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Choose Champion Build:
Recommended Items
Spells:
Flash
Heal
Items
Ability Order
Umbra Blades (PASSIVE)
Nocturne Passive Ability
Intro-to-the-Intro
Enjoy =P

Im sorry, there arent many pictures in this guide, but alot of words. Why, you ask? Well, I have things to say!
--June 08: Wrote in a note on


--May 26: Updated item order due to


--Build has been archived, due to changes on TT and S3 updates. What is left here is only for entertainment purposes, and because I didn't want to just delete all the work I put into this guide.










Like the rest of noc's abilities, there is a potential for a defensive usage of this skill. Remember, the enemy team is already afraid of you and your ultimate. When you use the ultimate the first time, they lose all map awareness, and assume that a full health noc is going to eat them alive. They don't always remember that you just ran away with no hp, because few people play noc. They often assume you can just teleport from spawn to wherever on the map. Take advantage of their fear whenever possible.
Sidenote on Noc v Noc: if the enemy nocturne uses their ultimate, use yours. They have now lost vision of whomever they were going to dash too, and you can safely resume being deadly and murderous.



Greater Quintessence of Desolation x1 - More of the good stuff!

I use these runes not only for the reasons posted here, but also because they work perfectly for Jungling runes for

The Offense tree has so much to offer, it would be wasteful to not indulge. I tend to focus on the early-game, as noc scales oh-so-well into late-game. This setup will give you the highest damage output you can squeeze out of your masteries.
I throw the rest of the points into defense for, once again, the early-game advantage. The 6 armour and magic resist signifigantly helps noc survive untill you get your

Make sure you spec up your summoner spells.
Sometimes, Boots and 3 health pots are the best decision on any champion. If you have to lane against ranged, get this instead of

I quickly move on to attack speed items because, even though noc's W is an attack speed boost, his Q is a damage boost. A quite signifigant one, 55 extra damage at lvl 5. It also gives you movement speed, which helps you chase down the enemy, before you seperate their skin from their bones.
NOTE ON BOOTS:
Beserker's Greaves are not always the best choice for every single game.
If they have a painfull amount of cc, grab

If they are all AD, or just have both a



If you are choosing boots other than AS boots, get a dagger before continuing on with the build, as the attack speed is very, very necessary for wriggles.
After boots, pick up a


The next item can be gotten before you finish your wriggles, if you so desire. This item is


Sometimes I grab the





After that, the order in which you build your final items is dependant on the game and your personal preference. I usually build to a



At this point, you should know who is and who isn't fed enough to be able to effectively choose final items. Some of my personal favorites are





Defense
For vs. a heavy AP team: Grab a









Another item of definate note that I've been using lately is


If you're getting mauled by a rougue






For a mixed damage team, and if you find you still need a lil defense, a

Offense
Scenario: You push 'tab' and the enemy team each has a


Path 1: Deal magic damage with an AD carry
Ahh, the laughs abound, and then they die.
The intent here it to get both a


Path 2: Slice through their armour
This involves getting either a






Early game.
I suggest going top lane, every single time. They usually send their squishiest champ up top, and that is just beautiful for noc. Dorans blade is incredibly important here. In the top lane, that extra damage, your rune set, and the lifesteal from the blade and your passive can keep you going long enough to usually force them to recall. If they refuse, you can punish them with a kill.
TIP - Do your best to use your passive every time you get a chance, on as many minions as possible. There is nothing more demoralizing to an enemy than trading blows, then watching nocturne heal and farm at the same time.
When they recall, this is the time to push the minion wave all the way to the tower, because while the tower kills your minions, and the enemy champ is at their base, They miss out on both xp and gold. If you can keep their level the same as bottom lane's, you will be the highest level on the map. Highest level=most kills=fed nocturne= profit.
Whenever you get a chance, recall. Try not to let them push their creep wave to your tower though, as you need xp. Also, do your best to leave them at half health so you can pick up a kill when you come back.
"Mid-game"
I put this in quotations because on Twisted treeline, mid game starts at level 6, when you can get almost anywhere on the map instantly. Map awareness is key. You can easily turn a 2v2 fight into a 2v3. ( <- = profit!) You can even occasionally use it to scare the **** out of them, as they have absolutely no map awareness for 4 seconds. You should spend this time ganking with your teammates, and even do your best to lure the enemy team into one lane. You warn your team, and you can go steal a turret with the the buff from your Q and the phantom dancer's AS. While practicing this strategy, map awareness is key! They wont want to face you alone, and therefore, your incredibly prone to getting ganked.
Turrets
This is how you win. NEVER FORGET THIS. If the enemy team is tanky, and your team is getting creamed, focus on turrets. You win through the nexus, not by getting 20 kills yourself. When you forget this, and the enemy team remembers this, you lose.
After you enter the ganking phase, there are some champions that can hurt you alot. Coordinate with teammates constantly. You can 1v1 most champs at this point, but 2v1 you will most likely die, if you insist on fighting. Remember,


Kill people, gank, steal turrets, be the nightmare that you are. Wreak havoc!



Do not try to take dragon if the enemy is aware of it, and they have a long range high-damaging spell, such as Finales Funkeln. There are few things more demoralizing on Twisted Treeline than having dragon stolen and then taking 2 deaths.
If you are planning on taking dragon while the enemy is aware, be prepared for whomever is tanking the dragon to take alot of extra damage. If it looks like you're not going to make it, then leave and try to regroup. Make sure you have vision, for when they try to take the dragon. If all else fails, go and take the red buff while they're not looking.
I generally have the highest minion kills on the map, which lets me get items, which lets me kill champs, which lets me get more fed. Vicious circle, that starts with farming!
Nowadays, Post-Buff,







Other spells:



Things not to tell me:
- You put secondary runes as glyphs!
Yes, I did. I felt that the early-game advantages of the 5.6% AS, combines with quints, was more effective than other runes. Feel free to take CDR or MR/lvl glyphs.
- You're a noob.
YAY, trolltastic. You can speak in sentences =]
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