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Recommended Items
Spells:
Flash
Smite
Items
Ability Order
Relentless Assault (PASSIVE)
Jax Passive Ability
Introduction

I Choose Quint of movement speed because early game your usually the fastest champ which gets you around the jungle quicker, Better chase downs in lanes when ganking to secure the kill, also when things get rough once you leap away your gone! You could also use Quint of hybrid pen, Quint of armor pen, Quint of Attack Damage also those are decent back ups but I strongly recommend the movement speed quints.
Armor seals Almost the best seal for any Jungler. Less damage from jungle creeps, Less damage in lane, etc.
Mark of Attack damage I had hybrid penetrtion marks before but as a jungler magic penetration and armor penetration isn't need for the simple fact jungle minions have no mr and little to no armor so there for I went with flat Attack Damage. I feel like these are the best for him. Other options are Mark of attack speed.
Glyph of Scalinng Magic Resist. is the best choice for Jax and this build because as you can see in my build I have no magic resis items. These runes give you a decent base mr that also stacks well when you use your ulti. The only other option I could see is Glyph of Magic resist and this is only if you don't have the scaling runes.
Armor seals Almost the best seal for any Jungler. Less damage from jungle creeps, Less damage in lane, etc.
Mark of Attack damage I had hybrid penetrtion marks before but as a jungler magic penetration and armor penetration isn't need for the simple fact jungle minions have no mr and little to no armor so there for I went with flat Attack Damage. I feel like these are the best for him. Other options are Mark of attack speed.
Glyph of Scalinng Magic Resist. is the best choice for Jax and this build because as you can see in my build I have no magic resis items. These runes give you a decent base mr that also stacks well when you use your ulti. The only other option I could see is Glyph of Magic resist and this is only if you don't have the scaling runes.
I'll make this chapter short. The build I created gives Jax enough "Tankiness" so there is no need to go deep down the defensive masteries. On the offensive side I grabbed armor pen for early damage because in my build i have no penetration items so this will help. You can take 2 into
Butcher
for faster Jungling. I took
Destruction
because when a lane is free I always beat down tower or help a team member in doing so. Summoners Resolve for that extra 10 gold in smite could always help get you that extra pot you need.
Hardiness
more armor for jungle defense and overall defense. Veterans scar that 30 hp is a great boost in sustain for your jungling. Masteries are pretty straight forward.



EARLY GAME
Ok I usually take the butter knife and 5





MID GAME
Ok around this time you should have enough gold from Ganks and constant jungle raping to have 2 out of these 3 items



Late Game
Now this is where it gets crazy. You basically got you tank items now its time to get damage. I recommend you get


Situational items
Sometimes they have teams that deal tons of damage and you end up becoming the main tank which shouldn't happen but hey it's solo queue :/. If a team is heavy in damage I usually grab the

If there is a lot of magic damage on the opposing team you can grab

If your team is total just stomping the other team and you have a decent enough tank/engager. Eff it grab one of these to do some crazy damage



Skill sequence is pretty simple with Jax. You start of with
Counter Strike in the jungle because this way minions don't do any damage for a short amount of time also it deal AOE damage depending on the amount of hits you dodge. His
Empower deals the most damage out of all his skills and has the shortest cd so you max this first. If you are planning for a level 2 Gank you take
Leap Strike before
Empower this way you have a skill to engage with and combo with your stun. Otherwise you grab
Leap Strike at 3 or 4 depending on when you decide you want to start Ganking.
Leap Strike should be the second skill maxed because it deals the second highest damage and you take your Ulti
Grandmaster-At-Arms at 6 11 16.
Counter Strike is maxed last because I don't use it to really damage people, I use it for the utility of dodging attacks and stunning. It dodges the same amount of attacks at each level and stun time is the same this is why it is maxed last.








Summoner spells is simple as well because one will always be defaulted if your jungle which is
Smite. I get
Flash because sometimes you need it to close that gap when someone gets away with one poke of life or you get focused so hard and you flash away with little life left and your team gets to destroy their team because you just took all the heat etc. You can get
Ghost but I don't see the reason to when you have permanent slow and movement speed Quints. Honestly those 2 spells are the best in my opinion for this role.



-Start at wolves your team must help you!
-Then Blue buff also request help from your team.
-Wraiths>wolves>red buff> Twin Golems then press b button.
-In between that jungle sequence I usually find a gank depending on which lane is pushed.
-DO NOT DIVE EARLY unless it's a 1
Leap Strike kill
-Then Blue buff also request help from your team.
-Wraiths>wolves>red buff> Twin Golems then press b button.
-In between that jungle sequence I usually find a gank depending on which lane is pushed.
-DO NOT DIVE EARLY unless it's a 1

This isn't something you do when you feel like, this is your JOB! After a team fight and your alive and your not in good pushing condition go get those creeps in that overly packed creep lane (only when laners are b or dead or after laning phase) if not head to your jungle and clear it then you go back. Farming is key to complete this build. Kills and assist will come regardless if you play correctly dont force that. But farm in order to be effective. Don't steal from lanes though... not cool.
In team fights you should always leap on that adc/mage. This is what i do as jax to play him successfully. I also try to make sure my carries are safe as well, If i see they are being harassed to where they cant handle themselves I run to their aid. teamwork is vital be aware of your surroundings, enemies, teamates, and who is winning that fight. Make plays dont let them play you. Understnd Jaxes limits. Play him a biot and you will realize what he can and cant do. You will realize he CAN DO ANYTHING!!! LOL J/K...




Well that's all I have folk's. I'm going to keep this one short. My build Makes you Tanky, Good attack damage/magic damage, perma slow/aoe slow (great with aoe stun), awesome aspd, tenacity, op movement speed, great sustain. What more could ya want from a soloist type of champ. But do let the opness get to you play as a team player and wins will be easy. ENJOY!!
P.S Guide still under construction.
P.S Guide still under construction.
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