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Recommended Items
Runes: Arcane Comet
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Exhaust
Flash
Items
Ability Order
Icathian Surprise (PASSIVE)
Kog'Maw Passive Ability
Threats & Synergies
Zed
All of these options (and others that fit the description) pose a threat to Kog'Maw as his limited mobility leaves him vulnerable to any champion that can close the gap on him and possibly burst him down. Positioning is key in many fights but one wrong move with these types of champions can spell death very fast.
Rammus
Any champion capable of keeping the fight locked down and away from you is ideal as your abilities are easier and safer to land. Tanks are able to hold the frontline and allow you to keep your distance, while a decent amount of spellcaster and engage supports enable you to land your abilities in sequence since most supports have access to at least one form of crowd control. Try to sit behind terrain as much as possible and don't forget to watch your surroundings.
Rammus
Any champion capable of keeping the fight locked down and away from you is ideal as your abilities are easier and safer to land. Tanks are able to hold the frontline and allow you to keep your distance, while a decent amount of spellcaster and engage supports enable you to land your abilities in sequence since most supports have access to at least one form of crowd control. Try to sit behind terrain as much as possible and don't forget to watch your surroundings.
Champion Build Guide
Kog'Maw is usually played in the Bottom Lane, as he is most vulnerable on his own. With the help of a support, he can more easily make it to late game with his item power spikes.
With Mid Lane Kog'Maw however, you have the advantage of Range.
With his (R) Ability, Living Artillery, instead of his (W) Ability, Bio-Arcane Barrage, Kog'Maw becomes a much more Safe champion. Kog'Maw is still very easy to kill once the gap is closed, however that opportunity becomes less frequent.
Kog'Maw's Range with his Living Artillery is a big reason as to why AP Builds can still work on him. If you position correctly, nobody can lay a finger on you, and you'll be dishing out surprising amounts of damage.
Using Quick Cast with Indicator for Living Artillery is one of the biggest recommendations I can give for your gameplay.
Accuracy is more important than Speed
Being able to chain your Living Artillery into multiple hits is a major asset, and easily acquiring targets, as well as leading your shots will massively boost your performance. At distance especially, it is difficult to understand where your shot will actually land, so having an indicator is a massive help.
The delay might seem daunting at first, however try not to focus on that. Instead, focus on how amazing your Accuracy is becoming. Once you get the feel for the delay between casts, you will hardly notice that there was even a delay to begin with.
Kog'Maw has a very straight forward combo in his kit, actually, his entire kit is extremely straight forward. It is important however to combo his moves correctly.
Your primary combo will be as follows:
Void Ooze[E]+ Caustic Spittle[Q]+ Living Artillery[R]
This seems fairly easy, and that would be correct.
When you use your E, Void Ooze, you can quickly press your Q key to use Caustic Spittle at the same time.
This is called Buffering
Caustic Spittle is slightly faster than Void Ooze, meaning that when you buffer both inputs, the Q will connect to the target first, and apply the maximum amount of damage that is possible.
Continuing on with your abilities, your R, Living Artillery can also be buffered together with these 2 abilities as well, making this a surprisingly simple, yet powerful combo tool.
Kog'Maw is one to play around with many different items in this form, and has surprising flexibility. For the most consistent items, I would recommend these 3 items to start
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