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Spells:
Ghost
Smite
Ability Order
Backstab (PASSIVE)
Shaco Passive Ability
Welcome....
Hi, welcome to my short guide about
Shaco. First of all I want to thank everybody. Since I start playing League Of Legends, you all helped me with your guides and tips. Now it's my duty to help you with my guide. And everyone who said "**** you noob" instead of helping me, **** off :D
For me it's not about forcing you to play like me, it's about help you playing
Shaco and giving other opportunities of playing The Demon Jester. And I hope it'll bring you further of mastering this champion.

For me it's not about forcing you to play like me, it's about help you playing


You see, you can have still a good Kill-Death rate even losing a match. And if you do win you have a 19/0/9 :D
Thank you: I want to thank JhoiJhoi. Her great "Making A Guide" guide helped me a lot and I'm really not one of this kids, who used her guide to improve their own without a thank you. So: JhoiJhoi you did a great job with this guide!!!
Pros / Cons
spaaaaaaaaaaaaaace |
Pros
![]() +High Atttack Damage +Fed= kill with ca. 3 hits +You can confuse them ( ![]() ![]() ![]() +Slow + Fear +Invisible + Flash with ![]() +Good farmer +Can play all lanes + jungle +Can escape very nice (very, very, very nice with ![]() |
space |
space |
Cons
![]() -Squishy -Needs items -Hard to master (harder than you think, trust me) |


































Okay, to get to the highest level with jungling you have to get to know how about the jungle. You have to know, where do you have to go when, what do you get from it and how fast it respawns. Long story short: You have to be the master of the jungle. Here are the basic informations about the jungle creatures:
High priority

Blue Buff
Time to respawn: 5 minutes
Profits and buffs: for a short time a higher Mana Regeneration and 20% Cooldown Reduction

Red Buff
Time to respawn 5 minutes
Profits and buffs: slows your enemy for a short time with basic attacks and deals damage over time
Low priority

Golems
Time to respawn: 1 minute

Ghosts
Time to respawn: 1 minute

Wolves
Time to respawn: 1 minute
If possible

Dragon
Time to respawn: 6 minutes
Profits and buffs: 190 gold for your team

Baron Nashor
Time to respawn: 7 minutes
Profits and buffs: 300 gold; for a short time higher Mana Regeneration, Life Regeneration, Attack Damage and Abillity Power
High priority

Blue Buff
Time to respawn: 5 minutes
Profits and buffs: for a short time a higher Mana Regeneration and 20% Cooldown Reduction

Red Buff
Time to respawn 5 minutes
Profits and buffs: slows your enemy for a short time with basic attacks and deals damage over time
Low priority

Golems
Time to respawn: 1 minute

Ghosts
Time to respawn: 1 minute

Wolves
Time to respawn: 1 minute
If possible

Dragon
Time to respawn: 6 minutes
Profits and buffs: 190 gold for your team

Baron Nashor
Time to respawn: 7 minutes
Profits and buffs: 300 gold; for a short time higher Mana Regeneration, Life Regeneration, Attack Damage and Abillity Power
You probably noticed, that this guide is for a jungling Shaco, but I'm not buying a
Wriggle's Lantern. It's because of I strangly noticed a
Wriggle's Lantern isn't worth it. With
Shaco, I'm going with level 5-8 for my first time in the game to base. Than I can already buy a
Vampiric Scepter and
Mobility Boots! Later I can buy in a succesfull game a
Pickaxe or even a B.F. Sword. So when I'm ca. level 6 and have a
Vampiric Scepter and
Pickaxe I'll never have any problems killing minions. So I'll have a big advantage to other Shaco-junglers because of my
Infinity Edge which I'll get very soon. With a
Wriggle's Lantern it would take me so much longer to get my other items. That's why a Wriggles Lantern isn't that usefull as you might think. But I have to confess, that a Wriggles Lantern is nice because of the ward and it's price.











