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Volibear Build Guide by ARTHEO



Updated on April 10, 2024
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League of Legends Build Guide Author ARTHEO Build Guide By ARTHEO 425 49 1,164,558 Views 59 Comments
425 49 1,164,558 Views 59 Comments
League of Legends Build Guide Author ARTHEO Volibear Build Guide By ARTHEO Updated on April 10, 2024
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Choose Champion Build:

  • LoL Champion: Volibear
  • LoL Champion: Volibear
  • LoL Champion: Volibear
  • LoL Champion: Volibear
  • LoL Champion: Volibear
  • LoL Champion: Volibear
  • LoL Champion: Volibear


1 2 3 4 5
Grasp of the Undying
Second Wind

Nimbus Cloak
Gathering Storm

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health


1 2
LoL Summoner Spell: Ghost


LoL Summoner Spell: Ignite




Welcome to my SHRINEšŸ‘ŠBREAKERāš” VolibearšŸ»Guide! I'm a 3 million plus Volibearmastery one trick that has been playing for fun in college since season 2. After college, I decided to rank up, but then the rework happened.

Everyone was trying to learn the new Volibear, all the sudden I got raided by Trick2g pretty early in my journey to climb. He is widely considered the Volibear šŸG.O.A.T. in my eyes because he was one of the first streamers and everyone learned how to play Volibear watching Trick2g.

At the time he raided me was when he was addicted to the "crack build" back when Turbo Chemtank existed into Nashor's Tooth. I tried my best to follow his instructions, which was to max E Sky Splitter first and I had a hard time breaking that habit of maxing W Frenzied Maul. After several games, I finally was able to get it right.

After stream was over, he asked if I had a mic and I said to him, I can't use it because my daughter is only a few months old and that I don't want to wake her up. I am a father of 2 kids. I have a son and a daughter. Trick2g was understanding because he has a daughter at that time. He just had his son this year. šŸ»Cheers to one gamer dad to another!

What I learned from that build was how Nashor's Tooth interacted with his passive: The Relentless Storm. With Trick2g's breaching knowledge, I was able to apply what I learned into a playstyle build that destroys towers. Here's my story!ā¬‡ļø

I created the SHRINEšŸ‘ŠBREAKER name which was based on Volibear's quote "Your shrines will fall." and Volibear's story where after he fought with his brother Ornn, he made a vow to tear down all civilization and bring back the old ways to theFreljord.
Iceborn Gauntlet symbolizes who and what the Volibear is as he is from the lands just north of the Freljord. Volibear is all about true ice and lightning. This is the birth of the SHRINE BREAKER playstyle, which earned the name "STORM BREAKER" as in Volibear's lore he made a vow to tear down all civilization and false idols they call shrines, marching his way towards the ARAM bridge growing in size and power!

Iceborn Gauntlet most important stats are Spellblade with a slow ice zone that provides crowd control along with Q Thundering Smash, E Sky Splitter, and R Stormbringer limiting the enemy's ability to kite him.

Riftmaker is the most powerful for the SHRINE BREAKER playstyle, which earned the name "RIFT BREAKER" as at the beginning of the Volibear's rework, they hinted a possible canon story that is no longer canon anymore, but at the time, they hinted that he becomes corrupted or formed a duality form fusing his power with theVoid AKA the Watchers frozen in time at the ARAM bridge turning him into his form known as the Thousand-pierced Bear. Even the color of the swords in his back and the lightning was the same color as the Void. It made playing AP Volibear fun and popular to play with this skin utilizing the Void creatures on the Summoner's Rift, the Void Grubbies, the rift herald and baron nashor to tear down shrines.

So even though it is no longer canon and they decided to erase that part from history, I will still honor this playstyle as Riot has missed out on a huge opportunity to pursue a storyline between the Freljord and the Void. I will honor this because it takes place in history of the AP Volibear meta.

Riftmaker grants omnivamp while in combat at max stacks, which synergizes with Volibear's passive: The Relentless Storm allowing him to heal off the the target. The more AP he has, the more attack speed he gains, and the faster he will heal.

