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Poppy Build Guide by docani4

Poppy - My Q + U = 911

By docani4 | Updated on May 28, 2012

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Bearing a hammer twice the length of her body, this determined yordle has spent untold years searching for the "Hero of Demacia", a fabled warrior said to be the rightful wielder of her weapon. [spotlight_embed_url] => https://www.youtube.com/watch?v=Oe-NJKTgz7c [role] => Tank [defense_rating] => 7 [magic_rating] => 2 [attack_rating] => 6 [difficulty_rating] => 6 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 3 [toughness_rating] => 3 [utility_rating] => 1 [health] => 540 [health_increase] => 81 [mana] => 280 [mana_increase] => 30 [movement_speed] => 345 [armor] => 29 [armor_increase] => 4 [magic_resistance] => 32 [magic_resistance_increase] => 0 [attack_damage] => 56 [attack_damage_increase] => 3.375 [critical_strike] => 2.05 [critical_strike_increase] => 0.35 [health_regeneration] => 8 [health_regeneration_increase] => 0.11 [mana_regeneration] => 7 [mana_regeneration_increase] => 0.05 [attack_range] => 125 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.891 [health_18] => 2070 [mana_18] => 960 [movement_speed_18] => 345 [armor_18] => 88.5 [magic_resistance_18] => 53.3 [attack_damage_18] => 124 [critical_strike_18] => 0 [health_regeneration_18] => 21.6 [mana_regeneration_18] => 18.9 [attack_range_18] => 125 [tip_playing_as] => * Iron Ambassador tends to land near walls, try to take advantage of this with Heroic Charge. * Keeper's Verdict can be released immediately to send the enemy straight up, take advantage of this in duels. [tip_playing_against] => * Poppy can stop nearby enemies from dashing with Steadfast Presence. * When Poppy starts to spin her hammer, she is charging Keeper's Verdict. * You can step on Poppy's shield to deny it from her. [client_id] => 78 [riot_points] => 260 [influence_points] => 450 [icon] => /content/champion/312e302e302e37302d3738.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 22536 [view_count] => 5288342 [comments] => 1 [comment_count] => 11 [votes] => 7 [vote_count] => 7 [community_tier_list_vote_count] => 455 [community_tier_list_score] => 0.483516 [community_tier_list_rank] => 2 [score] => 7 [lastpost_ts] => 2011-01-20 18:56:44 [last_comment_ts] => 2016-07-02 16:18:37 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 334 [create_ts] => 2010-01-13 00:00:00 ) [skin] => [abilities] => Array ( [0] => Array ( [ability_id] => 744 [champion_id] => 43 [display_name] => Iron Ambassador [unranked_description] => Poppy periodically throws her buckler on her next basic attack, granting it bonus range and magic damage and causing the shield to fall near her target, where it remains for up to 4 seconds. If Poppy picks up the buckler, she shields herself for a percentage of her maximum Health for several seconds. Enemies can step on the buckler to destroy it. If the buckler kills its target, it bounces back to Poppy and automatically shields her. [ranked_description] => Poppy periodically throws her buckler with her next basic attack, which then falls near her target, where it remains for up to 4 seconds. If the buckler kills its target, it bounces back to Poppy automatically. Enemies can step on the buckler to destroy it. The buckler grants 425 range and 20-180 (based on level) bonus magic damage. When Poppy picks up the buckler, she shields herself for {15/17.5/20}% maximum health for 3 seconds. The cooldown of Iron Ambassador lowers at levels 7 and 13. 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[ranked_description] => Poppy smashes the ground in front of her, dealing {40/60/80/100/120} (+0.9 per bonus attack damage) (+8% of target's maximum Health) physical damage to all enemies hit. The impacted ground becomes unstable, slowing enemies that are standing on it by {20/25/30/35/40}% before erupting after 1 second, dealing the same physical damage to all enemies hit. 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Active: Poppy gains bonus movement speed for 2.5 seconds and generates a barrier around her for the duration, causing all enemies who dash within to be knocked down and take magic damage. This can only happen once per enemy champion. [ranked_description] => Passive: Poppy's total armor and magic resistance are increased by 10%. This effect is doubled to 20% while Poppy is below 40% of her maximum Health. Active: Poppy gains 30% bonus movement speed for 2.5 seconds and generates a barrier around her for the duration, causing all enemies who dash within to be knocked down and take {70/110/150/190/230} {0.7} magic damage. This can only happen once per enemy champion. 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If they collide with terrain, she deals the same amount of physical damage to them again and temporarily stuns them. [ranked_description] => Poppy dashes to the target enemy, dealing {60/80/100/120/140} (+0.5 per bonus attack damage) physical damage to them and carrying them along with her. If they collide with terrain, she deals the same amount of physical damage to them again and stuns them for {1.6/1.7/1.8/1.9/2} seconds. [description] => Poppy charges at an enemy and cripples them further. The initial impact deals a small amount of damage, and if they collide with terrain, her target will take a high amount of damage and be stunned. [icon] => /content/spell/312e302e302e37302d37382d3 [cooldown_rank_1] => 14 [cooldown_rank_2] => 13 [cooldown_rank_3] => 12 [cooldown_rank_4] => 11 [cooldown_rank_5] => 10 [cooldown] => 12 [cost_rank_1] => 70 [cost_rank_2] => 70 [cost_rank_3] => 70 [cost_rank_4] => 70 [cost_rank_5] => 70 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 475 [range_rank_2] => 475 [range_rank_3] => 475 [range_rank_4] => 475 [range_rank_5] => 475 [keybind] => E [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0078_04.mp4 [display_order] => 3 [range_type] => self [target_type] => self [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-11-11 06:52:46 ) [4] => Array ( [ability_id] => 747 [champion_id] => 43 [display_name] => Keeper's Verdict [unranked_description] => First cast: Poppy channels for up to 4 seconds, retaining the ability to move but slowing herself by 15% for the duration. Keeper's Verdict's cooldown is reduced by 75% if its channel is canceled. Second cast: Poppy smashes the ground, sending out a shockwave. When it hits an enemy champion, a massive hammer erupts from the ground, dealing physical damage to all enemies around it and knocking them a large distance toward their Summoning Platform. Poppy has sight of airborne enemies and they are rendered untargetable for the duration, with the distance increasing based on how long Keeper's Verdict was channeled. Releasing the ability instantly cancels the channel and knocks up all enemies around Poppy instead. [ranked_description] => First cast: Poppy channels for up to 4 seconds, retaining the ability to move but slowing herself by 15% for the duration. Keeper's Verdict's cooldown is reduced by 75% if its channel is canceled. Second cast: Poppy smashes the ground, sending out a shockwave. When it hits an enemy champion, a massive hammer erupts from the ground, dealing {200/300/400} (+0.9 per bonus attack damage) physical damage to all enemies around it and knocking them a large distance toward their Summoning Platform. Poppy has sight of airborne enemies and they are rendered untargetable for the duration, with the distance increasing based on how long Keeper's Verdict was channeled. Releasing the ability instantly cancels the channel and knocks up all enemies around Poppy for 0.75 seconds instead, but only dealing 50% damage. The knockup does not make enemies untargetable. [description] => [icon] => [cooldown_rank_1] => 140 [cooldown_rank_2] => 120 [cooldown_rank_3] => 100 [cooldown_rank_4] => 100 [cooldown_rank_5] => 100 [cooldown] => 0 [cost_rank_1] => 100 [cost_rank_2] => 100 [cost_rank_3] => 100 [cost_rank_4] => 100 [cost_rank_5] => 100 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 500 [range_rank_2] => 500 [range_rank_3] => 500 [range_rank_4] => 500 [range_rank_5] => 500 [keybind] => R [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0078_05.mp4 [display_order] => 4 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) [threat_counts] => Array ( [0] => 0 [1] => 0 [2] => 0 [3] => 0 [4] => 0 [5] => 0 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 78 [mobafire_id] => 43 [name] => Poppy [url] => poppy [free_to_play] => 0 ) [lane] => Top [laneAlt] => Top Lane [rank] => 26 [rankings] => 55 [rankingsCount] => 58 [winRate] => 51 ) ) ) 1

