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Darius Build Guide by 13dwarf

Other Darius, the Hand of Noxus

Other Darius, the Hand of Noxus

Updated on December 24, 2012
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League of Legends Build Guide Author 13dwarf Build Guide By 13dwarf 9 4 18,776 Views 3 Comments
9 4 18,776 Views 3 Comments League of Legends Build Guide Author 13dwarf Darius Build Guide By 13dwarf Updated on December 24, 2012
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Introduction and Overview

Hello everyone! This is my first guide and it will go over the different aspects of Darius, why I build him like I do, and much more!

Remember to leave some feedback and I will change the guide up when there are changes that will affect Darius, or just an overall change.

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Pros / Cons

Pros



+Still deals a good amount of damage for building tanky
+Can insta-kill people with Noxian Guillotine, when used right
+ Apprehend can be used for getting the enemy ADC.
+Just a fun champ to play as

Cons



-Squishy early game
- Darius players tend to play cocky
-Plays like he should overextend with abilities
-Tends to get camped my enemy jungler
SPACE
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Masteries

The masteries I have set for Darius are as follows:

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Runes

The runes that are optimal for Darius are flat AD marks and quints, flat armor seals, magic resist per level glyphs.

Runes

Precision
Fleet Footwork
Phase Rush

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Summoner Spells

Good Summoner Spells

  • Flash: As Darius, you should always get flash to secure kills, get away, and kill important opponents.
  • Ignite: Even though Hemorrhage has a passive DoT, ignite is used to secure kills when opponent gets away.
  • Teleport: Just to be mean to the other lanes and have teleport ganks. They can see you in top, then the enemies get an ax to the face.


Debatable Summoner Spells

  • Ghost: Just used for chasing or getting away.
  • Heal: Can be used used to bait at early levels and also used to get out of certain situations.
  • Exhaust: Somewhat okay, will just slow opponents, but Crippling Strike will do that for you.


Why would you get these?


Seriously, why would you even get these?
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Champion Ability Overview




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Passive: Basic attacks and damaging abilities cause target to bleed for 12/15/18/21/24/27/30/33/36 (+30% bonus AD) in magic damage, stacking up to 5 times.



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Q: Deals physical damage to all nearby enemies in a circle around him.
Champions on the outer half take an additional 50% in physical damage.
Shaft Damage:
70/105/140/175/210 (+70% bonus AD)

Blade Damage:
105/157.5/210/262.5/315 (+70% bonus AD)



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W: Darius next basic attack deals additional damage and slows the target attack speed and move speed. Total Physical Damage:
120%/140%/160%/180%/200%

Slow:
20%/25%/30%/35%/40%



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E:

Passive: Gains armor penetration.

Active: Darius pulls all enemies in front of him to him
Armor Penetration:
5%/10%/15%/20%/25%



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R: (Ultimate) Darius leaps to target champion and strikes a deadly blow, dealing true damage.

For each Hemorrhage stack, Noxian Guillotine deals an additional 20% damage.

If Noxian Guillotine kills the enemy, the cooldown is refreshed.
True Damage:
160/250/340 (+75% bonus AD)

Maximum True Damage
320/500/680 (+150% bonus AD)
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Ability Level Sequence & Explanations

Here are the ability levels for Darius

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Why should I use this sequence?
  • Max Decimate because that is Darius primary source of damage.
  • Apprehend is maxed last because all it is used for is for a gap closer, pulling the enemy to their demise.
  • Crippling Strike is mainly used for catching up to the enemy when they think they get away. Try to make them use Flash right after they are hit with Crippling Strike.
  • Only use Noxian Guillotine when the enemy has 4 or 5 stacks of Hemorrhage, because you want to deal the most damage, and possible get the refresh.
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Item Build

The Build!

  • Standard starting build with Boots and 3 Health Potion, a standard start.
  • Try to get 2 Doran's Blade for extra damage and extra health.
  • Depending on your opponents' team composition, if you've won your lane, and how your team is doing, the rest of your build will be described below.



Core Items



  • Frozen Mallet is an annoying item on Darius because he has an active slow, and this will give him a chance to slow his opponents. This means that they will have a smaller chance of getting away.
  • Sunfire Aegis is a good item to have in team fights because it does damage over time to all enemies, and Darius should always be in the middle of the team fight.
  • Spirit Visage provides health, cooldown reduction, and magic resist. This will allow daius to use his abilities more often, thus maximizing his damage.
  • Black Cleaver gives damage, health, and armor penetration, and Apprehend gives Darius a passive armor penetration, thus increasing his damage output.
  • Atma's Impaler gives armor, and its passive gives AD based off 1.5% of max health. Give Darius more damage, make him even more annoying.



Situational Items



  • Get Trinity Force if you have won your lane, or if your other lanes have snowballed. Will give you a lot of useful stats.
  • Last Whisper gives damage and flat armor penetration, thus making your attacks hurt even more than they do.
  • Guardian Angel is really nice when you are being focused in team fights. You will just get back up and pick up a few kills before they kill you again.
  • Randuin's Omen provides armor and has an active that slows all enemy champions. Really good way to catch back up to them.
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Gameplay Tips

Here's just a quick guide to some gameplay tips for Darius. Use them if you believe they will help you out.

  • When your lane opponent goes in to get a last hit on a minion, use Decimate when they get in range to let them know that you can deal a good chunk of damage.
  • Always engage with Decimate, then Crippling Strike. They will be slowed when they try to get away. So, when you see them run, use Apprehend.
  • When Hemorrhage has stacked up to 4 or 5 on them, and they have low health, don't be afraid to use Noxian Guillotine, even if you don't get a kill. You will make them leave lane, no matter what.
  • As Darius, prepare to be camped by the enemy jungler. So, WARD. It will save your life, trust me.
  • When in a team fight, spam Decimate whenever you can. You want to deal as much damage as possible.
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Conclusion

So, Darius is a strong top and is recommended to be built tanky. With this, his damage output is still high. Important in team fights, Apprehend provides as a good exchange and a good way to pick off enemy champions one by one.

Basically as Darius, build tanky and get kills.

If you missed anything, go back and reread them.

If I have missed something, post it in the comments and I will read them.
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Changelog

12/17/2012 Guide created.
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League of Legends Champions:

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