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Recommended Items
Runes: Dark Harvest
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order
Blaze (PASSIVE)
Brand Passive Ability
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Irelia
Avoid trading with Irelia when she has her Passive stacked as she will out trade you. Keep an eye on the little bar under her health.When trading with Irelia, keep an eye on low health minions in your lane. Irelia may use her Bladesurge(Q) on the minion to escape the trade or run you down after a skirmish. Irelia benefits from extended trades. Try and avoid going for extended trades with her as she will always win them.

Caitlyn
Synergies

Caitlyn
Champion Build Guide
My name is Max, but you can call me Dixon as well. I'm from Ukraine so English is not my native language and I can do some mistakes (I'm sorry for that). However, you can also write me comments and I'm able to answer you in English, German, Russian and Ukrainian languages since I understand all of them, but in different levels of knowledge. š
I started to play League of Legends in 2016. My highest ELO at the moment is Platinum 2 (soloQ) and šDiamond 4 (flexQ) on EU-West server (top 5% best players at the server).
I would like to invite you to subscribe to my YouTube channel where I'm going to make a lot of League of Legends content in English: https://www.youtube.com/c/DixonGames/videos
You will also find my streams on Twitch by following this link:
https://www.twitch.tv/dixon_leagueoflegends
I'm not a hardcore high elo player, but I enjoy this game and share this passion with all the people who find my content as interesting or useful.
I hope this guide will help you to improve your champion's understanding so it would be more fun to play!
Let me know in the comments section if you find any mistakes or outdated information so I could fix it! Thanks in advance!
Have a nice reading! šš¤
1.
2. His Ultimate Pyroclasm is really good in team fights- especially if the enemy are grouped together. He can make his Ultimate
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CONS:
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2. As
3. In addition to being pretty immobile,
A great passive that has several features at once. Firstly, the passive skill adds to your skills additional damage, which is very relevant at all stages of the game. Secondly, the set on fire receives additional effects from the main skills: stun, additional damage, and so on. Thirdly, if the target receives 3 ignite effects at once, then a kind of timer appears under the enemy and after 2 seconds there is a powerful explosion that deals AOE damage depending on the maximum health of the target. Thanks to this passive,
The skill deals good magic damage, but most importantly, it can stun the target if it was set on fire before. It is very good to use this skill after
This is one of Brand's best skills that deals massive area damage. The only disadvantage is that there is a slight delay before the fire pillar appears, but with proper training, you can get used to this and constantly hit. It is very convenient to use the skill in order to deal damage and hang a burning effect on everyone. If successful, it is convenient to use
The skill is good to use as an initial one, in order to accurately hit the target and hang the burning effect and then use something else:
If you use the ult on a group of enemies, then in total the skill will cause a lot of damage. It is especially important to use the ult when the skirmish takes place on a narrow jungle path and it is difficult for the enemies to scatter to the sides. The fire ball flies quite quickly, so if there is a group of enemies in front of you, then itās safe to say that the ball will do 5 rebounds for sure. If the targets were set on fire, they will additionally be slowed down for a short time. The clot of fire bounces not quite at random. He prioritizes enemy champions over minions. In the second turn, the ball of fire selects the target on which the least fire effects hang. Thus, the ult, as it were, tries to activate the explosion effect on the maximum number of enemies.
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To do some short range damage W your target and instantly E Q.
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To perform your bread and butter combo instantly E Q your target then W after or as the stun lands.
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To deal a bunch of AoE damage E W then instantly R Q and AA.
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To surprise stun a target Q and quickly E before the Q hits. Then W R as quickly as you can and AA.
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For a mid range stun combo W then Q E. Instantly use R right after and AA.
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For your basic post 6 combo E Q instantly then W R instantly and step forward so your R bounces to you then AA
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To get off a stun your target won't see coming use R Q instantly one after another then E before the Q lands. Use W while your target is stunned.
is one of core items for ability power based champions. The item is good against tanks, heavy bruisers and all champions who buy or stack a lot of Health Points during a game.
makes a good couple with
buy this item to get nice amount of additional HP that will help you survive enemy's ability combo + you will be able to apply slow effects by your damaging abilities.
is a great item for most AP champions with burst type of damage, especially if the enemy team has a lot of champions with shields.
is made to help magical champions to destroy their targets really quickly by ignoring almost half of enemy's magic resistance. This item works well against both tanks and squishy targets.
is most effectively used against abilities that have a downtime before they can affect full damage to the target like
is a powerful item for pure ability power casters, and is also very effective on burst assassins and hybrid champions that take advantage of
buy this item if you want to cut enemy's healings, life steal and vampirism. Together wiith