The SHRINEšŸ‘ŠBREAKER name was actually created before Hullbreaker was born. Once Hullbreaker came out, it just made the playstyle even better. Back in the day, I used to build Frozen Heart, Frostfire, which is now Iceborn Gauntlet, Warmog's Armor, Sterak's Gage, and Titanic Hydra.

Ever since Hullbreaker came out, Volibear only needed 3 items to end the game. At the time of mythics using either Riftmaker or Iceborn Gauntlet into either Nashor's Tooth or Titanic Hydra or both. Then Once you had Hullbreaker + the Baron Nashor buff on the jacked supers, you were ready to go. This is what I consider to be one of my greatest SHRINEšŸ‘ŠBREAKERāš”VOLIBEARšŸ»clips. The point of this is to show you how powerful 3 items can be on Volibear. Be sure to turn the šŸ”Šsound on.

Now that season 14 has no more mythic items, with some new additional items added, we can build literally anything with the Hullbreaker and call it a BREAKER build. The best thing about this season is we can now FUSE the STORM BREAKER and the RIFT BREAKER playstyle together. We can play Iceborn Gauntlet and Riftmaker together!

In this guide, I will show all my BREAKER builds that I am currently playing with per patch. Volibear is an incredibly versatile champion. He can go AP, AD, and Tank or even hybrid. This allows him to adapt to situational matchups. The rule when it comes to the BREAKER style, you can build whatever you want as long as you have Hullbreaker. If you love a build from another Volibear one trick, you can create a BREAKER build version of it. I love seeing what everyone else is cooking up out there on the Rift!

When I joined the Volibear main server on Discord at the time of when Volibear was reworked, there was literally an AP controversy on the server. Anyone who dared to talk about AP Volibear was hit with a command !ap (which is no longer there anymore) from one of the most toxic mods I have ever seen. I sat there and watched people come into the server and get belittled to a point where they have left the server.

That's when I stepped in to defend those who came in and were asking for advice or asking about AP Volibear. I went to war with this toxic mod and eventually that person pissed enough people off to a point where the toxic person was asked to leave the server. After that person was gone, server started to become toxic-free, but the command was still there and some were still toxic about AP Volibear.

As a few months rolled on, AP Volibear started to become meta. The thing about it is if it is not played in pro play or someone in high elo, they don't care. Not even Trick2g was considered a viable source of optimal Volibear builds, which was appalling to me. How could they disrespect the šŸG.O.A.T. like that!?

It was until OYO, a famous Korean Volibear one trick starting going with Riftmaker and Hullbreaker.

Then finally the Volibear server started to listen more and be open minded to AP builds. It actually made meta thanks to those who listened to me, Trick2g, and OYO, and many others. It was no longer a meme and an actual meta to this day! I enjoyed watching countless videos grow on YouTube, but the one that caught my eye beyond appreciation was seeing this thumbnail.

Aside from all of the toxicty, I have welcomed those who were attacked by the Volibear main server to my server. This is your safe space! Feel welcomed to join my Discord to meet some really cool Volibear players and streamers of all kinds.

This season we don't have the cookie cutter builds now that mythics are no longer a thing. We have so many options available to for the Volibear. My advice to you is to find what build helps you for situational matches and the playstyle you want to use. For my playstyle, I like to BREAK towerstop and jungle . You will find 100s of videos of me on YouTube BREAKING the Nexus towers with the šŸ»BEARšŸ‘ŠSPECIAL! Be sure to follow me on Twitch and Subscribe on YouTube to learn how you can too win games by BREAKINGšŸ‘ŠSHRINES!

These are the Volibear streamers that I watch most of the time. I am always looking for more Volibear streamers out there, other than that, I tend to watch Volibear content onYouTube.

Trick2g plays Volibeartop. He is famous for the breach playstyle mostly playing Udyr. I have adapted my playstyle based on a lot of his. I watch his stream and study his lane phase, runes, and items vs certain champions, and most of all I try to perfect my split push macro skills.

