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Spells:
Ignite
Flash
Ability Order
Essence Theft (PASSIVE)
Ahri Passive Ability
Ahri, The 9 Tails Fox
Unlike other foxes that roamed the woods of southern Ionia, Ahri had always felt a strange connection to the magical world around her; a connection that was somehow incomplete. Deep inside, she felt the skin she had been born into was an ill fit for her and dreamt of one day becoming human. Her goal seemed forever out of reach, until she happened upon the wake of a human battle. It was a grisly scene, the land obscured by the forms of wounded and dying soldiers. She felt drawn to one: a robed man encircled by a waning field of magic whose life was quickly slipping away. She approached him and something deep inside of her triggered, reaching out to the man in a way she couldn't understand. His life essence poured into her, carried on invisible strands of magic. The sensation was intoxicating and overwhelming. As her reverie faded, she was delighted to discover that she had changed. Her sleek white fur had receded and her body was long and lithe…the shape of the humans who lay scattered about her.
However, though she appeared human, she knew that in truth the transformation was incomplete. A cunning creature, she adapted herself to the customs of human society and used her profound gift of beauty to attract unsuspecting men. She could consume their life essences when they were under the spell of her seductive charms. Feeding on their desires brought her closer to her dream, but as she took more lives, a strange sense of regret began to well within her. She had reservations about actions which never troubled her as a fox. She realized that she could not overcome the pangs of her evolving morality. In search of a solution, Ahri found the Institute of War, home of the most gifted mages on Runeterra. They offered her a chance to attain her humanity without further harm through service in the League of Legends.
"Mercy is a human luxury…and responsibility."
-Ahri
![]() Pros: + Good ganker, + High mobility thanks to her ultimate, + Skills prioritizing Champions over minions, + Decent CC/Opener, + High damage. |
SPACE |
![]() Cons: - Possible mana issues early game, - Easy to be ganked if silenced or if ultimate is not ready, - No target spells (2 skillshots, 2 auto-targets). |



Greater Seal of Replenishment - these will let you use your abilities more early game and will minimise mana issues,


Optional runes:




Best build for assassin nuker. You will spare one point in









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Optional Summoner Spells:




Don't bother using:






Ahri sends out her orb, dealing 40/65/90/115/140 (+0.33) magic damage, and pulls it back dealing 40/65/90/115/140 (+0.33) True damage.
Base CD: 7 sec
Cost: 60/65/70/75/80 Mana
Range: 880


Ahri releases three fox-fires. After a short delay they lock on to nearby enemies (prioritizes champions), dealing 40/70/100/130/160 (+0.38) magic damage. Additional fox-fires that hit the same target deal 50% damage [max damage: 80/140/200/260/320 (+0.75)].
Base CD: 9/8/7/6/5 sec
Cost: 60 Mana
Range: 800


Ahri blows a kiss dealing 60/90/120/150/180 (+0.35) magic damage and charming the first enemy it hits, causing them to walk harmlessly towards her for 1/1.25/1.5/1.75/2 second(s).
Base CD: 12 sec
Cost: 50/65/80/95/110 Mana
Range: 975


Ahri dashes forward and fires essence bolts at 3 nearby enemies (prioritizes champions), dealing 100/140/180 (+0.3) magic damage. Spirit Rush can be cast up to three times within 10 seconds before going on cooldown.
Base CD: 80/70/60 sec
Cost: 100 Mana
Range: 450

- it is best skill gathering stacks on

- use with

- use on big group of minions when you get 9 stacks on








Total cost: 14810
Item String for Yaric: 3020 3027 3089 3128 3152 3135
Get




Upgrade



Next partial item you should get when you have enough gold is


Finish building your



If your enemies are smart they've bought some Magic Resistance items. Get your
















1) Mirror Mid
2) Duo Top - this match shows how flexible the item build order can be. Bought



Screenshots:
1) BEANTARD

This is a first revision of Ahri's build after release. There were many complains about previous one due to obvious fact that she wasn't out yet and part of the guide had to be based on guesses. Now it's not. Pure numbers.
Obviously she is out only few hours so there's still practice to be gained and the build may change because of that, but not as much as it did since yesterday.
Please be constructive on your comments and I'll be sure to read them and take into consideration any criticism or tips.
Obviously she is out only few hours so there's still practice to be gained and the build may change because of that, but not as much as it did since yesterday.
Please be constructive on your comments and I'll be sure to read them and take into consideration any criticism or tips.
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