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Runes: Poke Them Out
Spells:
Barrier
Flash
Recommended Items
Items
Ability Order
Illumination (PASSIVE)
Lux Passive Ability
Threats & Synergies
Ekko
Ekko hits the reset button on your combos, quite literally. Try to poke him down so he ults before you go in for a one-shot combo. Otherwise, he can negate your entire burst.
Camille
You both have insane damage and CC potential. A Camille gank, alongside you landing your skillshots, and your lane opponent will find themselves with a grey death screen.
Camille
You both have insane damage and CC potential. A Camille gank, alongside you landing your skillshots, and your lane opponent will find themselves with a grey death screen.
Getting Started
My name is Smol Jelly, and I’m a one-trick ![]() ![]() ![]() Wielding the power of light, she is a burst heavy mage with minor crowd control (CC) abilities, such as ![]() ![]() |
Pros and Cons
Pros
+ Heavy burst + Good snowball potential + Easy to pick up + Good CC with ![]() + Good lane harass + Long range basic skills + Good team fight utility + Skills provide vision + Massive range ultimate with ![]() ![]() ![]() ![]() ![]() ![]() |
Cons
- Squishy - High mana costs - Hard to master - Low Mobility - Has incredibly hard counters - All skills are skill shots Unfortunately, ![]() ![]() ![]() ![]() ![]() ![]() ![]() |




Arcane Comet
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Summon Aery
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Phase Rush
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Manaflow Band
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Nullifying Orb
Since there are a lot of AP heavy Mid Lane champions, Nullifying Orb can help you survive some burst. However, considering your high mana costs, ![]() |
Nimbus Cloak
Do not take ![]() ![]() ![]() ![]() ![]() |
Transcendence
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Celerity
Additional Ability Power is nice, and ![]() ![]() |
Absolute Focus
The only downside to ![]() ![]() ![]() |
Gathering Storm
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Scorch
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Waterwalking
As a Mid Laner, you do want to roam to assist others. While the additional AP and movement speed is nice, it's not too helpful for ![]() ![]() |
Secondary: Inspiration



Cosmic Insight
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Perfect Timing
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Minion Dematerializer
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Secondary: Domination



Cheap Shot
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Eyeball Collection
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Ghost Poro
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Secondary: Precision


Presence of Mind
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Coup de Grace
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Cut Down
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Secondary: Resolve




Bone Plating
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Chrysalis
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Revitalize
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You are ![]() ![]() |
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First Back
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1300 Gold: ![]() ![]() ![]() |
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1100 Gold: ![]() ![]() ![]() |
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300 Gold: ![]() |
Core Items
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Since you are playing Mid Lane ![]() ![]() |
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Additional Items
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Defensive items are amazing, and if you're against an AD heavy comp, ![]() |
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Let's get this out of the way. ![]() ![]() ![]() |
Basic Abilities


- This is a good trading and farming tool in lane. Land any of your skills and you can follow it up with an auto to proc the passive.
- For best trading, use with
Lucent Singularity.
- ONLY AUTO IF IT IS SAFE TO DO SO. You can get damage from other sources. Your passive is not the main damage skill, so don't worry about popping every passive mark.
Final Spark procs and resets your ultimate, so make sure you hit an enemy with either
Light Binding or
Lucent Singularity before ulting.
Range: 1175

Fires a ball of light, rooting up to two enemies for 2 seconds and dealing 70/115/160/205/250 (+70% Ability Power) magic damage to each.
- This skill hits two enemies, including minions!
- When using this skill, try to hit two enemies whenever possible, making sure that at least one of them is a champion.
- Don't use
Light Binding for waveclear. It's a valuable skill with a long cooldown, and throwing it out without care can leave you vulnerable.
Range: 1075

Throws


Prismatic Barrier doesn't have a limit to how many allies it can affect. Try to hit as many as possible with the shield!
- Consider taking a rank or two in this skill early against poke or burst champions in order to negate their damage and have a better trade.
- Remember that the shield boomerangs, so positioning as the wand goes out is just as important as it comes back.
Range: 1100
Fires an anomaly of twisted light to an area, which slows nearby enemies.