Ok, I normally start with the Blue Buff. With that I buy the basic shoes with 3 health potions and choose for my summoner spells
Ghost and
Smite. As you know for sure,
Smite is the perfect jungling spell. It deals tons of damage to the neutral minions in the jungle. And
Ghost is a damn usefull spell because you already have a flash and slow alone with your abilitys. A higher Movement Speed is, because of that, very usefull. With that, you can run a long distance, while beeing invisible as your enemy thinks. If you've got the feeling, that you don't use
Ghost very often, you can use it, to get from the base back to the action very fast. But to get back to the jungling: I start at the Blue Buff. As
Shaco you don't need a pull, you just have to use your Jack in the boxes. You should try, to plant 4 Jack in the boxes before Blue Buff spawns. I wouldn't recommend to use
Smite for this. But you should try, to use
Smite very often to profit from the short cooldown of
Smite. So it's easier to jungle and you'll get extra gold because of
Summoner's Resolve
.

Now, when you got Blue Buff, you should try to use ALWAYS your abilitys. So, you can easly kill minions faster. You don't have to worry about your mana (because of the Blue Buff). So with
Deceive to minions, attack, plant some Jack in the boxes... Because of your health potions, you don't have to go back to base so early! With this map, I'll show you how to start the jungling:
That's how you should start. But here it's important, that you don't obey to all rules. You have to gank sometimes, take over some lanes or go to base. So the route is just a guideline. You don't have to use it!

For example, at this point, I was level 5, the same level as solotoplane, although I'll already had a 1/0/0 Kill-Death rate. So you see, you shouldn't believe in one right route. It's very important, that you can be spontaneous and flexible. It's a advantage for you, if you have premades playing in the same match. The right planing is extremly important for ganking and other, because the jungler is more dependent of your teammates as you think.


Okay, everyone of you steals sometimes the jungle on the side of your enemy. But it's very important to use the rules of Counter-Junglings. You attack Blue Buff or Red Buff in the jungle of the enemy's team. You should leave one little monster, which are left and right of the Red Buff or Blue Buff, alive. Now the time until the monsters with the buff respawns starts, when it's to late. The enemy jungler has to kill the little monster before the respwaning time starts... This will give you an big advantage.











Now, when you got Blue Buff, you should try to use ALWAYS your abilitys. So, you can easly kill minions faster. You don't have to worry about your mana (because of the Blue Buff). So with


That's how you should start. But here it's important, that you don't obey to all rules. You have to gank sometimes, take over some lanes or go to base. So the route is just a guideline. You don't have to use it!

For example, at this point, I was level 5, the same level as solotoplane, although I'll already had a 1/0/0 Kill-Death rate. So you see, you shouldn't believe in one right route. It's very important, that you can be spontaneous and flexible. It's a advantage for you, if you have premades playing in the same match. The right planing is extremly important for ganking and other, because the jungler is more dependent of your teammates as you think.

Counter-Jungling

Okay, everyone of you steals sometimes the jungle on the side of your enemy. But it's very important to use the rules of Counter-Junglings. You attack Blue Buff or Red Buff in the jungle of the enemy's team. You should leave one little monster, which are left and right of the Red Buff or Blue Buff, alive. Now the time until the monsters with the buff respawns starts, when it's to late. The enemy jungler has to kill the little monster before the respwaning time starts... This will give you an big advantage.
Saying ganking is important as jungler isn't correct! It's the most important thing a jungler is doing. Without ganking a jungler is almost useless and specially as Shaco, you have to gank very often. Certainly - they are many deifferent ways to jungle, but the Shaco jungler has in my opinion the most advantages. He's varied! Moreover, he's got a stealth and a flash, so you can come without getting detected. I'm not the best
Malphite, not the best
Warwick but with both of them, I had problems with ganking. With both champions, my enemies had a chance to escape before I could jump onto them! That's my just the half of my ganks worked with one of these champions. Both of them has a nice ulty, to gank, but in my opinion, level 6 ist almost to late to start ganking. But with
Shaco ganking isn't easy too. Here are some kinds of ganking as
Shaco:

The "Throatcut" I'm calling it, is the most common way to gank. Just jump on with
Deceive attack from the behind and use all of your *** abilitys. It's important, that you focus the enemy, who's still more squishy than the other. Before that, don't forget to ping, so your enemies won't miss it to attack until it's to late.
Shaco doesn't deal any damage without beeing fed, so be carefull and don't overstimate yourself!