Cookiemanman is a jungle Volibear one trick who is one of the top best in NA. He plays the standard style following the standard runes and usually recommended items to climb to high elo on. He is known for duoing with Trick2g. He reached out to me to help format a Mobafire guide. I highly recommend that you guys go over there and give an upvote.

Volibear_OYO plays Volibeartop. A lot of people tend to look up to this Korean Volibear one trick when it comes to optimal builds or introducing new items into meta. Recently he has made Unending Despair, Fimbulwinter, and Spirit Visage with Ingenious Hunter reducing the cooldown on the items. This allows Volibear to sustain and drain his enemies thanks to the ability haste on W Frenzied Maul, but also Unending Despair's insane healing + damage combo. Sometimes I will turn one of his builds into a BREAKER build with Hullbreaker.

KingKongLoL plays bothtop and jungle Volibear. He's a Wukong main, but often plays the bear when he wants to or needs to. He is usually up to date on the latest next big hot thing or builds on the champions that he plays, which is great content for all of us.

SirBerlinStyle is a German Volibear jungle one trick that I love to watch and learn from.

The legendary BrotherBerk famous for reacting to my SHRINEšŸ‘ŠBREAKERāš”VOLIBEARšŸ» playstyle and he is the voice in my intro. I don't think there will ever be another person as good as this guy's reaction. I'm already callin it the šŸG.O.A.T. of streamer reactions. Be sure to turn on the šŸ”Šsound!

Resolve represents the harsh conditions of nature, free of civilization. He existed before mortals walked theFreljord's tundra, and is fiercely protective of the lands that he and his demi-god kin created. This is everything that the Volibear lives and stands for. He is the force of nature that will cleanse the land with his storm.

It was the Volibear and his demi-god kin who formed the land they called Vorrijaard long before the arrival of the mortal races. The sagas tell how he created the Five Fjords with one mighty swipe of his claws, and how his epic battle with the savage magma-serpent,Rhond, formed countless valleys and ravines. When the Volibear finally felled the beast, its blood became the first river in the Freljord, and its colossal corpse formed the Wyrmback Mountains.

Grasp of the Undying as a keystone represents the spirit and godlike form of the Volibear in the form of his thunder claws AKA Volibear's grasp of thunderlord. This keystone synergizes with his W Frenzied Maul's cooldown giving him a double damage and heal combo. A keystone that provides early sustain and scales into the late game.

Aftershock is a good 2nd option that activates when using Q Thundering Smash. Could be viable in the jungle , but Grasp of the Undying is better with Volibear's short W Frenzied Maul's cooldown plus it works off his Q Thundering Smash and basic attacks.

Demolish is what makes the SHRINEšŸ‘ŠBREAKER playstyle. It synergizes with Volibear's R Stormbringer when he dives towers gaining health dealing bonus damage with Demolish, which scales with health. This gets stronger over the course of the game the more health Volibear has or items like Hullbreaker and Titanic Hydra that deal damage to structures.

Shield Bash is a good 2nd option as it works with his E Sky Splitter shield. I can see this being viable in the jungle where Volibear is involved in teamfights, but even so, Demolish is much more valuable with a champion that scales with health and also can disable/damage it. Afterall taking down shrines wins games.

I tend to take Second Wind fortop lane since Volibear is constantly making trades. He can sustain fairly well between Grasp of the Undying and his W Frenzied Maul.

I tend to take Conditioning in the jungle as you're not really making trades enough to justify having Second Wind and 12 mins tends to fly by when you're clearing monster camps. Ganks are very short lived anyway. I find it best to make use of the bonus resistances will help in the long run against mixed damage.

Overgrowth has so much value when it comes to scaling towards late game with Demolish and health scaling items. The more you clear minions and monsters, the more health you gain.

Revitalize is a good 2nd option as with the Volibear's healing from W Frenzied Maul will be increased as well as the shield from E Sky Splitter. I tend not to run this since I run Nashor's Tooth as first item and mostly focus on utilizing the passive: The Relentless Storm and E Sky Splitter running down my target with basic attacks. W Frenzied Maul isn't utilized early game, but in the mid and late game that's when I tend to have AD items.

