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It's All Smoke and Mirrors - Best Leblanc NA (Updated 8.13+
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Mirror Image (PASSIVE)
LeBlanc Passive Ability
Threats & Synergies
This matchup is all about early pressure, being able to shut her down levels 1-3 is really important for you to do well in this lane. Try and pressure pre-6 as much as possible so post-6 you can be fed either via roaming or CS. Banshee's helps cut down on her damage a ton.
Not really possible to kill galio in lane post 6, pre 6 look for jungle assist. Just farm and roam post 6. Make sure to ping when he roams, only needs to have a few seconds for his R.
Leblanc's worst matchups. Super hard matchup, best to try pressuring level 2 when he only has q to poke with and you have q > w. Attempting to all in him late him will not work.
Just avoid getting q'd and you basically auto win lane. If she goes Q level 1, try to bait it out and then trade hard. If she goes E level 1 pressure hard, she has no way of zoning other than E.
**Season 8 update** Zed is by far the most OP mid laner, ban or run stopwatch.
**Season 8 update** Ahri got a significant boost from s7 -> s8, she's more powerful and much more formidable early to mid game than she was last season.
Leblanc's worst matchups. Anivia's wall cannot be dashed through, and her R is super dangerous to get caught in. Do NOT W > Q in this matchup. She will R your return pad, and you will eat it bad. Just farm, till post-6 unless you pop her egg, then ask for gank. Otherwise roam, you can't all in her with egg up, as you don't do enough damage.
*Season 8 Update** Slightly altered matchup for s8, Xerath got a nice little buff from the Runes Reforged and now can put up a moderate fight against LB. Low mobility Xerath has no escape from LB, just dodging his E puts him at a huge disadvantage, which means if he goes for the W > E > Q just dash away from the W, so you don't get the slow. If he ults and you're low, use your clone to make him secondguess.
Relatively easy skill matchup, provided she isn't hard pressuring early levels, your W kinda shits on her, just poke with Q when she goes to last hit, if she stealths just W in with sigil proc up, or throw your e into where she last was, a lot of Akalis love to sit still in invis.
Reforged / mana changes made this matchup a little more difficult. Provided you can avoid his W. He's low mobility and no real CC allow you to jump all over him whenever you want, but be respectful.
Avoid the Q's and W's and you'll be fine, W sucks with her because it prevents your W and R+W and flash technically so make sure she doesn't put it on you when you go to W in. Overall, just try to mix up going in at her when she goes to Q and baiting an enagage, if she blows a Q and misses, big opportunity.
Not a terrible matchup, if you just want to farm. Killing corki is pretty tough, his AA range outscales yours by a lot, and it hurts enough to outtrade level 1, so just farm and roam unless you get a gank.
Not a super hard MU, he's going to try the typical Q > Q for early minion waves, just try to trade as much as possible early when he does this, as it will make his cs drop if he hesitates. Other than that, try to get a full E off before you all in / gank as he can't ulti away when stunned.
Fuck Fizz. Seriously. This guy has perfect answers to Leblanc. Here's the tricks: If you W > Q, he will playful trickster out of the Q. If you Q or W > E, he will playful trickster out of the E stun, and land with no lag. If you attempt Q > anything he will playful trickster out of it. The real best option here is just pre-6 poke with Q, plain and simple, no more, no less, if he gets low enough, you can all in and get a Q > R+Q > whatever. The only trick LB has in her favor is if you're really, really fast you can use your clone and catch is ulti anywhere on the map (looking at you unaware bot lanes)
**Season 8 Update** For season 8 Yasuo is in a weird place right now. He has no real solid advantage like his old attack speed runes, but Press The Attack does give him good damage. Levels 1 and 2 primarily just zone him out. When he uses Windwall either 2 or 3, make sure to just W by it, if he's bad he'll run backward and it'll be useless; if he's good, he'll run forward and the back side of the windwall will catch any spells you throw backward (tricky hm?) Watch for hexdrinker rush, don't duel if so.
Easy matchup, no mobility, no gap closer, hard to hit CC. Just dodge his W or E > Q and win the lane.
