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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Moonsilver Blade (PASSIVE)
Diana Passive Ability
Introduction




IF THERE IS ANYTHING WRONG WITH THIS GUIDE, LET ME KNOW SO I CAN FIX IT.(:
Pros
Good poke in lane
Good at zoning and harrassing, and thus good farm
Good assassin
Melts backline in teamfights
Tankier than most mid characters
Scales well into late game
Short ult cooldown
Aoe damage
Cons
No hard cc
Melee character (easy to harass unless you can zone correctly)
Hard to escape ganks without ult


All or nothing in teamfights (failure=certain death)
Low early sustain without potions













Marks:
For marks I would always take

Seals:

Glyphs
Now for glyphs I would take


Optional:
If you are against an AD mid laner you could either go all 9









Quintessences
The three quintessences I would take would be straight



I would definitely take




















Optional:

You can take exhaust if you're against someone with no escape ability, such as






This is extremely situational. You would want this when laning against an all-in champion with a lot of burst like


This can be useful if you want to roam more efficiently to gank or cover lanes. Or if you want to get back to lane faster.
It is still probably best to stick with


The spell we want to max first is


The second thing to max is


Remember this is the spell you want to initiate with, because it marks the effect moonlight, which is great for a couple of reasons.
First, it allows your ult

Second, it can be used to check for enemies in brush or behind a wall since it reveals them.
Third, you can use it to illuminate an enemy monster in the jungle when trying to escape. Use


When you use

Using

The third spell we want to max is


The reason we want to max

Skill Chain

First, auto attack twice so that your

Then:







All the while




You can use


Only engage with


Also, if you are convinced your second






Most enemies would be smart (or dumb) enough not to try to fight you because of your shield from


You can use




Here is a list of common enemy mid-laners and the difficulty of laning against them with
Diana on a scale of 1-10 with explanations:
6.
Nidalee is hard to lane against as
Diana because she has moderately better sustain than you, she has crazy poke, and her ult's W
Pounce makes her hard to burst. Also, she can regenerate your pokes with
Primal Surge. The good thing is she has less farming efficiency as you, so the best thing to do is stick with/behind your minions and just farm, poking when possible (although she will be auto attacking you if you come close to your minions, just try to zone her with
Crescent Strike). If she gets low enough from your pokes, you can probably burst her down, just remember to ignite early so her
Primal Surge is crippled. Once she gets her ult, it will become difficult to burst her. If you get caught out from your minions use
Pale Cascade to mitigate some damage from
Javelin Toss.
2. Karthus is quite easy to lane against, but you need to be careful of his
Lay Waste bombs. To farm safely, you may need to float around your lane waiting for an enemy minion to become low enough for a single auto attack, using
Crescent Strike when necessary to poke or get a few minions at once. Not to mention he's incredible easy to burst (especially early game) and the only thing that he can use to escape is
Wall of Pain, which won't be helpful to him because your
Lunar Rush automatically teleports to the enemy. Also, when he casts his ult,
Requiem, you can use
Pale Cascade to soak some of the damage. It may be smart to use it near enemy minions so that all three orbs explode and you gain a larger shield. If
Karthus casts
Requiem while alive, you may also cancel it with
Moonfall.
6.
Katarina has infinite sustain because she doesn't have any type of energy output and she makes more successful trades than you. Also, she can dodge your poke or escape your burst with
Shunpo. The best thing about laning against her though is that you can cancel
Death Lotus with
Moonfall. Just stick with minions and poke her as much as you can, while using
Pale Cascade to absorb damage from
Bouncing Blades. Before she has her ult, she may try to burst you. Just attack her back and don't forget to use
Moonfall. You should make a better trade, although you may have mana issues while laning against her.
7. Yasuo can be complicated because he can absorb damage from your poke with
Way of the Wanderer. He may also even block your
Crescent Strike with
Wind Wall. You have to be careful while laning against him because his poke is more frequent than yours and he can easily chase you down. He also has no energy/mana, which means he has infinite sustain as well. The best thing to do is float around and use
Crescent Strike to farm. He should be up against his minions so he should be caught in the blast as well.
4. Kassadin can be a nightmare for mid laners but Diana is a pretty good counter for him. Since you are both melee range champs, you should be able to zone him very easily. Just be careful when he has
Nether Blade up because he can sometimes make better trades than you unless you watch your
Moonsilver Blade stacks. I can't stress the idea enough that you MUST signal MIA very soon if he left lane. If he gets fed, you won't be able to fight him because you have no hard cc and he has an easy escape with
Riftwalk, which he can also use to escape your burst. Just use your second
Lunar Rush after he uses
Riftwalk.


6.









2. Karthus is quite easy to lane against, but you need to be careful of his










6.








7. Yasuo can be complicated because he can absorb damage from your poke with





4. Kassadin can be a nightmare for mid laners but Diana is a pretty good counter for him. Since you are both melee range champs, you should be able to zone him very easily. Just be careful when he has





Starting Items:



This setup is the most common for AP mid laners at the moment. If you are against a champion with infinite sustain, you may want to take the following instead:




This will allow you to stay in lane longer and keep your health up as well.
If you are laning against an AD champ like







First Back




This will give you more sustain and help you maneuver easier.
Rush

You should be able to get this shortly after level 6. You may already have a kill by this point too, but this is when





If you don't get fed early upgrade your boots to



Finish upgrading your boots before building any core item after

Situational
Though you will still always want to get

General Build






This will not be the perfect build for every game, but it should be good for MOST games with




After full build





Don't forget to upgrade your trinket like I always do, get an enchantment on your boots (whichever you prefer, I prefer Homeguard or Furor), and make sure you always have the two elixirs active when you return to base; you have nothing better to spend your money on anyway. Also don't forget to try to have blue buff and red buff as much as possible.

Basically what your goal is as

The squishier the better. Use your combo on the enemy backline and use

Diana works wonders with allies who have hard cc and/or engage techniques like





Be cautious because you may become a high priority target if you do well enough. Although

Thank you for reading my
Diana guide, I hope it brings you joy and kills alike. She really is an incredible champion and is very fun to play with little weaknesses. Good luck out there and happy hunting!
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