Unflinching gives bonus resistances when Volibear is CC'd. This could be a viable choice with Conditioning in the jungle . I just prefer Overgrowth combination with Conditioning in the jungle more.

Sorcery represents the storm made manifest, the Volibear. Destructive, wild, and stubbornly resolute. The more his followers worship him, the more the storm gathers and grows in size transcending the spiritual form, the Volibear, a mythical bear surrounded by a storm cloak wreathed in lightning.

As the centuries rolled by, and despite the Volibearā€™s resistance, tribes began to venerate and worship the Three Sisters instead.

Many of the more ancient practices were forgotten. He saw tribes cowering behind stone walls rather than face the rawness of nature. He saw fields being tilled, and farmers herding cattle rather than hunting. He bellowed in fury to see great rivers dammed rather than be allowed to roar free. This was not hisFreljord. The change had happened slowlyā€”glaciallyā€”but the Volibear finally came to realize that the tribes had been cut off from the wild spirit of the land, making them frail, compliant, and soft. These weaklings had no reverence for the old ways, or old gods.

Anger and determination rumbled within him. He vowed to tear down all evidence of civilization and return the Freljord to its ancient state as a true wilderness. The people would become strong once more. He would again be honored and feared by all.

As the call of the Volibear reverberates across the mountains and plains of the north, more and more Freljordians are responding. Slowly, the old ways are being remembered and re-embraced, and his strength grows with each new follower.

Gathering Storm is the main rune we want to have on the Volibear for bothtop lane and jungle . The reason why is because for the SHRINEšŸ‘ŠBREAKER playstyle we want to have adaptive damage outside of the river. Waterwalking is nice, but defeats the purpose of what the Volibear is designed to do and that is dive towers. Volibear already has a lot of movement speed with his Q Thundering Smash that is maxed first in the jungle . He also has in creaed movement with Gustwalker Hatchling that will give him bonus movement speed through bushes, Celerity, and Ghost.

I tend to go with Transcendence for top lane since Volibear is constantly making trades. Ability haste a really important stat to spam his W Frenzied Maul that already has a low cooldown, but the main 2 ingredients that make Volibear great is ability haste and attack speed. With Transcendence, Ionian Boots of Lucidity, and Cosmic Drive that has Fiendish Codex in it, gives him everything he needs. Imagine having Cosmic Drive with 58 ability haste with all of that attack speed and AP scaling on his passive: The Relentless Storm, which gives attack speed the more AP you have.

Transcendence is also really good for the R Stormbringer's cooldown. The ability that defines the SHRINEšŸ‘ŠBREAKER playstyle. Imagine going Cosmic Drive which will allow Volibear to utilize his ultimate more often and even with the ultimate haste item, Experimental Hexplate reducing it down even more.

I tend to take Celerity in the jungle , which gives him bonus movement speed from tier 2 boots like Boots of Swiftness, movement speed items such as Hullbreaker, Force of Nature, Dead Man's Plate, Warmog's Armor, Gustwalker Hatchling, and etc.

Sometimes in some matchups top lane, I take Nimbus Cloak, but usually with Teleport or Flash combination with Ghost. The reason why is because Nimbus Cloak grants a boost of speed based on how high your summoner spell cooldown is. The higher the cooldown, the more movement speed boost you get. Nimbus Cloak cuts the ramp up speed time on Ghost and goes straight into maximum speed. This is usually matchups against ranged or movement type champions that easily kite Volibear.

There are some matchups, mostly sustain or tank type champions that will drain out your mana. Manaflow Band can help sustain along with Doran's Ring allowing you to spam your abilties in longer fights.
Even though this story is no longer canon, it was a huge part of the Volibear's history and to many players including Udyr players. I feel like Riot dropped the ball on this story big time. The reason I am keeping it here is because this skin is the origin of the AP Volibear meta. This form of Volibear is supposed to be his most powerful form as when playing with Riftmaker and Nashor's Tooth made him an unstoppable force in thetop lane ever since Riftmaker came out. Trick2g was one of the first players to play AP Volibear despite many thought he was trolling/griefing. It eventually made meta when I started to play it as well as high elo players and pros started to play it.