Another annoyingly difficult matchup predicated on early pressure. Levels 1 and 2 you need to zone him HARD, he will zone you for the rest of the game so don't feel bad. The only way you can fight him midlane is by making sure to kill his barrels before he can trigger them. They will 2-3 shot you late game.
Annoying, but not impossible to win. Do NOT pressure early. DO NOT call for early ganks unless he's at 40-50% health. You and your jung will die (especially after heimers rework). As Leblanc, just farm and kill his turrets whenever you can. Most heimers will use all ultis but in unique situations: If you're diving them, heimers will R > Q If you're low, and running from them heimers will R > W If you're low but trying to lane against them, they'll R > E. Overall, just try to stay even, roam and get kills when you can as he can't roam for shit.
** Season 8 Update ** Run stopwatch in runes. Another mega-easy matchup, don't get caught by his q's, or worse his w > million q's. Other than that, your AA range is similar to his, poke and use your mobility to your advantage when dodging.
Fairly new matchup for season 7, lucian can outtrade you early game so don't early pressure, just farm and wait for a gank. If you can poke with Q > R+Q late game you'll chunk him.
Tough early game that dictates the flow of the lane. If you can zone him levels 1-3 or 4 you'll be golden assuming he doesn't get fed. Watch for the hexdrinker rush, if he goes that, you're basically out of luck as far as dueling him, just try to pop it and then come back for kill. Late game, he can all in you or anyone, so either burst him down quick or stay away.
Skill matchup, slightly Ori favored. Ori has her shield and usually runs barrier/heal/cleanse all of which negate your early burst when you would normally have the advantage. In this matchup, just farm and dodge q's. If you notice her q > w a lot, wait for her mana to run low, then try for a solo kill or gank assisted kill.
**Season 8 Update** Malz is also really strong mid to late game in season 8, but he was difficult before so this really is par for the course.
**Season 8 Update** After Runes Reforged, she's even better at laning and gets the same easy wave clear. Just don't get Q'd. Leblanc's worst matchups. Morgs black shield eats your q, and your e stun. good luck proc'ing your sigil. Just dodge her Q's and don't stand with the minions so you don't get W'd. If you can, play aggressively trying to bait the Q's and W's so she doesn't push as hard mid to late game.
Ryze has just started getting played more in s7, don't know this matchup too well, but it's definitely winnable if he's slow to rune prison you when you W in.
Not impossible, but tough for sure. If she's good, she'll try to W > E every time you W in. 1 of these will demolish your health. Other than that, try to put pressure on level 1 before she gets W or E. She also has no real escape so if you get a gank, even better.
Winnable pre-6. Syndra's level 1 is stronger than yours, but if you're better at dodging than she is, this matchup goes to you. The only things to keep in mind pre-6 in this matchup are, how low is she and is her E stun up. Post-6 if she all-ins you, you will die w/o Banshee's, so try to avoid going all in on her if you don't have it, until your jung is near to share damage, or she's extra low and you are not (so you can take the r and live)
Relatively tough matchup. You want to pressure early levels 1-3 so that he will lose the all-in if he tries it. That's the only way Tf kills Lb basically ever. He has great sustain and will out trade you early if you let him. Late game, make sure to ping for his ult and potentially follow with tp.
**Season 8 Update 2** Veigar is pretty strong now as far as AP scaling goes, if you play this matchup, you can't afford to get hit by event horizon.
** Season 8 Update ** Vel'koz is a little tougher now, not by much though. He still has no escape, but burst/MS runes allow him a little more freedom. Little mobility, no gap closer, easy to dodge CC make Vel an easy target. Dodge the Q, don't stand w/ minions for the W, and W past / before the E. Blow him up pre-6. Post 6 save a W or R+W to get away from his ulti, as your E will not stop it, and you can't sit in it unless you can kill him in less than 3 ticks of Vel's passive.
Ziggs has only his satchel for escape, so bait it out, dodge his qs, and don't stand on the minions for his e. If he ults, W out, or W + flash out.
