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Spells:
Smite
Ghost
Ability Order
Backstab (PASSIVE)
Shaco Passive Ability
Introduction

Welcome to my first build, featuring
Shaco The Demon Jester.
I have played him for a long time now and I must say, he is probably THE most fun champion to play.
I will try to update this build as frequently as I can, with pictures, videos etc. just try not to be too harsh with me. Leave a vote and a comment on 1. Is this a good build? and 2. How can I improve it?, as this will help me out a lot in the future.
I know this is a lot of text and it might get hard to read after some time. But you must understand that mastering a champion that has a high learning-curve like
Shaco takes it's time, sweat, tears and hopefully blood in the end. If you are a skilled player skip the masteries, rune and build order sections. If not I would suggest you to read this in parts. Look for a problem when playing
Shaco and search it here.

I have played him for a long time now and I must say, he is probably THE most fun champion to play.
I will try to update this build as frequently as I can, with pictures, videos etc. just try not to be too harsh with me. Leave a vote and a comment on 1. Is this a good build? and 2. How can I improve it?, as this will help me out a lot in the future.
Important:
I know this is a lot of text and it might get hard to read after some time. But you must understand that mastering a champion that has a high learning-curve like



Pros :
- Fast Jungle
- Great ganking (one of the best!)
- Impressive damage early on
- Can take Dragon as soon as it spawns & Solo Baron
- Good counter-jungle with great steal potential
- Great pusher & tower destroyer
- Great warding due to
Jack In The Box
- Fun to play
Cons :
- Squishy early
- Quite hard to learn to be a good
Shaco
- Expensive build
- Needs lots of mana to be the most effective
- Relies on kills/farm

Runes



Explanation:
Greater Quintessence of Desolation & Greater Mark Of Desolation
For that faster jungle & greater damage when ganking.

For the extra survivability in the jungle and in lane.

Faster jungle due to more attack speed.
Note:




























As you can see my Mastery & Rune selection is for a more effective jungling and getting the most amount of damage in a short amount of time when ganking. The extra Armor, Magic Resist and minion damage help jungling and surviving.

Explanation:

Your second point goes to


Then you finally take your third point in


The rest is quite simple you max out






This is a very great passive that, when used with




A good ability to have for escaping, ganking and moving around the map faster. This works like







Even though you max this last, it is an important ability to have not only while jungling. Used right, you can ward an important part of the map for a short duration (for example ward enemy jungle or its entrances before doing dragon). You also can build a ''wall'' of

Last but not least it is useful while ganking as well, when used at the right time. I haven't figured it completely out yet, but if you gank and



Passive:

Active: Deals 40/80/120/160/200 (+) (+1) magic damage to target enemy, and poisons them for 3 seconds. Upon activating this ability the passive is removed until Two-Shiv Poison becomes available again.








This is what makes



On death, the clone detonates, dealing 300/450/600 (+1) magic damage to nearby enemies.
A great Ultimate that fits well with





As you can see you can use

My choice :





Viable alternatives :













Not for you:






Explanation of Item choice:














If you don't have enough money or you feel lacking Magic Resistance buy




There's no real order I think. It's all depends on the situation. If you are getting nuked down fast this order should work. If your still getting nuked down fast after


If you have all items above and the game is still going on, trade your




Also never forget to buy Sight Ward! You created a solo lane so be responsible for it and ward it. It is also your task to have Baron and Dragon warded despite having a supporter or not.
When you really have all items, or don't feel like changing your






It is quite important when and how you build your items so this is how:
Start off buying


After you finished blue you should have enough money to buy



Then finish your


Never forget to buy Sight Wards!
Buying your Infinity Edge I'd suggest building it like this:



For the



The order you build your


Same goes for


For



The Jungle 101 for
Shaco & his companions
Important: look at Building Your Items! section.
Jungle Route (best one in my opinion):
*Early Dragon Video comming soon*
The good things about early dragon are :
Great gold advantage early on for your team,
Fair amount of experience,
More dragons for your team to get.
What you need to have for doing it:

Beeing level 6 and have you

Probably

Map awareness.
Warding! Important thing to do!
:
Red~ Your most important ward spots as a jungler.
Yellow~ Spots to ward if counter-jungled a lot.
Green~ Ward spots for counter-jungling.
Blue~ Other mention able ward spots (good for late game).
These are also spots you have to be aware of when ganking!
Will be Redone after the Jungle Patch:
Time, a junglers enemy, or can it be a friend?
All creeps have a set timer when they spawn for the first time and spawn after got killed. Knowing when a dragon or an enemy red buff spawns (especially as

List of spawn times and buff descriptions:
Wolfes, Wraiths and Golems



Initial Spawn: 1:40
Respawn Time : 1:40
Blue Buff & Red Buff


Initial Spawn: 1:55
Respawn Time : 5:00
Blue Buff explanation:
unit regens 1.5% mana (or energy) per second and has (16 + Level*0.5)% cooldown reduction on their abilities. If slain, this buff transfers to the killer.
Red Buff explanation:
This unit's physical attacks apply a debuff that slows the target's movement speed by 10 / 20 / 30% for 3 seconds and a dot that deals 10-50 (10 at levels 1/2, 15 at 3/4, 20 at 5/6, etc) true damage twice. If the buff holder is slain, this buff is transferred to the killer.
Dragon

