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Spells:
Ignite
Flash
Ability Order
Mirror Image (PASSIVE)
LeBlanc Passive Ability
I. Introduction
REMINDER: Please remember to read the whole guide after you upvote and or downvote. This guide may not be for everyone but is based on my own knowledge from playing the champion and researching the champion. Thank you very much for your time and effort for reading my guide on LeBlanc - The Deceiver.
UPDATE: I HAVE NOT UPDATED THIS GUIDE IN A WHILE... I WILL DO IT ONCE I FIND SOME MOTIVATION.
PROS:
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Much dominance during the laning phase - particularly the earlier levels.
A solid and strong ganker - able to ensure kills in any lane with very easy tower dives.
Abundant mobility - able to blink away from ganks and ensure kills with her blink.
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Very item dependent - she needs to have many ability power items in order to burst.
Significantly falls off late game - LeBlanc needs to be very fed and or farmed in order to become "useful" some would say because she is limited to a single target burst.
Smartcasting is needed - in order to become a successful LeBlanc player the summoner must be able to smartcast in order to ensure kills and Ignites.
QUINTESSENCES:


MARKS:


SEALS:
Greater Seal of Replenishment - Greater Seal of Replenishment x9

GLYPHS:





RECOMMENDED RUNE SETUP:


Greater Seal of Replenishment - Greater Seal of Replenishment x9











SUMMONER SPELL COMBOS: Based on my experiments from playing with many different summoner spells I found very nice pairings of summoner spells to benefit any LeBlanc player.
IGNITE AND FLASH - for all players, it is a MUST HAVE! *MAKE SURE TO SMART-CAST IT*
EXHAUST AND FLASH - for the players who need help on skill shots.
TELEPORT AND FLASH - for players who enjoy lane sustain and map control.
GHOST AND FLASH - for the conservative players.
21/0/9 - a very high burst mastery page, this page allows more movement speed to benefit your speed, mana regeneration, and high ability power numbers.
MASTERY POINTS: (OFFENSIVE TREE)








MASTERY POINTS: (UTILITY TREE)




9/0/21 - I don't recommend it mainly because I find the utility side to be more of a support tree rather than an ability power middle lane champion tree. The extra damage in the offensive tree really allows LeBlanc to shine against your opponents but it could work with the extra cooldown reduction.
MASTERY POINTS: (OFFENSIVE TREE)




MASTERY POINTS: (UTILITY TREE)










STANDARD PATH ->







LOSING PATH ->






SNOWBALLING PATH ->






EXTRA ABILITY POWER PATH ->







COOLDOWN REDUCTION ITEMS: Cooldown reduction really helps her as a caster, with max cooldown reduction LeBlanc's Mimic is only 11 seconds! This really allows her to shine late game more than she would without cooldown reduction.


In conclusion, these are really the only cooldown reduction items I would buy because the other ones are more support based, normally in games I just buy Deathfire Grasp because I receive blue buffs throughout the match. But! If you have a greedy jungler that takes the blue buff I recommend buying Morello's Evil Tome as well.
ABILITY POWER ITEMS: Ability Power is the stat that determines how much your skills do, it determines your burst's potential damage and allows heavy damage onto the opposing team. There are MANY ability power items out there but I have experimented a lot with LeBlanc and found a couple items that really pair well with her.







DEFENSIVE ITEMS:: Defensive items are items that help you survive longer using armor, health, or magic resist items. There are some viable items that come together like a symphony with LeBlanc.




SHOES: Below are some shoes that can be used for LeBlanc and can benefit her in different categories.




ELIXIRS: When your build is complete, or roughly complete and a you know that there will be a teamfight soon, buy elixirs! Not only are they cheap, but if you have six slots full and you still buy one, you will get the effects it states in its description! All of the elixirs benefit LeBlanc well with the exception of the Elixir of Agility.