Domination represents the spirits of the wild and a cultivating deep hatred of civilization and the weakness it brought with it, the Thousand-Pierced Bear, the Spirit Watcher, God of Spiritwalkers, the Volibear now fights to return to the old waysā€”when the land was untamed, and blood spilled freelyā€”and eagerly battles all who oppose him, with tooth, claw, and thundering domination.

In the forest behind Najak, the great black-leaf trees cracked and shook. Taller than a mammoth, it stepped out of the woods. Walls of muscle, each limb larger than a man, propelled the beast forward. Its broken, ancient armor of dark, metal plates was caked brown by the dried gore of a hundreds of battles. Broken weapons, rusted with age, jutted from its back and shoulders. One half of its face had been stripped of flesh, revealing oily bone, teeth, and horns. From its mouth, an unnatural, black blood dripped. Its four eyes, impossibly ancient, alien, and pitiless, looked over Sejuani and Udyr.

As the bear spiritā€™s avatar came closer, it was like the quiet at the center of a storm. Udyrā€™s focus became singular. No sounds were left in his head. No animals. No feelings. Even Udyrā€™s own thoughts barely whispered. He felt only the Volibear. Its silence felt nothing like a man or animal. The Volibearā€™s consciousness crushed everything with its purity.

Eyeball Collection is the main rune we want to have on the Volibear for bothtop lane and jungle . The reason why is because for the SHRINEšŸ‘ŠBREAKER playstyle we want to have adaptive damage for diving towers. Eyeball Collection is good with Nashor's Tooth and his passive: The Relentless Storm giving him more bonus damage and attack speed.

I tend to go with Ultimate Hunter whenever I wanna play with Malignance, which reduces Volibear's ultimate R Stormbringer's cooldown, Volibear's most important tool for the SHRINEšŸ‘ŠBREAKER playstyle. Reducing the R Stormbringer's cooldown allows him to dive towers and fights more often.

Ingenious Hunter is also another popular choice giving item haste, which is great for Unending Despair or Stormsurge. I have 2 different builds, the Drain Tank Rift Breaker or Full Dmg Rift Breaker. Both of those builds are great with Ingenious Hunter. The only difference is the Drain Tank uses Taste of Blood and the Full Dmg uses Sudden Impact.

I tend to take Cheap Shot when facing a tank or when I want to apply more true damage. This synergizes really well with Elixir of Sorcery and Nashor's Tooth when landing the Q Thundering Smash and E Sky Splitter combo and shreding down the target with the passive: The Relentless Storm.

Sometimes in some matchups top lane, I take Taste of Blood, which gives me extra sustain in combination with Grasp of the Undying, Second Wind, and W Frenzied Maul. I tend to go Riftmaker for this playstyle with these secondary runes so the omnivamp is another sustain stat with Taste of Blood. It scales from AP or AD and works on your abilities or attacks, but the coolest thing about Taste of Blood is it works with Volibear's passive: The Relentless Storm. So when you make a trade damaging the target, forcing them to stand behind minions, his passive: The Relentless Storm will reach the target and heal you. If the target steps in, Grasp of the Undying is ready to heal you. This style of play is known as the "Drain Tank".
Precision represents war. The Volibear represents the unstoppable power and fury of theFreljord itself.

In the days of the first tribes, wild magic ran rampant. The Volibear was venerated and worshipped by all, for they needed his indomitable strength to survive. Great wars were waged, and the Volibear took to the field alongside his followers, clad in rune-inscribed armor made by his brother Ornn, demi-god of the forge. At the time, the brothersā€™ bond was strongā€”they often fought at each otherā€™s side, even though Ornn never had quite the same lust for battle. The Volibear reveled in hard-fought victories, and as ever more blood offerings were made to him, his power swelled.

