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Malphite Build Guide by SpicySkelleton

Jungle Jungle Malphite.... It oddly works (sort of)

By SpicySkelleton | Updated on January 13, 2019
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Runes: My Go-to

1 2 3 4
Grasp of the Undying
Shield Bash

Legend: Tenacity

+10% Attack Speed
+6 Armor
+15-90 HP (lvls 1-18)


The usual suspects
LoL Summoner Spell: Flash


LoL Summoner Spell: Smite


LeagueSpy Logo
Top Lane
Ranked #33 in
Top Lane
Win 53%
Get More Stats

Ability Order Abilities

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

Champion Build Guide

Jungle Malphite.... It oddly works (sort of)

By SpicySkelleton
Hello hello everyone! It's SpicySkelleton here, giving you a build/guide I experimented on when I tried Malphite as a jungler. When I first tried him in JG, it was when I was on a winning streak as Rammus but woe to me, he got banned in a draft match so as a joke I chose Malphite, and you know what. I didn't regret it one bit.

Here I'll give you the pros and cons to this champ as a Jungler while explaining how his abilities help when jungling, and maybe some combos.
Pros and Cons Back to Top
    - Practically an alternative to
Rammus since Malphite can take on AP champs better.
- Great countergank potential
- good counterpick to AD auto attack champs and junglers if you build thornmail early.
- A secondary or 3rd (or even fourth) tank in a team.
- can set up a good team fight gank if your team cooperates well.
- great for tanking damage and towerdiving.

    - Needs cooperation to be effective.
    - Slow.
    - Can be poked to death.
    - Any counter he has as a top laner is still their counter as a jg.
    - If going full anti-AD, He becomes reliant on fighting auto attack champs to be effective in fights.
Ability effectiveness Back to Top
Granite Shield Gives you a shield whenever you are not taking damage, this can combo well with your Brutal Strikes and Shield Bash, giving you a lot of damage to both mobs and enemies alike.

Seismic Shard slows your enemies by 4 seconds ang giving +60% more adaptive damage.

Brutal Strikes Gives you a larger percentage of armor, especially when your passive is up and gives you 15% extra damage from his armor and 10% from any Ability power he has.

Ground Slam gives you 40% more damage to the amount of armor you have and 60% more to the ability power you have. while slowing the attack speed of enemy champs.

Unstoppable Force Charges at the enemy, and ****s them up in the air stunning them, and gives +100% AP damage.
Combos Back to Top

Gank/Teamfight combo:

+ + Then when they're running away,

Getting scuttle at lvl 2:

+ ... That's it.

Ganking A lux or low MS mage in mid:

+ + and if your mid laner helps, you will 7/10 times get that kill. If the lux is your midlaner, she can user her W to shield you so you can towerdive and finish off the enemy.
Jungle Farming Order Back to Top
Go for Blue Sentinel first since Malphite is very mana hungry early game. Then go for Rift Scuttler in bot river, try to corner it in the drakes spawn, then proceed to the Murk wolf , go to the other Rift Scuttler if it hasn't been taken yet, get Red Brambleback , and go to Raptors . After that either Get Ancient Krug or Gromp in any order. If you want to counter jungle, then steal the enemy's Blue Sentinel when they go for Red and take the top Rift Scuttler and then proceed to your Red buff, and finally, go to your blue and farm there.
Conclusion Back to Top
Malphite is a decent champ to play as and a good alternative to Rammus. However he is and you should heed this.. Is a situational pick for jungler. good to get ganks on squishy mid mages that are weak early game, and good ganking potential. But is slow, can be poked to death and be counterganked himself. But I digress, if you want to play him as that, have fun and I hope the guide helps!
League of Legends Build Guide Author SpicySkelleton
SpicySkelleton Malphite Guide
Jungle Malphite.... It oddly works (sort of)