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Spells:
Smite
Ghost
Ability Order
Double Strike (PASSIVE)
Master Yi Passive Ability
Introduction

Ok, then for the guide!
10.09.2011:

First of all, Pros / Cons -section
Pros + + +
- Can gank in lvl 1
- Jungling is not buff-dependant
- Can solo Dragon quite early
- Good counterjungler
- Awesome chaser/escaper with
Ghost+
Highlander
- Good farmer
- Good Lategame damage
Cons - - -
- CC Kills him
- He doesn't have any CC/disables on his own
- Bit squishy in early/midgame
Exhaust, Blind etc. shuts him down
- Usually focused first in teamfights
I think that early ganks are best pro for jungle Yi, because its quite unusual to gank in lvl 1 or 2.
And what comes to Cons, you must try to counter opponents abilities mostly with items. We come back to this topic in later sections.
For Masteries i go pretty usual offensive 21-0-9 masteries.
I get more attack speed to use my





You can also try something like 12-9-9 if you are really just dying all the time, but you should get enought defence with items and runes in this build.
My Rune build is like this:
For Marks i get

And for Seals I go for

Then Glyphs. My pick is

And finally Quints. Here I have chosen Greater Quintessence of Desolation just to boost lategame damage, nuff said.
For Spells I usually choose these:
Smite

Take this to Jungle Yi or in my option to any jungler. Period. Yi has nor chance to level or survive in jungle early levels without smite.
Ghost

I usually take this summoner spell because it gives me great ganking opportynity right at first levels. Many times I have wanted to see my opponents faces when i come form bushes after 3 minutes and take them both out when they try to run away in confusion and fear x)
Alternative Spells:
Flash

Spell that fits to every champion. Helps escaping, help chases, helps ganks. All-around good spell. My choise number 2.
Exhaust

Also good spell to Jungle Yi because he doesn't have disables or CC. Maybe not as useful as


Spell I don't take:
Ignite

Surely not bad spell to Yi, but I think the other spells just fits better. Good Master Yi player shouldn't let his opponents to escape in low health (You should catch them with




Cleanse

Also a great Spell to Yi, but not good with Jungle Yi because he really needs offensive secondary spell if you want to make succesful ganks. If you have really problems with enemies CC just buy

And the rest of the spells belong to this category, I think I don't need to explain them all seperately :)
My Skill Sequence goes like this:
Sometimes i get 1 level to meditate in 4 or 5 if theres someone like




Master Yi has lots of different item choises. Heres what I have chosen
Starting items:


I choose these because i take bit less damage in jungle and get 1000 "extra" hp with five potions.
Early game items:





I usually take these items in this order, but the order can change depending on succeeding or failing the first battles, ganks etc.



Core Items:

Great item on many AD champions, includin Yi. More Attack speed --> more


Amazing item to Yi because its passive. Now no one can run away from you. Also 700hp gives huge survivability boost.

This is also a great item on AD champions, gives you great damage and critical strike boost.

Great lategame item because its passive. If you are focused down with CC in teamfights and you die, you come back to life; now enemies most likely have their CC ablities on cooldown so you should be able to turn the fight in your team“s favor. Or if your team got beaten you can try to run away with


If game has gone for very long i usually sell

Optional Items:

Great choise if enemy has lot of CC and magic damage. I get these boots once per 5 matches in average.

Also a great item for countering CC and magic damage. I get this instead of


So you wanted to take


This item also fit's greatly to this build. +20ArPen gives good boost to lategame damage and active gives attackspeed and movement you need. Replace

With this item build you will get good all-around Yi wich is good in every section, especially in lategame.
For Jungle Yi I use Small Golems-route.
First buy







Note: Use potion when golems have hit you about 4 times.
Then head to Wraiths. Use


Then go to Wolves. Same pattern as on wraiths, focus big one first then take small ones then.
Note: Save

If you have used your potions right you should be able to take blue golem now. Again,



So now you should have at least 1



When you port back second time, you should be able to take red buff quite easily. From now on its quite game dependant where you continue. Try figure out what you can do next. You should be able to solo dragon when you have



Early game ganks
In pros/cons -section I said that Yi can gank well in level 1 or 2. There are few ways to do this.
Risky way:
First go for enemys wraiths,



Safe way
Just head straight to bush and gank as usual early game gank, nothing special.
Note: wait in safe distance and go closer when enemy or enemies are visible.
The ganking itself works like this:
First ping to target that you are planning to focus. When you and your teammate are ready, jump from the bush. When they see you, activate





Note: If you have

Note 2: Try to get


Happy ganking!
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