**Season 8 Update** Zoe got a nerf already in s8 which is good because she absolutely destroyed LB before if she hit with max range Q, and is still real formidable after. Don't get sloppy with your spacing, and don't stand too near to the minions you'll get AOE'd by her Q.
Viktor still hasn't found his place in runes reforged, remains a relatively easy matchup.
Hey guys I'm Lebląnc, a NA Leblanc main with over 200 games as Leblanc in S7 and she'll continue to be my main through season 8. Now that season 8 has arrived and patch 8.9 is live, I've become familiar with just about every one of Leblanc's reverted matchups and her synergy with a few junglers as well, I'll update with more season 8 info as I discover it.
With Leblanc's 8.8 revert live now, we can talk more about how old-school leblanc use to work and the runes that made her effective, most are the same but I will note on the runes that changed:
- Keystones: Electrocute is ideal here. In Domination this is your only option. Same with reverted Leblanc.
- Primary1 (p1): Sudden Impact is best here, it gives Leblanc a burst of Magic Pen upon using Distortion. Same with reverted Leblanc.
- p2: Zombie Ward has been replaced by Eyeball Collection in most if not all of my builds. The reason for this is that Eyeball Collection makes more sense in a roaming meta where the emphasis is on wave shove -> roam as much as possible.
- p3: Ultimate Hunter is what I'm running now since the ultimate hat removal/change to domination. It makes more sense with Eyeball Collection / the roaming meta / Dark Seal stacking.
Then the secondary runes:
- Secondary Runes : There are a few options here so let me lay them out for you:
- S1: Sudden Impact works well with Leblanc's Distortion
- S2: Ultimate Hunter as mentioned above works well with Eyeball Collection, Dark Seal and roaming.
- S1: Presence of Mind, **can work with reverted Leblanc**, but isn't as good since the nerf.
- S2: Coup de Grace is the old Merciless x2 which means Leblanc hits even hard at low percentages, this is a real boost for her, and her kit. Same for reverted Leblanc.
- S1: Ultimate Hat has been removed so I run Scorch here to give Leblanc more early game poke pressure.
- S2: Transcendence, Absolute Focus, are the viable options here primarily. I use primarily Transcendence, as it directly provide combat stats, and allows you to reach 30% cdr with just Luden's Tempest and Level 10 which is super neat. Same with reverted Leblanc.
Ignite was Leblanc's primary spell in S6, but from S6-S7 mid lane changed to more of a support role, and various Leblanc nerfs caused her to not due as much early damage. Due to these changes, it was not as advisable to take Ignite. However, after Leblanc's revert in 8.8 and the Ignite buffs, this spell by far outweighs Teleport.
Flash should always be taken with Leblanc for movement. It allows you to escape ganks, dive under/out of turret, gap close when W is on cd, or any other variety of things you can do with Flash. It should always be taken on Leblanc.
Teleport (Option #1 )
Teleport should only be taken in a small minority of games (updated for season 8). This is because it takes away from Leblanc's assassin nature and restricts her in lane to playing much safer.
Of Note: Unsealed Spellbook allows to switch from Ignite to Teleport but you lose too much damage from the domination tree, in my opinion, so it's not quite worth. Will revisit now that Unsealed Spellbook has changed.
Mirror Image (Q)
COOLDOWN: 60 sec
This is Leblanc's passive, it does 2 distinct things:
Makes you invisible for 1 second
Creates a duplicate Leblanc at your location which can be controlled via the ALT key.
Mirror Image should be used like this: Learn where your 40% health mark is, and be ready when you drop below 40% as you need to act fast. As soon as you turn invisible, you have 3 options:
- Use Mirror Image to run away while invisible.
- Use Mirror Image to trick your enemy into thinking your the clone
- Use Mirror Image to continue attacking your enemy if they're low enough an AA is threatening
Sigil of Malice (Q)
COST: 50/60/70/80/90 mana
COOLDOWN: 6 sec
This is Leblanc's Q, her main damage ability.
