Yasuo Build Guide by RoseOfInnistrad
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Threats & Synergies
You can Wind Wall his whole kit. 0 mobility in lane. He'll likely roam, be sure to push like hell when he does, and to call mia.
See Twisted Fate. Only difference is he can blink behind your wall. Also let your allies know if he's level 6 so they avoid being sniped.
Unused and unusually easy. Dash around his minions to avoid Lay Waste and kill him. Care for his wall slow and warn your team when he hits 6.
Skill based match up. You can wall his stun and ult but not his 2 others. You can try to dash out of his W but be wary of putting yourself into worse positions.
Can be easy, can be hard. You won't be able to kill her easily because of her passive, and if you screw up a dive or just get caught out, she can lock you down and chunk or more likely end you.
Annie can zone you out hard, burst you down, and punish you dearly for attempting to to get close. In addition, you can only wall her Q, the other spells all go through. Her E does a considerable amount more damage than you'd think, especially since you mostly auto for all damage. Only go in if she has no stun or just used her Q or W and doesn't have ult. Get ganks.
Skill based. Your wind Wall will stop his soldiers from dashing, not auto attacking however. You must dash away from them to take advantage of his lack of answering to close range presence. A good one might not let you even get there.
Skill matchup. She's more of a threat post rework. She hurts like a motherfucker level 2 if you take a Q, watch for it and use the opportunity to go in. That opportunity disappears when he has W, since it will block your E and flash alike.
Not as bad as you might think. You can wall her ult and her Q, but don't feed. We both know why. If you're lower, you can bait her R and use a knockup to win an all in.
You won't kill him, he won't kill you. You can Wind Wall his shiz, you can't dive him. Bring Teleport and roam.
Kassadin doesn't do too well against most AD mid laners. Call if he goes MIA and punish him for anything you can.
You can W all but her ult. However, she can harass you down easily if you aren't careful, and a good QER combo to you will make you cri.
Screw this guy. Pre and post 6, do not engage. He outranges you, and if you go in, you get no reward. Malefic Visions(E) will rip you apart and his ult combo will annihilate you. Wouldn't pick Yasuo into this lane.
Very tricky. You can wall her Q and E and sometimes her R depending on what she did. Take note of where she is because she can roam and use her RR to be spooki. Windwall will determine who wins this.
Don't see him mid much anymore. He's nigh impossible to duel at later levels, punish him early before he gets sustain. Also don't let him get near the dragon if it's being taken because an ethereal drake is pretty spooky.
This can be very difficult. A good Syndra will blow you apart unless you're quick. You can wind wall her E and R but you must be fast. Her Q can get around it. Abuse her difficult skillshots with your mobility.
Can be easy. Don't let him farm. Wind Wall his Q and his R, try not to walk into his E, and he will have no answer to your offense.
Play stupid games, win stupid prizes..
He can poke you, but you win in sustained fights pre6. He can beat you after 6 though, so watch out for his all ins.
You'd think this would be easy as he is entirely skillshot based. Yeah, BUT EVERYTHING IS ON LIKE A 4 SECOND COOLDOWN. He will harass you down quick if you don't finish him early and doesn't have to walk too far out of lane to ult somewhere.
This guy sucks to lane against. Super ranged, mana sustained, pokes all day, and only his E can be wind walled. If you can dodge his E though, he's toast. Wall right after you ult so he can't just press E and cockblock you.
Not too hard but his mid game harass and assassinations will shred ya. Call MIA if he leaves lane for more than 5 seconds, especially if you didn't watch him recall.
High Burst, bruiser-y. Only has 3 skills though, and one can be walled. Her Q hurts though, so watch it.
This guy has insane ratios, plenty of CC, true damage ult, sustain in lane, and is naturally tanky as Stalin's army in hell. Dodge Q's if you wanna go in and try to get ganks.
Not too much of threat pre 6. But you'd better play safe once it is. Try to get early trades that last around 5 seconds, -1 every two levels.
You can wind Wall her kit, doesn't mean she can't just ult around it. Plus great ranged true damage poke, and she can heal. Play aggro till 6.
Dodge his skillshots, win lane. Get hit by his skillshots, get ready to pick up the destroyed remnants of your asshole from across the rift.