Creates a zone that slows enemies by 25/30/35/40/45%. After 5 seconds the zone detonates dealing 60/105/150/195/240 (+60% Ability Power) magic damage. Activate again to detonate early.
- This is your main tool. Poke? Check. Farm? Check. Soft CC? Check.
- You can detonate the ability early to surprise enemies with it, or leave it on the ground so it can slow. The slow can help stagger minion waves.
- Don't spam this skill early, because it has a very high mana cost.
- THIS SKILL GIVES VISION. Use it to check bushes instead of walking right into them, especially in the jungle.
Range: 3340
After gathering energy,



Fires a dazzling ray of light dealing 300/400/500 (+75% Ability Power) magic damage to all enemies in a line. Enemy champions that die within 1.75 seconds of being hit by


- Even though the range is massive and the damage is huge, it has a one second animation that locks you in place.
- This is one of the lowest cooldown ultimates in the game, so don't be afraid to use it because you think it might come in handy in a few minutes! It'll be off cooldown by then!
- A well timed
Final Spark can beat out a jungler's
Smite. Use it to steal
Baron Nashor , any of the dragons, or (if you ward deep so you can keep an eye on it), enemy
Blue Buff for better lane sustain.
Ability Max Order
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Ability Combos
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A high damage, AoE combo that can be used to secure objectives at close range. It can also be used to do high damage to enemies in the pits that are trying to take major objectives, or in small corridors in the jungle. |
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This combo is centered around popping ![]() |
A high-risk ![]() ![]() ![]() ![]() |



1. Farming
It doesn't matter what champion you're playing in Mid Lane. Farming matters. Every minion you kill gives you EXP and Gold, which quickly turn into levels, skill ranks, and damage boosting items. At lower ELOs, players tend to trade more, and place less importance on farming. However, if you focus on farming, you'll be able to stay in the game at practically any point, even if you give up a kill or two, especially at low ELO.
The difficulty of farming on


If there's a large wave and you have a large amount of mana, use



After getting




Because your ultimate has such a short cooldown, it's also possible to use

2. Lane Harrassing/Trading
The hitbox on



When against melee opponents, or opponents with shorter auto attack range than you, you can periodically direct an auto attack at your opponent. Remember to only do so if you have the opportunity. Doing a small amount of damage is not worth missing the EXP and Gold a minion can give you. Also, certain Melee champions like





You can set up for a more efficient harass with





It doesn't take too many items for you to start ramping up your damage. Once you have







3. Roaming
Mid Laners are almost expected to roam. We are in the middle of the map, and therefore we can assist Top Lane and Bot Lane if they're facing increased pressure. A successful roam can net you a kill or an assist, which will help you with EXP and Gold necessary for your next power spike.
You should only roam if the following conditions have been met:
- You're lane is pushed up. You cannot leave if the enemy has you pushed under tower.
- Enemy Mid Laner is missing. You should caution ping this anyways, to let others know that your lane opponent is missing, but this is the perfect time to roam.
- A fight is about to break out in either lane, and you can help secure a victory.
- The enemy is pushing the lane you want to roam to. This can allow you to punish them for over-extending.


If your opponent is roaming, you have a decision to make. You can either hard push your lane, which will allow you to do turret damage and deny them CS, or you can attempt to counter roam. It'll take some time to develop your skills here, but in time, you'll be able to make better calls as

Mid and Late Game

1. Continued Wave Clear and Farming
Once


However, she should always be cautious of her surroundings. If she pushes too far up into a lane, she's very susceptible to ganks or collapses.


If you've reached a late enough stage in the game, and you're desperate for farm, check with the jungler to see if it's alright to start taking jungle camps. The jungler ALWAYS has priority over the camps, especially if they're in close proximity to the camp, but at a later stage in the game, the jungler may start allowing laners to take camps for the gold and EXP boost. While camps like



2. Team Fighting
If she's even remotely ahead,


Even if she's behind,


Regardless of your status in the game,

- Look for the best opportunity to use your
Final Spark. While it's true that
Final Spark gets cooldown refunded if you kill with it, it's better to use the ult when you have the guaranteed hit as opposed to a lucky snipe.
- Prioritize squishy champions.
Lux hurts. A lot. You can completely delete squishy champions, majorly reducing the enemy's team fight damage.
- You also have protection abilities! Use your shield for clutch saves, and to keep important teammates alive! Your
Prismatic Barrier and a well landed
Light Binding can keep your teammates, and yourself, alive.
3. Objective Stealing
Junglers always have to be nervous when they see specific champions on the Rift.






- The element of surprise. Junglers in low ELO hardly ever expect a
Lux Laser to steal objectives.
- Range. Partnered with
Farsight Alteration, you can safely snipe
Baron Nashor ,
Elder Dragon , or whatever objectives your team needs, without putting yourself in harm's way.
Remember:



Give her a shot, I'm sure you'll find

Love,
Smol Jelly
The descriptions for Lux's skills came directly from the Lux Champion Guide page on League's website.
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