Sigil of Malice is an interesting spell, it works like her old Shatter Orb but faster and deals less initial damage. So the thought is that Sigil of Malice is a setup ability, which can then be proc'd via Distortion, Ethereal Chains, or for max damage Mimic Sigil of Malice
- Use Sigil of Malice whenever you can safely.
- Use Sigil of Malice to setup Mimic Sigil of Malice -> Distortion combos, and poke hard.
- Use Sigil of Malice to cs cannon minions + Distortion don't really need to cs with it outside of that as it doesn't do much solo damage
COST: 70/80/90/100/110 mana
COOLDOWN: 14/13/12/11/10 sec
This is Leblanc's W and her main mobility ability ;)
Distortion especially after Leblanc's 8.8 revert has to be one of the most unfair, unbalanced skill shots in all of LoL. It allows Leblanc amazing movement across the Rift and makes her ganking potential downright terrifying. Use W to retreat if getting ganked, to roam and get kills, to ward, etc.
- The only downfall to Distortion is this: if you W in, you are 99% likely to return to your original location, this makes the W very predictable if you're constantly returning to it. Use this to your advantage and DO NOT always return to W's starting spot.
- You can start Distortion at Level 1 for mobility, but it's damage is near 0 on minions so you'll have to be real good at CS'ing.
- There is a spot on most every wall that Leblanc can get over with Distortion, so practice is definitely required.
- If you Distortion + Mimic Distortion and run out of a bush when enemies locate you recalling, wait as long as possible, but then RETURN to the bush to recall with the second half of your Distortion.
- I've actually started maxing w first as Leblanc for two main reasons:
1.) It allows you to clear waves faster
2.) It allows you to trade faster and harder while hitting minions (ie: Sigil of Malice -> Distortion on wave and on target.
Ethereal Chains (E)
COST: 70 mana
COOLDOWN: 14/13.5/12.5/11.75/11 sec
This is Leblanc's E, her hard Crowd Control.
This is Leblanc's shining ability Ethereal Chains, it allows her to, after 1.5 seconds, Crowd Control or Immobilize an enemy champion. As with her W, this is a skill shot and can be easily missed, so practice and patience are best with this move to secure easy kills, ganks, etc. Reverted Leblanc's Ethereal Chains is the same, but shorter length so use the cast indicator for a bit until you get the shorter range down
- Ethereal Chains has a 14 second Cooldown level 1 so never start it, or level 2 it unless you absolutely need to for a gank, or countering a gank.
- Using Distortion into Ethereal Chains allows it to be much easier and secure to hit.
- Always use Ethereal Chains to contest Drakes and Heralds/Baron it goes just the correct distance to latch onto the monster while you're outside the pit.
COST: 0 mana
COOLDOWN: 60 sec
This is Leblanc's R, her multifaceted ultimate.
This reverted ultimate: Mimic has THREE forms:
- Try and experiment with Mirror Image. It can be useful for blocking spells like Death Sentence, Rocket Grab, Chum the Waters, Summon: Tibbers, Super Mega Death Rocket!, etc.
- Don't be afraid to use your Mirror Image + Distortion as an escape. W > R works well.
I got a good question regarding the difficulty surrounding LeBlanc's CS and last hitting and want to go ahead and address that here for anyone else wondering the same thing!
Advice for Creep Scoring with LeBlanc:
- Focus on first 6 minions (sets the tone for lane)
- ONLY last hit minions (don't sit there AA'ing minions whole health bars)
- If they catch on and start to try and poke you while CSing, focus on winning the poke trade, and let them push, then freeze the wave in an advantageous spot so the pressure is on them not to over-extend.
- Reverted Leblanc's Distortion + Mimic Distortion can clear a full wave mid-late game just be careful using both as you have no escape outside of Flash.
Advice for Last Hitting with LeBlanc:
- Watch Faker's Leblanc (bad advice, I know.)
He is the undisputed king of CS, but interestingly enough he still misses last hits using Leblanc, so it's clearly just difficult, but watching him will definitely help you get a feel for how tiny the window for last hitting with Leblanc is (hint: it's right around 1 or 2 caster minion auto's worth of damage, it's small)
- Practice, Practice, Practice.
