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Choose Champion Build:
Spells:
Smite
Flash
Ability Order
Threads of Vibration (PASSIVE)
Skarner Passive Ability
Introduction

Before we go on allow me to tell you a bit about myself. I am fairly new to the League of Legends community, but I seem to have picked the game up very quickly. I main


Well, lets get on with the guide!
Pros / Cons
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Pros
+Very Tanky +Good Damage and Perma-slow with ![]() +Great Initiate / Counter-initiate with ![]() +Is a Scorpion +Fast jungle clear |
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Cons
-Susceptible to counter-jungling early game -A bit mana hungry early game -Ganks can be slightly weak before level six |
Mastery Explanations
Defense Tree
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Tier 1: summoner's reslove for the smite gold, YAY!
![]() ![]() Tier 2: ![]() ![]() Tier 3: ![]() ![]() ![]() ![]() Tier 4: I take ![]() ![]() ![]() ![]() Tier 5: I don't take points here because nothing really benefits ![]() Tier 6: ![]() ![]() |
Utility Tree
Tier 1: I take [expanded mind] for more mana per level, which ![]() ![]() Tier 2: I put one point into ![]() ![]() Tier 3: I take ![]() |
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Runes
Greater Quintessence of Movement Speed: Increases your movement speed and increases your jungle clear time since you move faster between camps.
Greater Mark of Attack Speed: Allows you to clear camps faster and gives you built in CDR because of your passive, energize.
Greater Glyph of Scaling Magic Resist: You wont be needing Magic Resist early game, but you might need it later on. That's why you grab these.
Greater Seal of Armor: These allow you to have durability in the jungle and will reduce the damage you take when attempting a gank.
Viable Summoner Spells
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Not So Viable Summoner Spells
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Skill Explanation
- energize Energize: A very good passive, free CDR! Yay!
-
crystal slash (Q): Your main damage ability. Good AoE damage and amazing perma-slow. Allows you to clear camps speedily and perform lower level ganks. One trick I can tell you guys with this skill is always spam it when taking down a tower, since it increases attack speed. Other than that all of
Skarner's skills are very straightforward
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crystalline exoskeleton (W): Your main steroid ability, this gives you a move speed and attack speed buff and a nice shield.
-
fracture (E): Your only sustain ability. It's an okay spell but I don't put any points in this skill til later on in the game. Explained below.
-
impale (R): Your ultimate ability, one of my favorites in the whole game. It allows you to suppress targeted enemy for 1.75 seconds and drag them around while they sit helplessly at your will. Very good for destroying enemy carries and counter-initiating.
Skill Sequence
Now let me explain my skill sequence. I take my ult,




Why don't I put any points into
Ixtal's Impact and put all points into
Seismic Bastion? Well let's take a look at what each skill does at levels 1 and 5.


![]() Level 1: Gives you a 70 HP shield, not to mention the huge steroid, for 60 mana. Level 5: Gives you a 250 HP shield, plus an EVEN BIGGER steroid, all for the same cost of 60 MANA. |
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![]() Level 1: Does 80 damage and heals you for 30 hp which splits in half for every subsequent target you hit. So lets take this into perspective: you go to wraiths and hit all four with this skill. You will gain 30+15+7.5+4.75 HP which equals 57.25 HP. Plus you do a little bit of damage. All that for 50 mana. Well that isn't even close to the shield you get at level 1 ![]() Level 5: Deals 240 damage and the first mark consumed will heal 90 hp. Same situation at wraiths. You will gain a MERE 176 HP and the damage isn't even enough to kill one SMALL WRAITH plus, did I mention that it costs 70 MANA?!?!?!?!? I really don't think it is worth it putting any points in this skill unless you get into an early skirmish and level up in the middle of said fight and need this to finish a kill. |
-
: Usually the boots I find myself getting most games. DO NOT get these boots every single game. Be AWARE, analyze your situation. If the enemy has a lot of auto-attackers/AD based champs, get
Ninja Tabi. Get your boots after your two gold items.
-
: A very strong hybrid defense item, plus an amazing aura. Replace this item with
Glacial Shroud into
Frozen Heart if there are not a lot of sources of magic damage on the other team. As I stated before, be AWARE.
-
: Your initiation tool. The only reason you don't get this directly after your boots is because you want to milk your gold items, because, unlike
Alistar says, you CAN milk those.
-
: An amazing item, allows you to get in the middle of a teamfight and disrupt like crazy while still being completely safe from harm.
-
: This item plus
Randuin's Omen are what make you the supreme tank as
Skarner. Not only does this item give you a ton of magic resist and health regen, it gives you MOVE SPEED. Great for running into the middle of the enemy team and getting straight on their carry and dragging him into your own team.
-
: Amazing damage/utility item, this gives you everything you want: HP, Mana, Attack speed, Move Speed, a little bit of AD and AP plus two great item passives.
Ok, before I get on with the item explanations I want to provide a little disclaimer: DO NOT use this build unless you have 1 of these three four things things:
1. A large amount of confidence in your ability to carry.
2. A team that is on team speak with you that is okay with you sacrificing your early game tanking ability for a great amount of damage.
3. A very strong tank on your team (i.e.
Shen
Dr. Mundo and the like)
4. A really strong back :D
2. A team that is on team speak with you that is okay with you sacrificing your early game tanking ability for a great amount of damage.
3. A very strong tank on your team (i.e.


