Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

Smolder Build Guide by frogbee

ADC Scale (haha get it) with Smolder ADC!

ADC Scale (haha get it) with Smolder ADC!

Updated on November 11, 2024
New Guide
Vote Vote
League of Legends Build Guide Author frogbee Build Guide By frogbee 1,613 Views 0 Comments
1,613 Views 0 Comments League of Legends Build Guide Author frogbee Smolder Build Guide By frogbee Updated on November 11, 2024
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

Runes: Standard (Comet)

1 2 3
Sorcery
Arcane Comet
Manaflow Band
Transcendence
Gathering Storm

Precision
Presence of Mind
Legend: Haste
Bonus:

+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health

Spells:

1 2 3
standard
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Teleport

Teleport

Items

First Back
Tear (Only if buying Manamune)
Glowing Mote
Sheen (Only if buying Trinity Force)
Cull
boots
Ionian Boots of Lucidity
Boots of Swiftness
Mercury's Treads
Plated Steelcaps
Symbiotic Soles
Other Items
Guardian Angel
Bloodthirster
Serylda's Grudge
Mortal Reminder
Lord Dominik's Regards
Immortal Shieldbow
Zhonya's Hourglass
Maw of Malmortius
Mercurial Scimitar
Iceborn Gauntlet
Kaenic Rookern

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

Scale (haha get it) with Smolder ADC!

By frogbee
Overview
Smolder, the Fiery Fledgling

Smolder is a champion who focuses entirely on scaling through stacking Dragon Practice over the course of a game, turning from a relatively weak champion into one that essential has a permanent Elder Dragon buff.
Smolder is one of the few, perhaps the only, champion left in League of Legends that is truly able to solo carry a game, due to his passive.
Abilities
(formatting from this point onwards WIP)

Dragon Practice (Passive) - The reason this champion is playable at all is because of this passive, you gain stacks by last hitting minions with Super Scorcher Breath or damaging enemy champions with any ability.

Super Scorcher Breath (Q) - A point-and-click spell that spits a fireball at an enemy. It costs 25 mana and has a cooldown of 5.5/5/4.5/4/3.5 depending on rank.
At 25 stacks, the fireball explodes on collision, effectively making it an AOE spell.
At 125 stacks, the fireball sends extra bolts of fire in a cone behind where you shot the fireball, dealing 75% of the damage.
At 225 stacks, enemies hit by the fireball are set on fire for 3 seconds, the burn dealing true damage that scales with bonus AD, AP and dragon practice stacks, and makes it so that enemy champions afflicted with the burn are executed once below 6.5% max hp.

In lane, you should be using this spell to last hit minions, but if it's off cooldown, won't cost you a last hit to do so and you can safely get in range, you should be using it to poke enemy champions as you'll still get a stack regardless.

Achooo! (W) - Smolder fires a large projectile that travels fast at first and slows down towards the end of it's travel. It does okay damage, but if it hits an enemy champion then it creates an additional explosion, making it great for poking enemies. (Subsequent explosions against the same target deal 75% of the previous explosion's damage)

I recommend taking this spell level 1 with Doran's Ring because the explosion has an 80% AP scaling and the initial hit has a 20% AP scaling, making it do a lot more damage than you would with Doran's Blade (as it has 25% AD scaling on both parts)

Flap, Flap, Flap (E) - Smolder takes flight for 1.25 seconds, gaining 75% bonus movement speed, unobstructed vision and the ability to ignore terrain collision. It ends immediately if Smolder casts one of his abilities or is immobilized.

You should only use this spell defensively unless you're absolutely certain you'll be okay without it, as the cooldown is quite long at 24 seconds and you're generally not gonna start levelling it to reduce that until level 14 and onwards.

MMOOOMMMM! (R) - Smolder shouts for his mother to attack from above, causing her to exhale a large wave of fire from behind him and towards the target direction. The wave heals smolder and deals damage to enemies hit, dealing 50% bonus damage to and slowing enemies in the center.

This spell has an incredibly long range and can be great at both softening and finishing enemies in skirmishes and teamfights. The fact that it's a very wide spell also makes it great for stacking Dragon Practice.

The cast starts a decent amount behind Smolder, so if you want to get the damage out fast, you can cast it behind you and in the opposite direction from the enemies if they're relatively close range to you. (It's worth testing that out in the practice tool so you can get a feeling for how much range you have to work with)
Download the Porofessor App for Windows
League of Legends Build Guide Author frogbee
frogbee Smolder Guide
Vote Vote
Scale (haha get it) with Smolder ADC!

League of Legends Champions:

Teamfight Tactics Guide