I undersold this in my comments response because I know it's not what people like to hear but, PRACTICE MAKES PERFECT. My CS has gone up from ~100 at 30 minutes (3.3 a minute) to closer to 180 at 30 minutes (6 a minute), and I continue to push that closer to 200 at 30 minutes (~6.6 a minute). I strive for 8 CS a minute, as 8 is plat and that's what I want this season, 9 is diamond, 10 is master and 10+ is challenger.
It is worth noting that as of patch 8.8 Leblanc statistically contests for the position of WORST AVERAGE CS per midlane per game at 148.8 per game in plat+, so use that as your baseline CS # and try to exceed it every game.
Roaming also plays an critical part in reverted LeBlanc's kit, and it is a tricky topic to nail down mainly because roaming in any match is subjective to that match and the champions in it. However in patch 8.13+ the need to roam is essential for map control and crab control so make it a priority every game.
Example: If you're against a team like Malphite, Maokai, Galio, Leona, and some ADC. You can be pretty sure that roaming is going to net you about nothing regardless of what lane you go to, as those champs can stop your roam easily, and you're better off staying in lane.
There are however a few criteria we can use to boost our chances that a roam will be successful:
- Is the lane you're looking to roam to, pushed up?
- Is the lane you're looking to roam to, at less than half health?
- Is your jungle nearby the lane you're looking to roam to?
if yes, you probably CAN roam to the lane, but should you? (answer question #4 to find out!)
- Would you lose a full wave of CS (or more) because of the roam?
If yes, you CAN roam, but probably SHOULD NOT, because 12 cs is worth a kill in League economics so it's probably better to stay and lane.
If no, you CAN roam, and probably SHOULD, but I would still use your own discretion.
If you follow those criteria, there's a good chance you have an opportunity to roam effectively, and should take it.
It's worth noting Leblanc has some standard combos that most Leblanc's will utilize in lane, knowing when to use these as Leblanc (or avoid them as her opponent) is the difference between a good Leblanc and a mediocre Leblanc.
Combo 1 - Poke Combo: Sigil of Malice a nearby opponent (to apply Sigil of Malice)> Distortion to proc the Sigil and then back to return pad as quickly as possible.
This combo is Leblanc's easiest and most used combo. Every Leblanc will use this combo and it's generally pretty safe. Mainly the times to avoid using this combo are when the opponent has means to either:
- Hard CC you before you Distortion back to return pad
- Outtrade your burst damage before you Distortion back to the return pad
This would mean people like:
DO NOT (lazily) use this combo. It can work if they slack on CC'ing or blowing you up, but if they're good they will make sure this trade is in their favor every time.
Combo 2 - Chain / Incoming friendly gank Combo: Sigil of Malice a nearby opponent (to apply Sigil of Malice) > Ethereal Chains procs the Sigil damage > Mimic Ethereal Chains and they're rooted for a while plus a chunk of health is gone, usually an easy gank. If you don't have Mimic yet, I like doing Distortion > Ethereal Chains > Sigil of Malice and that way if they don't flash the Ethereal Chains you get the sigil proc on the second half of the chain which is the stronger half of Ethereal Chains. I'll explain below:
Now this combo is trickier than it looks. The main weirdness to this combo comes from the fact that the sigil proc can happen at different times so it can be advantageous to a gank or disadvantageous.
- Advantageous option: Distortion > Ethereal Chains ( post 6: > Mimic Ethereal Chains) > Sigil of Malice -- this way the majority of the damage is done AS the chain roots and not before the root. This is advantageous because the damage from Ethereal Chains has been increased and you can catch unsuspecting players with it when they don't flash. With reverted Leblanc if you Distortion shoulder-to-shoulder with your opponent and land an Ethereal Chains, they can probably flash to a distance where the chain will break, an unfortunate side of effect of reverting Leblanc's Ethereal Chains
- Disadvantageous option: Distortion > Sigil of Malice > Ethereal Chains immediately > wait > Ethereal Chains PROCS THE SIGIL when it roots > Shatter Orb for damage. This combo is pretty obviously flawed IMO, leaving the Sigil of Malice proc up to the Ethereal Chains means that they can flash out of the Sigil of Malice proc and the root, in addition to your Shatter Orb damage. This effectively makes the above combo much more escapable.