Triumph is the main rune we want to have on the Volibear for bothtop lane and jungle . The reason why is because for the FIMBULšŸ‘ŠBREAKER playstyle Volibear will have mana from Fimbulwinter and another shield with E Sky Splitter, which increases his chances of surviving fight after fight with Triumph health retoration. There will be no need for Presence of Mind which is a mana sustain rune that is also a great option. With the two shields, his chances of surviving teamfights are greater since not only does he receive health restoration, he has other healing sources like W Frenzied Maul, Grasp of the Undying, and or if you have Second Wind. Assisting an ally in a takedown will trigger Triumph's health restoration making it difficult to kill Volibear. The more enemies that are dying around them, the more health restoration Volibear gets.

I tend to go with Last Stand for top lane since the Volibear often will be fighting at 60% health or lower increasing the bonus damage from that rune. His W Frenzied Maul heals more the lower his health is, so with Last Stand's bonus damage being applied every few seconds will allow him to survive and execute targets to receive the health restoration from Triumph.

I tend to take Legend: Tenacity in the jungle , which gives him tenacity over the course of the game and because he will be in a lot of teamfights with CC to deal with in most situations. Q Thundering Smash gets a reset when CC'd, so tenacity plays a big role in breaking free so you can keep charging after someone. His R Stormbringer can dodge CC at the start of the ultimate, but on the way down he is vulnerable to it, which is why its important to have Q activated before using the ultimate so that in the event you are CC'd, you will get the reset with the tenacity to break free and keep charging at them.

Sometimes I will go Legend: Alacrity if I need attack speed in my matchup or faster clear in the jungle . Usually with the Fimbulwinter playstyle, its more of a rebite style so having a balance of attack speed can be good.

Sometimes in some matchups top lane, I take Coup de Grace instead of Last Stand if I am facing a lot of squishy champions that I can easily execute. Coup de Grace does bonus damage to low health targets. Diving them under tower will make it easier to execute them with R Stormbringer.
Inspiration represents forms of higher power or celestal beings. Followers that worship or offer sacrifices to the divine god or spirits. Volibear and Ornn was the tale that mortals remember. The raging storm that lasted for days causing chaos and destruction, but most importantly a new inspiration parted the two brothers to pursue their own paths.

...But Volibear loved fighting, and he was not wise, so he took a piece of armor from the walls of Ornnā€™s forge. ā€œIf you will not make me what I want, then I will take it.ā€ With that, Ornn charged at Volibear and smashed him with his horns. It was so powerful a blow, the summit of the mountain shook. This was exactly what Volibear wanted. For centuries, he had grown jealous of the love the Hearthblood freely gave to his brother. It enraged the war-bear.

They fought for eight days. They fought so hard, the base of the mountain trembled. So fierce was their fighting that molten stone exploded from the peak of Hearth-Home. Lighting strikes barraged the mountainside, and geysers of flame gushed from the cliffs. The skies grew black and red. The blood of the world ran through the highlands as the ground shook. People all over theFreljord saw the results of the battle between Volibear and Ornn. When the smoke cleared, the mountain had lost its peak. But worse, the Hearthblood were all dead, and their town was nothing but smoldering ruins and a fading memory.

Cosmic Insight is the main rune we want to have on the Volibear for bothtop lane and jungle . The reason why is because for the COLOSSALšŸ‘ŠBREAKER playstyle Volibear will be able to get his summoner spells sooner including with Ionian Boots of Lucidity and it gives a bit of item haste allowing him to proc Heartsteel sooner and reduce other items like Sterak's Gage's cooldown.

I tend to go with Minion Dematerializer for top lane since the Volibear often will clearing minion waves dealing bonus damage to the minion type. I often use this to help proxy behind tower catching a wave or 2. For the SHRINEšŸ‘ŠBREAKER playstyle, getting plates/gold from the tower is the most important part of laning.

