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Spells:
Smite
Exhaust
Ability Order
Fury of the Dragonborn (PASSIVE)
Shyvana Passive Ability
Note


Hello there, MobaFire dwellers! You probably haven't heard of me, because this is my first guide ever, and I'm more of a blogger than a guide builder. But because I am truly obsessed with

This is probably not the best way to use Shyvana, but it is most of the time effective and has a great advantage late game. There are many alternative ways to use Shyvana effectively, and this is merely one of those ways. As the title suggests, this is a semi-tank build for a Jungler Shyvana.
Do enjoy my guide, and I very much appreciate some constructive criticism! Just as long as you're sure you've read through the guide before doing so :)
Thank you in advance ~ Let's do this!

Pros & Cons of THIS build, and of using

P R O S+ No need for mana + You last longer in clashes, especially late game + Her ![]() + Her ![]() + SHE TURNS INTO A DRAGON!! ♥ |
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C O N S- Not much damage early game - Needs some practice to use well - Lack of CC, you'll need to make up for this through items |

Actually, I have 2 mastery trees that I've been switching around with while




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Summoner's Wrath improves your
Exhaust by reducing your enemy's armor and magic resist by 10, great help for ganking
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Butcher is quite essential because remember, this is a Jungle Shyvana we're talking about. The faster you kill monsters, the faster you jungle, and the faster you will gain strength
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Brute Force , and
Deadliness - Any extra attack damage you can squeeze out is always good
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Alacrity : More attack speed = faster jungle process
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Weapon Expertise and
Sunder render armor penetration which increases the likelihood of you winning against someone of your kind: semi-tank, tank, etc.

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Summoner's Resolve - I chose this because I mainly use
Smite and
Heal for my summoner spells. It increases 10% health restored for
Heal and grants 10 bonus gold for
Smite
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Hardiness ensures that you last a bit longer in clashes or 1v1
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Tough Skin is also essential for junglers as it decreases the damage taken from monsters
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Durability concerns the matter of health, which at this point should already be high enough to resist some enemies
{*]Bladed Armor is one awesome mastery for jungling. It returns 6 damages taken back to minions or monster/s you're up against.



Aside from the ones mentioned on the Offensive build,
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Indomitable and
Honor Guard reduces the damage you take from enemies
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Veteran's Scars and
Juggernaut increases your maximum health
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Initiator increases your movement speed

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Good Hands allows you to spend less time being dead, resulting to you counting down out loud because you're really bored
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Improved Recall is somewhat essential especially when you counter jungle, since you wanna be able to leave without anyone noticing you
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Swiftness to increase movement speed
REMEMBER
Whether you use the Offensive Mastery Build or the Defensive Mastery Build that is up to you. But (obviously) the offensive build will give you more kills on your stats while the defensive will give you more assists on your stats.







Flash is a good spell, too, if you really like chasing or hate being chased. Although I like
Exhaust much better
Ignite comes in handy when the enemy is low on health and is starting to run back to his/her base

The Importance of Smite


Smite Bonus ♥: While counter jungling, if you see an enemy trying to get the blue or red buff, you can wait til the monster's hp is low enough then steal it by using


Runes




I changed my runes from pure health build following suggestions of fellow MobaFire people. Gives me more damage and resistance, and changed the quints to + movement speed.

- greater seal of defense gives +0.15 armor per level
Greater Seal of Armor renders more armor for you to survive, more tanky, so to say
- greater quintessence of endurance if you want more health, that is. But I'd still go with swiftness

(PASSIVE) FURY OF THE DRAGONBORN
- Reduces cooldown of
Twin Bite by 0.5 seconds
- Extends the duration of
Burnout by 1 second to maximum of 6 seconds
- Deals 15% of the
Flame Breath's damage to debuffed enemies
- Attacks while
Dragon's Descent is activated produces 2 fury, and fury is passively gains in her human form
TWIN BITE (Q)
In her dragon form, Twin Bite cleaves all units in front of Shyvana. Each unit hit will be dealt on-hit effects and grant Fury twice.

BURNOUT (W)
In her dragon form, Shyvana now scorches the earth where she walks, leaving a trail of fire for 5 seconds that will continually deal magic damage to enemies that pass over it.


FLAME BREATH (E)
In her dragon form, Flame Breath engulfs all units in a cone in front of Shyvana.

DRAGON'S DESCENT (R)
Active: Shyvana transforms into a dragon and dashes to a target location. Enemies along her path take 200 / 300 / 400 (+70% of ability power) magic damage and are pushed toward her target location. Shyvanna must have a full fury bar to use this spell.
While in Dragon Form, Shyvana will lose 6 fury every second. Once her Fury bar is empty, she will return to her normal state.