STANDARD END GAME BUILD:









HARASSING - PRE 6: This is a standard harassing combo after you're level 4 or so; it will take off a decent chunk of their health as you will take no damage during the process. Skills go as following - Distortion, Sigil of Silence, Ethereal Chains, Auto Attack ONCE, and Distortion back out.
COMBO =



HARASSING POST 6: This combo is where you really shine during your dominance, it will surely bring your opponent down to 20% health or so ensuring a kill a few minutes later, unless magic resist and health potions are bought. Skills go as following - Distortion, Sigil of Silence, Mimic: Sigil of Silence, and Distortion back out.
COMBO:



1VS1 SITUATION: If your opponent in the middle lane stupidly walks to you picking for a fight and you're positive that their jungler isn't near you; this is your opportunity to shine. As you see them walking towards you use your Ethereal Chains then follow up with Sigil of Silence, Mimic: Sigil of Silence, and Distortion. After the chain procs use Ignite and Sigil of Silence once more if you're positive it will kill them. However this combo can change depending on who's 1VS1ing you. (EX: If an Annie is walking towards you Distortion out of her Tibber's range after using your Ethereal Chains to dodge the initial stun then Distortion back and use the rest of your combo.)
COMBO =




YOUR JUNGLER IS GANKING: If your jungler is ganking your lane for you make sure not to bait too hard as your victim will catch on and become suspicious unless they're utterly unintelligent. Now this scenario can be very different depending on who you're ganking and who is ganking for you.
So if you're ganking a very squishy opponent and your jungler has a ranged skill and or is melee range, your skills go as follow - Distortion, Ethereal Chains, Sigil of Silence, Mimic: Sigil of Silence, Sigil of Silence, and Ignite. The reason why the jungler does not matter is because as a strong burster LeBlanc can tear up their opponent's middle lane if they are squishy with very little help from your jungler. In other words, the jungler is just there to get an assist or throw that extra auto attack to help with the kill.
COMBO =




If you're ganking a very tanky opponent and your jungler is ranged and or melee range you're going to do the same combo for both, however these orders differ from the one mentioned above. Skills go as following - Distortion, Ethereal Chains, Mimic: Ethereal Chains, Sigil of Silence, Ethereal Chains (IF THE COOLDOWN REDUCTION REQUIREMENTS ARE MET), Ignite, and Sigil of Silence. This very long snare combo allows your jungler to rip through your opponent if they bought a Negatron Cloak or a lot of hit point items.
COMBO =





NOTE: For this combo to work you must wait until the first half of the Ethereal Chains is done then use Mimic to allow full snare duration to pull off the combo.
TEAM-FIGHTS: The most difficult part for LeBlanc; late game. This is where all the team-fights are occurring and every teammate of every team sticks together. In fights your main job is to kill their main carry, whether it's the ability power or the attack damage one. And the hard part about that is... is because their in the back of their tanks! In order to succeed this combo you must wait for their team's crowd controls to be over, after that, its your time to strike. The following skills are - Distortion, Sigil of Silence, Mimic: Sigil of Silence, Deathfire Grasp, Ethereal Chains (IF THE MOMENT CALLS FOR IT), Ignite, Distortion (BACK OUT OF THE FRAY).
COMBO =







TIP: The reason why I placed Flash in this combo is because their tanky bruiser will MOST likely be on you or their melee assassin and what not, but it is a complete choice of yours depending on the situation you're in.
NOTE: In order to pull this devastating combo off you as a player must learn to smart-cast and learn to do it correctly - otherwise you're just a useless caster that will die from your opponents because you cannot Distortion back out due to your slow coordination skills.
EARLY GAME FARMING: During the early levels you just want to focus on farming with your auto attacks but harass once you're a higher level. Using your Sigil of Silence can really help with last hits as well.
Farming Skills: Sigil of Silence
MIDDLE GAME FARMING: At around level 11 this is where farming gets much easier. You can use your distortion to clear the caster minions but not so much the melee minions. For the melee minions, if you have blue buff you can use Sigil of Silence followed up with an Ethereal Chains on it to ensure the extra gold. Remember to harass as well from time to time and gank!
Farming Skills: Sigil of Silence +


Also use your Mimic: Distortion on a wave to push a lane once you have killed someone so you can deny them of experience and last hits.
Farming Skills:

LATE GAME FARMING: This is quite simple, press W! Use your distortion on camps and it's an easy 100 gold or so per wave!
Farming Skills:


Difficulty: Medium.
Beware of: Her high bursting potential and lane sustain at around levels 6-11.

Difficulty: Medium.
Beware of: Her high bursting potential at level 6, try to ruin her earlier in the game.

Difficulty: Easy.
Beware of: High burst if she lands a Flash Frost + Frostbite.

Difficulty: Easy.
Beware of: Her Tibber's stun - just make sure not to stand in her range or Distortion away from it.