is one of the best items in the game for mages who need to stack as much mana as possible.
is a strong item against magic damage but is most valued for its ability to prevent crowd control or counter poke damage. As such it is highly recommended to build
That rune is very good since it gives you a great boost on your burst damage that can makes the difference between a running 50hp opponent and a sweet boost of 300 gold in your pocket.
The rune gives your champion some sustain which is especially useful during the early game and the rune scales also with AD and AP items so it can become a reason in the late game why your champion survived a fight with 1-3% HP.
This rune gives you some amount of AD or AP whenever you score a takedown (but this amount of AD\AP gain is limited).
The rune gives you extra gold for each unique takedown. This rune can help your champion to buy your core items faster and to snow ball and heavily dominate over your opponents in the early and mid game if you are able to score those takedowns fast enough.
This rune allows both to deal some damage to enemy champions and to give shields to your allies. And it also gives access to other runes in Sorcery rune tree which are very useful for this champion.
The rune allows your champion to not run out of mana very fast. You have to remember that this rune needs to be stacked 10 times firstly to give you +250 mana and mana regeneration. And there is a small cooldown between the moment when the rune can be stacked once, so in most cases it's better to not spam abilities when the rune is on the cooldown or you will run out of mana quite fast. The rune is helpful for those players who love to spam their abilities and feel strong lack of mana.
The rune gives some amount of ability haste which is overall better for this champion than alternatives
The rune is a good option if you want to poke your enemy out of the lane and deal extra damage early on.
The rune helps you to live through the early game and permanently increases a little bit your mana pool which is also helpful since you will not be in need so fast to do
Cosmic Insight is one of the most popular runes to take when taking the Inspiration Tree. Cosmic Insight grants the user 18 Summoner Spell haste and 10 Item Haste. If the Champion relies on items a lot, it may also be a good idea to take this mastery because it will lower the Cooldown of those items.
Flash is the most frequent choice of all players in League of Legends. Such popularity of the spell is caused by the fact that
Exhaust is an extremely powerful tool for disabling champions who mainly autoattack, as well as any champion that can deal a high amount of damage. When your team is chasing an enemy and he is getting away, using
Ignite provides players an offensive utility and damage spell that scales with level. A well-placed healing reduction debuff from
Brandās first power spike is once he hits level 3. While he will have poke up until that stage, it isnāt enough to fully proc his Passive. Brandās second power spike is once he unlocks his Ultimate
Use your early game strength to poke and harass the enemy with your
MID GAME (average):
At level 11,
Delay a team fight for as long as possible while you poke and harass the enemy with your
LATE GAME (average):
In the late game,
Use your Ultimate on as many enemies as possible. Brandās late-game damage is insane and as long as youāre able to use it on multiple champions at it bounces you will deal lots of damage. Continue trying to harass the enemy as much as you can before committing to the fight. Get them low and then use your
When
Use your early game strength to poke and harass the enemy with your
MID GAME (average):
At level 9,
LATE GAME (average):
In the late game,
As youāre a Support, avoid warding alone in the late game. If you get picked off, the enemy will be able to take nearby objectives or use their numbers advantage to win a team fight. Consistently place vision around the map to help your team secure objectives and get picks. Having vision around the Baron and Dragon is needed to help your team to victory. Use your Ultimate
Try and stay behind the minion wave but not in it. This will force
Avoid fighting in tight quarters such as inside the jungle or around an objective. This will make his Ultimate
Wow, have you really read the guide till this moment? I hope it was useful and interesting for you. Let me know it please by voting!

And don't forget to visit and check my YouTube channel! Maybe you will like it! š https://www.youtube.com/c/DixonGames/videos
After enduring years of seemingly endless winter, his motherās frail body finally gave in. As Kegan spread her funeral ashes, he thought of the people she had spent her life healing. None had come to pay their respects. He knew they wished him to disappear into the cold air as well.
He would oblige them, but not before he took his revenge. He burned down the village and fled into the night, leaving himself with scars that would never heal.
Kegan wandered the frozen tundra of the Freljord. He told himself that he was searching for his father, but he knew deep down he was looking for a friend... or, at the very least, a kind face. Finding neither, he holed himself up in a cave, and waited to die.
It was not death that came to him, but another outsider.
The mysterious mage named
Unfortunately, instructing Kegan would always come second to Ryzeās original mission. He had long sought to collect and hide away a power that could be Runeterraās unmakingāthe legendary World Runes. After tracking down one such fragment, Kegan faced the same desperate temptation that had driven so many before him to madness. The Runes were the source of all magic in the world and, against his masterās warnings, he chose to seize that power for himself.
Rather, this vengeful being of fire and fury that now walked the mortal realm would eventually become known as
Cursing his former master, and every other living thing that would ever come between him and the Runes,
Over the centuries since that day,
































































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