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Spells:
Ghost
Exhaust
Ability Order
Demon Shade (PASSIVE)
Evelynn Passive Ability
Introduction
9/10/2011 - Removed the Gunblade and replaced it with Abyssal Scepter. An explanation is on the Item Section.
8/10/2011 - Did some changes to the Item's section to make it more organized, renamed the "How to Dominate" part to "The ways a game can go" and added a Bad Game part. Added a new "How to Dominate" part.
1/10/2011 (2) - Forgot to change the runes to the new ones. Silly me.
1/10/2011 - Changed some things in the guide based on what zapatou and Muertog suggested:
Starting items are now 2 Tomes and Boots of Speed, getting Sheen before Gunblade and switching Lich Bane around with Deathfire's Grasp. Quicksilver Sash was added to the items you might want to get.
30/9/2011 - Published the Guide
09/10/2011 - Replaced


Evelynn excels at locating Squishy targets that she can bring down easily. Her slow can very well secure a kill for your teammates (its a Team Game after all), feeding them on kills and feeding you on assists (which, on top of your kills, will make you the most fed champ in the Fields of Justice).
However Evelynn's true strength comes from the enemy's idiocy. Most people once they see a Evelynn in field, be it either Classic or Dominion, will say "GG we are getting fed like hell and playing 5v4", well this makes them easy targets because most of the time they will ignore you on team-fights, giving you the opportunity to deal good damage, killing/assisting, resulting in getting fed. Once they understand what is going on they will see them losing control over their points like if they were playing against Rammus, seeing their life bar dissapear like if they were confronting a LeBlanc and finally seeing you getting into the middle of them, killing one, and getting out like Yi.
There ARE smart opponents but these aren't as dangerous as you think if your skill and build beats their's. Now follow me as I show you how to play Evelynn - The Sneaky Dominator.
+Good ninja capper
+Good damage Mid - Late Game
+Leads enemy to insanity
+Often underestimated, increasing her element of surprise
Cons:
-Squishy
-Lackluster in Early Game Damage
-Squishy
-


-Squishy
-Did I say Squishy?
-SQUISHY








Flat AP Runes are for someone with high early game damage (not Evelynn's case)

This makes you very squishy but you should be out of harms way anyway and focusing on targets that you can kill before they turn around and kill you.







You can replace Ghost with

Also good:




Meh:

HECK NO:









The Core Items





MATH ZONE BEGINS HERE
NOTE: The following calculations are done without counting Runes and Masteries.
The formula to calculate the reduced damage is 100 / (100+MRes). On a target with 50 MRes its 100 / (100+50) = 100 / 150 = 0,66. 1 - 0,66 = 0,34 which means your magic damage is reduced by around 34%.
Your E has a 1:1 AP ratio so to calculate the extra damage (assuming you have rabbadons and gunblade): 140 + 75 = 215. But wait! Rabbadon's Passive gives us +30% Ablity Power! 30% of 215 is 64.5. 215 + 64.5 = 279,5.
Now your E's base damage at level 5 is 320. 320 + 279.5 = 599,5.
So your magic damage is reduced by 34% right? Ok then. 34% of 599,5 is around 203,66. This means you deal 203,66 less damage. 599,5 - 203,66 = 395,34.
Now we apply the magic reduction of your E and see how much your Q damages.
Your E will reduce the MRes by 26. 50 - 26 = 24. 100 / (100+24) = 100 / 124 = 0,80. 1 - 0,80 = 0,20. You deal 20% less magic damage.
Your Q deals 85 + 28% of AP. 28% of 279.5 is 78,26. Your Q deals 85 + 78,26 = 163,26 damage. Now we take of 20% damage from the Magic Res. 20% of 163,25 is 32,65. 163,25 - 32,65 = 130,6. Each Q while E's MRes reduction is on is 130,6.
In the MRes reduction period you should be able of using 5 Q's. 5*130,6 = 653. 635 + 395,34 = 1048,34. In 5 seconds you dealt 1048,34 damage. Now lets try with Abyssal Scepter shall we?
With the Scepter our AP is 140 + 70 = 210. 30% of 210 is 63. 210 + 63 = 273.
Your E will damage for 320 + 273 = 593. But right here before you use E the opponent's Magic Res is lowered by 20! 50 - 20 = 30. 100 / 130 = 0,76. They will receive 24% less magic damage. 24% of 593 is 142.32. This means they will receive 450,68 damage.
The damage with Gunblade was 395,34. and with abyssal scepter 450,68! Your E deals more damage with the abyssal scepter. Now lets try with your Q shall we?
With the reduction from the E and the Scepter your target's MRes should be 4! They will have 4 MRes for 5 secs! Thats almost 1% magic damage reduction! How sad...
Your Q's Damage will be 85 + 28% of your AP. 28% of 273 is 76,44. 85 + 76,44 = 161,44 damage per Q. Now lets apply the MRes. 1% of 161,44 is 1,6144. 161,44 - 1,6144 = 159,3856.
Your Q with Gunblade would be 130,6. With the Scepter around 159. This is a clear win for Scepter. But lets see how much damage you deal in 5 seconds. 159*5 = 796,928 + 450,68 = 1257.608. Not to mention the Scepter is cheaper as well.
Hextech Gunblade (1048,34) VS Abyssal Scepter (1247,608)
We all know the winner here.
MATH ZONE ENDS HERE
From here on it depends on how the game is going on.
The Damaging Items