Difficulty: Hard
Beware of: Once he stuns you it should be over for you, so dodge his Sear!

Difficulty: Hard.
Beware of: Her early harassing game - it's really strong and can make you blue pill in the matter of seconds.

Difficulty: Easy.
Beware of: You won't be able to kill him as much if he buys magic resist, so just make sure to farm.

Difficulty: Medium.
Beware of: Make sure to not let him Drain bait you, always save ignite during his Drain.

Difficulty: Medium.
Beware of: His Playful/Trickster can be very devastating allowing him to dodge your Mimic: Sigil of Silence, or any other skills! Be very careful!

Difficulty: Easy.
Beware of: Staying too long in his turrets range during his ultimate, it can devastate your health.

Difficulty: Extremely Easy.
Beware of: Be careful when to pick your fights with him, he always has his passive and ultimate to finish you off after you kill him.

Difficulty: Extremely Difficult.
Beware of: His level 6 especially, and his high mobility, always remember to call MIA's.

Difficulty: Medium.
Beware of: His shurikens can hurt, so always stay in the back of your minions and Distortion away from his ultimate.

Difficulty: Difficult.
Beware of: It should be a back and forth game so make sure to counter her by buying magic resist early.

Difficulty: Medium.
Beware of: Her zoning and poking powers, always beware of her passive on you once you're low enough to be killed by her ultimate.

Difficulty: Easy.
Beware of: His pushing capabilities, always try to push your lane and farm as best as possible.

Difficulty: Extremely Difficult.
Beware of: Her shield can really hurt you and deny your Sigil of Silence's damage. She also has very strong pushing capabilities so farm as best as you can too.

Difficulty: Medium.
Beware of: Her average poke and her shield, high-skill leveled Oriannas can dominate you very easily.

Difficulty: Medium.
Beware of: You can probably burst him later in the game but his early levels are very tough to lane against.

Difficulty: Difficult.
Beware of: His tankiness after he buys magic resist and health, you won't be able to 1vs1 him.

Difficulty: Difficult.
Beware of: His late game tankiness and his abundant lane sustain at level six, always ignite him and never get caught in his snares cause he will burst you during fights.

Difficulty: Difficult.
Beware of: You lose. But, on a more in depth notation; he can be a very big problem throughout your laning phase from his high burst, to his heavy pushing leaving you dead or farming at the turret.

Difficulty: Easy.
Beware of: His AoE stun mid to late game as he can burst you in the blink of an eye, remember to RUIN him early game and prevent him from last hits.

Difficulty: Medium.
Beware of: His very strong poke with his laser and shield nuke, beware of his AoE silence as well; it can always catch you off gaurd.

Difficulty: Extremely Difficult.
Beware of: His poking abilities once you move up for a last hit, don't even try to fight him; his lane sustain is way too strong.

Difficulty: Medium.
Beware of: His extremely large range and his stun.

Difficulty: Medium.
Beware of: His range and his ultimate, always blue pill somewhere he cannot guess where you are.

Difficulty: Medium.
Beware of: His Time Bomb's damage early game and his ultimate bait causing your death from his bombs, turret hits, or maybe even his jungler.
BEWARE: These are the certain champions that you want to avoid at all costs. However, it is possible to Distortion out of their range but using it will not allow you to fully burst down their carries.












MAIN ATTACK DAMAGE PRIORITIES: Surely, the other team will have an attack damage carry and it will be your job to kill them as soon as possible, some are harder to kill because of their kiting abilities, while some are easier to kill. So just remember to pick your fights well and calculate your damage accordingly.







MAIN ABILITY POWER PRIORITIES: Some ability power champions are much harder to kill depending on their natural tanky builds, or their natural squishy builds. You really want to aim for the squishier champions and leave the tankier ability power carries to your attack damage carries and bruisers.
EXAMPLES OF EASY ABILITY POWER CARRIES TO KILL:











EXAMPLES OF HARD ABILITY POWER CARRIES TO KILL:








NOTE: This section can differ! But this is my OWN typical end game LeBlanc setup.
RUNES: These are the runes I recommend you take and are the ones I take as well in games; they have always worked for me!


Greater Seal of Replenishment - Greater Seal of Replenishment x9

SUMMONER SPELLS: These are the summoner spells that I take during matches and really worked well for me; however this can differ depending on your gameplay.