4. A really strong back :D
Now, on with the item explanations.
-
: Allows you to clear camps very quickly, which allows you to gank more often. Only get the
Madred's Razors if you have enough saved up to buy the whole thing. If not, just buy a
Vampiric Scepter and move on.
-
: FINALLY! NORMAL CDR! Yes it's true. I will explain why I think these boots are more efficient then
Berserker's Greaves at providing CDR below.
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: Same reason as stated above, except this time you should use this to destroy the enemy team with all the damage this item gives you :)
-
: A very undervalued item on
Skarner, this item is actually rather strong on our scorpion buddy. People say it takes too long to stack but with a little bit of attack speed and
Ionian Boots of Lucidity Q spam plus basic attacks will stack it up quickly.
-
/
: Get ONE of these items, not both. Remember, BE SMART with your choices ;)
-
: This item will make you absolutely UNSTOPPABLE. Your ability to dive into teamfights while doing a ton of damage and having no fear of death will be greatly enhanced once you get this item. If the enemy team let you get this far, GG :D No, just kidding. All jokes aside, this a very strong item on anybody and with just the
Guinsoo's Rageblade /
Trinity Force combo this will make you a huge huge threat to the enemy team.
A very simple explanation, I believe
Ionian Boots of Lucidity are much better because in order for the "CDR" from
Berserker's Greaves to actually kick in, you need to be hitting something.
Ionian Boots of Lucidity give you CDR no matter what.



This section will be explaining other possible choices for items on
Skarner. Adapt these into your builds as you please.

-
: A good item on
Skarner it gives you tons of armor, mana, and, (you guessed it) CDR! Buy this if there is heavy AD damage on enemy team.
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: I've tried it, it's okay but I think the perma-slow from
Shattered Earth is already more than enough.
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: A very very strong item on any hybrid champion (i.e.
Jax or
Akali)
Skarner benefits greatly from this. Sell your
Wriggle's Lantern for this item in Build 2 if the game goes reallllyyyyyyyy long.
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: Great item, don't think a jungler should get this... feels more support oriented.
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: I guess you could get this, if you really are that desperate for mana :\
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: A funny item to get, I rarely ever get this item unless my team is very very VERY far ahead because it doesn't really give
Skarner anything great. Use at your own discretion.
-
: Could see it working, haven't actually tried it myself.
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: Another item I haven't used yet, but maybe this could fit somewhere if you want to sustain really hard and plan on getting some points in
Ixtal's Impact.
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: A good item, the only reason I don't use it is because my AP carry gets fed and the enemy team buys magic resist, which renders this item's passive useless unless you buy magic penetration or an
Abyssal Mask, which I don't.
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: I see this more like a Panic Item. I rarely pick this up unless that
Graves or similar AD oriented champ is fed.
-
: A good item on
Skarner but I feel you sacrifice to much in resistances for a huge chunk in health. The reason I say that is because you want to get this early-mid game so you can stack it up. But
Skarner isn't great at soaking damage since he has no built-in sustain besides his
Ixtal's Impact.
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: Good item on any jungler, makes you slightly tanky and greatly increases your DPS
- zeke's herald: Good aura, nice sustain, CDR, and health. Get if your team has a lot of ADs / Auto-attackers that can benefit from the aura.
With
Skarner you typically have a very fast clear and can outrun a lot of the slower junglers, so abuse that as much as possible. So lets go with a few basic routes.
DONT FORGET TO GIVE YOUR MID LANE BLUE BUFF

DONT FORGET TO GIVE YOUR MID LANE BLUE BUFF
NORMAL ROUTE
- Start at your wolves. Spam Q while receiving help from your laners.
- Move on to Blue Buff. Get a leash from your lanes and spam Q more. Use
Smite when the main golem gets around 450 HP. Hit level two and pick up a point in W.
- Move on to your wraiths. Pick these up then head to either gank, get red buff, or clear small golems. From here on, rinse and repeat.
ADVANCED ROUTES TO COME LATER

- Initiate a fight.
- Ult one of the enemy carries to their demise.
- Peel for your own carries. (get enemies of your carries with your disruption tools)
- Perma-slow everything so your team can clean up the whole enemy team.
This Chapter will be used for anybody who sends me a screen shot of a good score they got or a winning streak they got using my
Skarner build. I will keep my own streak here for the whole amount of time I have this guide here, and will constantly add more pictures. (If you're wondering about my sometimes large amounts of deaths, blame that on the guys I play with. They use me as a sacrificial lamb :P)




So that's my
Skarner guide. I hope all you fellow league players can use put this guide to use and have success :) Feel free to leave comments and rate what you feel this deserves. As I said before this is my first guide and this was actually produced in less than 24 hours so if something in this guide displeases you, feel free to tell me about it and I will look into it. I will constantly be updating this guide as I will always be playing
Skarner unless they nerf him to death (R.I.P
Evelynn) so please feel free to tell me about something I can change or improve and I will happily work it in if I have the time and/or energy.
I would like to give a big shout-out to all my friends that I play with on league, their constant guidance is what got me here today.
I would like to thank anybody who has produced a top-rated guide for being my inspiring me on my road to producing my very own.
I would like to thank jhoijhoi personally, for teaching me the basics of BBCode and being a huge inspiration!
Credits to jhoijhoi (again) for the template, which you can find here.



SHOUT-OUTS
I would like to give a big shout-out to all my friends that I play with on league, their constant guidance is what got me here today.
I would like to thank anybody who has produced a top-rated guide for being my inspiring me on my road to producing my very own.
I would like to thank jhoijhoi personally, for teaching me the basics of BBCode and being a huge inspiration!
Credits to jhoijhoi (again) for the template, which you can find here.
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