The Defensive Items


The Miscellaneous Items



At start cap mid and head top. Search for the lowest HP Squishy target. If there is no target like that and the other mid of their team reaches the point strike the enemy that is being focused. Use E and Q and as soon as you start taking some damage back off.
Through the whole game your basic combo while going in for a kill will be W -> R -> E -> Q. This will allow the enemy not to expecting you resulting in an easier target. The fact that your E will slow thanks to the stealth and your R is giving you a speed boost the target should not escape unless they blink away (or they are tanky). Activate R everytime you are sure you are gonna get a kill. Look at that 1 HP Yi that is recalling and has his ult on cooldown! Activate your ult and kill him. You recover HP and your ult is back.
Once you get Sheen though you want to auto attack in between Q's to maximize damage (same for Lich Bane) so your sequence when going for a kill is W -> R -> E -> Q -> AA -> Q -> AA
However that combo WILL NOT always help you because of


The Good Game
You are standing on the Summoner Platform with your Boots of Speed on and holding your Tomes. Warming up via Taunting, Joking, etc. and ready to fight. You then see the force field dissapearing followed by the announcer saying that the fight is on. You then rush to the mid point, capturing it. Right after that you will want to go top stealthed waiting for the opportunity to strike the lowest HP target, getting some assists and hopefully a kill or two. From here on you can focus on capturing undefended points and striking lone Low HP Targets. Do not engage full HP targets since they will probably shred you to pieces.
Mid game is when the party starts. You aim for the Squishiest targets, killing them in 5-10 secs if no enemies are nearby. Once you do something like that recall or get some Health Packs because you might be low. You can help more on Team-Fights now that you are dealing a good damage and wont be getting as many assists as before since you are probably getting some well deserved kills. Do not forget to cap tough.
Late game. You are fed. Your friends are fed from you helping the early game. The enemy is crying for mercy and your team is spamming GG in the chat. You can walk through an entire team to kill the Squishy enemy, vanish, come back 5-10 secs later (with or without teammates) to kill another one and vanish to either cap a point or wait for your teammates to kill the remaining.
The Bad Game
You are standing on the Summoner Platform with your Boots of Speed on and holding your Tomes. Warming up via Taunting, Joking, etc. and ready to fight. You then see the force field dissapearing followed by the announcer saying that the fight is on. You then rush to the mid point, capturing it. Right after that you will want to go top stealthed waiting for the opportunity to strike the lowest HP target. However the opportunity either doesn't come or the attack doesn't go so well, resulting in you being killed as well as your team, giving the enemy The Windmill. Try to cap undefended points and striking lone low HP targets. If you are dieing a lot consider getting an

You had a bad early game so you won't be that good mid game. You want to do the same as before: capturing points and striking lone targets. You can try to help in team-fights but try not to die. You need to get your core build ASAP.
If you are having a bad late game consider getting Zhonya Hourglass ASAP after the core build (or





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