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Legendary 3v3
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Choose Champion Build:
Spells:
Flash
Ghost
Ability Order
Triumphant Roar (PASSIVE)
Alistar Passive Ability
Special Thanks
You shall not read this is the best possible team composition (except here).
You shall not read these are the best possible runes, masteries, items, etc... for champion x,y,z.
You shall read about strategy (I hope).
You shall read about jungle control.
You shall read about dragon control.
You shall read about farming.
You shall read before commenting.
You shall not downvote because of your preconceptions on aspects x,y,z.
You shall not upvote because of your preconceptions on aspects x,y,z.
You shall not downvote because you do not like me.
You shall not upvote because you like me.
You shall ponder and make an educate decision.
You get the gist of things.
My ELO is not very high and I'm pretty new to this, so be gentle with me :P.
To more serious business, the idea is to have massive CC and deal pretty high burst damage and DPS with somewhat tanky champions. It's pretty obvious from the choices we made that we go for the stun lock option. Also, notice that any of the champions can initiate fights.
Before I get into explaining any choices in items, runes and whatsoever; I'll get over the roles each team member is going for:
Some acronyms that might or might not be used:
CD - Cooldown
AP - Ability Power
AD - Attack damage
CDR - Cooldown Reduction
MagPen - Magic Penetration
ArmPen - Armour Penetration
DPS - Damage per second
DoT - Damage over Time
CC - Crowd Control
Alistar:
Marks
Seals
Glyphs
Quintessences
Amumu:
Yes, I find the runes somewhat weird for tanking, still they work! This is the explanation I was given:Marks
Seals
Greater Seal of Vitality - This is meant to help with early game harassing resistance.Glyphs and Quintessences
In the player's words - Amumu doesn't need tanking runes for good tanking, he does need runes for better burst and for early game harassing. Taking this into consideration these are the best choices, at least for me.
Renekton:
Marks and Quintessences
Greater Mark of Desolation and Greater Quintessence of Desolation - Armour penetration is essential for the burst damage Renekton is intended to provide.Seals
Glyphs
This is pretty much it about the runes, overall they're intended to work around some of the champions weaknesses and help with the burst damage.
Alistar:
I go 9/0/21 with I don't take Utility Master because
The Magic Penetration from the Offence Tree is a must (same argument as with the runes) so just go down taking the ability power on the first tier and the CoolDown Reduction on the second.
You get 9% CoolDown Reduction from masteries so you can delay
Amumu:
Amumu is going with a pretty standard defensive tree, 9/21/0. The Magic Penetration from offence is very useful so just take
The 21 points on the Defence Tree are self explanatory (
Renekton:
Renekton can work with every setup from 21/9/0 to 9/21/0 or even 0/9/21. I just find this setup to help a lot with farming, harassing and bursting.On the defence tree go down until you get the 4 points on
On the offence tree get the CoolDown Reduction which
Why Flash:
- Positioning: This includes initiation and ganking.
- Running: Flash over walls or just flash back.
- Chasing: Get that last bit of health down.
WOW 3 things, not much you think? Well they're probably some of the most important things in game, mainly positioning and running.
On the 3v3 map with all the walls,
Alistar:
Amumu:
Renekton:
Alistar:
Rabaddon's Deathcap - This next item is going to cost you, but it will make your enemies fear you. Try to get
After this get defensive. I usually go [Frozen Heart] for the CoolDown Reduction goodness and [Banshee's Veil] for the amazing passive.
Don't be an a**hole leave space for wards!
Get elixirs when team fights are brewing often. Mainly
Buy oracle if you think the other team is putting up a lot of wards.
Amumu:
Again, leave space for wards.
Amumu should be getting the least farm so building him might be a little hard, if your having money problems buy a Philosopher's Stone. If your having mana problems with
Renekton:
Leave space for warding.
Don't forget the elixirs are there to buy.
General Notes:
If you make only one person take care of warding, mainly near the endgame, make it Amumu and take aIf the other team is mainly AD or AP consider other defensive items, but bear in mind these were chosen also due to their passives.
Try to run an
Alistar:
I tend to go If you feel you are getting over harassed feel free to spend some points on
This distribution allows for a good burst and good harassing with
Amumu:
For this guy max However if the other team has a lot of AD don't forget
Renekton:
Get a point in either Pretty much something like this:
This way you can maximize your harassing capability and deliver a good burst on teamfights.
Don't forget
Champions I tend to ban on 3v3 Ranked play:
1-Well in 3v3 you got 5 turrets, just one turret is ~20% of the game done. Besides a 4v2 is pretty different from a 6v4, even though with these champions the ghost is not a high damage dealer (because the damage output is due to skills and not auto attacks).
2-
3-
4-
5-
6-
OMG! Someone got banned.
Champions that might be used to replace these guys:
Alistar:
1-2-
Amumu:
1-2-
Renekton:
1-2-
In the bottom lane
In the top lane
Why jungle and lane?
I feel that the jungle in 3v3 is too small to have a dedicated jungler. This way jungle control is assured and the lane's will also be well farmed.Where to put wards
In 3v3 there are 2 main places for wards, these are the red buff and the dragon. Try to keep these warded, mainly the red buff.These warding spots help you prevent ganks and also control the jungle.
When to put wards
NEVER go put wards alone if your not sure you can get out.NEVER go put wards when they're all missing.
If you must go put a ward when they're still missing do it with your team and ready for a fight.
Alistar:
Gank a lot! If the top laner is giving
Amumu:
Know when to initiate, a well landed bandage toss is the key to victory. Sacrifice for your teammates if needed. Mark the target to take down.
Renekton:
Use Team Work:
Missing:
Don't go idling about if someone is missing and probably farming the jungle like a boss! This is bad! Keep your jungle under constant check, both bottom and top.08/07/2011 - Switched out









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