Combo 3 - All-in Combo (pre-6): Sigil of Malice a nearby opponent > Distortion (to proc sigil) > Ethereal Chains roots them > Ignite
Combo 3 - All-in Combo (post-6): Sigil of Malice near opponent (to apply Sigil of Malice and get close) > Ethereal Chains as close as you can > Wait 1 second > Shatter Orb to proc Sigil of Malice > Mimic + Shatter Orb (highest damage move is Shatter Orb) > AA > Shatter Orb
Note: Post-6 you can use Mimic + Ethereal Chains instead of Mimic + Shatter Orb as well for an all-in. Mimic + Ethereal Chains re-roots, keeps locked in place, can't flash.
Luden's Tempest is Leblanc's core damage item in Season 8, this is mainly due to the fact that it grants a hefty 90 ability power, 20% CDR, and 600 mana, additionally the passive charges help with Q pressure.
Morellonomicon even after its update is still very core to Leblanc, mainly due to the 80 Ability Power and 15 magic pen. Morellonomicon also has Cursed Strike (old Grevious Wounds), so people like Swain, Akali, Gangplank, and Cassiopeia it is extremely effective against.
I personally run Morello in about 75% of my games on Leblanc, and while this may seem low, I find that Lich Bane offers comparative stats and better pushing power. I would highly advise you play around with going Luden's Tempest -> Lich Bane or Luden's Tempest -> Morellonomicon and see which fits your play style more aptly. My suggestion: If you're constantly poking, running OOM, and getting ganked go Luden's Tempest, but if you're in a lane where you control the tempo, the wave placement, and are more or less winning use Lich Bane and Morellonomicon as you can trigger the proc as often as it's up and it will allow you to do much more damage to turrets.
Void Staff is Leblanc's most familiar item. If you're like me and starting playing her in (late) season 5, you'll notice this item is still part of her main kit. Void Staff offers unparalleled amounts of magic pen, which is Leblanc's secondary stat. It's a great power spike when you get to it, and allows your damage to penetrate a good amount of MR. My only warning about Void Staff is DO NOT rush this item (anymore), as it doesn't give the same utility stats as other items ( Hextech Gunblade, Lich Bane, Mejai's Soulstealer
Lich Bane is super underrated on Leblanc. Idk why I don't see more Leblanc's build this but it is absolutely amazing on her. Often Morellonomicon overshadows this item because of the +10% CDR it offers over Lich Bane, however, you'd be mistaken if you never run this on Leblanc as the +250 mana is super useful and acts like a Dark Seal x2.5 and the 7% movement speed is noticeable in ganking and roaming. This doesn't even mention the fact that the Spellblade passive takes Leblanc from uselessly AA'ing a turret to effectively destroying a turret in 2-3 minion waves.
Abyssal Mask is a situational defensive item for Leblanc. There are better options though in most all cases. I don't run this item normally, but have used it a handful of times.
Banshee's Veil is a great utility item on Leblanc. I build this item probably 1/5 of the games I play against primarily high burst champions like Veigar, Syndra, Ahri, Malzahar, Fizz, Taliyah, and Annie
Liandry's Anguish is a toss up IMHO. It doesn't give you the power spike that Void Staff does, but will often be a good compromise between damage and sustain.
Zhonya's Hourglass is another situational defensive item on Leblanc. It works wonders against AD champs like Zed, Yasuo, and Talon; as well as some mages like Lissandra, Fizz, and Syndra.
Leblanc has a few junglers which she gets along really well with, they're almost guaranteed ganks if they come mid and aren't brain dead here they are (in my humble opinion):
Sejuani provides a lot of tank and CC for Leblanc to piggy-back on. If Leblanc can land an Ethereal Chains or if Sejuani can land Arctic Assault or Permafrost the gank is pretty much assured or Flash.
