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Corki Build Guide by Alireza.Daddy

Middle Corki / I'm on it, blackshoe! [12.18]

Middle Corki / I'm on it, blackshoe! [12.18]

Updated on October 4, 2022
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League of Legends Build Guide Author Alireza.Daddy Build Guide By Alireza.Daddy 12,204 Views 2 Comments
12,204 Views 2 Comments League of Legends Build Guide Author Alireza.Daddy Corki Build Guide By Alireza.Daddy Updated on October 4, 2022
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Runes: FirstStrike + Resolve

1 2
Inspiration
First Strike
Magical Footwear
Future's Market
Cosmic Insight

Resolve
Conditioning
Overgrowth
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)

Spells:

1 2
Optimal
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Teleport

Teleport

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

Corki / I'm on it, blackshoe! [12.18]

By Alireza.Daddy
Introduction

Who am I ?

Hello everyone, Its Alireza knows as Machinegun Corki (EUW), ive been Corki otp since season preseason 11, and i was like there isnt any guide content fully enough to understand what corki capable of.

In this guide im going to show you every single thing about Corki, his Abilities, Builds, Gameplay etc..
Abilities

Q : Phosphorus Bomb AoE bomb and reveals. Corki launches a bomb at the target location that explodes upon impact, dealing magic damage to enemies hit and also grants vision of the area or reveals enemy champion hit.



W : Valkyrie Dash that burns. Corki dashes to the target location and drops bombs that leave up to 3 blazing patches along his path.
Whenever he pickup the Package Corki dashes with Unstoppable displacement immunity to the target location, Airborne knocking aside all enemies and Enemies hit by his dash or within the trail are burned and slowed.



E : Gatling Gun AoE dot and reducing resistances. Corki sprays bullets in a cone toward his facing direction for 4 seconds, and reducing the target's Armor + Magic resistances with each tick for everyone, lasting for 2 seconds and stacking up to 8 times.



R : Missile Barrage Rocket from far away. Corki fires a missile in the target direction that explodes upon
the first enemy hit, dealing damage to enemies within the area.
Every third missile Corki fires is a Big One Big One, dealing increased damage as well as gaining increased
range and explosion radius.


P : Hextech Munitions Package delivery. After 10:00, The Package is delivered to both corners of the allied fountain, Upon completion of the channel, Corki gains one cast of Special Delivery Special Delivery for 60 seconds, replacing Valkyrie for the duration.
Summoner Spells

When playing Corki, you should choose either Flash and Teleport or Exhaust and Teleport. You can take either of these setups in specific matchups, however, I’d recommend you go Exhaust with Poke build setup against EVERY Assassin MID to stop their all-in, and take Flash in other matchups.



[Summoner Spells]
Summoner Spells
Always
Flash allows you to be safe in laningphase.
can be combined together with your Package + W + Flash or dodge abilities.
Favorite
Teleport is standard secondary Summoner Spell for midlaners. It allows you to play the map for example, when you messedup wave management in laningphase or just did a bad trade ? well you can easily teleport to save the lane.
Situational
Exhaust is really good vs burst damages. take vs Assassins with Poke setup such as Qiyana / Talon/ Katarina etc and specially always vs Viktor .
Pros and Cons

Pros :


+ Safe laningphase

+ Good vs tanks

+ Carry potential

+ Easily secure drakes with Package

+ Great 2item/3item

+ Unreachable with Galeforce



Cons :


- No Crowd-Control

- Becomes useless when behind ( only Package is useful )

- Slow early game

- Squishy like all ADCs

- Highly focused

- One mistakes with package = lose

- Expensive items
Runes

FirstStrike + Resolve

Runes

Inspiration
First Strike
Magical Footwear
Future's Market
Cosmic Insight
Resolve
Conditioning
Overgrowth
9 Adaptive (5.4 AD or 9 AP)
10% Attack Speed
15-140 HP (lvls 1-18)

First Strike is only viable option for Corki, allows you to mine some golds to buy expensive items. Try to trade when it's up

Magical Footwear Comes up with free boots that you get to focus on buying stat items. Generally you take it on champs that don’t need to rush boots

Since Biscuit Delivery nerf in patch 12.14, only Future's Market is usable. for those who dont know when or how to abuse future market value. it's really simple. Purchase an item before important fight or generally helps in early game with awkward gold.

Cosmic Insight is always best choice because of less cooldown on Teleport in early game, and less cooldown on Flash so you can do flashy plays with Package+W+Flash and win some games.


- Also those are only options in Resolve tree.

- HP rune shard isn't necessary but if you are confident enough that you can survive laningphase, go for it.

