage. Much better to stack AP, which it doesn't give.
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Void Staff or
Sorcerer's Shoes : You deal true damage, don't need penetration, just stack AP.
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Trinity Force : There are people who advocate this on Reddit, I don't know what they've been smoking.
Lich Bane is way better in the AP build, and
Zeal crit items are way better in the AD build.
Starting items
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The perfect starting item on Kayle, gives both sustain and poke combined with your E.
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AP build



Stacking AP is a great build on Kayle because of her two passive on-hit effects which both have a 20% AP scaling. With










Crit build
Kayle's fire waves can crit, and her on-hit effects have AD scaling, so full crit Kayle is a thing.












Defensive AD items depending on game. Maw doesn't stack with


Bad items to avoid
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