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A Generic Rune Guide






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Choose Champion Build:
Spells:
Flash
Cleanse
Ability Order
Headshot (PASSIVE)
Caitlyn Passive Ability
Introduction
This kind of guide has been done more compared to my previous guides, however they aren't fully up to date, and some people still seem confused about rune pages.
Firstly, I will say you should base your rune page around a logical premise, but should also be based around your playstyle.
I.e. If you are a very aggressive player that may get caught out/punished, you might want a rune page that makes you more durable, or if you play safe but like to deal immense damage, taking an aggressive rune page might be advisable.
Players start with 2 rune pages, and these are all that is 'neccessary' to play, but further specialising runepages can help to increase your success.
Ideally, these 2 default pages should be made as generic as possible, so to be usable for many situations, even if not ideal for any.

In season 2, these were almost a must for any non-carry lane (supports,junglers,top) but this season they have fallen out of favour a bit, due to the movement speed item changes and the fact that boots are effectively redundant early.
Rune Page 1.





The glyph that seems out of place actually adds 1 AD for the price of 1 MR, and as such is quite a good idea.
Rune Page 2.




Bare in mind that, though its generic, it does only work for a group of casters, and that is 'mana-dependant'.
If casters you play are resourceless, or mana isn't an issue, consider armor or scaling health seals.
Passive Supports


This does leave you squishy though, so taking 1x



Aggressive Supports
8x

But seeing as you are aggressive, you may want a little bit more durability, and as such taking

For tanky aps (






and either


For tanky ads: (






and

For bursty ads: (



Greater mark of armor penetration,


and

Some people will run


Taking 2x


Because the creeps only do physical damage, you are free to take

For Marks, the best thing to take here is actually


For some junglers,


For quintessences, you will want either



Vs. AD Bruisers

Against these aforementioned AD bruisers mid, you are going to want to take

You can take


However, you can also forego these and take


Vs. AP Mids

Against an AP mid, you won't really need armor seals, so you can take some others here (unless you are against a strong AD jungler).
Other runes you can take include






You should take

Once again,

Bare in mind that I don't play/aren't good with every character, even though I'm decent with most. Looking at specific champion guides may help with setting out runepages for said specific champion.
I will list a few 'sample' pages, but I still suggest looking at guides from players that play those champions.

8x

1x

9x

9x

2x

1x


9x

6x

3x

9x

3x


9x

9x

9x

3x

Bare in mind, that runes are dependant on a few things: Your champion, your opponents champions, your playstyle, and most importantly having them!
So don't forget to save up and buy some generic runes.
Have fun and good luck.
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