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Recommended Items
Spells:
Heal
Teleport
Items
Ability Order
Deathbringer Stance (PASSIVE)
Aatrox Passive Ability
Threats & Synergies
Threats
Synergies
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Extreme Threats

Fizz
Fizz is a very difficult champion to play agaist he has high burst damage and hard to target and trade with him and come out positive. This will be a farm until he decides to roam and that's when you push hard and win lane and the game once he joins the team fight. Just don't feed him with deaths, ping when he is MIA and the game will go easily.
Synergies
Hello
HEAL :The heal is to add to your sustain and to surprise opponents with extra life on top of the sustain you already have, but more importantly it is used for your teammates who do not have as much sustain as you.
TELEPORT :- Usually this is used to teleport back into lane or teleporting to gank other lanes. This will not be the use in this play style.
SMITE :- This is only needed if you are going against an Heimerdinger
(Heim) in your lane which then all you would use your smite to instantly smite turrets when Heim deploys them. Making him useless and very easily killed and makes Heim unable to get great CS (creep score)- EARLY GAME if you need to you can teleport back to lane but try to save it, by making them teleport because you have life-steal built in and no need for mana. So after the enemy returns to base depending if they can get items. Just push minions to tower and "B" back to base, and walk to lane. That way if you get into a bad trade you can use the teleport to get back right away with full health and new items.
- MID and LATE GAME by this time in the game the enemy team should be grouping and giving you the opportunity to push like crazy destroying towers all the way to base if not all the way to the inhibitor depending on how well you are doing. When they group in the MID LANE push TOP LANE to the river then go back to base and push BOT LANE until you draw the enemy from mid to bot then teleport to top and push even farther. Continue the cycle until you destroy and inhibitor. MID LANE will be your last objective to take. Don't not help team fights unless absolutely necessary where you can give them a big advantage and after you kill and enemy or two go back to pushing your lane.
Blood Well : It gives you extra life if you die and when you get reborn you will restore for the amount you have in your blood well.
Dark Flight (Q) : Fly into the air, slamming down to the target location that does physical damage to people in the radius and knocking champions into the air who are in the center.
Dark Thirst / Blood Price (W) : It gives you the ability to deal either bonus damage or life steal. For this guide and play style it will always be in life steal mode.
Blades Of Torment (E) : Sends lines from your blade in front of you slowing and damaging enemies in its path. This will be your main farm and poke mechanic at the lower levels.
Massacre (R) : Damages Nearby enemies with Magic damage and gains bonus attack speed and attack range.Combos and Uses :
For farming and Harass : You will use your (Q) to poke enemies health down while at the same time last hit minions in-between you and the enemy champion.
Lane Sustain : For your level 2 you will unlock your (W) which you will use when your enemy is away because of your (E) just while they are out of range. You will Auto Attack the minions giving you health and sustain to stay longer in your lane.
Clearing Waves :
Cannon Minion Wave : Walk up to the beginning of the wave and (E) the wave from the front, target the Cannon Minion with your (Q) and then use your Active on Ravenous Hydra by clicking the number given to it. Then Auto Attack the Cannon Minion.
Non Cannon Minion Wave : Will be the same as cannon wave but the target of your (Q) will be center between the Melee minions and Caster Minions.
Runes







































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