Triple Tonic is a new Season 14 rune, which fits perfectly for the SHRINEšŸ‘ŠBREAKER playstyle because at level 9, the tools that help Volibear do bonus damage to towers are Elixir of Sorcery and Elixir of Iron. Having 3 elixirs before then is just a perfect fit. I tend to take Future's Market with this new rune because it allows Volibear to enter debt and grab one of the elixirs every time while still be able to afford buying items. After all, Inspiration is all about the creative tools to outwit mere mortals.

Future's Market is one of my favorite inspiration runes allowing Volibear to get his items sooner entering debt and being able to get one of the elixirs as I mentioned goes a long way to destroying towers or your target standing in your way. This rune is great for expensive items like Heartsteel or anything above 3k gold or a basic item that might cost 1,100 plus gold. Its fitting for the SHRINEšŸ‘ŠBREAKER playstyle as the coins symbolize collecting gold from the plates from the T1 tower.

Magical Footwear can be a good option if you're looking to add more movement speed to your boots. This can be extremely helpful when needing to go situational boots like Plated Steelcaps or Mercury's Treads and it will cost less. These boots tend to have lower movement speed compared to Boots of Swiftness. Ionian Boots of Lucidity has the same movement speed, but with Q Thundering Smash's cooldown reduction per skill point makes these boots feel much faster compared to the situational resistance boots.

Approach Velocity is also a viable option on Volibear as his CC abilties will grant him bonus movement speed or items that slow the target such as Iceborn Gauntlet. I generally prefer Cosmic Insight.

Doran's Ring grants mana regeneration, but also Volibear's passive will gain 1% attack speed at level 1 and once you have E Sky Splitter, he will deal so much burst damage. With Second Wind, W Frenzied Maul, and Grasp of the Undying healing in combination with Doran's Ring will help keep Volibear healthly in both his health and mana plus the 2 Health Potions.


"THE MIKE TYSON" I call it that because Volibear punches the shrines and with Titanic Hydra its a BIG PUNCH as well as with R Stormbringer. Once you have Titanic Hydra, this is a huge power spike for Volibear. Not only you have the wave clear, the upfront damage with the delayed damage, the attack speed, but the most important part of all is his R Stormbringer gains health, which means you will deal bonus damage because Titanic Hydra scales with health. During the 12 secs, Volibear's basic attacks and Q Thundering Smash and W Frenzied Maul deals more damage. This item also deals damage to towers.

This item is also important to have in case the enemy team has taken down an inhibitor, Volibear will have the ability to push even against super minions and still take towers down in that lane.

This in combination with Demolish will deliver a BIG PUNCH to the tower and it only requires a few hits. This increases the more health you add on, which is why you want to consume Elixir of Iron, which gains health and increases Volibear's size.


"THE SHRINE BUG" I call it that because it basically crashes into shrines. After Titanic Hydra you want to siege the rift herald and use the Eye of the Herald in combination with Demolish and Titanic Hydra's tower damage to take out at least 1 tower and damage another one to make it easier to take down the next time you push up.


"THE JACKED SUPERS" I call it that because Hullbreaker applies a buff to the cannon/super minions, but the super minions are what we want to destroy the Nexus shrines. We also want to seige the baron nashor buff to apply the another buff onto jacked super minions, and push them all the way to the double Nexus shrines to deliver the BIG BOOM! Stormbringer, Demolish, and Titanic Hydra will PUNCH these 2 towers down so you can end the game while everyone is busy at the Dragon.


"THE BARON TOOTH" I call it that because Nashor's Tooth is literally baron nashor 's tooth. At this time of the game when baron nashor spawns, you want to start building Nashor's Tooth because the baron nashor buff grants increased AD/AP and by this time, you want more attack speed utilizing Volibear's passive: The Relentless Storm to quickly BREAK the Nexus shrines with Titanic Hydra. Nashor's Tooth will scale from the bonus AP from Elixir of Sorcery, which deals true damage to enemies and shrines, Gathering Storm will keep scaling AP every 10 mins of the game only making Volibear stronger the longer the game goes on.

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