Spells:

LoL Summoner Spell: Smite

Smite

LoL Summoner Spell: Ghost

Ghost

LeagueSpy Logo
Top Lane
Ranked #26 in
Top Lane
Win 51%
Get More Stats

Introduction.

Who is Poppy? Poppy is a little but strong champ.She has got a big mallet and when she hits some1 HE DIES!She can jungle and solo top, but a support poppy is viable too.So in this guide ill put everything for jungle but at the end ill put something for support and top too.
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Poppy's Story.

While other young yordle girls played skip-step and braided wreathes out of posies, Poppy spent her youth earning calluses and grease stains in her father's armor shop. Blomgrun, her father, was Bandle City's finest smith. The only thing he loved as much as his work was his young daughter, Poppy - named for the sprightly sounds of the sparks that leapt from his ever-burning forge. He welled with pride the day she was first able to lift his trusty hammer, Whomper. Poppy immediately took to his art, demonstrating a natural gift for smithing, which Blomgrun honed with devoted instruction.

One day, a Demacian general named Florin Berell commissioned Blomgrun to craft a helm, glorious beyond comparison. Blomgrun toiled away on this project, determined to present Florin with his finest work. He let Poppy set the center jewel, entrusting her with the most important piece. When the pair finished, they departed for Demacia to deliver it in person. Word of the general's order, however, was leaked to the Noxian High Command, and two Noxian assassins were dispatched to intercept the delivery. Blomgrun was able to occupy the assassins long enough for Poppy to escape with the prized helm. She watched helplessly from the brush as her father was slain. Instead of fleeing home, she carried the helm the rest of the way to Demacia alone. She refused payment for it, saying that no amount would compensate for her father's life. Instead, she offered it as a gift, honoring her father's final intentions. Florin saw the grim determination behind the tears in her eyes, and requested that the leadership of Bandle City appoint Poppy as the yordle ambassador to Demacia. Soon after, seeking to crush Noxus with her father's hammer, Poppy volunteered for the League of Legends.

