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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Unseen Threat (PASSIVE)
Kha'Zix Passive Ability
Introduction


This may be not the best guide you've ever seen on Mobafire and there is always room for improvement. If there is something wrong in this guide, please don't hesitate to tell me in the comments. Enjoy!

I played Kha'Zix jungle at this game. ^
A vicious Void predator,
Kha'Zix infiltrated Valoran to devour the land's most promising creatures. With each kill he absorbs his prey's strength, evolving to grow more powerful.
Kha'Zix hungers most to conquer and consume
Rengar, the one beast he considers his equal.
When
Kha'Zix crossed over into this world, he was fragile and ravenous. The animals he first encountered were too small to fuel the rapid evolution he craved.
Kha'Zix focused his hunger on the most dangerous creatures he could find, risking his life to satisfy his need. With each kill he feasted and changed, becoming a stronger, faster predator.
Kha'Zix soon chased his prey with unrestrained aggression, believing he was unstoppable. One day, while savoring a fresh kill, the predator became the prey. From cover a creature pounced in a blur of fangs and steel, tackling him to the ground. It roared in his face slashing and clawing, and
Kha'Zix felt his blood spill for the first time. Screeching in fury, he sliced at the brute's eye driving it back. They fought from sunset to sunrise. Finally, near death, they reluctantly separated. As his wounds closed,
Kha'Zix burned with anticipation at the idea of devouring one who could match the Void's strength. He resumed his search for powerful prey with renewed vigor. Someday,
Kha'Zix will feast on
Rengar.
"Kill. Consume. Adapt."
―
Kha'Zix



When







"Kill. Consume. Adapt."
―

Pros
+ Has the possibility to be invisible.
+ Can burst down squishy targets really fast.
+ Good roaming potential.
+ Low CD on high damage abilities.
+ The only champion in-game who can Evoluate its abilities.
+ Very good gap closer.
Cons
- Is pretty weak early game.
- Squishy target.
- Has no damage ultimate.
- Can get mana hungry at the early laning phase.
- Dies really fast when caught out of position.


















This is the combo you wanna do on enemy champions.
->
->
->
Squishy targets would be dead if you do that combo. If your facing a stronger opponent try this.
->
->
->
->
->
->
- Take your first evolution and put it into your Q, as its your main damage skill.
- Your second evolution should be your E because it's a good way to close your opponent's gap and its a good escape tool aswell. (Its cooldown resets whenever you kill a enemy or get an assist while evolved).
- And last but not least your third evolution should be your W because it's your only CC-Spell. If you die fairly often u should evolve your R as its another great escaping tool and you will take even more reduced damage while in stealth mode.




Squishy targets would be dead if you do that combo. If your facing a stronger opponent try this.







Evolve order
- Take your first evolution and put it into your Q, as its your main damage skill.
- Your second evolution should be your E because it's a good way to close your opponent's gap and its a good escape tool aswell. (Its cooldown resets whenever you kill a enemy or get an assist while evolved).
- And last but not least your third evolution should be your W because it's your only CC-Spell. If you die fairly often u should evolve your R as its another great escaping tool and you will take even more reduced damage while in stealth mode.

When

Unseen Threat lasts until consumed and has no internal cooldown.
Note:
- You can see if brushes are warded with this passive, use


(Passive):

(Active): Deal physical damage to a single target. Damage against isolated targets is significantly increased.
Cost: 25 Mana
Cooldown: 3.5 seconds
Range: 325. The range will be increased when evolved to 375.
Evolved Enlarged Claws: Increases the damage to isolated targets by 12% of their missing health (max 200 vs monsters), Increases the range of Taste Their Fear (325 - 375) and


(Active):


Cost: 55 / 60 / 65 / 70 / 75 Mana
Cooldown: 8 seconds
Range: 1000
Evolved Spike Racks: Void Spike fires three spikes in a cone.

(Active):

Cost: 50 Mana
Range: 600. The range will be increased when evolved to 900.
Evolved Wings: Increases Leap's range by 300 and causes kills and assists to refresh


(Passive): Each rank of


(Active):



Cost: 100 mana
Evolved Active Camouflage:


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Consider taking ![]() |
Other Summoner spells














In this chapter I will explain why you should take these items.
Mobility Boots provides you with a bunch of movement speed to escape fights and/or chase somebody down. I recommend taking these boots as it gives your the possibility to roam like a boss!
Ionian Boots of Lucidity gives you extra cooldown reduction for
Taste Their Fear and
Void Spike. These boots are very useful, consider taking these if you don't want to
Mobility Boots.
Mercury's Treads are great if your opponent has alot of crowd control, additionally it gives you 25 magic resist which is very useful because most likely you will face a enemy that is AP on the midlane.
Manamune gives you the full possibility to spam all of your skills and the chance of getting mana hungry, will be very little if you take this awesome item.
Black Cleaver is a-must for
Kha'Zix as it gives you extra health, more attack damage, cooldown reduction and most important armor penetration.
Maw of Malmortius is another great item that protects AD champions on the midlane from magical damage. It provides you with a shield if you drop below the 30% health.
Last Whisper is another must have armor penetration item for
Kha'Zix.
Warmog's Armor is very situational, you should consider taking
Warmog's Armor if you die fairly often or get damaged very easily!
Bloodthirster is another great item, but same as some others very situational if you have some trouble keeping your health bar full take this item. Oh btw it gives you 100 attack damage and 18% lifesteal if fully stacked.
Banshee's Veil gives you extra health, and magic resistance. Very great item against poke enemies on your lane and other lanes.
Guardian Angel, a great item. Very useful at late game, suits
Kha'Zix pretty well, consider taking this instead of Trinity Force. That's all your choice.
Trinity Force will give you so much more possibilities!
































I hope you liked my guide, i've put pretty much effort in it, so It would be much appreciated if you show me your opinion on my first guide in the comments. If there is something wrong with this guide or did I miss somehing maybe? Tell me in the comments aswell, feel free to look around and ask me anything. I may not have a high ELO but I have much experience with

Thanks for reading,
Have a nice day. :)
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