Dodge his Q and you will be fine. You can W everything he does. Also very immobile.
She's tough post 6. After, she does a ton of damage and is surprisingly tanky. You can win, but it's not probable. Call for early ganks.
Watch her poke and abuse early levels, you can wall her Q and E during movementbut he ball will stop where the wall is. She can then use whatever she wants.
Just jump on him. Don't stand in his passive and you'll be fine.
Kennen mid usually isn't a thing, but he's tough if you see him. He can do a lot of damage and stun easy. Make sure you pay attention to whether or not his W passive is up because he can hit you with that and a Q+W for a stun and thunderlord's proc as fast as Usain Bolt on coke.
She sucks to fight against, mostly because every spell that isn't her E has some sort of CC. You can sometimes kill her in lane, but she isn't meant to be a damage mage.
Not as bad since the rework, avoid dashing through her minefield or you'll get clapped quick.
Punish him all the way up to 6 because you can wall his ult (it stops there but doesn't disappear). He loses trades, especially if you don't get bit by his W active.
Not very fun. He sustains a lot. Doesn't do the most damage but can still kill you after time.
She's an odd one. If she misses E, zone her. If you get hit by it, you're gonna have a bad time.
Threats & Synergies
Poses a pretty big threat, especially if he's good and knows how to get his combo off. Try to bait out his E by standing just out of range and E'ing away last second. Also don't stand still when he throws out Q, dodge that shit so he doesn't heal and you take less damage.
Actually a surprisingly difficult laner. He'll have a ton of sustain, and will probably build an additional lifesteal item so killing him is super hard. It's possible to outplay his Q and E but if he just rawdogs you with auto's you might find yourself in a bad spot.
This is one of those matchups where if she hits her CC you get fucked up real bad. Dodge her stun and you'll be in a great place, or get stunned and try to figure out what happened to your asshole.
He can't kill you all that well if you play smart, and you can't kill him easily due to his R healing. Make sure to attempt to dodge out his W and wait for the shield to go down to try to trade with him, the shield is massive and absorbs hella damage.
This is my least favourite champion in the game, bar none, hands down. No, she's not that bad, I know. In terms of fighting her with Yasuo, you lose post level 4. She can Riposte your knockup and stun you, then just rape you relentlessly while saying something in French and flashing her mastery. You can try to bait out her W and try to fight her after, but even that isn't guaranteed because she does so much damage and heals so much.
Not too much of a threat. He'll more than likely max his Q and the base on the initial tornado is pretty strong, so don't stand in it. His E and W are dodgeable and he needs a second champion in order to ult. Play aggressive.
Not a terrible lane, he's a late game God with his armour shredding barrels. Make sure to auto them before he can Q.
Pre 6 > Lane is yours. Post first item < Don't try to go all in while he's full, he can Q E and either all in or just chunk you. Early ganks make this lane cake.
He's really ranged and hard to chase, but if you can jump on him while he's mini you can trade hard before he jumps away. Be mindful of his Rage bar, although you can fight Mega Gnar if you can dode his skills.
Wind Wall > Graves Kit. Make sure to play around that at 6. A skirmish can go either way but does lean in your favour.
Passive lane. You can farm but can't push. He can do both. Look for TP plays and don't leave your tower alone for too long.
This lane is one you need to go hard in before 6. She's like Darius but with no CC in trade for retarded teamfighting ability. You can wall her spirit grab but nothing else.
J4 is hard to beat in lane. He's got high bases, low CDs, and no blockable spells. Dodge his knockup and go for shorter trades.
The first few levels you can win if you watch his stun closely. A smart Jax post 6 won't let you live after a fight.
You can maybe kill her before he goes back and gets his mana fix items. After that he can sit at a range and farm/harass and punish you when you go in, after which he will outrange and harass you.
New Irelia is still pretty tough, but definitely more of a skill matchup now. It's imperative to dodge her E stun, and if possible use your knock up to cancel her W. Overall I think the matchup is easier, but still not easy.
Dodge skillshots, win lane. Explosive but squishy, and does have a tidbit of CC.
This chipmunk motherfucker is hell to lane against as a melee. Most have recently started building AD with BoRK, which hurts more in extended trades. His AP builds are ultra bursty and generally unpleasant.
