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Recommended Items
Spells:
Flash
Barrier
Items
Ability Order
Way of the Wanderer (PASSIVE)
Yasuo Passive Ability
Introduction
Since this is a Vitamin C build you can substitute some Lime Green or Lemon Yellow items to fight your enemies!
This is a work in progress - please leave your comments - I welcome constructive criticism! I will try to learn some coding to make this guide more eye pleasing but you get the idea behind this build.
My rune combinations give
Yasuo Armpen, Armor, MagResist, 9.2% crit chance, and 9% extra crit damage to make up for his crit passive.
3 greater quintessence of armor penetration
This build is lacking armor penetration so getting it with runes is a must.
9
Greater Seal of Scaling Armor
May not be the choice of seals for most but for me they are working well enough.
9
Greater Glyph of Scaling Magic Resist
Standard glyphs on most AD champs.
5
Greater Mark of Critical Chance
Having these marks brings
Yasuo up to just about 100% critical chance.
4
Greater Mark of Critical Damage
Because of
Yasuo passive
Way of the Wanderer we use these marks to up his crit damage to about normal levels.
Runes are mostly a personal preference - sometimes I run
Greater Quintessence of Life Steal quints or
Greater Mark of Attack Damage reds, other times I may run
Greater Mark of Attack Speed reds and
Greater Quintessence of Movement Speed quints. I am currently running
Greater Seal of Scaling Armor seals due to the fact I believe in playing
Yasuo a bit conservatively in the early game to make them worth it in the long run.

3 greater quintessence of armor penetration
This build is lacking armor penetration so getting it with runes is a must.
9

May not be the choice of seals for most but for me they are working well enough.
9

Standard glyphs on most AD champs.
5

Having these marks brings

4

Because of


Runes are mostly a personal preference - sometimes I run






Having played many games with all different mastery combinations such as 9/21/0, 21/0/9 (I like the broken pots), and even 4/26/0. None have been as much fun as this 25/5/0. It really turns
Yasuo into a glass cannon early game but the damage he deals is just incredible.
Standard AD masteries from
Fury
straight down through
Havoc
are typical for an AD champ like
Yasuo.
Where this build differs is my choice of masteries such as
Butcher
and
Feast for early sustainability.
Executioner
for securing low health kills.
Double-Edged Sword
is more damage, and more damage is good.
Expose Weakness
helps your team secure kills in team fights.
Spell Weaving
and
Blade Weaving
just synergize so well with
Yasuo kit. Knock the enemy up with an
Last Breath, hit with a
Sweeping Blade, or
Steel Tempest then get extra damage with an auto attack and vice versa. We know that more damage is always good.
Finally,
Frenzy
is a must for a champ that specializes in critical hits.

Standard AD masteries from



Where this build differs is my choice of masteries such as











Finally,

Since this is my Orange build, there needs to be explanations for some of my choices.
Statikk Shiv is just a must-have. I have seen other builds downplay the importance of a
Statikk Shiv. It gives everything that
Yasuo needs - crit, attack speed, movement speed - for 2500 gold! It helps with farming, jungling, and most importantly getting kills! One of the reasons I love
Statikk Shiv is it makes defending turrets easier. It can completely obliterate minion waves leaving enemy champions to take turret hits. I just love it. 99.3% crit chance with this build make it a necessity!
Infinity Edge is a stone cold LOCK for a place in this build. Giving crit chance and extra crit damage plus the added 70 attack damage is mind blowing. Buy it.
Ravenous Hydra adds life steal, damage, and sustain make it a great item. The extra activated ability it possesses is just icing on the cake - which I will talk about later. This item can be rushed giving your early game aboost with AD and sustain.
Locket of the Iron Solari might seem like a support item but it fits in well with
Yasuo kit. Armor, magic resist, sustain, cooldown reduction, team regen, and a great activated ability - which we will discuss later - make it a decent ORANGE item.
Sunfire Aegis gives
Yasuo more health, provides armor, and deal magic damage. A great item for this ORANGE build.
Berserker's Greaves add attack speed and movement speed. Its hard to argue their place in this build. Situational boots may be substituted but you lose that ORANGE hue!











I specifically chose the
Locket of the Iron Solari and
Ravenous Hydra for Yasuo's ultimate. When in a teamfight and Yasuo gets his ultimate off - while he is in the air activate your
Ravenous Hydra for extra damage and
Locket of the Iron Solari for survivability!
Sunfire Aegis also leaves your enemies with an ORANGY GLOW!





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