MASTERIES:: These are the masteries I take in games and can really benefit LeBlanc, you too should have these masteries for your "End Game LeBlanc".
21/0/9: Points you should take are allocated below!
MASTERY POINTS: (OFFENSIVE TREE)








MASTERY POINTS: (UTILITY TREE)




NOTE: I don't know how to put up the picture for the mastery pages because I'm very new to MobaFire.com, sorry in advance!
ITEMS: Ahh, the most diverse part of LeBlanc! However, these are the normal items that I normally take for her, however the last two spots can be exchanged for other items depending on your predicament.









EARLY GAME COUNTERS: The way to counter LeBlanc early game (LEVELS 1-6) is to buy very defensive items and play with caution during your laning phase.
ITEMS:




NOTE: These items are only for the ability power carries against LeBlanc in middle, not other roles.
MIDDLE GAME COUNTERS: She is much easier to counter during this phase (6-14) if you have not fed her by buying the items listed above. She should not be doing too much damage to you now due to the high amounts of defensive items.
ITEMS:





NOTE: These items are only for the ability power carries against LeBlanc in middle, not other roles.
LATE GAME COUNTERS: If you have built accordingly she should not be a problem now as your final end game builds will be finished.
ITEMS:






NOTE: These items are actually for all roles not just for the ability power carries (obviously), so build accordingly!
IN CONCLUSION, THIS SECTION IS TO SHOW LEBLANC PLAYERS HOW SHE CAN BE COUNTERED, IT ALSO INFORMS OPPOSING PLAYERS ON HOW TO COUNTER HER AS WELL. ALTHOUGH SHE IS MY FAVORITE CHAMPION, I LEARNED THAT SHE CAN BE ONE OF THE MOST USELESS IF COUNTERED ESPECIALLY IN THE EARLY AND MID GAME.
-
Always remember to farm minions even if you're demolishing their middle! Till will increase your gold as their cost will decrease significantly.
When you have blue buff and all of your spells are up, just a simple Distortion -> Sigil of Silence -> Mimic: Sigil of Silence can make your opponent blue pill as you deny them of experience and farm.
Never play recklessly in teamfights and remember to go in after all of the crowd control effects are down.
Your job is to be an assassin! After pushing your opponent out of lane remember to go gank the top or bottom lane. Bottom is the rather easier lane to gank against mainly because of how squishy the champions at bot are - you can easily dive for a kill and make it out alive giving your team a free dragon.
If you know that your team will get a kill on an overextended enemy, remember to give it to YOUR teammates! This may sound a bit odd, but if your attack damage carry is more fed, the easier carrying the game will be.
We all can get cocky - don't be so over aggressive in your lane if you do not have your ultimate, you can easily let their middle lane snowball into mid and late game.
Remember, when you lose it isn't your fault! If you tried carrying as best as you can and earned a very impressive score (EX: 15/1/9) and you still lost, just remember you tried your best and congratulate the other team on their well-earned win.
ITEMS:
-
Try not to be so one-note when you build LeBlanc, there are times when you are winning and times you are losing, this is when you need to switch up your build.
Sight Wards! Health Potions! You should always have 2 to 3 of them in your inventory in the early and middle game to make sure you do not get ganked and allow you lane dominance.
If you see an enemy champion stacking tons of magic resist, aim another target; leave the tanky magic resist champion for your attack damage carry to kill him/her.
PLAYING AGAINST LEBLANC:
-
She can be very devastating, but remember to counter her by buying magic resist and a lot o health potions; you will catch up later into the game.
If you see her missing from your lane, V-ping and warn your bottom lane most likely that she is "MIA" (MISSING IN ACTION). This will prevent her from an easy double kill as she is a very strong ganker.
Play defensively against her, if she is walking up towards you just turn around, do NOT try to fight her head-on.
Her harassing combo is easily countered by health potions so remember to buy those.
Ask your jungler to gank for you after baiting out her Distortion & Mimic: Distortion, it should be a very easy kill.
In teamfights, try not to be too focused on her if she Distortions out of the fray, she is called The Deceiver for a reason as she will lure any one of you from a fight causing in an unwanted loss.
Finally after my wall of text, thank you for reading my first guide on my favorite champion, LeBlanc, The Deceiver. I spent around one day on it and worked very hard to please leave comments, questions, and concerns below and don't forget to upvote or downvote. Thank you once again and I hope you have enjoyed, and as my final note, there will be many more guides coming for more of my favorite champions.
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