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Choose Champion Build:
-
Agains AD (usualy solo top)
-
Agains AP (usualy Mid)
-
Agressive Mordekaiser
Introduction

Thank you for reading.
For starting you need
Amplifying Tome and a
Health Potion so
Mordekaiser can have some more initial AP.
You need
Sorcerer's Shoes (recomended) for magic pen.
You need
Liandry's Torment for some farming or good harassing with
Siphon of Destruction.
Get
Will of the Ancients or
Hextech Gunblade (recomended) for spelvamp.
Abyssal Mask and
Void Staff for lowering enemy magic resistance, gettting more magic resistanse and dealing more magic damage to them and combined with
Sorcerer's Shoes this combination will make tons of damage.
Use
Deathfire Grasp for some massive damage on multiple enemies (handy in teamfights)
also add
Rabadon's Deathcap for moar AP (recomended).
Get rylai`s crystal scepter to harass and slow your enemyes with
Siphon of Destruction
Use mejai`s soulstealer if you havent got full build and you`re very fed.
Get
Lich Bane for a lot of damage with your
Mace of Spades
Add locket of iron solari for more magic resist and armor to you and your teamates (effective if allies have it but not recomended).
Buy zhonya`s hourglass (recomended) or
Guardian Angel if they can kill you easly.
Aloso add
Banner of Command for farming with minions and pushing lanes.
Add
Randuin's Omen it`s very good for escapes.



You need

You need


Get





Use

also add

Get rylai`s crystal scepter to harass and slow your enemyes with

Use mejai`s soulstealer if you havent got full build and you`re very fed.
Get


Add locket of iron solari for more magic resist and armor to you and your teamates (effective if allies have it but not recomended).
Buy zhonya`s hourglass (recomended) or

Aloso add

Add

So you need the deffencive ones for some deffencive stats.
You need
Butcher
,
Destruction
and
Spellsword
(the more Ap the better) for pushing and farming;
you need
Blast
,
Mental Force
and
Archmage
for some (not a lot you know...;)) AP.
You need



you need



you need the the health runes or the armor runes for initial help since
Mordekaiser is ALWAYS FOCUSED and Very squishy at early-game.
Abilty Power runes and magic penetration runes for more damage and magic resist for more resistanse versus Ap emeyes.

Abilty Power runes and magic penetration runes for more damage and magic resist for more resistanse versus Ap emeyes.
Iron Man
35% of the damage dealt from abilities is converted into a temporary absorption shield. Shield generation is only half as effective against minions and monsters. Maximum shield strength is 90 + (30 × level). The shield decays by 3% per second.
Mace of Spades
Mordekaiser enhances his next attack, converting it to deal magic damage and replacing the base attack damage component with a base amount of damage. He swings his mace with such force that it echoes out, striking up to 3 additional nearby targets.
If the target is alone, the ability deals 65% more damage.
Creeping Death
Mordekaiser creates a protective cloud of metal shards to surround an ally unit or himself for 6 seconds, increasing the target's armor and magic resistance and damaging enemies within 250 range.
Siphon of Destruction
Mordekaiser afflicts all enemies in a cone in front of him, dealing magic damage.
Children of the Grave
Mordekaiser deals magic damage to a target enemy champion and curses it for 10 seconds, dealing additional magic damage over time and healing himself for the damage done.
If the target dies while under the effect of the curse, their soul is enslaved as a controllable ghost and will follow Mordekaiser for 30 seconds. The Ghost cannot use any active skills or items and deals magic damage with its basic attacks.
During this time, Mordekaiser gains 20% of the enslaved champion's total AP and AD. This bonus does not affect the ghost's stats.
35% of the damage dealt from abilities is converted into a temporary absorption shield. Shield generation is only half as effective against minions and monsters. Maximum shield strength is 90 + (30 × level). The shield decays by 3% per second.
Mace of Spades
Mordekaiser enhances his next attack, converting it to deal magic damage and replacing the base attack damage component with a base amount of damage. He swings his mace with such force that it echoes out, striking up to 3 additional nearby targets.
If the target is alone, the ability deals 65% more damage.
Creeping Death
Mordekaiser creates a protective cloud of metal shards to surround an ally unit or himself for 6 seconds, increasing the target's armor and magic resistance and damaging enemies within 250 range.
Siphon of Destruction
Mordekaiser afflicts all enemies in a cone in front of him, dealing magic damage.
Children of the Grave
Mordekaiser deals magic damage to a target enemy champion and curses it for 10 seconds, dealing additional magic damage over time and healing himself for the damage done.
If the target dies while under the effect of the curse, their soul is enslaved as a controllable ghost and will follow Mordekaiser for 30 seconds. The Ghost cannot use any active skills or items and deals magic damage with its basic attacks.
During this time, Mordekaiser gains 20% of the enslaved champion's total AP and AD. This bonus does not affect the ghost's stats.
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