One really funny kind of ganking succesfull. Just jump/run in stealth in the bush in the lane and place as many boxes as you can. When your enemies run into that bush, you
Deceive and wait until they run in your boxes.. Then attack and you've another kill more! ;)
But be carefull: Your enemies can hear it, when you place a boxe, if you do it wrong, they can notice, what you're doing!

Okay.. That's the last way to gank.. You can see all important fact in the clip, I made for you.. But: Don't forget, your enemies can hear if you use your ulti!




Throatcut

The "Throatcut" I'm calling it, is the most common way to gank. Just jump on with



Jack, The Small Killer
One really funny kind of ganking succesfull. Just jump/run in stealth in the bush in the lane and place as many boxes as you can. When your enemies run into that bush, you

But be carefull: Your enemies can hear it, when you place a boxe, if you do it wrong, they can notice, what you're doing!

The "I don't know a good word for this" ;)
Okay.. That's the last way to gank.. You can see all important fact in the clip, I made for you.. But: Don't forget, your enemies can hear if you use your ulti!
I really can imagine, that some guys of you, don't know actually, how to handle a
Shaco in a teamfight.. For a champion like
Shaco, it's almost easier than you think. As
Shaco you can flash with your E. So use it, to focus their carry.. You can kill her with, I would say five hits.. Not more.. At the beginnig, you have to wait until the most AE CCs are used, because you're squishy, but later, when you have your
Guardian Angel you can run in. If you die, you will reborn, so.. ;DD




So, this my masterie-skill as
Shaco perfect to jungle. As you could have noticed, I'm using
Summoner's Resolve
. With that abiliy, you'll get extra gold by using
Smite. So, I tried to mix abilitys to kill your enemies and skills, to jungle. As example, I use
Hardiness
, because Armor is pretty usefull against creeps. Attack Damage, Attack Speed and whatever are really good masteries for a jungler, because they're usefull against players and against minions. I use this masteries, but if you want to use your own masteries, and you know, they're good for junglin, you can take them to jungle with
Shaco as well too.





My Runes
Mark:
1.66 Armor Penetration
x9=14,94
Seal:
1.41 Armor
x9=12.69
Glyph:
-0.65% Cooldowns
x9=-5.85%
Quintessence:
3.33 armor penetration
x9=9.99
All together
+24.93 Armor Penetration
-5,85% Cooldowns
+12,69 Armor
In my mind, that runes are really good for a
Shaco, I play.. Your Armor and the Cooldown Reduction is good for the jungle too, so you won't have problems at the beginning. I have really much Armor Penetration, because I haven't anything in my itembuild, which gives me Armor Penetration..
Other Usefull Runes
Marks:
Greater Mark of Attack Damage
Seals:
Greater Seal of Strenght
Glyphs:
Greater Glyph of Strenght
Greater Glyph of Attack Speed
Greater Glyph of Scaling Magic Resist
Quintessences:
Greater Quintessence of Attack Damage
Greater Quintessence of Magic Resist
Greater Quintessence of Armor
Ok, these should be enough alternatives for you.. I prefer my own runes, because they are good in comibination with my items. If you have other runes, like this or something else, you can use them too.. I have many friends, which play after my guide with different runes, because they don't like to spend money for other runes. It's okay - play like you want to.. I hope, I could help you a bit
Mark:

1.66 Armor Penetration
x9=14,94
Seal:

1.41 Armor
x9=12.69
Glyph:

-0.65% Cooldowns
x9=-5.85%
Quintessence:

3.33 armor penetration
x9=9.99
All together
+24.93 Armor Penetration
-5,85% Cooldowns
+12,69 Armor
In my mind, that runes are really good for a

Other Usefull Runes
Marks:

Seals:
Greater Seal of Strenght
Glyphs:
Greater Glyph of Strenght


Quintessences:



Ok, these should be enough alternatives for you.. I prefer my own runes, because they are good in comibination with my items. If you have other runes, like this or something else, you can use them too.. I have many friends, which play after my guide with different runes, because they don't like to spend money for other runes. It's okay - play like you want to.. I hope, I could help you a bit
Items:
A pretty nice item for
Shaco.
Shaco profits of Attack Damage and Ability Power. That's one reason, why
Trinity Force is great for [Shaco]].
Trinity Force consists of many cheap items, so it's perfect for the beginning. That's why you can buy everytime, you go back to your base, buy a little item and you don't have to wait a long time like with
Infinity Edge.

