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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Hemorrhage (PASSIVE)
Darius Passive Ability
Summoner Spell's and my choices?
Ignite - Great for ending that fight when your opposing champion is trying to flee after you burned your pull.
Flash - Great ability for either charging the opposing champion or fleeing from them.
Heal - Heal would be a pliable ability for a team fight but in reality it just does not heal enough to make it worth the extra slot.
Barrier - Very useless and should not be used by Darius.
Smite - Smite could be used for a quick burst but it really is not.
Teleport - Good for quick travel in 5v5.
Exhaust - Could be good for slowing enemies keeping them near you allowing for a pull.
Ghost - Possible alternate for flash.








Pros
-
Strong lane presence
-
Deals mixed damage making him hard to itemize against
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Very strong execute that resets on kills
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Damage stays relavant throughout the entire game if itemized properly
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Susceptible to ganks
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Easily kited in teamfights if misplayed
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Not much utility outside of E
-
Falls off if not farmed
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