Initial Spawn: 2:30
Respawn Time : 6:00
Bonus when killing Dragon:
Killing the dragon grants 190 gold to each player on the killing team and gives experience to killer and nearby allies. The killer receives 25 bonus gold.
Baron Nasher

Initial Spawn: 15:00
Respawn Time : 7:00
The buff grants:
40 ability power
40 attack damage
3% of your maximum health in health regeneration per 5 sec.
1% of your maximum mana in mana regeneration per 5 sec.
Killing Baron also grants gold and experience for the whole team.
Knowing when something in your as well as your enemy's jungle respawns is quite important. For example you know that your enemy's jungler starts at blue. He will most likely be done around 2:30. Adding the 5:00 from the Blue respawn time you can say that their Blue Buff respawns at around 7:30. Especially as a
Shaco this is an important thing not only to know but also to do as you can get an easy kill with your boxes. (Note: Non-activated
Jack In The Box stays hidden for 1:30). In this example starting to set up a trap at their blue at 7:00 gives you 30 seconds in which you can place at least 2
Jack In The Boxes (3 if you have blue buff yourself). If the enemy still hasn't shown up at 8:50 you should have enough
Jack In The Boxes placed to easily do their buff in a matter of seconds.
What can help with this, is
Clairvoyance that (if given) your support should have.
So in general you could say knowing the times of spawns is important. It not only helps you getting more farm and denying your enemy's jungler but in some situations also getting free kills. When finishing dragon just write the exact time you finished it and calculate from that time when the next dragon is gonna spawn.
As said, especially for
Shaco and his
Jack In The Box this is extremely useful.
As soon as the game begins, quickly buy a
Cloth Armor and 5
Health Potions.
Run to your golems and place a
Jack In The Box, which will not auto-attack the golems when they spawn! So leave some space there. Quickly place your second
Jack In The Box in the brush at Red Buff. Your third again at golems and your fourth again at Red Buff.
So after placing 4
Jack In The Box you run to Wraiths and smite the big one. I like to use
Ghost now to run back to the Golems and finish them off. After Golems finish red and the rest of your Wraiths. You should be LvL 2 after golems and Lvl 3 after Red Buff. Do your Wolves with Auto-Hits only and place at least 2
Jack In The Box at Blue Buff.
From now on you should be ganking mostly, if you decide to jungle further on just try to keep your path in a straight line like Wolves > Wraiths > Golems so you dont have to run complicated paths.
Counter-Jungling is right up to you if you got first blood and have some wards left, ward their blue and red. Either go for killing them when they do either buff or steal it with smite.




What can help with this, is

So in general you could say knowing the times of spawns is important. It not only helps you getting more farm and denying your enemy's jungler but in some situations also getting free kills. When finishing dragon just write the exact time you finished it and calculate from that time when the next dragon is gonna spawn.
As said, especially for


Jungle Route explained (in case the video is unclear etc.):


Run to your golems and place a


Note: Placing all your
Jack In The Boxes in one point is the most effectiveness against enemies, however for dragon you want to spread them out because he does AoE damage.

So after placing 4



Either you gank after Red Buff, or after Blue buff like I do (it is completely up to you and the situation!)
From now on you should be ganking mostly, if you decide to jungle further on just try to keep your path in a straight line like Wolves > Wraiths > Golems so you dont have to run complicated paths.
Counter-Jungling is right up to you if you got first blood and have some wards left, ward their blue and red. Either go for killing them when they do either buff or steal it with smite.
Ganking is
Shaco's main discipline and the main way you get your kills. Before getting into detail with how to successfully gank, let me tell you some basic rules and guidelines when ganking:
1. If your enemy has no jungler and your Top Lane is in a 1v2 situation, ganking there becomes priority #1.
2. Don't only gank when you are sure you get a kill from it. The main reason of ganks are helping the lanes dominate the enemy.
3. There are three different sides of ganking. The first one beeing just trying to kill the enemy. The second one would be wasting their


4. When ganking don't take any CS (creep score = last hits). This will just push the lane and deny your teammate.
5. Tell your team what you are up to for example : omw top (on my way top). Ask your lanes if they urgently need ganks or if you can go on farming or assist other lanes.
6. If a lane calls you for an urgent gank, first of all start to go in their direction and analyze the situation. If another member of your team needs real help instead of just kills this member has a higher priority.
7. Make sure you don't die! This will be the thing you want to avoid most, but it happens here and there.
8. Leave a ward on the lane you just ganked because it is quite realistic that the enemy jungler will come for a counter-gank immediately.
So let's get into the course of a gank.
In my guide, I buy shoes first before ganking because it is quite early in the game (~4:40) when I'm ganking the first time in the game. At this time it is uncommon that any enemy had to go to their base so it is likely that they have no shoes at all. The trade for getting shoes before ganking is, you won't have a red buff. You may see this as a problem but don't forget your


So after you chose what lane you want to gank (which will most likely be Top) move into one of the brushes either at your tower, in the river or at their tower (depends on the enemy placement). After giving your teammate a sign when you start the attack, you









If your enemy is a bit tankier, just try to place a

Visualization of ganking with Shaco:
So here I gank directly after blue buff because I see that the enemy lost a fair amount of HP and my

Of course at this early levels you go for the target with the least chance of survival, in this case




I then go to the enemies tower and check if









Your



Another important role would be pushing towers while your team is fighting.


Remember:
This build is made for massive nukes but despite your 120 Armor and 100 Magic Resistance (if you have all items), you will die quick because of the high penetrations that the new masteries offer everyone.
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