Evelynn post re-work (7.20+) is a great asset with Leblanc on the team, they have similar playstyles and with Evelynn's new Allure as long as she hits that, or Leblanc lands an Ethereal Chains, should be an easy gank. I still have to do more experimenting with this synergy. The only thing that worries me is both Eve and LB have a hard time team fighting, so late game could be an issue.
Jarvan IV is one of my favorite Season 7 Junglers to synergize with Leblanc. Cataclysm firstly, is an easy gank for Leblanc if used on your laning opponent, secondly, if used in a team fight on multiple people Leblanc can Distortion > Shatter Orb an ENTIRE TEAM, which is way too powerful. Additionally, Demacian Standard > Dragon Strike is also a great opportunity for Leblanc to use Ethereal Chains.
Kayn is a nice addition to Junglers in League, and has brought a lot to the table as far as synergy with Leblanc. Mainly, since Kayn appears from terrain, Leblanc is able to create gank opportunities from anywhere and then have Kayn follow up, or vice versa.
However, since Kayn has little to no hard CC, it's important to land an Ethereal Chains for him to burst down the target.
Zac has fallen off a bit in the s7 meta, but he still is a good help for Leblanc.
He has massive range, and a really great CC to make opportunities for Leblanc to follow up and get kills. Just wait for the Elastic Slingshot and corresponding knockback, then use your Ethereal Chains and blow 'em up before or after he uses Stretching Strikes.
Zed's a good ban in Season 8 still, he's still getting banned ~41% of all games, and still has about a 11% pick rate. He does win lane post 3, and stomps you post 6 if you don't have zhonyas or gunblade to heal up.
Replacing Malzahar for 8.9 is the everpopular Yasuo who has an astounding 17.22% playrate right now. Yasuo is a pain ever since Conquerer came out and I don't see that changing.
Replacing Annie in this seasons Ban Options is Katarina. In season 8 Kat is getting played in ~6% of all games and can be annoying for Leblanc.
Zoe is seeing a decent amount of gameplay in higher elo right now, and she's annoying to deal with and has great roaming potential so she can be worth the ban right now.
Leblanc is absolutely still one of the most potent mages in Season 8 (post patch 8.8) of League of Legends. She now hovers around a 20% ban rate now since the revert because players know how little counterplay there is to her. Know that if you play Leblanc, you're asking for a lot of work. I know I daily work on getting her cs more and more consistent, because it's just so damn hard to last hit with her, and that's not even starting to talk about the difficulty of landing her Ethereal Chains and other skill shots. However, if you master her, know that any laner WILL fear you, and you can carry any game you play, given the right amount of farm and cs. Leblanc has snowball potential higher than almost any champ and if she gets fed will actually 2 shot enemy ADCS. Play her proudly, and fearfully.
Updated for Season 8 (path 8.13):
My ideal build:
(with the option of switching Mejai's Soulstealer and Void Staff depending on how fed I am early).
Since the revert her builds have mainly changes in these ways:
- She no longer runs Hextech Gunblade, really the only reason she did was for healing from her Shatter Orb bounce on minions.
- She no longer runs Teleport, Ignite just outclasses this spell for assassins.
- She rushes Luden's Tempest, and Morellonomicon.
- CS/Waveclear is harder early on.
I will respond to any Reader comments or questions here! But I know some starter questions:
- Why is Leblanc a good mid choice in Season 8?
Reverted Leblanc has awesome snowball potential, creating pressure in her lane and roaming to get ganks. She had fallen behind in Season 8 but with the revert in 8.8 she's back in the mainstream.
- Who are Leblanc's main counters?
Check the matchup section for an in-depth review, but they are:
- Who is your favorite Leblanc?
Faker is pretty clearly the best Leblanc outside NA, in NA LCS the only really promising Leblanc's are Perk's, I also like Shiphtur's.
- Are you really the best Leblanc NA?
Going to have to prove myself again Season 8 :)
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