*TAKE THIS PAGE VS BURST/RESET COMP*



FirstStrike + Sorcery

Runes

Inspiration
First Strike
Magical Footwear
Future's Market
Cosmic Insight
Sorcery
Manaflow Band
Gathering Storm
9 Adaptive (5.4 AD or 9 AP)
10% Attack Speed
15-140 HP (lvls 1-18)


Same Inspiration tree as i said before, but there are some changes in secondary runes.

Manaflow Band Increaseses your manapool, so the trick is stack manaflow as much as possible before first Teleport. Scales insanely good alongside with Muramana.

Gathering Storm is a Great scaling rune.
Itemization

Mythics
Shieldbow
Build it when we planning to do Crit Corki because of few factors,
1.Significant stats/mythic passive 2.Lifesteal 3.possible to do 60% or 80% crit with Infinity Edge depends if build Essence Reaver as Last item



Galeforce
This powerful item provides alot of strength first because of how corki can play without a flash + you cant get caught in any scenario + play aggressively 1v1, reasoning is You have Exhaust BUT they do not.


Boots

Sorcerer's Shoes
Standard boots for every game. Gives you flat magic pen which is good for early and mid game. Corki in general as a champ powerspikes at Muramana and Sorcerer's Shoes.


Legendries
Manamune
ALLTIME FAVOURITE Corki ITEM, Corki's kit revolves around basic attacks and Abilities. Manamune simply synergizes perfectly with Corki's playstyles and builds.
Rapid Firecannon
Perfect 3rd item on Corki with Crit version if you are in range of AA
Gives really useful stats and passive. Go for Rapid Firecannon when they have more of a pick that runs at you.
Essence Reaver
Essence Reaver is also an option for Corki on 3rd item. if you do think they are not engaging into but also outranging you, well this item is yours.
Infinity Edge
60%/80% crit with Infinity Edge, depends if you go Essence Reaver last item or no. Mostly purpose of this item is its raw AD.
Guardian Angel
Primary defensive item. the item itself is really problematic for enemy because of having two lives, extremely useful if you're the sole win condition in the team. also counters Reset champions Knows as :
Katarina / Viego




Ravenous Hydra
I like building Ravenous Hydra 2nd item, have some reasons behind it. first it grants you Omnivamp which means you never going to die in any scenarios, second is you cheat laningphase by Q ing in middle of the wave and you can focus on clearing jungle camps.

Maw of Malmortius
As an ADC its more likely you have less MR than others. Maw is normally built on 4rd, 3th when AP enemies are super ahead but if they're not Hexdrinker or just Null-Magic Mantle is also fine.

Death's Dance
Death's Dance is favoured in a burst-heavy game, because the heal requires takedowns and the damage mitigation over time is a counter to burst damage, not so much DPS. Always builts after Guardian Angel

Anathema's Chains
Gives best defensive stats Heart, build this item and mark someone who is annoying to you or can't win against him.

Frozen Heart
take a look at the enemy champions and see how reliant they are on Attack speed/Auto attack AND you will be in range to apply the aura on them AND your champion benefits from the stats given by Frozen Heart. mostly i build FH when nobody in my team cant as Last item.

Spirit Visage
The defensive magic resist option. Spirit visage increases all healing and shielding on you. Synergize well with Ravenous Hydra and having an Enchanter support.


Silvermere Dawn
Best version of QSS.


Zhonya's Hourglass
The situation is heavily rare. im building it whenever a fed Karthus as solo AP exists.


Void Staff
Void Staff is percentage-based magic penetration, which means that the more MR your opponents have, the more valuable Void Staff is.
In a good portion of your games, at least one of your teammates will be an AP champion, which means the enemies will likely build some MR. So Void Staff would be a solid choice for as Last item.
Mechanics

1.BigRocket Reload

2. W Over walls

3.CSing with E in Early game 4.Package Refreshes W CD
5.R Animation cancel (Hit something then use ultimate)
6.Defensive package
7.Blocking dragon/baron entery

8.Full Combo when enemy facechecks
Q&A


1 . When do we decide which build is better?

A : We should analyze some factors that contains "Matchup , Comp".

Matchups : In some matchups where Kassadin for example beats you with crit version of corki, going for other build is better option. (comes with experience)

Comp :
A) Enemy has alot of 3 AP/AD champs. It's alot easier to stack resistances in Pokebuild.

B) If we do have already 2 Ardent Censer abusers plus enchanter in team, mostly crit is way better here.

* Also watchout for Serpent's Fang *



2 . Is Luden's Tempest still viable ?


A :NO !



3 . Elixir of Sorcery OR Elixir of Wrath

A : Elixir of Wrath
League of Legends Build Guide Author Alireza.Daddy
Alireza.Daddy Corki Guide
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Corki / I'm on it, blackshoe! [12.18]

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