There are several possible item builds you could use for

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SOME OTHER OPTIONAL ITEM CHOICES
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Ninja Tabi and Mercury's Treads




POSSIBLE ITEM BUILDS
NOTE: THESE ARE MERELY OPTIONAL, IT DEPENDS ENTIRELY TO WHAT KIND OF ENEMIES YOU ARE AGAINST IN THE GAME.
As mentioned above, there are many possible item builds for


Item Sequence











Item Sequence











Item Sequence











Item Sequence











Now, if you have no idea what jungling is, you should read Xenasis' Jungling 101 - What You Need to Know Guide (click the link to see guide). It pretty much explains what jungling is, and all the techniques for jungling are there, too.

I have here 2 jungling routes for you: the Blue Route which is commonly used, and the Red Route, and alternative if you feel like you wanna differ from the usual (lol). It is up to you to choose, but most people would recommend starting at Blue. However, if you choose to use the Red Route, I recommend you gank immediately after killing the red buff just to surprise the enemy.


1. Start at the wolves immediately at 1:40
2. Get the Blue Buff
(*) counter jungle the Enemy's Red Buff, only if there is no jungler on the enemy team.
3. Kill the Wraiths next to my blue buff (or wolves again, if they've respawned in case you counter jungled enemy's red)
4. Kill the Red Buff
*counter jungle the enemy's Blue Buff if possible
5. Get the double golems
7. Kill wraiths again and then go start over at the wolves.


1. Start at the wraiths immediately at 1:40
2. Get the Red Buff, having someone to leash you here is very critical to whether you will survive your next move or not.
(*) Counter jungle the Enemy's Blue Buff, only if there is no jungler on the enemy team.
3. Kill the double golems next to my red buff
4. Kill the wolves
5. Get the Blue Buff
* Counter jungle the enemy's Red Buff if possible
6. Go back to the Wraiths and start again.



Always remember that controlling the Dragon and Baron Nashor gives your team an advantage against the enemy team. So my advice is that
- Be mindful of the time mark of when you killed the Dragon and/or Baron, so that you know when it will respawn again
- Wards, always put wards in the area of Baron and Dragon, so that you can ambush enemy teams and steal the kills
- Remember that the dragon gives +190 gold globally, so kill it each time you get a chance so you can buy items faster
- Remember that Baron Nashor grants the buff called Exalted with Baron Nashor, which renders 40 ability power, 40 attack damage, and regen power ups while the buff lasts (4 min). Which means you and your team have better chance at killing enemies in a clash. Use it wisely.

Ganking using




♥ If you have any suggestions for revisions, please do leave a comment. I appreciate constructive criticism! :)
♥ If you liked the graphics in this guide, I made all of them thanks to tutorials by many of MobaFire's artists. Their names can be found in the credits (last section of this guide)
♥ If you want to know more about me, do visit my profile and my blog. I actually am pretty new on MobaFire and to RTS games myself
Thank you so much for reading my guide (assuming you've survived til this part XD)

- //07.29.12 ~ 0830H// Edit out parts of Pros&Cons, Summoner Spells, Shyvana's Abilities, and Jungling; Changed Item Purchases and Shyvana's Closet option 1 and 3.
- //07.29.12 ~ 2225H// Changed rune build and item build; Changed summoner spells; Edited ganking.
- //07.30.12 ~ 0200H// Changed main mastery tree (top of the guide); Changed Offensive Mastery Build; Changed rune build; Changed item purchase sequence; Changed item build Option 1 in shyvana's closet chapter; Edited introduction chapter; Edited Pros & Cons chapter; Added "Blue Route" to Jungling; Added "Change Log" Chapter to guide due to numerous revisions (lol).
- //08.01.12 ~ 1250H// Added beginning note; Edited Pros & Cons; Edited Masteries in Cheat Sheet; Edited Offensive Mastery Build; Edited Summoner Spells; Added viable items in Shyvana's Closet; Changed Item Build in Cheat Sheet; Edited Item Build Option 1 in Shyvana's Closet; Edited Runes;

- Thank you jhoijhoi for the line dividers, photoshop tutorials, and the tutorial on how to create build guides! ♥ I owe you so much!
- Thank you Kaboom, shivaness294, chrecand, greentunic and chrier on DeviantArt for the graphic resources! Your awesome materials made my guide banners possible!
- Thank you LaCorpse for your tutorials and graphic resources, I was inspired by your build guide to create this build guide (lol) ♥
- Thank you Xenasis for teaching me how to jungle! :)
Thank you so much for reading my guide! When I become obsessive with some other champion, I shall make another one! (Probably

If you have time, please do visit my blog. Like I said, I'm more of a blogger than a guide builder ♥

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