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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Concussive Blows (PASSIVE)
Braum Passive Ability
Introduction
Welcome to my first mobafire League of Legends champion guide! I hope you are as excited as I am!
Before we dive into this short guide, let me begin by listing out a few of the things we'll be going over for jungling with Super Braum
-
1.Rune Page
2.Mastery Tree
3.Gear Build from start to finish
4.Skill Sequence
5.Pros/Cons
Like I said, a fairly short guide. Keep in mind throughout this guide that

For jungle Braum I toyed with a couple rune variants until I found one that really helped in my clearing route.
With each variant I only changed the quintessences, while the marks, glyphs and seals remained constant.
I started off with:
9

9

9

3

This setup left me recalling at level 2 after finishing a small monster camp and a buff camp.
After that failed attempt I thought about using:
9

9

9

3

This setup leaves me as little more than an ADC. While the extra attack damage is nice, it didn't feel as useful or have as much impact early game and into mid-game as I had hoped.
RECOMMENDED
Finally I settled on this jewel. I say jewel not because it is so mind-blowing that it deserves to be glorified, but because it actually allowed me to complete a level-3 jungle clear without a premature recall. I highly recommend using this setup:
9

9

9

3

Due to a higher rate of Attack Speed, I benefited greatly from adding Life Steal to my setup.
You may find other combinations that work for you, but since this guide focuses on building Braum as a bruiser or possible carry, this is what I've found to workout the best so far.
With my mastery I chose to run:
5 - 25 - 0
Originally I had 3 points in the Utility tree as Fleet of Foot, however after consideration I felt that adding those points to the Defense tree would be better.
Most of the points spent are pretty self-explanatory, but for those of you who enjoy reading into the details I'll explain it further!
Offense:




Defense:















Starting Gear
These are the items you'll buy as soon as you spawn into the game.



Early Gear
These are the items you'll buy to get you from level 3 to around level 11. This may vary depending on how "fed" you are or how behind you are. Focus on buying these items starting with your first recall to base.

















Core Gear
The gear in this section will be the meat of who you are as a jungler. Your core gear will take a while to complete, and you might not always finish building the items, however if you started buying components in the Early Stage you'll be well on your way to fulfilling your goals!




















Variants
The gear in this section can be used in-place-of some of the gear from the Core Build, depending on your situation and what is best. I would recommend not taking too many of these items, however, or the purpose of going Super Braum is defeated.



ranger's trailblazer - juggernautSo maybe you want more health with your jungling item as opposed to damage and armor-pen; this would be the upgrade for you. Adding 500 health, this item will provide you with more survivability and tenacity. However, since tenacity doesn't stack you should probably drop















In this section I'll briefly describe what each skill does for
Braum as well as which skill to focus on maxing first and why. If you'd like to skip this section, refer to the chart at the top of the page for your skill sequence.

This is Braum's passive. This passive is the main reason why the Super Braum build is focused on attack speed. As you use your auto-attacks and
Winter's Bite you'll apply stacks to your target. At 4 stacks the target will be stunned for a short duration, and they'll enter a cooldown phase where they cannot receive stacks. During this cooldown phase, instead of stacks they'll receive extra magic damage from your attacks only. The best part about this passive is the fact that your allies can trigger the stun as well. As long as you apply the first stack to get everything started, your allies can finish the job. With attack speed as Super Braum this means you stun targets extremely fast, even when roaming alone.

This is your Q ability. Aside from your auto-attacks, this is your main damaging ability as well as your poke. The damage from
Winter's Bite scales with your maximum health as a percentage. This is one of the main reasons why
Frozen Mallet is part of your core build. Your Q has the lowest cooldown of all of your abilities, so you'll want to start this first when you jungle in order to spam the damage for clearing. The slow applied when hitting a target is a hefty 70% and lasts for 2 seconds. Max this ability as soon as possible, taking it at levels 1,4,5,7,9.


This is your W ability. Take this ability 2nd. With this defensive ability you'll gain increased survivability through armor and magic resist in the jungle when casting it on yourself. With a moderate cooldown and Braum being fairly mana effecient, don't be shy about spamming this ability as much as possible.
Stand Behind Me has a short leap when used on an allied champion or allied minion and positions you in front of your designated target. This leap is great for intercepting damage meant for allies, closing the gap on an enemy, and setting up
Unbreakable or
Glacial Fissure. Max this ability last, taking it at levels 2,12,14,17,18.



This is your E ability. This is the ability that makes Braum so unique. With
Unbreakable you are able to completely negate the damage of the first enemy projectile to hit you while holding this shield facing towards the oncoming threat. Not only does it negate the damage, it will also "break" projectiles. For example;
Nami's ult,
Tidal Wave usually rolls down field and passes through enemy champions, knocking them up along the way until it depletes. With
Unbreakable positioned towards the ult, you will ''break'' this wave with your shield, and it will not pass through you. Along with intercepting incoming projectiles and skill shots, this ability also reduces all incoming damage you receive for it's duration. Note that this will reduce the damage you receive from lazers such as
Vel'Koz's
Life Form Disintegration Ray, however since it's a lazer and not a projectile it will not "break" the ability, and instead such abilities will continue to hit anyone or anything behind you. Your shield will also block incoming auto-attacks as long as it's an auto attack that is fired from an enemy champion and leaves their body; such as every ADC in the game, but unlike
Vel'Koz auto-attacks for example. This is your main defensive ability, so max this 2nd applying points at levels 3,8,10,13,15.







This is your R ability and your ultimate. Like all ultimates in the game, this one is very useful and should be upgraded every chance available. With the knockup, slow and damage,
Glacial Fissure is a huge disruption during team fights. If used correctly you can single-handedly engage or disengage team fights. If you are roaming through the jungle and come face to face with the enemy and must fight, be sure to chain this with the effects from
Concussive Blows and
Winter's Bite. In 1 on 1 situations do not wait till the last possible moment to use
Glacial Fissure, as the crowd control is just too good to pass-up on. This ultimate works well with other ultimates in the game, such as
Tidal Wave,
Idol of Durand,
Enchanted Crystal Arrow,
Life Form Disintegration Ray,
Cataclysm,
The Equalizer, etc. etc. As usual with most ultimates, take a point in this ability at levels 6,11,16.










While


Pros
-
1. Solid ganks if lane ally has some form of CC or quick AA
2. Very good engage/disengage with ultimate
3. Frequent CC especially at level 18
4. Strong supportive and defensive abilities to aide allies
5. The only mobile skill-shot "breaker" in the game
6. Uses mana efficiently
-
1. Very slow jungle clearing speed
2. Only has 1 consistent form of damage other than auto-attacking
3. Vulnerable to counter jungling
4. Fairly week start game with risky pre-6 ganking potential
I hope you've enjoyed my guide, and wish you well if you use it for your jungling adventures!

I encourage you to try out this guide and leave a fair rating. Remember to be patient when attempting unnatural builds such as this, as it takes time to perfect and truly see the potential come to life. With the right amount of practice and perseverance you'll be confusing your enemies with a Super Braum pick, and beating them senseless while they try to recuperate.
Leave me some feedback or discuss as you see fit, and I'll do my best to continue to update and upgrade this guide appropriately while improving upon my

If there is one tip I can give you before you run into the brush and start smacking monsters it's this: keep a positive attitude and never give up perfecting your skills. Oh, also start at the Golems camp first and make sure to smite it. Chain that 6-hit stun buff with your

Go rescue the POROS!!!
-Tytrus
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