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Choose Champion Build:
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[Electrocute Gragas]
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[Phase Rush Gragas]
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[Comet Gragas]
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[Grasp Gragas]
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[Glacial Gragas]
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[Hail of Blades Gragas]
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[Conqueror Gragas]
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Fleet Gragas
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Predator Gragas
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Dark Harvest Gragas
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Omnistone Gragas
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Guardian Gragas
Runes: [My Current Setup]

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+15% Tenacity/Slow Resist
Spells:
Flash
Ignite
Threats & Synergies
Threats
Synergies
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Extreme Threats

Anivia
Synergies
Champion Build Guide
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Hello everyone! And welcome to Gragas Laner for Every Matchup First let me introduce myself, i am TimRhabey also know by the nickname of Tim and i am a Brazilian Gragas OTP. This guide will include Keystones, Builds, Threats and Synergies, Combos and some other tips to elevate your |
Domination
Solid Options
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Electrocute is the most solid Keystone option at
it offers great burst wich helps alot in trading during the early-mid game stages and offers decent scaling.
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I take taste of blood whenever i can, its a super valuable rune for laning since it offers great sustain when used together with your passive
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is gonna be much better than
and
in most of your games,
or
so being able to use them constantly is really important for him and can sometimes make the difference between dying or securing a kill.
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Situational Options
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and
are most likely gonna be used only in specific situations,
is only gonna be usefull at the point where it outdamages
entirelly wich takes a long time, wich means...
only if both teams are late game and if you are sure that the game will extend untill that point. |
Before the rework it was the core keystone for
over
,
is offering too little to even make such difference, the movement speed it offers can be replaced by
and
, and the damage it used to offer got nerfed to the ground making just usefull for "tracking" enemies that are out of vision.
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After playing quite a while with
isn't actually that great of a rune, the little penetration and lethality it offers is pretty much useless, only take
against really agressive laners like
99% of my games.
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I used to pick
every single game, but after a while i realized that in some games, specially against those hard matchups like
requires kill participation, if you get behind you are most likely to delay it's stacking alot since you won't be really looking for fights and kills against enemies that are ahead of you, but instead prioritize farming.Only pick
if you are in a really high tempo game where both teams are focused around snowballing the early game as quick as possible so you can constantly look for fights and get rewarded for you kill participation in them.
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and
are most likely gonna be used only in specific situations,
is the best option against melee assassins so you can have an even better sustain during trades and overall laning phase. |
Is good against enemies that roam alot, like
and trying onto roaming aswell so you can try to build a lead or even preventing their roams from being successful.
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Very Situational Options
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is actually very strong for
's AA since it makes it way faster allowing you to combo faster wich means... less outplaying potential against your combos, but
is only viable in really high tempo games in wich both teams are all focused around snowballing early, since
offers the most DPS early this rune will allow you to greatly impact as soon as possible.
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I take
only against really tanky compositions, since its better to deal straight true damage than to have some little bonus penetration from
against tanky enemies.
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I used to take
alot before knowing how broken
is for champions like
is only a viable option in high tempo games since those games tend to end pretty quickly you'll need the lowest cooldown possible on your
so you can make sure you'll always have it when you decide to fight and/or duel around the map.
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Sorcery
Solid Options
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Is in most
tree,
allows you to play more aggressively against melee assassins/fighters since you can just infinitely hit and run them preventing them from dealing damage to you after you combo them,
also allows you to chase your enemies down if you accidentally knock enemies away with your
. |
Is one of my favourite keystones for
actually is, you can take
on pretty much every single game but i recommend only taking it against champions that outrange you, so you can just focuse around farming and outsustaining them with your
.
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I always try to take
because of a few reasons i will talk right now,
is one of the best runes for
is perfect for that since it will offer ridiculous mana sustain for you.
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is a must have for
you're not only earning 10% cdr for free, you are most likely to earn some huge bonus AP as well, CDR is the most and i repeat its THE MOST important stat for |
Situational Options
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is actually not that as bad as people think it is for
is just much better,
is good against very squishy champions that have low mobility or no dashes so they can't really dodge your poke, since
has nearly no cooldown all you gotta do is spam your
at the enemies during the lane phase and chunk down their hp bars quickly.
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is very good if you want to build heavy ap/dps items and hang out in bushes to one-shot enemies or just catch enemies off-guard
is pretty underrated on
is just superior because
can be taken if you want to have much better lane pressure early on.
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is actually super good for
your
+
is gonna hurt alot during the laning phase which allows you to win most early trades just by hitting
and running away and then poking them with
from afar.
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Very Situational Options
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Only worth taking against very heavy ap burst champions like |
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Good to take with
and
if you want to be an absolute roaming maniac.
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Pretty troll even in jungle, just take
or
,
is only worth taking if you can't do absolutely anything in your lane so you can focuse around carrying other lanes, so matchups like
+
,
and
and basically never stay in your lane XD.
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Inspiration
Solid Options
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Is currently my favorite keystone for
is very nice for
's slow, you will basically guarantee that you hit your ult unless the enemy flashes and that is very usefull when dealing against a team with lots of carries with low mobilitys or no dashes such as
allows you to slow them so hard that it will be nearly impossible to miss your
unless the enemy flashes away (or unless you're terrible at aiming LMAO).
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Not much to say about it, its just a perfect rune for
gives you a free
which will allow you to outplay your enemies and save you some money when buying
which is the most core item for Basically if you have a chance to take
don't avoid using it just pick it and rush
into
and have fun.
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Biscuits are INSANE for
not only provides you some of the best mana and hp sustain throughout the laning phase you will also earn some gold if you sell them + increase your maximum mana which will allow you to use way more abilities and be much more useful overall.
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I consider
a completely core rune for
helps you too much for it's "price" all you gotta do is take
as your secondary/primary tree and boom, you have it.
is pretty broken for |
Situational Options
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Not very good for
against some matchups in the toplane,
truly shines against those enemies that are very versatile like
, after its nerf
is just not that worth anymore unless you wanna play with
which is pretty risky and greedy so not that worth at all unless your enemy laner is pretty much sure to take ignite like |
isn't really a "situational" option its more like a "if you want to" option, taking either
or
will benefit you with alot of gold efficiency and some kind of utility being either better outplaying potential with
or a better snowball/mobility around the map with
.What i would recommend doing is picking
and once you receive the shoes, just complete your core items before purchasing boots since the movement speed from
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