It's the
Rabadon's Deathcap for ADs.. Need I say more?

Perfeect for
Shaco! In my opinion, every champion needs to have one tanky item.
Guardian Angel is pretty nice for
Shaco. Armor and Magic Resistence make you much more tanky and you withstand more. Thanks of the passive effect of
Guardian Angel you will reborn after you died. In the time, you are reborning the most abilitys's cooldowns will run out, so after you reborn you can use
Deceive to escape. For teamfight's it's quit important too. You will reborn after you died, so they have to decide: They can attack you at first, but then they have to wait while you're dead and in that time, they'll split their focus. Or they won't focus you - perfect for a Damage Dealer like
Shaco.

With one or two
Bloodthirster's, you will deal the highest damage. So if you have two full stacked
Bloodthirster, you increased your Attack Damage with 200. Like I already explained is Attack Damage for
Shaco really important so I don't have to say more than: If you have two
Bloodthirster's, take care, that they're stacked, before you fight, because with two of them, there are 80 Attack Damage left, if you didn't stack.

Attack Speed, Critical Strike Chance and Movement Speed. Normally it's a popular item as AD. But in my itembuild, I only but it, two have "enough" Movement Speed after seeling the boots.
But if you don't like playing as
Shaco without really much Movement Speed, just keep the boots.

This is a itembuild, for playing against a team with a lot of tanks. Important: You don't have to buy everytime THIS boots. There are some situatuions, in which you should buy other boots. There are two options for the last item. If you are winning, and you could stack, I would take the
Bloodthirster - if not, I would decide myself for the
Infinity Edge.

Like you already noticed, I guess, i the "AD-Killer" for a enemy team with only ADs. In that itembuild, don't regard the row of the items. Sometimes you don't deal enough damage, then you should buy
Bloodthirster very fast. You can buy a
Phantom Dancer or a
Trinity Force instead of the second
Bloodthirster, as well.

Pretty nice against a full AP team. Against the most APs, you have to survive the first ability-wave. After, you can heal yourself with Life Steal (
Bloodthirster). For surviving the "first wave of abilitys", I buy
Banshee's Veil,
Mercury's Treads and a
Frozen Mallet.
Mercury's Treads are quite helpfull against CCs too. For dealing damage you have
Infinity Edge, and a
Youmuu's Ghostblade.
Youmuu's Ghostblade is nice, because you can get Movement Speed with that - it gives you Armor Penetration and Cooldown Reduction too, so it's really, really good!

A pretty nice item for







It's the



Perfeect for








With one or two






Attack Speed, Critical Strike Chance and Movement Speed. Normally it's a popular item as AD. But in my itembuild, I only but it, two have "enough" Movement Speed after seeling the boots.
But if you don't like playing as


The Penetrator





This is a itembuild, for playing against a team with a lot of tanks. Important: You don't have to buy everytime THIS boots. There are some situatuions, in which you should buy other boots. There are two options for the last item. If you are winning, and you could stack, I would take the



AD-Killer






Like you already noticed, I guess, i the "AD-Killer" for a enemy team with only ADs. In that itembuild, don't regard the row of the items. Sometimes you don't deal enough damage, then you should buy





AP-Assassin






Pretty nice against a full AP team. Against the most APs, you have to survive the first ability-wave. After, you can heal yourself with Life Steal (








So guys... I really wanted to say thanks for your attention. I really hope I could show the beginner in here how to play with
Shaco and for the experienced League of Legends players in here: I hope it helps you a bit too. And I really hope, that I didn't torment you too much with bad english And a special thanks for JhoiJhoi. Hope ya enjoyed it :)
P.S.: If ya liked this guide. You can watch my Tryndamere Guide here ;)

P.S.: If ya liked this guide. You can watch my Tryndamere Guide here ;)
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