Poppy may be small, but Whomper - or her will - is not.
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Pros / Cons.

Pros:
-Fast
-Effective ganking with: Heroic Charge
-Extremly high damage with: Devastating Blow
-Best ulti in game: Diplomatic Immunity
-She is a yordle^^

Cons:
-Squishy at start
-Needs blue buff, or no jungling
-No yokes :(
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Runes.

Runes:

Precision
Fleet Footwork
Phase Rush

Bonus:


Greater Mark of Attack Speed:We need Attack Speed for easier jungling.

Greater Seal of Armor:Armor for easier jungling.

Greater Glyph of Magic Resist:Early lvls we dont need magic resist coz we are in jungle and when we get out of jungle and when we gank mid we would need magic resist.

greater quintessence of desolation:The only thing blocking Poppy to destroy some1 is Armor.
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Masteries.

Masteries
1/
3/
4/
4/
1/
1/
3/
3/
3/
1/
4/
1/

First Tree:

  • Attack Damage and Improved Exhaust.
  • Attack Speed and Cooldown Reduction.
  • ArP, MPr and Increased Damage.
  • More ArP.
  • MOAR DMG.

    Last Tree:

    • You need to be back in game fast coz you'r team need's you.
    • Moar Speed.
    • Longer Buffs, longer pwning. =)
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Skill Sequence.

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Paragon of Demacia:I take this first coz i goblue buff first and i need more Damage and Armor when im killing him.

Heroic Charge:For easier jungling and early ganking.

Devastating Blow:More easier jungling and more effective ganks.
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Summoner Spells.

I RECCOMEND THIS SUMMONER SPELL'S
Smite

Every jungler except Warwick needs Smite.
Ghost

For faster jungling, when some1 is escaping, and you need to be the fastest char in game!

THESE ARE VIABLE TOO
Flash

With Flash you can catch escaping opponent, or you can escape from you'r opponents.
Ignite

Not so good but you can get kills with this.

OTHER SUMMONER SPELLS ARE VIABLE BUT THESE UP ARE BEST
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Item choices (this is ORG. build, i will put other items in another chapter

STARTING ITEMS



Cloth Armor and 5x Health Potion's:I was starting with Regrowth Pendant and 1x Health Potion, but now i realized that Wriggle's Lantern is much better for farming minnions Mid Game.

FIRST TIME TO BASE


Boots of Speed and more Health Potion's:More speed and Health regen.


FIRST STRONGER ITEMS

Mercury's Treads and Wriggle's Lantern:Tenacity, free ward and lifesteal.

MID GAME ITEMS (CORE ITEMS)

First u buy Sheen, than you buy Phage and u don't buy Zeal coz u dont need Attack Speed or Critical Strike, and then <ou finish you'r Trinity Force and then goes Infinity Edge:I buy Trinity Force coz i need HP and sheen's passive, but the Movement Speed helps too, and the Infinity Edge is like Rabadon's Deathcap on Mages.


LATE GAME

Guardian Angel and Force of Nature:Moar Speed, Armor and Magic resist and Guardian Angel's awesome passive combined with Poppy's passive wich is: Valiant Fighter.

IF YOU HAVE MONEY

Sell you'r Wriggle's Lantern and buy The Bloodthirster.


FINAL BUILD SHOULD LOOK LIKE THIS:

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"another chapter" (lol)

IF YOU NEED TO BE TEAM'S TANK, HERE ARE ITEMS YOU NEED TO BUY:


This build is really good and i think i will use it more often now.

IF YOU WANT MOAR DAMAGE, YOU SHOULD BUY THIS:


With this build you are unstoppable, but the ORG. build is better coz you are more tanky and with this
build above you are really squishy.


IF YOU NEED MOAR SPEED, BUY THIS:


This was a fun build, but is viable too. =)
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Solo top and Support Poppy.

For solo top you need to buy Regrowth Pendant and 1x Health Potion.Then you buy you'r philosopher's stone and mercuury's treads.Then u start building you'r Trinity Force
and Infinity Edge.Than you buy Force of Nature and Guardian Angel.And then u buy you'r final item which is: The Bloodthirster and you sell you'r philospoher's stone.Thats it for top but u realized all items except philospher's stone are same as you'r ORG. buils.

Support Poppy.Support Poppy is viable but not so good support.You'r first items should be: Regrowth Pendant and 1x Health Potion.Then you buy philosopher's stone and you'r boots which are: Mercury's Treads.And now goes support item: Shurelya's Reverie.Then u buy Trinity Force.And now you can buy what you want.

THATS IT FOR SUPPORT Poppy AND SOLO TOP Poppy
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Thank you.

Special thx to @jhoijhoi for putting on Mobafire how to make a good guide and for telling me where can i find numbers for runes.And thx to @DEWO for putting on Mobafire how to make a description to your guide.Hope you like it and GOOD DAY! :D
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