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Recommended Items
Runes: Best Rune path, Max CDR.
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
Chilling Smite
Flash
Items
Ability Order
Soul Siphon (PASSIVE)
Morgana Passive Ability
Threats & Synergies
Olaf
His ult completely negates yours, has a great gap closer with his axes and inbuilt lifesteal in his kit. you will lose 100%.
Neeko
Ngl, added this synergy so icould make some notes about synergies in general. morgana pretty much syregizes well with ANYBODY, since she is, essentially, a roaming support that can slow enemies. with allies like neeko who has inbuild roots or cc in general and area of effect damage, this is even magnified. guaranteed kills. the rest is up to you to experiment, since the list would too long to build. the synergies outweigh the threats.
Neeko
Ngl, added this synergy so icould make some notes about synergies in general. morgana pretty much syregizes well with ANYBODY, since she is, essentially, a roaming support that can slow enemies. with allies like neeko who has inbuild roots or cc in general and area of effect damage, this is even magnified. guaranteed kills. the rest is up to you to experiment, since the list would too long to build. the synergies outweigh the threats.
Champion Build Guide
It would be nice if you tried these build(s) and tell me results. just some good combinations that I thought would be good for putting your team ahead early in the game and can 1v3 at mid-late game if they have mostly squishies.
while not the best jungler, trust me, this champ works out good enough in the jungle, especially early game. Just remember that morgana is very much a team player
and its better to ahve your team members with you all the times for mutual benefit.
COOLDOWN REDUCTION MITH MINIMUM ITEMS
as you know, morgana , like any other AP champs, is very much dependant on their low cooldowns for their abilities. this build ensure you get pretty much maximum cdr within early game, so you have that edge over other champions.
ITEMS THAT SYNERGIZE WELL WITH HER KIT
Morgana's passive is Soul Siphon, which is that you have some lifesteal against champions and large monsters.
Morgana has a very nice kit to use to either burst down enemies or make easy escapes. with glacial augment, that aspect is much enhanced.
i recommend some off-meta items like Blade of the Ruined King and Spirit Visage because of how it complements her kit perfectly. since you pretty much build Zhonya's Hourglass, you already have some respectable armor and building spirit visage pretty much makes her an AP sustain champ against whom plays can easily get turned around. as we know Hextech Gunblade is pretty much an op item with its abilities in Akali's kit or even Irelia, it complements morgana well too. also, slows from Hextech Gunblade and Blade of the Ruined King complements Glacial Augment rune even better, along with her passive.
SITUATIONAL ITEMS
since it is obvious that the game may end before you complete your build, (you may never finish your rabaddon's deathcap at all). i would recommend buying alternate options given in situational items. i know, Spirit Visage looks semi-trollpick for her, but against a full ap-team, it would have better results that zhonya's, since it makes her more tankier AND able to cast spells meanwhile unlike when in zhonyas. if there would likely be prolonged teamfights, i would recommend going Hextech Gunblade a bit earlier, since it has lifesteal and its active slows even better with Glacial Augment, all the while sustaining you.
The last build with Hail of Blades, is a theoretical build. it has some very good sustain and can burst down enemies with the items %hp damage and her kit.
Nashor's Tooth is bought early for the 20% cdr ; Liandry's Torment and Blade of the Ruined King has massive % hp damage with her kit. Nashor's Tooth and Blade of the Ruined King gives high amounts of attack speed, which synergizes well with hail of blades. i would suggest to build Ionian Boots of Lucidity instead of sorcerer's shoes if you need more cdr than magic penetration.
as you can see, the last build is does not have a jungle item and is simply made as an alternate build for other damage roles. buy rabaddons later.
jungle pressure is a very important role in the game and can determine the game outcomes in many situations. a support's role is to put his/her teammate ahead that the enemy laner , and morgana in the jungle is pretty much a roaming support. ganking top early even once pretty much makes sure to make the toplane a Champ-Farm for your laner.
Morgana, while a good support in late game, falls off compared to how rest of the other junglers in late game where others scale so damn hard, so your best option would be to pressure other lanes and put your teammates ahead heavily. she does great in mid game and can have a good pressure in lanes, especially with these builds, since its always like a roaming support with good escapes.
just try to end the game within/before 30-40 minutes, things might get messy if the enemy team has lots of scaling champs, like Master Yi or Nasus.
For Full Clear, we can start red as shown in this video, or you could follow the following Paths:
1. Raptors - Red - Krugs - Wolves - Blue - Gromp
Phylaris Jungle Clear...
This should help you hit lv 4 early, however is risky if the other jungler decides to invade and you will be punished harshly for that.
2. Another option would be to go Red - Blue - Gromp - Scuttle , Gank if possible and recall.
3. if you want to hit lv 5 within 5 minutes, ( not necessary as you're not a farming jungler), go Red -raptors - Blue- Gromp - wolves- scuttle. recall, go to krugs and the drake should just about spawn . go for drake or bottom scuttle immediately if there's an opportunity , since junglers normally wait for a few minutes after 5 to start drake. the raptors should respawn meanwhile.
champs with stuns/roots/hooks would be good with her. once had a neeko/lux botlane with me as morgana jungle and pretty much dominated them completely.
anyway, this is what makes her even viable in jungle : the pros of synergies with you team outweighs the cons of threats of enemy junglers.
Do give some upvotes/reviews if this helps . :P :)
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