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Introduction
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allow me to introduce myself, I am TROLLing1999, a semi-experienced guide writer here on Mobafire. Regarding ranked queues, I mostly play as an ADC or a mid-laner. One of my favourite Marks(wo)men right now is
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So I'd advise you to take a seat and let me present you: "Headshooting as Caitlyn"!
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Who is Caitlyn?
![]() What are her strenghts? As I mentioned above ![]() ![]() ![]() ![]() ![]() What are her drawbacks? ![]() ![]() ![]() |
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These three are the only viable summoners spells for
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Offense
As a Marks(wo)man your primary goal is to deal damage. As a sequence you should go deep into the offense tree and get all the points that will bootst your physical damage output and especially your sustained damage dealt by basic attacks. Because of this you ignore all the AP-masteries.Some of you might be wondering why I am not taking ![]() ![]() ![]() |
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Defense
The best place to put the rest 9 points is the defense tree. Specifically, you should aim for masteries that can strenghten your lane presence.
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Greater Mark of Attack Damage
These are the marks most AD Champions use including adcs. You should take these to increase your damage output with AA, ![]() ![]() |
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Greater Seal of Armor
Marksmen always do more physical damage than magic damage. So you should take Armor Seals in order to reduce the damage you take from champions and minions. The alternative is ![]() |
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Greater Glyph of Magic Resist
Supports do mostly magic damage. Without some Magic Resist the damage would be too much for you so ![]() ![]() |
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Greater Quintessence of Attack Speed
After the nerfs on Life Steal Quints, grabbing greater guintessence of attack speed is the best choice. They allow ![]() |
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At your first back you want to purchase 2x
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On the other hand,
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After the changes
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Priority Max 1:
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Priority Max 2:
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Priority Max 3:
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Priority Max 4:
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Yordle Snap Trap (W) // Placing ![]() ![]() |
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90 Caliber Net (E) // Despite not being the most reliable one, ![]() ![]() ![]() |
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Ace in the Hole (R) // This is a very good finishing off enemies move. During the laning phase you can use your Auto-Attacks and your skills to poke the both enemies hard and then use ![]() ![]() |
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>>Harassing- Denying Farm Another task you have to accomplish as ![]() ![]() ![]() |
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>>Lane Freezing "Lane freezing" is another good tactics you can enforce while being in lane. I don't highly recommend for ![]() |
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On the contrary with early game,
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>>Split-Pushing Split-Pushing is a thing many marksmen tend to do in this stage of the game. It mean that you stay in bot lane and push the lane in order to get creeps and objectives for your team. As ![]() ![]() ![]() |
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>>GROUP UP WITH YOUR TEAM! That's your other option. It is much better to group up with your teammates if you/your team is behind. Together you can take advantage of any special advantages your team composition has and take objectives. Participating in early teamfights is not really your best since you might not have all your items. You should stay defensive and attack the closest(more later). Anyways, try to destroy the outer and inner mid turret and to take dragon. Good use of wards and trinkets is truely critical if you want to get objectives early. Do not forget to place your ![]() |
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Provided that you had an okay mid game, now you must be quite strong and be able to deal lots of damage in fights. Your goal now is to finish your build and win the game. However, you must be aware of how you should play to manage this.
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>>Teamfights! Teamfights are large fights with 8 or more people involved. They usually occur during the late game and it is vital to know how to behave there. Theoritically, your priority targets are the enemy carries, who deal the most damage. Many unexperienced marksmen players, though, are under the misapprehension that they should reach them dead or alive. NO, that's a job for assasins. As an ad carry your priority is to stay alive in order to deal as much sustained damage as possible. Stay safe behind your tanks and attack the closest, also try to move around(mainly backwards) between your shots. Try to keep a distance of at least 500-600 range and keep ![]() ![]() ![]() |
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>>Kiting! Kiting means to attack the enemy from a safe distance and then back off again. This can be repeated many times and it is especially effective against melees. Successful kiting can already grant you an advantage over the enemies before the fights starts. However, you should be really careful when kiting. Do not do this when you don't have enough vision of the enemy team, you lack your escape tool and you don't have allies around. This can cost you your life. Kiting requires great positioning and good timing. ![]() ![]() |
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Do not forget to vote and leave some constructive criticism. If you have any question just ask in the discussion box or PM me.
Have fun playing
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-This is TROLLing1999 signing out...
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Before the guide has (officially) end I would like to give a huge thanks to people who have contributed to this guide. These are
- jhoijhoi for her Guide on Making Guides
- -NA- Veng Lmfao for the amazing work with graphics. He made the banners, the line dividers and the advertising sig of the guide. Click here if you want him to make something for you as well.
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