If you can dodge his skillshots, you stand a chance. If he lands Q, try to get out of range or you're gonna get spiked on.
Doesn't have a lot of kill pressure in lane but neither do you. Her Polymorph and R will be vital later for fights. Try to get ganks before 6 to put yourself ahead.
It's a meh lane. His bases are actually surprisingly high but if he pokes you with his Q often he'll go OOM super fast. Make sure to call MIA or teleport because his ult is sick nasty for teamfights.
Mostly the same as Malphite but you'll want to watch the bushes for saplings, because they deal surprising damage. You can check the bushes with a full shield and really not lose anything to be safe.
Pre 6 you whoop his ass, late game he sticks and autos and has no counterplay as far as Yasuo himself is concerned.
This is a good example of beefy 10,000 health tanks with high bases, 8 forms of CC, and generally doesn't give a fuck about whether or not you uninstall the game after. Get ganks.
You can make his life hell early on, make sure that you're absolutely warding because if he gets a gank and starts to farm, even if he doesn't get a kill, you're all that much closer to losing lane. The only way to win is to win before he gets stacks, anything else is just prolonging a very painful juggernaut from leaving tracks on your face.
He's manageable if you play smart. Dodge his Qs and bait his ult at 6, you can't ult him while he has it, and he can actually ult while you're ulting him.
Take Shield or Cloth into this lane to survive. You'll outscale him but he can also roam easier, make sure to call any MIA and ward.
She can't out DPS you but she can stop your dashes and her bases do still hurt. She's also a supertank and generally irritating to see.
This is 50/50. Maybe take shield if you want to be safe. The key is not getting hit by her 6 and abusing your level 6.
This is a very difficult lane if the Renekton knows what he's doing. Start shield or cloth and make sure not to let him have free trades.
A good Riven won't let you have this. A lot of people like to say this is a skill matchup but she simply has more CC, more shielding, and almost comparable mobility to you, and that's assuming you have minions. Try to abuse your range and bait her into fighting in your creep wave, get ganks.
He's not so hot anymore, but can still pack a punch. Maybe start shield if you're not confident because it makes his damaging abilities pack a much smaller punch.
You do not win this lane realistically. He's supertanky, has an ability that prevents autos from landing, coupled with an AOE taunt (that's adorable Rito), some very strong bases and stats, and a bigass shield providing global ult that turns 2v2s into 3v2s fast as hell.
He'll probably proxy, coordinate with your jungler and hit him simultaneously. Disarming your bomb plants prior to the engage might help secure the kill because he probably won't have flash.
This isn't terrible if you can dodge his skillshots. He'll be supertanky late game, but early on he's squishy and manahungry. Don't underestimate his bases though, they're rather high.
This guy is annoying as hell. Shield start isn't bad, also consider taking ignite to lane so you can kill him at 6. If you knockup while he's not in bird form, that might be your bets time to go in, if he's ulted himself while you ult he'll heal most of the damage up.
Hit or miss lane. Save your wall for his Q, the blind will kill your trades. Also get control wards for the lane and maybe oracle's overall to save everyone some health.
This lane will tell you whether or not the League gods are with you. Tryndamere will either crit you 4 times at level 1 or get none at all. Post 6 though he's very hard to deal with because of the whole unkillable thing. Get ganks.
A lot of people underestimate Urgot, but he's really quite potent. His E'd Qs start hurting after a few levels and some items, and he gets interestingly tanky. Try to dodge his E and you should be alright.
Another annoying AP matchup. He heals. A lot. Get used to that and start by doing to same. Your W blocks his E and the healing from his Q, and try to bait out his W before you ult. It costs 20% of his current health every time he uses it, and it's on a long CD, so abuse it.
Wukong's hard to beat in lane. His general trade combo is Poke super hard, diesgage. And he does it often, plus he's slippery and can dip out super easy. He also gets armour shred and extra armour so he's a problem for you, not mentioning his AOE CC ultimate.
You really don't see this dude much, and that's a good thing. His base damage and heal on Q is frustratingly high, and his minions have an annoyingly small hitbox. If he gets sheen, do not go in for any trades other than an EQ auto, and then bolt. You can also E onto a minion out of his wall.