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Recommended Items
Spells:
Barrier
Garrison
Items
Ability Order
Staggering Blow (PASSIVE)
Nautilus Passive Ability
Introduction

(sorry for possible grammar and language mistakes, english is not my native language)
PROS
- 3 types of cc.
- Very disturbing so he cant be ignored.
- Nautilus can save your teamates and chase-secure kills due to his cc.
- He can stand 1v1 damage exchanges due to his W
Titan's Wrath.
- With
Barrier and W
Titan's Wrath can nautilus stand low hp fights very well.
- Great defender, he can buy a lot of time defending capture points against 2 enemies.
- Great escaping tools.
- Awsome gank potential.
- With stormshield (middle buff) can nautilus make enemies instantly run :D
- He can fly.
- A lot of fun to play
CONS
- Very high cooldowns Early game (around 20 second on Q and W) - TIP: use your spells wisely.
- His Q
Dredge Line can be easily disturbed by minion waves or terrain.
- Worthless basic attacks without W
Titan's Wrath activated.
- Low damage output without damage focused items.
- Low base attack speed... TIP:
Greater Mark of Attack Speed
- Low base movement speed... TIP:
Greater Quintessence of Movement Speed,
Wanderer
masterie and
Runic Affinity
masterie for mvs rune duration.
- there are still a bit better picks for this role like
Amumu or
Malphite.
- 3 types of cc.
- Very disturbing so he cant be ignored.
- Nautilus can save your teamates and chase-secure kills due to his cc.
- He can stand 1v1 damage exchanges due to his W

- With


- Great defender, he can buy a lot of time defending capture points against 2 enemies.
- Great escaping tools.
- Awsome gank potential.
- With stormshield (middle buff) can nautilus make enemies instantly run :D
- He can fly.
- A lot of fun to play
CONS
- Very high cooldowns Early game (around 20 second on Q and W) - TIP: use your spells wisely.
- His Q

- Worthless basic attacks without W

- Low damage output without damage focused items.
- Low base attack speed... TIP:

- Low base movement speed... TIP:



- there are still a bit better picks for this role like












4x



Optional runes:










21 in defense
Self explaining overall. I focus health boost and tenacity. I recommend safeguard masterie to reduce turret damage when diving them.
9 in utility
Wanderer
- move faster out of the fight.
Improved Recall
- to make recall great escaping tool.
Meditation
- just to get necesarry 8 points for
Runic Affinity
Mastermind
- way better than
Expanded Mind
, you dont need extra mana regen on crtstal scar.
Runic Affinity
- absolitely sweet on Nautilus. Very important for stormshield that is needed on this champion (explained in Tips and Tricks section). Also boosts movement speed runes around the map.
Self explaining overall. I focus health boost and tenacity. I recommend safeguard masterie to reduce turret damage when diving them.
9 in utility








I choose




! Be construvtive in your item choice and load order. Buils above are just examples of most universal buils against AP, AD and mixed enemy type. Use your own head to figure out what to build and when!
Giant's Belt - basic starting item for any tank, can be great health source most time of the game.
Mercury's Treads or
Ninja Tabi? Both are very good option depending on enemy type.
Ionian Boots of Lucidity - Very good choice for early cooldown reduction if building
Nashor's Tooth late game or not building it at all.
Frozen Heart - Absolute need for any tanky caster against AD opponents.
Nashor's Tooth - Great fully offensive item for this champion due to ability power and attack speed bonus both affecting his main ability W
Titan's Wrath. Cooldown rediction is key to make this build succesfull. Deadly in combination with
Frozen Heart,
Abyssal Mask and/or
Frozen Mallet.
Frozen Heart +
Nashor's Tooth - Base idea of this build. It grants great amount of armor, ability power, some attack speed for his main W ability
Titan's Wrath but mainly 40% cooldown reduction. In detail it means 10.8 seconds cooldown on W
Titan's Wrath allowing to have your shield active almost all the time (if not disturbed) and 6 second cooldown on Q
Dredge Line which is very disturbing for any enemy/ 3 second cooldown if used on terrain as mobility tool ON LEVEL 18!!.
Frozen Mallet - Best health source on crystal scar. It is also making your basic attack way more valuable. Helps placing your basic attacks when R
Titan's Wrath activated.
Randuin's Omen - Can be also built from
Giant's Belt. Very good alternative for
Frozen Mallet if u need extra armor. However, it grands less health. Better against ranged ADC than
Frozen Mallet. Can be also used with
Frozen Mallet for extra HP, CC and durability instead of
Nashor's Tooth.
Odyn's Veil - Best defensive magic resist item on crystal scar since
Force of Nature removal or maybe even before.
Abyssal Mask - Offensive alternative for
Odyn's Veil if you need more damage than durability. Can be also built with
Odyn's Veil to get extra advantage against AP oponnents instead of
Nashor's Tooth
Thornmail - Become their woodoo doll.
hextech sweeper - Use this against stealthy sneaky rats and ninjas. Also very good alternative for
Nashor's Tooth if you need hp and utiliti more than damage.































hextech sweeper - Use this against stealthy sneaky rats and ninjas. Also very good alternative for

Regular build
Probably most universal build in this guide. Starting with solide cooldown reduction and both physical and magic resistance and finishing with extra HP, CC, and attack speed to increase dmg. Once
Frozen Heart and
Ionian Boots of Lucidity bought, you get maximun cooldown reduction in combination with 5% cooldown reduction from runes which can be key to solve most situations...
Alternative build
This is very good choice if your team is able to stand damage exchange without strong tanker. Focused on supporting your team with auras and fast movement between capture points.
Alternative build 2
More focused on damage than "regular build". Choose to build this way if your team is tanky enaugh and need more dmg and cc than durability.
Probably most universal build in this guide. Starting with solide cooldown reduction and both physical and magic resistance and finishing with extra HP, CC, and attack speed to increase dmg. Once


Alternative build
This is very good choice if your team is able to stand damage exchange without strong tanker. Focused on supporting your team with auras and fast movement between capture points.
Alternative build 2
More focused on damage than "regular build". Choose to build this way if your team is tanky enaugh and need more dmg and cc than durability.
1: Pick nautilus only when you have team mates that dont rely on cooldowns that much.
2: Use
Staggering Blow passive to prevent low hp from escaping and ADCs reaching your teamates.
3: Use Q
Dredge Line and
Depth Charge to stop dangerous enemy actions during teamfight as AP
Master Yi's healing or
Katarina's R
Death Lotus and so...
4: Use Q
Dredge Line on terrain to move across the battlefield.
5: Use Q
Dredge Line to stun enemies even in close fights, mainly under turret.
6: Help your teamates by using E
Riptide to slow chasing enemies.
7: Save your R
Depth Charge to teamfight or to save both your and/or teamate's life.
8: Use recall to escape from behind capture points due to
Improved Recall
when there is no way out.
9: Pick stormshield often and use in combination with W
Titan's Wrath. They need to take down stormshield first to take down your W
Titan's Wrath shield. That makes you very durable.
10 Use
Barrier when fighting with low hp against low hp in combination with W
Titan's Wrath for the same reason as in tip no. 9.
2: Use

3: Use Q





4: Use Q

5: Use Q

6: Help your teamates by using E

7: Save your R

8: Use recall to escape from behind capture points due to

9: Pick stormshield often and use in combination with W


10 Use


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