Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Flash
Exhaust
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
UNDER CONSTRUCTION
Welcome to my first guide for

This guide will help you use

In this guide, i will explain masteries, Runes, Items, and how i use


PROS
-

-Has very strong damage early and mid game, this shines

-A built in attack speed reduction to enemies, known as

-



-


-



CONS
-Due to the fact that

-Like every other carry,

-Has no CC of any form. Leaving him very vulnerable if not with teammates.
-As well as for having no CC, he is also very vulnerable to crowd control.
ALSO YOUR TEAM WILL HATE YOU IF YOU MISS YOUR Q ALL THE TIME


Masteries are very effective, depending on what type of role you are playing, as a Attack Damage carry you should focus on having more physical damage, with a low utility.
Your Masteries should be based on the average Attack Damage carry set up
There isn't much to explain, Your offensive tree should stay the same, but you may modify your utility. You should only have 9 mastery points left, so left me explain what you may use it on.













Like any character, your items will decide on how your game outcome works. Having less items than the enemy will hurt you, being ahead in items will hurt them. But finding the items that work for your character will be a factor to your win or loss.
Here you will be building
Ezreal as a Attack Damage carry. Which means you need to base your items on acquiring Attack Damage items.
Trinity Force-This is the very core item for ezreal, it's the only way you can do some real damage with your
Mystic Shot, it also provides critical strike, mana, health, attack damage, ability power, move speed, attack speed, a slow, and a 150% extra damage
Sheen proc which are all very useful to
Ezreal
Bloodthirster-This is also a huge core item, the attack damage helps the damage with
Mystic Shot and also procs the lifesteal.
Wriggle's Lantern-In my opinion, probably the most OP item for a AD carry in early-mid game. Provides 30 armor, which can help fend off enemy attack damage carries, 23 Attack Damage, And 18 life steal, that keeps you in lane much longer. Let's not forget the 20% chance to basically 1 hit minions, which also procs with your Q. And the most important part, a free ward.
Infinity Edge-This is the center of nearly all AD carries. The [infinity edge] provides 80 attack damage, 25% critical strike chance, and as well, increasing your critical strike damage from 200% to 250%. This item can be used on any ad carry.
Last Whisper-40% armor penetration. This thing will make
Rammus cry. This makes your physical attack ignore 40% of the enemies armor. Basically that tank with 200 armor will now have 120. Or someone with 100 armor will have 60.
Black Cleaver-This is a substitute to the
Last Whisper. It does a better job if the enemy has below 125 armor. It also provides a significant amount of attack speed, as well as more attack damage.
Youmuu's Ghostblade-A item that fits ezreal perfectly. If you finish this from a the brutalizer], and have armor penetration marks and quints, you will find yourself with 45 armor penetration, So it is a possible substitute to the [[last whisper. It also provides 30 attack damage, 15% critical strike chance, and 15% cooldown reduction to spam your Q. Let's not forget its active as well.
Here you will be building

Viable Items For Ezreal














What Will These Items Do?













You must be logged in to comment. Please login or register.