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Runes: Runes
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Challenging Smite
Flash
Items
Ability Order KAMIKZ - Skill Order
Unseen Threat (PASSIVE)
Kha'Zix Passive Ability
Champion Build Guide
Making a Guide

Cost : 4800
Role : Jungler, Fighter
Difficulty : 2(Normal)
Now Kha'zik is a pretty simple champion. His abilities are quite simple to use. However he is very squishy and can easily die to someone. That is also a problem if he is behind. Kha'Zik does a lot of damage with his (Q) also use W heals him(if he is in blast radius). I will go more over the details on his abilities.
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Passive :

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[tab] Nearby enemies that are Isolated from their allies are marked. Kha'Zix's abilities have interactions with Isolated targets. When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic attack against an enemy champion to deal bonus magic damage and slow them for a few seconds.

[tab]Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear.

Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to Evolve Spike Racks, Void Spike now fires three spikes in a cone, slow enemies hit, and reveals enemy champions hit for 2 seconds. Isolated targets are slowed for extra.

[tab]Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to Evolve Wings, Leap's range increases by 200 and the cooldown resets on champion kill or assist.

Each rank allows Kha'Zix to evolve one of his abilities, giving it a unique additional effect. When activated, Kha'Zix becomes Invisible, triggering Unseen Threat and increasing Movement Speed. If he chooses to Evolve Adaptive Cloaking, Void Assault gains increased Invisibility duration, and an additional use.
Ability Order(KAMIKZ):
[img=

CC/Poppy Evolve = Q > W > E
Veiger/Root/Stun = W > Q > E
These are good since W is a ranged ability and you can easily hit them from afar. Try getting close enough(also dodge their ability) and use Q to kill them.
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